Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.09 @ 18:50:43 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (252) 1260 Value Destroyed (7524) 7524 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (1138) 1138 TOTAL SCORE: 14962 Bonus ------- High Alert Combat Kills 679 Follower Combat Kills 247 Met Imprinter 300 Friendly Fire -88 Cogmind --------- Core Integrity 546/850 Matter 87/300 Energy 25/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Storm Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Laser Cooled Particle Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Carbon-fiber Leg Improved Titanium Leg Cryofiber Web Advanced Heat Sink Coolant Injector Compact Battery Tactical Coordination Suite Trap Extractor Improved Trap Extractor Field Laser Storm Laser Improved EM Pulse Cannon Heavy Plasma Cannon Missile Launcher Rocket Array CR-A16's Pointy Stick [Rating: 79] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . Utility 4 | . . . . . . . 1 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 139 | 8 9 6 17 1 . 2 28 34 . 3 6 3 22 Power 12 | 1 . 2 . . . 1 3 1 . 1 . . 3 Engine 6 | 1 . 2 . . . 1 . . . 1 . . 1 Core 5 | . . . . . . . 3 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 39 | 2 2 3 7 . . 1 4 13 . 1 1 1 4 Treads . | . . . . . . . . . . . . . . Leg 37 | 2 . 3 7 . . 1 4 13 . 1 1 1 4 Wheel . | . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 3 . . 1 . . 6 9 . 1 3 2 8 Device 19 | 1 1 . . 1 . . 4 4 . 1 2 1 4 Storage 5 | 1 2 . . . . . . 1 . . . . 1 Processor 5 | . . . . . . . . 2 . . 1 1 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 5 | . . . . . . . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 3 4 1 10 . . . 15 11 . . 2 . 7 Energy Gun 26 | 2 1 1 4 . . . 10 2 . . 1 . 5 Energy Cannon 16 | . . . 5 . . . 4 5 . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . 1 4 . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 5 2 . 1 1 . 1 Parts Lost 39 | . 1 5 1 . . 1 5 6 1 . . . 19 Power 7 | . . 1 . . . 1 . 1 . . . . 4 Propulsion 17 | . . 2 1 . . . 3 4 . . . . 7 Utility 8 | . . . . . . . 2 1 1 . . . 4 Weapon 7 | . 1 2 . . . . . . . . . . 4 Highest Loss Streak 11 | . 1 2 1 . . 1 3 4 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 1 9 14 18 19 19 18 18 18 18 18 18 16 13 Power . | . 1 1 1 1 1 . 1 . 1 . . . . Propulsion 2 | . . 2 3 3 3 3 1 1 3 2 3 3 1 Utility 8 | . 2 6 8 9 10 10 9 10 10 11 11 9 5 Weapon 3 | . 3 4 3 4 3 3 4 3 2 2 2 3 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 32 | . . . 6 2 . . 10 1 . . 3 . 10 Power 3 | . . . 1 . . . 2 . . . . . . Propulsion 9 | . . . 2 . . . 3 1 . . . . 3 Utility 11 | . . . 2 . . . 2 . . . 2 . 5 Weapon 7 | . . . 1 2 . . 3 . . . . . 1 Tool/Special 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 97 | . 99 99 96 100 100 100 99 98 100 99 89 97 84 Engine 6 | . 14 14 10 11 11 11 2 . . . 7 7 3 Core 3 | . . . . . . . 6 7 7 7 7 7 2 Leg 33 | . 26 27 32 33 33 33 35 36 38 37 35 35 24 Device 12 | . 13 14 10 11 11 11 16 11 13 14 6 6 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 8 Processor 3 | . . . . . . . . 6 7 7 7 7 6 Protection 1 | . . . . . . . 1 2 . . 6 4 6 Energy Gun 10 | . 22 26 13 . . . 14 14 . . 2 . 11 Energy Cannon 13 | . . . 17 33 33 32 12 6 23 22 4 13 4 Peak Build Rating 79 | 7 10 12 28 29 29 29 41 59 58 58 64 64 79 Average Rating 37 | 5 8 10 24 28 29 28 37 48 57 57 50 61 63 On Entrance 34 | . 