Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 19:11:01 Player: gigi283 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1605) 1605 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5040 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 134/160 System Corruption 15% Temperature Critical (528) Movement Core (1950) Ox38 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Ion Cannon > --- INVENTORY (25) --- Light Nuclear Core Thermal Generator Improved Heat Sink Compact Matter Pod (150) Machine Analyzer Signal Interpreter Recoil Stabilizer Weapon Cycler Slug Cannon Mini Grenade Launcher Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner 0b10 Alert Chip Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Wheel Wheel Wheel Compact Battery Compact Matter Pod Machine Analyzer Signal Interpreter Weapon Shielding Recalibrator Light Assault Rifle Slug Cannon Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 73 | 8 9 21 3 . 2 30 Power 12 | 2 2 4 . . . 4 Engine 10 | 2 2 4 . . . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 3 7 1 . . 6 Treads 2 | . . 2 . . . . Leg . | . . . . . . . Wheel 17 | 2 3 5 1 . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 1 1 . . 1 9 Device 5 | 1 . 1 . . 1 2 Storage 3 | 1 1 . . . . 1 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 28 | 2 3 9 2 . 1 11 Energy Gun 8 | . 2 3 . . . 3 Energy Cannon 4 | . . 1 . . 1 2 Ballistic Gun 8 | 2 . 3 . . . 3 Ballistic Cannon 3 | . . . 2 . . 1 Launcher 2 | . 1 . . . . 1 Special Weapon 3 | . . 2 . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 23 | . 2 1 2 . 2 16 Power 2 | . . . . . . 2 Propulsion 7 | . . 1 1 . . 5 Utility 6 | . . . . . 1 5 Weapon 8 | . 2 . 1 . 1 4 Highest Loss Streak 4 | . 2 1 2 . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 96 99 100 89 94 Engine 10 | . 14 10 11 11 11 7 Wheel 28 | . 28 28 32 33 33 23 Device 17 | . 14 22 22 22 12 10 Storage 11 | . 14 11 11 11 11 9 Processor 2 | . . . . . . 11 Protection 2 | . . . . . . 12 Energy Gun 5 | . 1 14 3 . . 4 Energy Cannon 2 | . . 1 . . 9 7 Ballistic Gun 10 | . 26 4 11 11 1 3 Ballistic Cannon 3 | . . . 7 11 11 1 Naked Turns . | . . . . . . . Heaviest Build 115 | 15 90 96 100 97 98 115 Greatest Support 40 | 26 26 40 38 38 38 38 Greatest Overweight (x) 38 | . 3 9 3 2 2 38 Average Overweight (x) 2 | . 1 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 6 14 25 25 25 25 25 Most Carried 18 | 3 9 17 18 18 18 17 Average Carried 12 | 2 7 11 17 17 17 12 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 18 | 3 8 17 17 18 16 12 Class Distribution -------------------- 57% | Scavenger-Mutant 20% | Scavenger-Skirmisher 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1816 | 292 383 408 151 . 92 490 Remotely . | . . . . . . . Salvage Created 2651 | 96 627 963 123 . 123 719 Parts 151 | 5 37 56 9 . 3 41 Haulers Intercepted 8 | . 1 5 . . . 2 Recyclers Shooed 6 | . 2 2 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 11 12 3 . 3 16 Guns 23 | . 8 10 1 . . 4 Cannons 19 | . . 2 2 . 3 12 AOE 3 | . 3 . . . . . Classes Destroyed 11 | 2 5 2 . . . 2 Worker 8 | . 3 1 1 . . 3 Tunneler 4 | 1 2 . 1 . . . Hauler 8 | . 1 5 . . . 2 Recycler 5 | 1 1 3 . . . . Mechanic 1 | . . 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 15 | . 3 6 . . . 6 Grunt 22 | . 8 2 3 . 3 6 Sentry 6 | . . 4 . . . 2 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | 2 7 6 4 . 2 5 Combat Bots Only 6 | . 4 6 2 . 2 3 Max Kills in Single Turn 3 | 1 3 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 348 | . 70 60 30 . 40 148 Missed 92 | . 23 23 9 . 8 29 Damage Taken 4057 | . 