Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 01:30:54 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (274) 1370 Value Destroyed (9350) 9350 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (6075) 6075 TOTAL SCORE: 23175 Bonus ------- High Alert Combat Kills 1703 Follower Combat Kills 1351 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 775/850 Matter 210/300 Energy 500/500 System Corruption 6% Temperature Cool (65) Movement Treading (410) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Seismic Detector Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON (4) ------- Gatling Laser Gauss Rifle Coil Gun > --- INVENTORY (25) --- F-cell Engine Fission Core Light Treads Energy Well (350) Large Matter Pod (150) Faulty Experimental Sensor Array Improved Medium Armor Plating Layered Heavy Armor Plating Authchip [R/NC] Relay Coupler [NC] (23) Relay Coupler [Grunt] (25) Proton Cannon Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon AWS/Autocannon Mini Grenade Launcher Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Energy Well Large Matter Pod Experimental Sensor Array Seismic Detector Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Gatling Laser Gatling Laser Proton Cannon Proton Cannon Cooled Particle Cannon Phase Cannon Mini Grenade Launcher Remote Datajack Longsword +1 [Rating: 78] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 Parts Attached 163 | 7 8 1 25 4 3 4 23 9 3 11 5 9 15 5 8 18 5 Power 13 | 1 1 . 1 1 . . 3 . 1 . 2 . . 1 . 1 1 Engine 11 | 1 1 . 1 1 . . 3 . 1 . 2 . . . . . 1 Core . | . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . Propulsion 52 | 2 . . 14 . 2 . 7 3 2 3 3 4 5 2 . 5 . Treads 51 | 2 . . 13 . 2 . 7 3 2 3 3 4 5 2 . 5 . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . Utility 54 | 2 4 . 5 3 . . 6 3 . 5 . 4 6 2 7 6 1 Device 15 | 1 . . 1 2 . . 1 . . . . 2 1 1 4 2 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 . . . . 1 . . . 1 1 Hackware 3 | . . . . . . . . 1 . . . . 2 . . . . Protection 28 | . 2 . 3 1 . . 4 2 . 5 . 1 3 1 3 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 1 5 . 1 4 7 3 . 3 . 1 4 . 1 6 3 Energy Gun 6 | . . . 1 . . . 1 . . . . . . . . 3 1 Energy Cannon 5 | . . . . . . . . . . . . . 1 . 1 3 . Ballistic Gun 21 | 2 . . 4 . . 3 5 3 . 2 . . 1 . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . 1 1 . . . 1 Launcher 3 | . 1 1 . . . 1 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 1 . . 3 . . . 1 . 3 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . 3 Parts Lost 22 | . 1 . 5 2 . . . . . 1 . 1 . . 1 5 6 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . 2 3 Utility 9 | . 1 . 2 1 . . . . . 1 . 1 . . 1 1 1 Weapon 7 | . . . 3 . . . . . . . . . . . . 2 2 Highest Loss Streak 4 | . 1 . 1 1 . . . . . 1 . 1 . . 1 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 21 | 3 12 20 23 24 23 22 22 22 22 22 22 22 22 23 22 20 21 Power . | . . . . . 1 1 1 1 . . 1 1 1 . 1 1 1 Propulsion 4 | 1 2 4 7 8 7 8 6 4 4 4 3 4 3 4 3 . 1 Utility 6 | . 3 3 4 6 5 4 6 9 10 8 9 8 8 9 8 9 8 Weapon 8 | 1 4 12 9 9 9 7 7 7 7 8 8 7 8 9 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 . 8 2 . 1 4 6 . 1 2 3 2 1 1 5 14 Power 8 | . . . . . . 1 2 . . . . . . 1 . . 4 Propulsion 9 | . 2 . 2 . . . . 2 . . 1 . . . . 1 1 Utility 17 | . . . . . . . . 4 . . 1 2 1 . . 2 7 Weapon 19 | . 1 . 6 2 . . 2 . . 1 . 1 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 95 96 100 99 100 100 99 99 98 99 98 83 90 92 Engine 8 | . 14 14 11 7 11 11 8 9 9 9 9 9 7 4 . . 1 Reactor 1 | . . . . . . . . . . . . . . 2 7 7 4 Treads 28 | . 27 28 33 33 33 33 27 27 27 27 27 27 29 29 15 27 26 Device 9 | . 13 12 11 11 11 . 8 9 9 2 . 9 16 9 12 8 12 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 6 Hackware 1 | . . . . . . . . 5 9 1 . . 5 15 9 . . Protection 11 | . . 1 10 10 11 21 17 12 9 22 27 17 7 4 7 7 6 Energy Gun 1 | . . . . . . . . . . . . . . . . 10 18 Ballistic Gun 20 | . 25 25 21 21 1 21 26 23 27 22 26 23 19 7 19 5 7 Slashing Weapon 1 | . . . . . . . . 2 . 3 . . 1 7 2 3 . Peak Build Rating 78 | 7 11 11 16 21 20 23 39 39 35 44 42 58 51 67 70 78 70 Average Rating 31 | 5 8 10 14 13 15 21 31 33 33 39 40 41 46 51 65 63 66 On Entrance 31 | . 