Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 10:25:12 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1732) 1732 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 4779 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 96 Entered Garrisons 200 Cogmind --------- Core Integrity 215/550 Matter 233/300 Energy 251/265 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Cesium-ion Thruster Improved Medium Armor Plating Datajack Plasma Cutter Maul Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Melee Analysis Suite Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Maul > --- INVENTORY -------- Heavy Ion Engine Improved Signal Interpreter EM Pulse Cannon Rocket Launcher Datajack Plasma Cutter [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 82 | 6 7 2 22 . 29 16 Power 9 | 1 3 . 3 . 2 . Engine 7 | 1 3 . 2 . 1 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 28 | 2 2 1 8 . 11 4 Treads 2 | . . . . . . 2 Leg 20 | 2 2 1 3 . 10 2 Wheel . | . . . . . . . Hover 6 | . . . 5 . 1 . Flight . | . . . . . . . Utility 18 | 1 2 . 5 . 7 3 Device 8 | . 1 . 2 . 4 1 Storage 3 | 1 . . 1 . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 6 | . 1 . 1 . 2 2 Artifact . | . . . . . . . Weapon 27 | 2 . 1 6 . 9 9 Energy Gun 1 | 1 . . . . . . Energy Cannon 12 | . . 1 3 . 3 5 Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 . 2 2 Special Weapon 2 | . . . . . 1 1 Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Corrupted Parts 2 | . . . . . 2 . System Corruption 7 | . . . . . 7 . Parts Lost 16 | . . . 1 . 10 5 Power 2 | . . . . . 2 . Propulsion 8 | . . . 1 . 5 2 Utility 5 | . . . . . 3 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . . 1 . 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 100 95 100 87 96 Engine 10 | . 14 14 9 11 5 9 Treads 3 | . . . . . . 14 Leg 22 | . 28 28 14 . 23 21 Hover 4 | . . . 18 33 4 . Device 6 | . 2 . 8 . 12 7 Storage 12 | . 14 14 11 11 10 11 Protection 10 | . 8 14 8 11 6 14 Energy Gun 3 | . 14 6 . . . . Energy Cannon 9 | . . 7 16 11 11 10 Ballistic Gun 4 | . 14 14 . . . . Impact Weapon 1 | . . . 4 11 1 2 Slashing Weapon 1 | . . . . . 3 2 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 16 17 24 23 35 44 Greatest Support 50 | 20 20 27 43 24 50 50 Greatest Overweight (x) 8 | . . . 1 . 8 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 10 Most Carried 10 | 5 8 8 8 8 10 10 Average Carried 7 | 1 5 7 7 8 7 9 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 9 | 1 8 8 8 8 9 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 1065 | 237 120 20 236 . 316 136 Remotely . | . . . . . . . Salvage Created 2262 | . 367 . 344 103 964 484 Parts 146 | . 29 . 21 2 62 32 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 4 | . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 54 | . 14 . 5 3 25 7 Melee 11 | . . . . 1 6 4 Guns 14 | . 14 . . . . . Cannons 15 | . . . 4 . 10 1 AOE 10 | . . . . . 8 2 Classes Destroyed 10 | . 3 . 3 . 3 1 Worker 1 | . . . 1 . . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . . . 1 . Operator 2 | . 1 . 1 . . . Swarmer 20 | . 9 . . 1 8 2 Grunt 20 | . 5 . 2 2 9 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 11 | . . . 3 . 6 2 Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 5 . 2 3 8 3 Combat Bots Only 7 | . 5 . 2 3 7 3 Max Kills in Single Turn 4 | . 1 . 1 1 4 2 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2861 | . 312 . 283 89 1366 811 Core 407 | . 27 . 30 15 245 90 Absorbed by Shields 9 | . . . . . . 9 Core Remaining (%) 92 | 100 . 89 . 88 . . Volleys Fired 151 | . 37 . 17 . 41 56 Largest 2 | . 2 . 2 . 2 2 Hottest 138 | . 70 . 128 . 135 138 Shots Fired 230 | . 74 . 25 . 71 60 Gun 74 | . 74 . . . . . Cannon 100 | . . . 25 . 68 7 Launcher 10 | . . . . . 3 7 Special 46 | . . . . . . 46 Kinetic 37 | . 37 . . . . . Thermal 170 | . 37 . 25 . 58 50 Explosive 10 | . . . . . 3 7 Electromagnetic 13 | . . . . . 10 3 Robot Hit Streak 30 | . 9 . 6 . 9 30 Robot Miss Streak 4 | . 4 . 1 . 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 198 | . 46 . 27 3 60 62 Core Hits 84 | . 22 . 6 1 30 25 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . 1 1 1 1 Critical Strikes 10 | . 