7 10 12 28 29 29 29 36 58 58 55 64 63 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 14 30 32 60 61 60 60 65 76 79 85 90 90 110 Greatest Support 95 | 20 20 20 45 45 45 45 60 93 93 95 95 95 94 Greatest Overweight (x) 4 | . 4 1 1 1 1 1 1 1 . . . . 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 14 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 9 14 18 19 20 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 14 15 20 20 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 32% | Gunner 23% | Mutant 19% | Skirmisher 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Trapper-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 4144 | 280 192 357 580 20 . 95 392 807 276 325 144 170 506 Remotely . | . . . . . . . . . . . . . . Salvage Created 8695 | 199 225 478 1857 237 . 182 2272 1476 374 210 . 110 1075 Parts 487 | 14 12 42 124 16 . 13 127 81 10 7 . 4 37 Haulers Intercepted 17 | . 1 . 6 . . . 6 4 . . . . . Recyclers Shooed 14 | 1 . 2 3 . . . 5 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 6 5 5 11 . Prevented 2 | . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 173 | . 8 20 37 2 . 4 36 30 3 4 . 2 27 Guns 52 | . 3 10 7 . . . 20 7 . . . . 5 Cannons 50 | . . . 15 2 . . 16 5 1 4 . . 7 AOE 68 | . 5 10 14 . . 4 . 17 2 . . 2 14 Classes Destroyed 18 | 2 5 2 3 . . . 2 2 1 1 . . . Worker 17 | . 1 1 4 4 . . 4 3 . . . . . Builder 10 | . . . . . . . 3 4 . . . . 3 Tunneler 12 | 5 . 1 2 2 . 1 1 . . . . . . Hauler 17 | . 1 . 6 . . . 6 4 . . . . . Recycler 9 | 1 . . 1 1 . 2 1 2 . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . 1 . Mechanic 2 | . . . 2 . . . . . . . . . . Operator 3 | . . . 2 . . . . 1 . . . . . Watcher 8 | . 1 . 1 . . . 2 2 . . . . 2 Swarmer 49 | . 3 9 11 2 . 4 4 11 . 1 . . 4 Grunt 78 | . 5 7 15 . . . 20 9 3 2 . 1 16 Brawler 4 | . . . . . . . 3 . . . . 1 . Duelist 2 | . . . 1 . . . 1 . . . . . . Sentry 27 | . . 2 10 . . . 9 3 . 1 . . 2 Hunter 6 | . . . . . . . . 5 . . . . 1 Programmer 6 | . . . . . . . . 2 . . . . 4 Samaritan 1 | . . . . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . . . . Best Kill Streak 10 | 5 4 3 6 2 . 2 10 8 3 2 . 2 8 Combat Bots Only 9 | . 3 3 5 2 . 2 9 7 3 2 . 2 5 Max Kills in Single Turn 5 | 1 2 3 4 2 . 2 2 4 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 . . 2 . 4 1 . . 1 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 907 | . 28 57 113 10 . 7 94 230 38 17 . 9 304 Missed 267 | . 8 15 28 1 . 4 27 74 11 6 . 3 90 Hits 640 | . 20 42 85 9 . 3 67 156 27 11 . 6 214 Melee 6 | . . 1 1 . . . 2 . . 2 . . . Projectile 634 | . 20 41 84 9 . 3 65 156 27 9 . 6 214 Critical Strikes 17 | . . 2 2 . . . 1 2 . 1 . . 9 Damage Taken 9043 | . 328 557 1075 74 . 56 1020 1865 483 159 . 114 3312 Core 894 | . 62 125 70 15 . 10 93 149 66 . . . 304 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 452 | . . . 414 . . . 38 . . . . . . Core Remaining (%) 70 | 100 . 25 . . . 76 83 . . . . 69 . Volleys Fired 525 | 9 39 47 86 10 . 7 99 77 38 33 1 8 71 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 1 1 3 Hottest 211 | 90 100 100 204 204 . 204 211 195 199 199 65 65 195 Shots Fired 1156 | 18 51 85 221 30 . 13 298 160 60 66 1 8 145 Gun 554 | 18 27 74 90 . . . 166 90 . . . . 89 Cannon 501 | . . . 118 30 . 9 132 42 58 58 1 5 48 Launcher 87 | . 11 10 13 . . 4 . 28 2 8 . 3 8 Special 14 | . 13 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1050 | 18 40 75 208 30 . 