7 11 10 15 14 20 23 33 33 34 40 42 37 49 65 67 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 15 54 56 100 96 97 100 116 116 112 130 122 165 109 111 123 167 136 Greatest Support 140 | 40 40 40 60 60 60 60 60 60 63 66 66 66 92 140 140 140 80 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . 2 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 1 . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 12 19 23 24 24 24 24 24 24 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 25 25 24 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Tank 6% | Tank 5% | Scavenger-Gunner 5% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -8/Materials Commander-Mutant | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Matter Collected 11595 | 312 753 375 1281 404 27 499 1377 1043 . 1239 440 664 360 410 791 1469 151 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10600 | 169 662 241 1551 301 . 450 1494 701 . 876 811 493 229 642 614 1121 245 Parts 567 | 13 45 18 120 8 . 18 72 42 . 64 37 40 13 8 33 29 7 Haulers Intercepted 15 | . 2 . 5 . . . 3 . . . 3 . 2 . . . . Recyclers Shooed 15 | . 4 . 1 1 . 2 3 . . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 236 | . 12 7 30 8 . 11 20 25 . 29 13 19 1 2 9 43 7 Melee 7 | . . . . . . . . 1 . . . 1 . 2 . 3 . Guns 150 | . 12 3 22 7 . 2 17 13 . 16 10 4 1 . 9 32 2 Cannons 11 | . . . . . . . . . . . . 7 . . . 4 . AOE 63 | . . 4 8 1 . 9 3 11 . 13 3 7 . . . . 4 Classes Destroyed 20 | 2 4 . 4 1 . 2 . 2 . 1 1 . . 1 . 1 1 Worker 7 | . . . 2 . . . 2 . . . . . 1 . 2 . . Builder 2 | . . . 1 . . . 1 . . . . . . . . . . Tunneler 9 | 4 . 3 1 . . . . . . . . . . . 1 . . Hauler 15 | . 2 . 5 . . . 3 . . . 3 . 2 . . . . Recycler 17 | 1 3 . 1 . . 2 5 . . . 3 . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . 3 . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . 2 Watcher 13 | . 3 . 3 . . . 4 . . 1 1 . . . 1 . . Swarmer 59 | . 9 1 8 . . 3 3 10 . 12 5 4 . . 4 . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . Grunt 78 | . 3 6 12 6 . 5 10 4 . 10 5 5 . . 1 7 4 Brawler 3 | . . . . . . . . . . 2 1 . . . . . . Duelist 6 | . . . . . . 1 . 1 . 1 . 1 . . 1 1 . Sentry 33 | . . . 10 . . . 6 5 . 2 1 3 . . 3 3 . Hunter 8 | . . . . . . 2 1 2 . . 1 . . . . 1 1 Programmer 11 | . . . . . . . . 1 . 3 . 6 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . Compactor 2 | . . . . . . . . . . . . . . 2 . . . Assembled 32 | . . . . 3 . . . . . . . . . . . 29 . Best Kill Streak 11 | 2 4 2 5 2 . 5 7 6 . 6 8 8 2 1 4 11 4 Combat Bots Only 11 | . 3 2 4 2 . 5 4 6 . 6 4 8 1 1 4 11 4 Max Kills in Single Turn 5 | 1 1 2 5 2 . 4 3 4 . 3 4 2 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . 2 4 1 . 3 1 4 . 3 2 2 . . . . 2 Melee 1 | . . . . . . . . 1 . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Hostile Shots Fired 1051 | . 68 15 119 43 . 32 84 67 . 71 16 107 4 . 126 226 73 Missed 296 | . 15 1 32 13 . 9 19 19 . 27 2 33 4 . 38 74 10 Hits 755 | . 53 14 87 30 . 23 65 48 . 44 14 74 . . 88 152 63 Melee 21 | . . . . 1 . . . 1 . 3 . . . . 7 9 . Projectile 734 | . 53 14 87 29 . 23 65 47 . 41 14 74 . . 81 143 63 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 43 | . 2 . 2 1 . . . 1 . 3 . 10 . . 3 7 14 Part Disruptions 4 | . . . . . . . . . . . . . . . . 4 . Damage Taken 10387 | . 499 255 1096 478 . 319 638 494 . 540 233 1086 15 . 1014 2397 1323 Core 768 | . 70 13 133 45 . 18 65 16 . 61 18 60 . . 49 145 75 Absorbed by Shields 545 | . . . . . . . 248 190 . 107 . . . . . . . Reduced by Siege Mode 168 | . . . . . . . . . . . . . . . 71 97 . Ignored by Resistances 63 | . . . . . . . . 2 . 61 . . . . . . . Regen/Repaired (Parts) 639 | . 276 . 84 . . . . 21 . . 140 . 55 . 63 . . Core Remaining (%) 69 | 100 . 66 . . . 51 . . . . . 60 . . . 72 . Volleys Fired 724 | 7 65 26 110 45 . 25 89 46 . 71 28 29 12 7 52 91 21 Largest 4 | 2 2 2 2 2 . 2 3 3 . 3 3 3 3 1 3 3 4 Hottest 270 | 40 100 66 43 40 . 63 79 81 . 81 75 75 80 5 90 190 270 Shots Fired 1603 | 14 123 48 213 89 . 49 242 112 . 150 73 77 22 9 100 225 57 Gun 1405 | 14 116 32 209 87 . 43 235 100 . 