555 434 323 . 559 2186 Core 1114 | . 160 110 106 . 156 582 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . . 50 Regen/Repaired (Parts) 50 | . . 50 . . . . Core Remaining (%) 47 | 100 36 . . . 7 . Volleys Fired 261 | 2 55 79 25 . 13 87 Largest 2 | 2 2 2 2 . 2 2 Hottest 128 | 40 40 124 79 . 107 128 Shots Fired 476 | 4 108 140 40 . 23 161 Gun 351 | 4 106 117 21 . 3 100 Cannon 103 | . . 6 19 . 20 58 Launcher 2 | . 2 . . . . . Special 20 | . . 17 . . . 3 Kinetic 261 | 4 106 22 34 . 14 81 Thermal 210 | . . 118 6 . 9 77 Explosive 2 | . 2 . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 10 | 3 8 9 5 . 10 9 Robot Miss Streak 6 | . 5 3 4 . 2 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 270 | 3 65 73 23 . 16 90 Core Hits 126 | 2 34 34 6 . 6 44 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 6 | . 1 . 1 . . 4 Critical Strikes 15 | . 1 3 4 . . 7 Burn 7 | . . 3 1 . . 3 Destroy 8 | . 1 . 3 . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4658 | 44 962 1095 538 . 347 1672 Guns 2880 | 44 839 968 232 . 30 767 Cannons 1566 | . . 102 269 . 317 878 Explosions 120 | . 120 . . . . . Melee . | . . . . . . . Ramming 92 | . 3 25 37 . . 27 Kinetic 2311 | 44 839 97 412 . 203 716 Thermal 2090 | . . 973 89 . 144 884 Explosive 120 | . 120 . . . . . Electromagnetic 45 | . . . . . . 45 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 1 1 1 1 15 Average Corruption 5 | . . 1 1 1 1 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . 1 5 9 . 41 Message Errors 15 | . . . 3 2 . 10 Matter Fused 11 | . . 1 . 3 . 7 Heat Flow Errors 8 | . . . . 2 . 6 Energy Discharges 7 | . . . . 1 . 6 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 3 | . . . 2 . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 51 | . . . 26 . . 25 Projectiles 51 | . . . 26 . . 25 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . 2 . 2 2 Impact 1 | . . . . . . 1 Kinetic 5 | . . . 2 . 2 1 Secondary . | . . . . . . . Self-Inflicted Damage 44 | . 1 12 18 . . 13 Shots . | . . . . . . . Rammed 9 | . 2 4 2 . . 1 Targets Rammed 9 | . 2 4 2 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 538 | . 33 352 266 229 232 538 Average Temperature 113 | . 8 83 159 95 108 132 Received Heat Transfer 1470 | . 306 93 171 . 324 576 Effects 14 | . . 3 . . 3 8 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . 1 . . . 1 Interference 5 | . . . . . 3 2 Short Circuit 4 | . . 2 . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 5 . . . 5 Heat Transferred 5112 | . . 2559 296 . 259 1998 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 266 | 10 242 266 78 . 70 167 Initial 27 | . 6 . 12 . . 27 Average 76 | 3 72 111 27 . 34 75 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 91 | 100 89 80 100 . 100 100 Level 1 8 | . 10 19 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 . . . . 4 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . 1 . 1 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 20 18 3 . 3 32 Peak Tracking Total 8 | . 6 6 3 . 3 8 Tactical Retreats 3 | . 1 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 10 | . 3 4 . 1 . 2 Terminals 6 | . 3 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 2 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 7 11 . 1 . 6 Successful 17 | . 6 7 . 1 . 3 Failed 8 | . 1 4 . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 5 3 . 1 . 2 Terminals 15 | . 7 6 . . . 2 Fabricators . | . . . . . . . Repair Stations 9 | . . 5 . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 4 . . . 2 Scan Component 4 | . . 2 . . . 2 Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 2 . . . 