9 298 126 54 50 1 5 136 Explosive 64 | . 11 10 13 . . 4 . 5 2 8 . 3 8 Electromagnetic 42 | . . . . . . . . 29 4 8 . . 1 Robot Hit Streak 18 | 3 9 6 11 6 . 6 14 17 3 5 . 3 18 Robot Miss Streak 8 | 2 2 4 6 2 . 1 8 6 2 2 . 1 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . 1 Shots Hit Robots 623 | 8 24 49 117 13 . 7 171 109 10 15 . 3 97 Core Hits 513 | 7 29 40 77 9 . 8 112 113 11 11 . 4 92 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 26 | 1 2 2 2 . . . 7 4 . . . . 8 Burn 25 | 1 2 2 1 . . . 7 4 . . . . 8 Meltdown 1 | . . . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19884 | 94 1104 1262 2895 308 . 389 3500 4351 471 629 . 435 4446 Guns 6008 | 94 216 545 631 . . . 1964 1231 . . . . 1327 Cannons 4961 | . . . 1284 308 . 82 1506 571 220 400 . . 590 Explosions 8605 | . 881 628 972 . . 307 . 2444 251 223 . 371 2528 Melee 64 | . . . . . . . . . . . . 64 . Ramming 222 | . 7 65 8 . . . 30 105 . 6 . . 1 Kinetic . | . . . . . . . . . . . . . . Thermal 12355 | 94 216 569 2088 308 . 82 3470 2480 158 359 . . 2531 Explosive 6123 | . 881 628 799 . . 307 . 783 251 189 . 371 1914 Electromagnetic 1120 | . . . . . . . . 983 62 75 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . 64 . Highest Corruption 6 | . 1 1 . . . . 5 6 6 6 6 . 3 Average Corruption 3 | . 1 1 . . . . 5 4 6 6 6 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 209 | . 5 18 . . . . 53 37 33 45 5 . 13 Message Errors 49 | . 2 5 . . . . 10 5 11 11 2 . 3 Matter Fused 54 | . . 4 . . . . 11 6 10 16 2 . 5 Heat Flow Errors 19 | . . 2 . . . . 6 5 2 4 . . . Energy Discharges 24 | . . 2 . . . . 6 8 . 7 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 33 | . 1 3 . . . . 9 6 6 4 1 . 3 Data Loss (major) 8 | . . . . . . . 3 2 . 3 . . . Misfires 9 | . . 2 . . . . 4 2 1 . . . . Alerts 4 | . 2 . . . . . . . 1 . . . 1 Weapon Failures 7 | . . . . . . . 3 2 2 . . . . Overload Shots 6 | . . . . . . . . 1 . . . . 5 Overflow Damage 719 | . 29 27 103 11 . 6 . 182 . 70 . 61 230 Projectiles 45 | . . . 16 11 . . . 2 . 16 . . . Explosions 630 | . 29 27 87 . . 6 . 180 . 54 . 17 230 Melee 44 | . . . . . . . . . . . . 44 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . 27 66 71 . . 30 . 35 . 34 . . 247 Shots 24 | . 1 5 2 . . 1 . 3 . 1 . . 11 Rammed . | . . . . . . . . . . . . . . Targets Rammed 33 | . 1 9 5 . . . 6 10 . 1 . . 1 Kicked 33 | . 1 9 5 . . . 6 10 . 1 . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 427 | 162 165 278 324 192 . 96 349 365 256 203 6 200 427 Average Temperature 89 | 61 45 83 85 66 . 56 90 101 55 61 4 84 130 Received Heat Transfer 2703 | . 120 213 363 . . . 504 294 147 45 . 54 963 Effects 9 | . . . 3 . . . 2 . . . . . 4 Energy Bleed 5 | . . . 3 . . . 2 . . . . . . Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 1 . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 Parts Melted 54 | 1 4 2 5 1 . 1 20 5 . . . . 15 Heat Transferred 22768 | 334 730 1743 3958 555 . 148 6414 3642 222 494 . . 4528 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 4 . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . 1 2 1 . . 2 3 . . . . 2 Low Security (%) 52 | 100 100 90 35 87 . 100 20 . . . . . 58 Level 1 15 | . . 9 16 12 . . 20 37 . . . . 7 Level 2 29 | . . . 48 . . . 59 41 . . . . 33 Level 3 3 | . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 869 | 15 153 233 662 253 . 138 553 869 . . . . 572 Initial 253 | . . 