130 70 53 15 2 81 165 53 Cannon 78 | . . . . . . . . . . . . 17 . . 8 53 . Launcher 75 | . . 16 4 2 . 6 7 12 . 14 3 7 . . . . 4 Special 45 | . 7 . . . . . . . . 6 . . 7 7 11 7 . Kinetic 1351 | 14 116 32 209 87 . 43 235 100 . 130 70 70 15 2 81 125 22 Thermal 106 | . 7 . . . . . . . . . . . . . 8 60 31 Explosive 75 | . . 16 4 2 . 6 7 12 . 14 3 7 . . . . 4 Electromagnetic 33 | . . . . . . . . . . . . . . . . 33 . Robot Hit Streak 31 | 7 11 7 16 12 . 8 11 19 . 14 7 7 13 2 8 31 9 Robot Miss Streak 8 | 2 3 3 4 4 . 3 4 3 . 4 4 2 3 2 6 6 8 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . . Secondary Targets 17 | . 2 . 2 . . . 2 . . 3 2 . . . 1 5 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 1 . . . 1 1 . Autonomous 37 | . . . . . . . . . . . . 17 . . . 20 . Shots Hit Robots 1074 | 8 78 26 147 54 4 29 132 68 . 105 39 47 18 46 64 174 35 Core Hits 542 | 5 29 18 74 20 . 22 60 40 . 61 40 28 5 7 22 81 30 Critical Kills 9 | . 1 1 1 . . 1 2 1 . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 . . . 1 . 1 . . . . . . . Critical Strikes 24 | . 1 1 1 1 . 1 3 3 . 2 . 7 . 2 . 2 . Destroy 14 | . 1 1 1 1 . 1 3 3 . 2 . . . . . 1 . Blast 4 | . . . . . . . . . . . . 4 . . . . . Sever 6 | . . . . . . . . . . . . 3 . 2 . 1 . Melee Attacks 219 | . . . 1 . 4 . 1 29 . 52 . 10 9 42 11 60 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . 1 21 . 31 . 10 9 42 11 60 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 85 | . . . 1 . 4 . . 8 . 21 . 1 3 42 5 . . Combat Hostiles 42 | . . . . . . . . . . . . . . 42 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28593 | 102 1015 747 2758 851 . 1004 3064 2037 . 2958 1186 2606 462 1837 1658 5148 1160 Guns 14639 | 102 984 265 2045 675 . 285 2408 1077 . 1554 666 552 207 14 1017 2117 671 Cannons 3313 | . . . . . . . . . . . . 1127 . . . 2186 . Explosions 6278 | . . 474 571 101 . 671 542 953 . 1263 511 647 . . . 56 489 Melee 3874 | . . . . . . . . . . 141 . 278 249 1823 594 789 . Ramming 489 | . 31 8 142 75 . 48 114 7 . . 9 2 6 . 47 . . Kinetic 15863 | 102 984 265 2045 675 . 285 2408 1077 . 1554 666 1679 207 14 1017 2745 140 Thermal 1475 | . . . . . . . . . . . . . . . . 944 531 Explosive 6222 | . . 474 571 101 . 671 542 953 . 1263 511 647 . . . . 489 Electromagnetic 670 | . . . . . . . . . . . . . . . . 670 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3874 | . . . . . . . . . . 141 . 278 249 1823 594 789 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . 2 4 4 4 . . . 1 1 13 . 45 45 31 6 Average Corruption 12 | . . . 2 3 4 4 . . . 1 1 8 . 25 37 31 3 Corruption Purged 14 | . . . . . . . . . . . . . . . 14 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 363 | . . . 6 34 13 31 . . . 12 3 29 . 24 72 130 9 Message Errors 106 | . . . 2 14 2 13 . . . 3 3 9 . 5 18 35 2 Matter Fused 79 | . . . 2 4 4 2 . . . 3 . 6 . 8 14 32 4 Heat Flow Errors 39 | . . . 1 6 . 3 . . . 1 . 4 . 2 6 16 . Energy Discharges 36 | . . . . 4 5 4 . . . 1 . 3 . 1 7 10 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 2 . . Parts Fused 3 | . . . 1 . . . . . . . . 2 . . . . . Data Loss (minor) 31 | . . . . 2 1 2 . . . . . 2 . 1 9 14 . Data Loss (major) 12 | . . . . 1 1 2 . . . 1 . 2 . . 3 2 . Misfires 18 | . . . . 1 . 4 . . . 2 . 1 . 2 . 7 1 Alerts 11 | . . . . 2 . 1 . . . 1 . . . 1 2 4 . Misdirections 7 | . . . . . . . . . . . . . . 3 2 2 . Weapon Failures 18 | . . . . . . . . . . . . . . . 9 8 1 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 588 | . . . 33 . . . 35 41 . 36 . 173 50 . 154 66 . Projectiles 211 | . . . . . . . . . . . . 170 . . . 41 . Explosions 101 | . . . 33 . . . 7 41 . 17 . 3 . . . . . Melee 276 | . . . . . . . 28 . . 19 . . 50 . 154 25 . Knockbacks 6 | . . . 1 . . . . . . . . 5 . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . 38 . 43 . . 43 . . . . . . . . . 4 Shots 4 | . . 1 . 1 . . 1 . . . . . . . . . 1 Rammed 52 | . 6 2 13 7 . 6 8 . . . 1 1 1 . 7 . . Targets Rammed 55 | . 6 2 14 7 . 6 8 1 . . 1 1 1 . 8 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . 1 . . . . . . 1 . . Highest Temperature 430 | . 40 78 258 296 . 236 430 119 . 262 283 314 . 123 224 330 302 Average Temperature 72 | . 