2 . 1 2 3 2 Burn 2 | . 2 . . . . . Smash 5 | . . . 1 2 1 1 Sever 3 | . . . . . 2 1 Melee Attacks 53 | . . . 8 5 20 20 Impact 21 | . . . 8 5 6 2 Slashing 32 | . . . . . 14 18 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 4 1 1 . Combat Hostiles 3 | . . . 1 1 1 . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 4762 | . 502 . 805 156 2070 1229 Guns 502 | . 502 . . . . . Cannons 1484 | . . . 367 . 1042 75 Explosions 562 | . . . . . 456 106 Melee 1701 | . . . 438 156 572 535 Ramming 25 | . . . . . . 25 Kinetic 166 | . 166 . . . . . Thermal 2082 | . 336 . 367 . 816 563 Explosive 562 | . . . . . 456 106 Electromagnetic 226 | . . . . . 226 . Impact 835 | . . . 438 156 167 74 Slashing 866 | . . . . . 405 461 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 7 12 Average Corruption 9 | . . . . . 6 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . . 10 23 Message Errors 12 | . . . . . 3 9 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 7 | . . . . . 4 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 322 | . . . 168 60 70 24 Projectiles . | . . . . . . . Explosions 42 | . . . . . 42 . Melee 280 | . . . 168 60 28 24 Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . . . 84 Shots 3 | . . . . . . 3 Rammed 12 | . . . . . . 12 Targets Rammed 13 | . . . 1 . . 12 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 225 | . 134 . 101 . 225 164 Average Temperature 71 | . 58 . 39 . 105 52 Received Heat Transfer 912 | . 84 . 102 6 540 180 Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . . . 5 3 4 . Impact Corruptions 10 | . . . 6 2 1 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . 3 . 1 . Heat Transferred 4884 | . 1147 . 703 . 1295 1739 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 685 | . 277 70 332 132 659 685 Initial 361 | . . 70 27 69 51 361 Average 264 | . 140 70 198 112 364 484 Maximum Alert Level 2 | . 1 . 1 . 2 2 Low Security (%) 44 | 100 67 100 52 100 20 . Level 1 25 | . 32 . 47 . 32 12 Level 2 29 | . . . . . 47 87 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . 1 . 7 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 . 2 . Assault . | . . . . . . . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 22 . 19 4 28 17 Peak Tracking Total 10 | . 6 . 6 3 4 10 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 11 | . 3 1 4 . 3 . Terminals 7 | . 3 . 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 30 | . 9 1 7 . 13 . Successful 16 | . 5 1 5 . 5 . Failed 14 | . 4 . 2 . 8 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 9 . 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 2 . 6 . Garrison Access 6 | . . . . . 6 . Terminal Hacks 10 | . 5 1 3 . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 2 . 3 . Insert Component 3 | . . . 1 . 2 . Analyze 2 | . . . 1 . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 4 . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 1 . . Highest-Rated Group 40 | . . 40 40 16 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 33 3 . . Total Damage 276 | . . . 276 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 2632 | 48 542 361 525 19 528 609 Spaces Moved 1551 | 41 303 265 532 8 234 168 Core 20 | 19 . . . . 1 . Treads 115 | . . . . . . 115 Legs 958 | 22 303 265 136 . 179 53 Wheels . | . . . . . . . Hover 458 | . . . 396 8 54 . Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 52 52 48 120 Average Speed 109 | 87 120 120 70 52 113 198 Slowest Speed 450 | 120 120 125 140 52 450 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 54 60 38 7 16 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 80 | . . . . . 34 46 Melee . | . . . . . . . Projectile 7 | . . . . . 7 . AOE 73 | . . . . . 27 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 2118 | 53 415 309 641 12 389 299 Wait 181 | . 55 31 31 . 45 19 Move 1545 | 40 302 264 531 7 233 168 Hop . | . . . . . . . Pick Up 44 | 7 10 6 9 . 9 3 Fast Attach 27 | . . . 12 . 10 5 Attach 13 | 6 1 . 1 . 3 2 Detach 1 | . . . 1 . . . Swap 43 | . 6 2 10 . 16 9 Drop 48 | . 4 6 20 . 12 6 Fire 151 | . 37 . 17 . 41 56 Melee 51 | . . . 8 5 20 18 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 12 | . . . . . . 