1 Terminals 6 | . 3 2 . . . 1 Botnet 6 | . 3 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 2 . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 58 | . . 58 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 4661 | 79 829 1275 644 705 79 1050 Spaces Moved 2927 | 65 579 687 456 586 35 519 Core 4 | 1 . . . . . 3 Treads 7 | . . 7 . . . . Legs . | . . . . . . . Wheels 2916 | 64 579 680 456 586 35 516 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 116 120 120 120 116 Average Speed 120 | 91 106 125 120 120 120 135 Slowest Speed 1950 | 100 135 320 140 120 120 1950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 45 | 3 67 45 73 90 11 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 5 | . . 2 . . . 3 Terrain Destroyed 30 | . 9 2 6 . . 13 Melee . | . . . . . . . Projectile 21 | . . 2 6 . . 13 AOE 9 | . 9 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3570 | 76 684 939 510 588 49 724 Wait 218 | . 26 117 15 . . 60 Move 2921 | 64 578 686 455 585 34 519 Hop . | . . . . . . . Pick Up 39 | 2 6 15 1 1 . 14 Fast Attach 24 | 7 2 9 1 . . 5 Attach 31 | . 1 6 2 . 2 20 Detach 10 | . 1 4 1 . . 4 Swap 18 | 1 6 6 . . . 5 Drop 29 | . 7 13 . . . 9 Fire 261 | 2 55 79 25 . 13 87 Melee . | . . . . . . . Ram 9 | . 2 4 2 . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 10 | . . . 8 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 467 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 10) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -9/Materials | Repaired Wheel 1154 | -9/Materials | Build established: Scavenger-Mutant 1474 | -9/Materials | Discovered new exit (range 10) 1534 | -9/Materials | Discovered new exit (range 16) 1605 | -9/Materials | Repaired Imp. Ion Engine 1915 | -9/Materials | Discovered new exit (range 14) 1972 | -9/Materials | Discovered new exit (range 15) 2184 | -9/Materials | Entered Mines 2191 | -9/Mines | Met a Derelict bent on vengeance 2298 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2326 | -9/Mines | Learned location of Zion (-7) 2390 | -9/Mines | Core integrity fell below 50% 2494 | -9/Mines | Discovered new exit (range 6) 2679 | -9/Mines | Identified exit to Exiles 2819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2828 | -9/Mines | Entered Exiles 2870 | -9/Exiles | Met 8R-AWN 2905 | -9/Exiles | Met EX-HEX 2989 | -9/Exiles | Met EX-DEC 3022 | -9/Exiles | Visited The Gauntlet 3220 | -9/Exiles | Discovered new exit (range 11) 3333 | -9/Exiles | Met EX-BIN 3356 | -9/Exiles | Aligned with FarCom system 3357 | -9/Exiles | Given EX-Vault access code 3393 | -9/Exiles | Opened EX-Vault 3402 | -9/Exiles | Found 0b10 Alert Chip 3428 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3533 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3533 | -9/Exiles | Entered Mines 3554 | -8/Mines | Core integrity fell below 20% 3561 | -8/Mines | Discovered new exit (range 6) 3612 | -8/Mines | Entered Materials 3612 | -8/Materials | Evolved 2 slots: Utility x2 3829 | -8/Materials | Crushed by falling debris 3829 | -8/Materials | System corruption reached 10% 3860 | -8/Materials | Lost 4 parts (1p1n2u) 3918 | -8/Materials | Build established: Scavenger-Skirmisher 4238 | -8/Materials | Discovered new exit (range 9) 4288 | -8/Materials | Core integrity fell below 50% 4532 | -8/Materials | Core integrity fell below 20% 4591 | -8/Materials | Lost 4 parts (2n1u1w) 4663 | -8/Materials | Core destroyed Last Messages --------------- 04594_ DFJRK,JG2T=FIZLV,Z 04613_ Imp. Light Armor Plating destroyed. 04618_ S2XDH|G7|Z=Q4O>TGQ2FVM5MH038I|XZHCM