10 20 37 110 . 50 51 30 . 64 97 129 . 56 72 90 148 Received Heat Transfer 2933 | . 135 126 399 198 . . 174 48 . 98 54 198 . . 174 728 601 Effects 5 | . . . . . . . 1 . . . . . . . . 3 1 Interference 4 | . . . . . . . . . . . . . . . . 3 1 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . 4 3 . Total Turns 126 | . . . . . . . . . . . . . . . 65 61 . Longest Duration 32 | . . . . . . . . . . . . . . . 21 32 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 . Parts Fried 8 | . . . . . . . 1 . . . . . . . . 7 . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 Heat Transferred 3275 | . . . . . . . . . . . . . . . . 2050 1225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Maximum Alert Level 5 | . . 1 1 . . . 1 5 3 5 3 3 2 . . 5 3 Low Security (%) 55 | 100 100 99 81 100 . 100 68 . . . . . 27 100 100 6 . Level 1 9 | . . . 18 . . . 31 17 . . . . 48 . . 4 . Level 2 8 | . . . . . . . . 27 . 10 12 21 24 . . 32 . Level 3 14 | . . . . . . . . 19 100 20 87 78 . . . 18 100 Level 4 6 | . . . . . . . . 33 . 22 . . . . . 18 . Level 5 5 | . . . . . . . . 2 . 45 . . . . . 18 . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2103 | 10 179 201 303 137 . 161 394 1639 798 2103 1032 1038 544 46 90 1896 1002 Initial 1025 | . . 45 39 96 . . . 237 798 479 1025 492 544 46 . 39 995 Average 424 | 1 91 62 109 18 . 35 110 869 769 1416 836 874 295 5 17 929 908 Influence Increases 10132 | 25 508 349 1004 141 . 323 743 1432 . 1714 676 566 114 . 331 1947 259 Destroy 0b10 Robot/C 4920 | . 240 140 600 100 . 220 400 700 . 980 320 380 40 . 180 460 160 Destroy 0b10 Robot/NC 360 | 25 40 15 75 . . 10 75 . . 5 60 . 20 . 30 . 5 Destroy Leader 780 | . 50 30 196 20 . 50 114 30 . 30 84 40 24 . 52 30 30 Allied During Kill 427 | . . . . . . . . 79 . 235 49 . . . . 45 19 Successful Hack 187 | . 37 . 45 . . . 8 . . . 21 12 24 . . 16 24 Select Force Hacks 180 | . 60 . 60 . . . . . . . 60 . . . . . . Disable Machine 165 | . . 90 . . . . . 15 . . 45 . . . . 15 . Anti-Garrison Action 2050 | . . . . . . . . 450 . 300 . . . . . 1300 . Destroy Structure 643 | . 6 74 28 21 . 28 41 113 . 119 37 59 6 . 9 81 21 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 405 | . 75 . . . . 15 90 45 . 45 . 75 . . 60 . . Influence Decreases 9340 | 25 390 365 857 390 . 323 378 158 901 349 2022 285 1020 132 275 107 1363 Entered New Map 4358 | . . 73 63 153 . . . 128 841 259 1078 265 494 86 . 17 901 Time Decay 3840 | 25 380 292 612 217 . 323 378 . 60 . 374 . 506 46 265 . 362 Lost Part 192 | . 10 . 32 20 . . . . . 10 . 10 . . . 50 60 Lost Ally 350 | . . . . . . . . 30 . 80 120 10 20 . 10 40 40 Purge Threat 600 | . . . 150 . . . . . . . 450 . . . . . . Squads Dispatched 23 | . 2 . 4 . . . 5 . . . 3 . 4 . 2 . 3 Investigation 8 | . 2 . 2 . . . 1 . . . 2 . 1 . . . . Extermination 3 | . . . . . . . . . . . . . 2 . 1 . . Reinforcement 6 | . . . 2 . . . 1 . . . . . 1 . 1 . 1 Assault 3 | . . . . . . . . . . . 1 . . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Distress Signals 10 | . . . 2 . . . 7 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 21 7 43 12 . 10 35 31 . 39 25 19 4 6 19 64 18 Peak Tracking Total 10 | . 4 2 5 3 . 3 5 5 . 7 4 10 2 4 4 7 6 Tactical Retreats 25 | . 3 . . 2 . 1 3 1 . 2 . 2 . . 2 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Traps Triggered 22 | . . . 1 . . . . 5 . 6 . 3 1 . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 268 | . 184 . 61 . . . 23 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . 1 . 3 . . . . . . . . . . . . . . Reprogrammed 15 | . 12 . 2 . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Disabled 19 | . . 6 . . . . . 6 . . 3 . . . . 4 . Max in Single Turn 3 | . . 3 . . . . . 1 . . 2 . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Garrison Relay 6 | . . . . . . . . 4 . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Accessed 72 | . 11 . 15 . 2 . 6 3 1 1 12 3 8 . 4 4 2 Terminals 42 | . 8 . 10 . . . 3 3 . 1 6 3 3 . . 4 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 8 | . 1 . 2 . . . 1 . . . 2 . 2 . . . . Recycling Units 6 | . 2 . 2 . . . . . . . 2 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . 1 . . . 1 . 1 Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 3 . 1 . . Total Hacks 192 | . 40 . 41 . 2 . 15 7 1 2 38 6 20 . 4 12 4 Successful 103 | . 26 . 29 . 2 . 4 1 1 1 23 3 9 . 1 1 2 Failed 87 | . 13 . 11 . . . 11 6 . 1 15 3 11 . 3 11 2 Catastrophic 15 | . 2 . 1 . . . 2 1 . . 1 1 3 . 1 2 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 83 | . 27 . 22 . 1 . 7 1 . 1 14 4 4 . . 2 . Terminals 131 | . 30 . 33 . . . 8 7 . 2 21 6 11 . . 12 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 24 | . 8 . 4 . . . 1 . . . 5 . 6 . . . . Recycling Units 6 | . 2 . 2 . . . . . . . 2 . . . . . . Scanalyzers 18 | . . . 2 . . . 3 . . . 9 . . . 1 . 3 Garrison Access 9 | . . . . . . . 3 . 1 . 1 . 3 . 1 . . Terminal Hacks 36 | . 8 . 10 . 2 . . 1 . 1 8 2 3 . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . . . . . 1 . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . . . 3 . . . . . . Locate Traps 6 | . 2 . 1 . . . . . . . 2 . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . 1 . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 8 . 3 . . . . . . . 4 . 3 . . . . Scan Component 10 | . 4 . 2 . . . . . . . 2 . 2 . . . . Repair 8 | . 4 . 1 . . . . . . . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 1 . . . 6 . . . . . 2 Insert Component 2 | . . . . . . . 1 . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Study 8 | . . . 2 . . . . . . . 4 . . . . . 2 Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 3 . 1 . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 31 | . 10 . 14 . . . 2 . . . 4 1 . . . . . Terminals 25 | . 8 . 12 . . . 2 . . . 2 1 . . . . . Assimilate 5 | . 1 . 2 . . . 1 . . . 1 . . . . . . Botnet 5 | . 1 . 2 . . . . . . . 1 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Skim 13 | . 5 . 7 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . . . 2 . . . . . . Tunnel 6 | . 2 . 2 . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 9 . 13 . . . 5 3 1 1 8 3 5 . 3 4 2 Full Trace Events 5 | . . . . . . . 1 1 . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . . . . . 3 . . . . . 2 Parts Repaired 8 | . 4 . 1 . . . . . . . 2 . 1 . . . . Time 252 | . 104 . 26 . . . . . . . 92 . 30 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . . . 1 . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 19 | . . . . . 4 . . 3 . . . . 3 6 3 . . Non-combat 7 | . . . . . 3 . . 1 . . . . 2 . 1 . . Combat 12 | . . . . . 1 . . 2 . . . . 1 6 2 . . Robot Hacks Applied 22 | . . . . . 4 . . 3 . . . . 4 6 5 . . parse_system 7 | . . . . . 4 . . 2 . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . find_garrison 3 | . . . . . . . . . . . . . 1 . 2 . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . formatsys_low 2 | . . . . . . . . 1 . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 31 | . . . . . . . . 19 . 4 . . . . . 8 . Machine Destruction 23 | . . . . . . . . 15 . . . . . . . 8 . Programmers 8 | . . . . . . . . 4 . 4 . . . . . . . Attached 3 | . . . . . . . . 1 . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 3 . 12 . . . . . 3 . Allies Hacked 3 | . . . . . . . . 1 . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Total Allies 29 | . 1 . 1 3 . . . 4 . 12 1 . 1 . 1 5 . Largest Group 10 | . 1 1 1 4 1 1 1 4 2 10 7 1 1 . 1 5 2 Highest-Rated Group 217 | . 10 10 10 50 10 10 10 96 49 138 93 10 16 . 14 217 157 Highest-Rated Ally 95 | . 10 10 10 16 10 10 10 34 34 34 21 10 16 . 14 95 95 Total Orders 37 | . . 4 8 . . 6 8 1 . 4 . 5 . . 1 . . STAY 17 | . . 2 4 . . 2 4 . . 2 . 3 . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . FOLLOW 17 | . . 2 4 . . 3 4 . . 2 . 2 . . . . . AID 2 | . . . . . . . . 1 . . . . . . 1 . . Ally Attacks 244 | . . . . 24 . . . 26 . 85 59 . 2 . . 35 13 Total Damage 4831 | . . . . 130 . . . 928 . 1539 469 . 34 . . 1188 543 Kills 60 | . . . . 3 . . . 10 . 21 8 . 1 . . 13 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Active Infowar (turns) 14151 | 61 2352 1699 3549 1871 684 10 1 . . . . 121 1360 433 980 292 738 Optics 1 | . . . . . . . 1 . . . . . . . . . . Seismic 14150 | 61 2352 1699 3549 1871 684 10 . . . . . 