18 83 253 . . 17 249 . . . . . Average 250 | 3 47 61 359 88 . 58 362 506 . . . . 197 Influence Increases 6755 | 30 359 622 1380 131 . 272 1215 1248 100 100 . 143 1155 Destroy 0b10 Robot/C 3620 | . 160 400 740 60 . 140 760 600 60 80 . 80 540 Destroy 0b10 Robot/NC 415 | 30 15 10 90 35 . 15 85 80 15 5 . 5 30 Destroy Leader 890 | . 44 80 194 10 . 30 206 162 10 . . 20 134 Allied During Kill 96 | . . 20 . 11 . 20 37 . . . . 8 . Successful Hack 182 | . 19 . 58 . . . 34 53 . . . . 18 Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 690 | . 15 60 135 15 . 60 45 240 . . . . 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 Destroy Structure 412 | . 46 52 73 . . 7 18 83 . . . . 133 Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 240 | . 30 . 90 . . . 30 30 15 15 . 30 . Influence Decreases 6187 | 30 312 454 945 735 46 227 711 946 760 291 . 143 587 Entered New Map 1286 | . . 29 132 397 46 . 28 300 316 38 . . . Time Decay 4283 | 30 302 375 633 338 . 217 613 586 434 253 . 95 407 Lost Part 380 | . 10 50 10 . . 10 50 60 10 . . . 180 Lost Ally 88 | . . . 20 . . . 20 . . . . 48 . Purge Threat 150 | . . . 150 . . . . . . . . . . Squads Dispatched 51 | . 2 1 5 . . . 9 22 . . . . 12 Investigation 11 | . 1 1 1 . . . 2 4 . . . . 2 Extermination 7 | . . . . . . . . 4 . . . . 3 Reinforcement 15 | . 1 . 2 . . . 5 6 . . . . 1 Assault 8 | . . . 2 . . . 1 2 . . . . 3 Garrison 10 | . . . . . . . 1 6 . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 4 . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 15 | . 2 2 6 . . . 2 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 267 | . 20 26 62 3 . 7 56 35 4 6 . 4 44 Peak Tracking Total 11 | . 3 11 5 3 . 3 4 5 3 2 . 3 8 Tactical Retreats 13 | . 2 1 2 . . . 2 2 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 10 | . 3 . 1 . . . 1 5 . . . . . Indirectly 2 | . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 10 | . . . . 4 4 4 4 4 4 8 5 10 10 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 48 | . 1 4 9 1 . 4 3 16 . 1 . . 9 Max in Single Turn 4 | . 1 1 2 1 . 4 1 4 . 1 . . 3 Garrison Access 2 | . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 61 | . 9 1 14 1 . 1 13 11 . . . . 11 Terminals 32 | . 7 1 8 . . 1 7 3 . . . . 5 Fabricators 3 | . . . . . . . . 2 . . . . 1 Repair Stations 5 | . . . 2 . . . 1 2 . . . . . Recycling Units 8 | . 2 . 2 . . . 2 1 . . . . 1 Scanalyzers 7 | . . . 2 . . . 2 1 . . . . 2 Garrison Access 5 | . . . . . . . 1 2 . . . . 2 Total Hacks 188 | . 23 3 72 1 . 3 41 26 . . . . 19 Successful 99 | . 17 . 46 1 . . 22 8 . . . . 5 Failed 87 | . 6 3 25 . . 3 19 18 . . . . 13 Catastrophic 18 | . 3 1 3 . . 2 1 4 . . . . 4 Database Lockouts 2 | . . . 1 . . . . . . . . . 1 Manual 85 | . 19 3 24 . . 3 26 3 . . 1 . 6 Terminals 105 | . 18 3 39 . . 3 27 7 . . . . 8 Fabricators 9 | . . . . . . . . 6 . . . . 3 Repair Stations 31 | . . . 23 . . . 2 6 . . . . . Recycling Units 19 | . 5 . 6 . . . 6 1 . . . . 1 Scanalyzers 13 | . . . 4 . . . 4 2 . . . . 3 Garrison Access 10 | . . . . . . . 2 4 . . . . 4 Terminal Hacks 17 | . 4 . 8 1 . . 2 2 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . 1 . 1 . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 22 | . . . 21 . . . . 1 . . . . . Scan Component 12 | . . . 11 . . . . 1 . . . . . Repair 10 | . . . 10 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 1 . . . . . Retrieve Components 5 | . 2 . . . . . 