12 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered new exit (range 4) 591 | -10/Materials | Entered Mines 677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 735 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 856 | -10/Mines | Discovered new exit (range 13) 894 | -10/Mines | Discovered new exit (range 9) 921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 952 | -10/Mines | Entered Materials 952 | -9/Materials | Accompanied by 3 allies 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -9/Materials | Discovered new exit (range 9) 1477 | -9/Materials | Entered Mines 1477 | -9/Mines | Accompanied by 1 ally 1484 | -9/Mines | Discovered new exit (range 8) 1496 | -9/Mines | Entered Materials 1496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -8/Materials | Garrison activated, responded to threat 1623 | -8/Materials | Destroyed 7 combat bots 1654 | -8/Materials | Lost 3 parts (2n1u) 1896 | -8/Materials | Garrison activated, responded to threat 1943 | -8/Materials | Lost 4 parts (1p1n2u) 2011 | -8/Materials | Build established: Scavenger-Mutant 2023 | -8/Materials | Identified exit to Garrison 2024 | -8/Materials | Entered Garrison 2062 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | System corruption reached 10% 2123 | -8/Garrison | Core integrity fell below 50% 2156 | -8/Garrison | Lost 3 parts (1n2u) 2558 | -8/Garrison | Triggered checkpoint 2594 | -8/Garrison | Triggered checkpoint 2633 | -8/Garrison | Self-destructed Last Messages --------------- 02540_ System corrupted: Energy discharge (-103). 02567_ System corrupted: Matter fused (-7). 02583_ A=OJ1ERC5OHFJL% #FP:Q 02588_ The unstable cave ceiling collapses. 02592_ S-10 Pest destroyed. 02594_ Garrison Door breached. 02594_ Beams of light sweep through the air. An alarm sounds. 02596_ The unstable cave ceiling collapses. 02598_ System corrupted: Matter fused (-10). 02602_ Slammed into S-10 Pest. 02606_ Rocket Launcher destroyed. 02607_ Slammed into S-10 Pest. 02617_ 44SAAPRLNCICCTZZZ3A#HUD6ATPHOJ%8F 02617_ Slammed into S-10 Pest. 02621_ Acquired 11 matter. 02622_ Slammed into S-10 Pest. 02626_ S-10 Pest destroyed. 02631_ Acquired 20 matter. Garrison Door activated. 02632_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?# #?????????#[*# #???????????????????????????? | | ?# #?????????#!=#+#???????????????????????????? | | ?### #?????????#[=*%#???????????????????????????? | | ???# #?????????#*==%#???????????????????????????? | | ???# #?????????#===!#???????????????????????????? | | ???# #?????????#=%###???????????????????????????? | | ???# #?????????#=!####??????????????????????????? | | ???# ########### ## ########???????????????????? | | ???# #???????????????????? | | ???# %= #???????????????????? | | ???###### ###### ##### #???????????????????? | | ???????#! !#??### # #????? #???????????????????? | | ???????#! !#??# ##???? #???????????????????? | | ???????#! !#??### # #???? #???????????????????? | | ???????#####??# ### ### #???????????????????? | | ??????????????## # #??####?????????????? | | ???????????????# ## ## # ## #?????????????? | | ???????????????## ## #??# # ## ???????????? | | ???????????????## # ## ???????????? | | ???????????????# ??????????? | | ???????????????## * ???????????? | | ???????????????# ### # #?????????????? | | ???????????????# # ### # ## #????????? | | ???????????????### ##### [ "????????? | | ?????????????????# %+==* "????????? | | ?????????????????#######=@[ s s "????????? | | ???????????????????????# = s s "????????? | | ???????????????????????### ##^s ## #????????? | | ?????????????????????????? #?? #?????????????? | | ?????????????????????????? ?? ????????????? | | ?????????????????????????? ??? ??????????? | | ?????????????????????????? ??? ???????????? | | ??????????????????????????# ##g g???????????????? | | ??????????????????????????? #? g ??????????????? | | ??????????????????????????? #??####?????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyTrackerMicrothruster Manual? 0 Play Time 00:31:42 Cumulative 36.2 hours Start 2022.03.24 @ 09:48:06 End 2022.03.24 @ 10:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0702dea-9b2b-4d99-9b96-45cb93652360