121 1360 433 980 292 738 Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Turns Passed 26977 | 175 2506 1945 3551 1873 684 1414 2280 2042 133 2206 875 1048 1374 433 1203 2403 832 Spaces Moved 11434 | 84 1082 755 1559 850 332 653 880 846 62 904 387 431 617 163 571 913 345 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 11431 | 81 1082 755 1559 850 332 653 880 846 62 904 387 431 617 163 571 913 345 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 200 200 200 200 200 200 200 200 200 196 155 160 160 207 Average Speed 196 | 156 168 240 188 200 200 200 200 200 200 200 201 204 201 198 160 202 207 Slowest Speed 250 | 160 240 240 240 200 200 200 200 200 200 200 203 243 206 202 160 250 207 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 98 99 97 100 70 95 60 91 6 95 40 58 20 79 26 95 8 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 12 | . 2 . 5 2 1 . . . . . 2 . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . Spaces Dug 146 | . 5 24 13 . . . 1 13 . 40 . 4 6 . 7 33 . Terrain Destroyed 547 | . 6 120 35 21 . 29 67 50 . 59 38 43 6 . 11 39 23 Melee 85 | . . . . . . . 1 13 . 24 . 4 6 . 4 33 . Projectile 28 | . 6 . . . . . 4 1 . 2 . 5 . . 7 2 1 AOE 433 | . . 120 35 21 . 29 62 36 . 32 38 34 . . . 4 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Total 14428 | 111 1619 833 1962 929 351 708 1214 1076 72 1137 456 555 726 230 779 1254 416 Wait 907 | 8 225 37 114 9 . 4 133 71 . 34 24 22 35 2 82 80 27 Move 11420 | 83 1081 754 1558 849 331 652 880 845 62 903 386 430 617 162 570 912 345 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 151 | 6 21 1 27 5 4 2 10 8 2 8 3 12 7 2 9 20 4 Fast Attach 77 | 7 3 . 6 . . . 9 4 1 4 3 4 7 4 7 13 5 Attach 42 | . 1 . 7 2 1 . 1 . . 2 1 5 3 1 3 11 4 Detach 13 | . . . . . . . 1 . . 2 . 2 . 1 1 5 1 Swap 315 | . 26 12 30 8 5 16 30 43 3 41 4 20 20 1 24 29 3 Drop 207 | . 7 1 34 4 6 3 29 18 4 11 6 14 15 8 12 29 6 Fire 724 | 7 65 26 110 45 . 25 89 46 . 71 28 29 12 7 52 91 21 Melee 219 | . . . 1 . 4 . 1 29 . 52 . 10 9 42 11 60 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 55 | . 6 2 14 7 . 6 8 1 . . 1 1 1 . 8 . . Escape Stasis 28 | . . . . . . . . 10 . 8 . 6 . . . 4 . Rewire 2 | . . . . . . . . 1 . 1 . . . . . . . Trap 268 | . 184 . 61 . . . 23 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 11) 633 | -10/Materials | Discovered new exit (range 16) 1363 | -10/Materials | Discovered new exit (range 15) 1689 | -10/Materials | Discovered new exit (range 4) 1712 | -10/Materials | Discovered new exit (range 16) 1912 | -10/Materials | Learned Storage emergency access door positions 1955 | -10/Materials | Loaded intel: 12 trap records 1990 | -10/Materials | Identified exit to Subcaves 2013 | -10/Materials | Learned 4 Subcaves zone layouts 2046 | -10/Materials | Learned 4 Subcaves zone layouts 2363 | -10/Materials | Central database locked down 2490 | -10/Materials | Repaired Lgt. Treads 2518 | -10/Materials | Repaired Lgt. Treads 2545 | -10/Materials | Repaired Assault Rifle 2573 | -10/Materials | Repaired Lgt. Treads 2682 | -10/Materials | Entered Mines 2682 | -10/Mines | Accompanied by 1 ally 2709 | -10/Mines | Met a Derelict bent on vengeance 2727 | -10/Mines | Found a hidden stash of uninstalled traps 2996 | -10/Mines | Learned Materials emergency access door positions 3779 | -10/Mines | Discovered exit to Subcaves (range 6) 3851 | -10/Mines | Discovered new exit (range 12) 3954 | -10/Mines | Discovered new exit (range 13) 4627 | -10/Mines | Entered Materials 4627 | -9/Materials | Accompanied by 1 ally 4627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4628 | -9/Materials | Identified exit to Storage 4668 | -9/Materials | Discovered exit to Storage (range 8) 4903 | -9/Materials | Repaired Lgt. Armor Plating 5328 | -9/Materials | Discovered new exit (range 10) 5366 | -9/Materials | Central database locked down 5491 | -9/Materials | Identified exit to Mines 6388 | -9/Materials | Build established: Scavenger-Mutant 6560 | -9/Materials | Discovered new exit (range 3) 7208 | -9/Materials | Discovered new exit (range 4) 7211 | -9/Materials | Learned Storage emergency access door positions 7227 | -9/Materials | Build established: Mutant 