2 1 . . . . . Scanalyzer 9 | . . . 3 . . . 4 1 . . . . 1 Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . 4 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 43 | . 11 . 14 . . . 13 2 . . . . 3 Terminals 35 | . 9 . 14 . . . 11 1 . . . . . Track 2 | . 1 . . . . . 1 . . . . . . Botnet 11 | . 2 . 5 . . . 3 1 . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . Skim 18 | . 5 . 7 . . . 6 . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Haulers 2 | . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . 1 . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Reprogram 1 | . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 8 1 11 . . 1 8 10 . . . . 9 Full Trace Events 4 | . . 1 . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 3 1 . . . . 1 Parts Repaired 10 | . . . 10 . . . . . . . . . . Time 339 | . . . 339 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 30 | . 9 . . . . . 12 9 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 8 | . . 2 . 3 . . . . . . 3 . . Largest Group 3 | . . 2 1 3 3 3 2 . . . 3 3 . Highest-Rated Group 81 | . . 41 31 40 40 40 32 . . . 81 81 . Highest-Rated Ally 39 | . . 31 31 16 16 16 16 . . . 39 39 . Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks 55 | . . 8 3 3 . 10 17 . . . . 14 . Total Damage 609 | . . 84 22 21 . 123 154 . . . . 205 . Kills 11 | . . 2 . 1 . 3 2 . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 7675 | 13 847 1346 100 . . . 3 1429 924 1583 1 592 837 Sensors 4790 | . . . . . . . 3 851 924 1583 . 592 837 Seismic 2359 | 13 847 1346 100 . . . . 53 . . . . . T.N.C. 578 | . . . . . . . . 578 . . . . . Machine Analysis 1 | . . . . . . . . . . . 1 . . Jamming 68 | . . . . . . . . 68 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . 1 1 2 1 . Drone Launches 11 | . . . . . . . . . . . . 11 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 18213 | 144 1260 1851 2449 991 291 711 2424 1833 1065 1731 1402 689 1372 Spaces Moved 9864 | 90 612 816 966 496 142 361 1285 1147 720 1128 988 419 694 Core 8 | 6 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 9826 | 84 580 816 966 496 142 361 1285 1147 720 1128 988 419 694 Wheels . | . . . . . . . . . . . . . . Hover 30 | . 30 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 116 190 120 190 190 190 97 99 126 126 128 128 118 Average Speed 150 | 115 175 190 180 190 190 190 152 116 126 127 129 128 147 Slowest Speed 250 | 120 250 190 190 190 190 190 190 182 126 128 130 130 196 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . 2 . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 97 97 92 99 54 74 94 37 81 86 84 83 24 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . 2 1 1 1 . . 1 . . . 1 . . Known Exits Taken 10 | . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . 1 . 1 . . 2 2 3 3 . Spaces Dug 70 | . 8 . 6 . . . 2 10 6 28 . 1 9 Terrain Destroyed 564 | . 53 60 87 . . 7 15 93 26 74 . 3 146 Melee . | . . . . . . . . . . . . . . Projectile 84 | . 12 . . . . . 15 6 15 15 . 2 19 AOE 480 | . 41 60 87 . . 7 . 87 11 59 . 1 127 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 12185 | 108 713 1018 1501 523 164 375 1540 1496 815 1347 1121 557 907 Wait 1215 | . 22 120 356 13 23 . 62 142 50 163 98 113 53 Move 9851 | 89 611 815 965 495 141 360 1284 1146 719 1127 987 418 694 Hop . | . . . . . . . . . . . . . . Pick Up 105 | 2 10 6 23 1 . 1 18 17 1 1 5 2 18 Fast Attach 72 | 7 3 . 