7264 | -9/Materials | Learned 2 Storage zone layouts 7335 | -9/Materials | Learned location of Zion (-6) 7385 | -9/Materials | Learned location of Mines (-8) 7423 | -9/Materials | Identified exit to Materials 8178 | -9/Materials | Entered Mines 8178 | -9/Mines | Accompanied by 1 ally 8185 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8329 | -9/Mines | Learned location of Recycling (-9) 8436 | -9/Mines | Discovered exit to Materials (range 5) 8603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8605 | -9/Mines | Discovered new exit (range 5) 8761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8946 | -9/Mines | Assembled infested the area 9007 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9012 | -9/Mines | Found Prototype Device 9013 | -9/Mines | Identified Exp. Sensor Array 9302 | -9/Mines | Build established: Scavenger-Mutant 9698 | -9/Mines | Discovered exit to Materials (range 9) 10051 | -9/Mines | Entered Exiles 10051 | -9/Exiles | Accompanied by 1 ally 10077 | -9/Exiles | Discovered new exit (range 15) 10106 | -9/Exiles | Met 8R-AWN 10140 | -9/Exiles | Met EX-HEX 10250 | -9/Exiles | Met EX-DEC 10425 | -9/Exiles | Met EX-BIN 10451 | -9/Exiles | Aligned with FarCom system 10453 | -9/Exiles | Given EX-Vault access code 10501 | -9/Exiles | Opened EX-Vault 10517 | -9/Exiles | Found Longsword +1 10533 | -9/Exiles | Found AWS/Autocannon 10539 | -9/Exiles | Found Potential Leg 10541 | -9/Exiles | Found Potential Leg 10580 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10716 | -9/Exiles | Discovered new exit (range 10) 10735 | -9/Exiles | Stole three prototypes: Potential Leg, AWS/Autocannon, Longsword +1 10735 | -9/Exiles | Entered Mines 10735 | -8/Mines | Accompanied by 1 ally 11388 | -8/Mines | Discovered exit to Materials (range 9) 11591 | -8/Mines | Discovered exit to Materials (range 10) 12149 | -8/Mines | Entered Materials 12149 | -8/Materials | Accompanied by 1 ally 12149 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 12451 | -8/Materials | Build established: Scavenger-Tank 13064 | -8/Materials | Discovered new exit (range 3) 13685 | -8/Materials | Garrison activated, responded to threat 14429 | -8/Materials | Identified exit to Garrison 14429 | -8/Materials | Entered Garrison 14433 | -8/Garrison | Triggered checkpoint 14654 | -8/Garrison | Installed Relay Interface Framework 14692 | -8/Garrison | Garrison Relay disabled 15305 | -8/Garrison | Triggered checkpoint 15305 | -8/Garrison | Triggered checkpoint 15332 | -8/Garrison | Triggered checkpoint 15398 | -8/Garrison | Triggered checkpoint 15451 | -8/Garrison | Garrison Relay disabled 15501 | -8/Garrison | Discovered new exit (range 14) 15765 | -8/Garrison | Triggered checkpoint 15809 | -8/Garrison | Garrison Relay disabled 15879 | -8/Garrison | Discovered new exit (range 12) 16036 | -8/Garrison | Triggered checkpoint 16293 | -8/Garrison | Triggered checkpoint 16417 | -8/Garrison | Triggered checkpoint 16441 | -8/Garrison | Discovered new exit (range 14) 16471 | -8/Garrison | Entered Materials 16471 | -8/Materials | Accompanied by 2 allies 16604 | -8/Materials | Identified exit to Garrison 16604 | -8/Materials | Entered Garrison 16604 | -8/Garrison | Accompanied by 2 allies 16614 | -8/Garrison | Triggered checkpoint 16630 | -8/Garrison | Triggered checkpoint 16825 | -8/Garrison | Build established: Bothacker-Tank 16866 | -8/Garrison | Triggered checkpoint 17279 | -8/Garrison | Triggered checkpoint 17281 | -8/Garrison | Triggered checkpoint 17307 | -8/Garrison | Triggered checkpoint 17323 | -8/Garrison | Triggered checkpoint 17340 | -8/Garrison | Lost 3 allies 17563 | -8/Garrison | Discovered new exit (range 10) 17672 | -8/Garrison | Triggered checkpoint 17978 | -8/Garrison | Triggered checkpoint 18030 | -8/Garrison | Triggered checkpoint 18070 | -8/Garrison | Discovered new exit (range 6) 18146 | -8/Garrison | Discovered new exit (range 8) 18236 | -8/Garrison | Build established: Commander-Tank 18348 | -8/Garrison | Discovered new exit (range 8) 18374 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 18810 | -8/Garrison | Entered Materials 18810 | -8/Materials | Accompanied by 7 allies 18968 | -8/Materials | Repaired Enh. Autogun 19210 | -8/Materials | First assault squad dispatched 19255 | -8/Materials | Lost 4 allies 19473 | -8/Materials | Repaired Imp. Treads+? 