11 . . . 19 11 . 2 7 2 10 Attach 49 | . 3 5 3 . . 1 6 9 1 2 3 2 14 Detach 15 | . 5 . . . . . . 2 . . 5 1 2 Swap 181 | 1 16 14 27 2 . 5 9 55 6 12 1 7 26 Drop 133 | . 3 2 25 2 . 1 37 27 . 1 14 3 18 Fire 525 | 9 39 47 86 10 . 7 99 77 38 33 1 8 71 Melee 1 | . . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . Kick 33 | . 1 9 5 . . . 6 10 . 1 . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 404 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Discovered new exit (range 7) 906 | -10/Materials | Discovered new exit (range 3) 947 | -10/Materials | Learned location of 2 exits from Mines 1079 | -10/Materials | Learned Recycling recycling unit intel 1172 | -10/Materials | Learned Storage terminal intel 1226 | -10/Materials | Learned 4 Subcaves zone layouts 1288 | -10/Materials | Identified exit to Materials 1405 | -10/Materials | Entered Mines 1406 | -10/Mines | Identified exit to Subcaves 1671 | -10/Mines | Assembled infested the area 1676 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2117 | -10/Mines | Core integrity fell below 50% 2272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2280 | -10/Mines | Found Prototype Device 2302 | -10/Mines | Learned location of Zion (-7) 2329 | -10/Mines | Discovered exit to Materials (range 14) 2415 | -10/Mines | Build established: Scavenger-Mutant 3256 | -10/Mines | Entered Materials 3256 | -9/Materials | Accompanied by 1 ally 3256 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3261 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3650 | -9/Materials | Discovered new exit (range 16) 3819 | -9/Materials | Build established: Gunner 3882 | -9/Materials | Repaired Grenade Launcher 3921 | -9/Materials | Repaired Imp. Heat Sink 3955 | -9/Materials | Repaired Imp. Ion Engine 3994 | -9/Materials | Repaired Carbon-fiber Leg 4022 | -9/Materials | Repaired Sml. Laser 4049 | -9/Materials | Repaired Sml. Laser 4077 | -9/Materials | Repaired Seismic Detector 4129 | -9/Materials | Repaired Adv. Beam Cannon 4168 | -9/Materials | Repaired Carbon-fiber Leg 4350 | -9/Materials | Discovered new exit (range 16) 4638 | -9/Materials | Repaired Carbon-fiber Leg? 4852 | -9/Materials | Discovered new exit (range 16) 4856 | -9/Materials | First assault squad dispatched 4890 | -9/Materials | Central database locked down 5230 | -9/Materials | Identified exit to Mines 5230 | -9/Materials | Discovered new exit (range 15) 5397 | -9/Materials | Learned location of 1 exit from Recycling 5458 | -9/Materials | Identified Exp. Sensor Array 5501 | -9/Materials | Loaded intel: 12 trap records 5551 | -9/Materials | Loaded intel: 11 terminal locations 5705 | -9/Materials | Entered Mines 5706 | -9/Mines | Identified exit to Materials 5766 | -9/Mines | Found a hidden stash of uninstalled traps 5774 | -9/Mines | Learned Materials stockpile data 5964 | -9/Mines | Learned 4 Materials zone layouts 5979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5981 | -9/Mines | Discovered new exit (range 5) 6001 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6215 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6253 | -9/Mines | Found the Drone Emporium 6272 | -9/Mines | Found Prototype Device 6696 | -9/Mines | Entered Exiles 6696 | -9/Exiles | Accompanied by 3 allies 6727 | -9/Exiles | Discovered new exit (range 15) 6748 | -9/Exiles | Met 8R-AWN 6774 | -9/Exiles | Met EX-HEX 6854 | -9/Exiles | Met EX-BIN 6877 | -9/Exiles | Met EX-DEC 6947 | -9/Exiles | Discovered new exit (range 10) 6987 | -9/Exiles | Entered Mines 6987 | -8/Mines | Accompanied by 3 allies 7168 | -8/Mines | Discovered exit to Materials (range 11) 7679 | -8/Mines | Discovered exit to Materials (range 8) 7698 | -8/Mines | Entered Materials 7698 | -8/Materials | Accompanied by 2 allies 7698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7699 | -8/Materials | Identified exit to Factory 8009 | -8/Materials | Build established: Tank 8188 | -8/Materials | Garrison activated, responded to threat 8258 | -8/Materials | Lost 3 parts (2n1u) 8269 | -8/Materials | Destroyed 9 combat bots 8423 | -8/Materials | Build established: Gunner 8432 | -8/Materials | Discovered exit to Factory (range 16) 9053 | -8/Materials | Discovered new exit (range 4) 9360 | -8/Materials | Discovered exit to Factory (range 15) 9831 | -8/Materials | Learned 4 Factory zone layouts 9871 | -8/Materials | Learned location of 1 exit from Extension 9926 | -8/Materials | Learned location of Recycling (-8) 9960 | -8/Materials | Learned Storage emergency access door positions 10098 | -8/Materials | First assault squad dispatched 10122 | -8/Materials | Entered Factory 10122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10123 | -7/Factory | Identified exit to Lower Caves 10288 | -7/Factory | Discovered new exit (range 14) 10426 | -7/Factory | Build established: Scavenger-Skirmisher 10493 | -7/Factory | Destroyed 7 combat bots 10544 | -7/Factory | Garrison activated, responded to threat 10575 | -7/Factory | Lost 4 parts (1p3n) 10761 | -7/Factory | Build established: Skirmisher 11224 | -7/Factory | Garrison activated, responded to threat 11322 | -7/Factory | First assault squad dispatched 11816 | -7/Factory | Discovered new exit (range 13) 11900 | -7/Factory | Found Prototype Launcher 11900 | -7/Factory | Identified Rocket Array 11955 | -7/Factory | Entered Lower Caves 12001 | -7/Lower Caves | Encountered a Warlord checkpoint 12514 | -7/Lower Caves | Spotted B-75 Beast 12573 | -7/Lower Caves | Discovered new exit (range 9) 12582 | -7/Lower Caves | Identified exit to Lower Caves 13020 | -7/Lower Caves | Entered another Lower Caves area 13366 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13847 | -7/Lower Caves | Discovered new exit (range 8) 13853 | -7/Lower Caves | Identified exit to Factory 14058 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14433 | -7/Lower Caves | Discovered new exit (range 10) 14440 | -7/Lower Caves | Spotted B-75 Beast 14733 | -7/Lower Caves | Found Alien Artifact 14733 | -7/Lower Caves | Identified Core Expander 14733 | -7/Lower Caves | Installed Core Expander, added new Power slot 14750 | -7/Lower Caves | Identified exit to Zion 14751 | -7/Lower Caves | Entered Zion 14840 | -7/Zion | Discovered new exit (range 16) 14916 | -7/Zion | System corruption cleaned by Quarantine Array 15037 | -7/Zion | Build established: Mutant 15254 | -7/Zion | Found CR-A16's Pointy Stick 15294 | -7/Zion | Given A8's code to call for help 15436 | -7/Zion | Learned Factory non-interactive machine intel 15482 | -7/Zion | Learned 12 Factory zone layouts 15635 | -7/Zion | Gained Derelict followers 15650 | -7/Zion | Received a visual enhancement algorithm 15653 | -7/Zion | Ran a visual enhancement algorithm 15774 | -7/Zion | Met Imprinter 15914 | -7/Zion | Learned location of Quarantine (-3) 16070 | -7/Zion | Identified Decoy Drone Bay 16082 | -7/Zion | Found Prototype Energy Gun 16132 | -7/Zion | Identified exit to Proximity Caves 16153 | -7/Zion | Entered Proximity Caves 16153 | -6/Proximity Caves | Accompanied by 3 allies 16842 | -6/Proximity Caves | Entered Factory 16842 | -6/Factory | Evolved 2 slots: Utility x2 16843 | -6/Factory | Identified exit to Lower Caves 16844 | -6/Factory | Identified exit to Factory 16845 | -6/Factory | Loaded intel: 192 non-interactive machine locations 16885 | -6/Factory | Build established: Trapper-Mutant 17112 | -6/Factory | Central database locked down 17507 | -6/Factory | Garrison activated, responded to threat 17642 | -6/Factory | Build established: Trapper-Tank 17820 | -6/Factory | Lost 11 parts (2p5n2u2w) 17892 | -6/Factory | First assault squad dispatched 18127 | -6/Factory | Build established: Trapper-Skirmisher 18214 | -6/Factory | Released all parts (10) 18214 | -6/Factory | Self-destructed Last Messages --------------- 18212_ ALERT: Security rotation in progress. 18212_ U-05 Engineer lays Concrete. 18214_ C-45 Heavy ARC bursts open, deploying its payload. 18214_ G-67 Veteran unfolds itself. 18214_ B-48 Gladiator unfolds itself. 18214_ G-50 Soldier unfolds itself. 18214_ I-36 Angel unfolds itself. 18214_ Pressure Siphon disabled. 18214_ U-05 Engineer lays Concrete. 18214_ Released Exp. Sensor Array. 18214_ Released Adv. Heat Sink. 18214_ Released Carbon-fiber Leg+. 18214_ Released Energy Well. 18214_ Released Cryofiber Web. 18214_ Released Imp. Titanium Leg. 18214_ Released Hcp. Storage Unit. 18214_ Released Adv. Signal Interpreter. 18214_ Released Field Laser. 18214_ Released Cld. Particle Cannon. 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[!!] #???????????????????? | | ?????????? ######;;; !=@!! #???????????????????? | | ?????????????????# [!!=! #??????????????????? | | ?????????????????# !! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# u #??????????????????? | | ?????????????????# u // #??????????????????? | | ?????????????????+ / #??????????????????? | | ????????????????## ] // #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ???????""""?""""?# ?? #??????????????????? | | ???????""""?""""???????#####??#??????????????????? | | ???????""""?""""?????????????????????????????????? | | ???????""""?""""?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####???####### | | ???????????????????????????????????? ##### # | | ???????????????????????????????????? # | | ????????????????????????????????????< T | | ???????????"""?????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Evasion (%) 55 Offensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Power Maul | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 5% | -9/Materials Imp. Heat Sink | 15% | -9/Materials Imp. Ion Engine | 18% | -9/Materials Carbon-fiber Leg | 59% | -9/Materials Sml. Laser | 40% | -9/Materials Sml. Laser | 60% | -9/Materials Seismic Detector | 55% | -9/Materials Adv. Beam Cannon | 81% | -9/Materials Carbon-fiber Leg | 76% | -9/Materials Carbon-fiber Leg | 16% | -9/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalArcsightSaw Manual? 0 Play Time 01:40:40 Cumulative 266.1 hours Start 2025.09.09 @ 01:02:56 End 2025.09.09 @ 18:50:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b96fb18-de60-45ec-81f4-f83e54dac07f