19481 | -8/Materials | Build established: Tank 19679 | -8/Materials | Identified exit to Garrison 19685 | -8/Materials | Entered Garrison 19685 | -8/Garrison | Accompanied by 1 ally 19744 | -8/Garrison | Destroyed 7 combat bots 19846 | -8/Garrison | Triggered checkpoint 19911 | -8/Garrison | Discovered new exit (range 70) 19911 | -8/Garrison | Discovered new exit (range 92) 19911 | -8/Garrison | Discovered new exit (range 53) 20023 | -8/Garrison | Triggered checkpoint 20097 | -8/Garrison | System corruption reached 10% 20145 | -8/Garrison | Destroyed 8 combat bots 20331 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 20415 | -8/Garrison | Triggered checkpoint 20733 | -8/Garrison | Entered Factory 20733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20735 | -7/Factory | FarCom data flow suspended 20798 | -7/Factory | Discovered new exit (range 5) 21040 | -7/Factory | Build established: Scavenger-Tank 21294 | -7/Factory | Identified exit to Garrison 21391 | -7/Factory | Build established: Tank 21941 | -7/Factory | Repaired Enh. Autogun 22107 | -7/Factory | Sucked down chute 22107 | -7/Factory | Entered Waste 22122 | -7/Waste | EMP discharged 22122 | -7/Waste | System corruption reached 10% 22147 | -7/Waste | Spotted C-40 Crusher 22157 | -7/Waste | Spotted C-40 Crusher 22181 | -7/Waste | Build established: Mutant 22199 | -7/Waste | Spotted C-40 Crusher 22208 | -7/Waste | Spotted C-40 Crusher 22215 | -7/Waste | Spotted C-40 Crusher 22219 | -7/Waste | Spotted C-40 Crusher 22222 | -7/Waste | EMP discharged 22322 | -7/Waste | EMP discharged 22357 | -7/Waste | Destroyed C-40 Crusher 22422 | -7/Waste | EMP discharged 22422 | -7/Waste | System corruption reached 30% 22470 | -7/Waste | Discovered new exit (range 11) 22504 | -7/Waste | Destroyed C-40 Crusher 22522 | -7/Waste | EMP discharged 22540 | -7/Waste | Entered Factory 22582 | -7/Factory | Discovered new exit (range 16) 23516 | -7/Factory | Discovered new exit (range 4) 23552 | -7/Factory | Identified exit to Garrison 23743 | -7/Factory | Entered Garrison 23833 | -7/Garrison | Triggered checkpoint 23868 | -7/Garrison | Garrison Relay disabled 23878 | -7/Garrison | Assembled breached garrison interior 24022 | -7/Garrison | Spotted B-75 Beast 24100 | -7/Garrison | Destroyed B-75 Beast 24150 | -7/Garrison | Spotted B-75 Beast 24167 | -7/Garrison | Destroyed B-75 Beast 24608 | -7/Garrison | Destroyed 7 combat bots 24705 | -7/Garrison | Build established: Scavenger-Gunner 24706 | -7/Garrison | Destroyed 11 combat bots 24805 | -7/Garrison | Expanded RIF knowledge: Autooverride 24852 | -7/Garrison | Found embedded Infiltrators 24857 | -7/Garrison | Discovered new exit (range 11) 24890 | -7/Garrison | Garrison Relay disabled 25025 | -7/Garrison | Build established: Scavenger-Mutant 25277 | -7/Garrison | Discovered new exit (range 10) 25620 | -7/Garrison | Discovered new exit (range 9) 26146 | -7/Garrison | Entered Factory 26146 | -6/Factory | Accompanied by 2 allies 26146 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 26336 | -6/Factory | Unchained authorized (QV-33N) 26417 | -6/Factory | Discovered new exit (range 14) 26469 | -6/Factory | Build established: Scavenger-Gunner 26496 | -6/Factory | First assault squad dispatched 26638 | -6/Factory | Identified exit to Lower Caves 26867 | -6/Factory | Spotted B-75 Beast 26978 | -6/Factory | Self-destructed Last Messages --------------- 26954_ Held in stasis. 26958_ Slug penetrates Wall. 26958_ Held in stasis. 26959_ Critical hit (Burn: +50). Thermal Drone disintegrates. 26962_ Gatling Laser+ destroyed. 26962_ Slug penetrates Wall. 26962_ Held in stasis. 26965_ Antisys Drone destroyed. 26965_ Stasis Drone destroyed. 26965_ Slug penetrates Antisys Drone. 26966_ AKBVK 87PKBW7:6=SSLHASYQQX97IJZJ0, EX Drone disintegrates. 26968_ Overheating: System interference. 26968_ Coil Gun temporarily disabled. 26969_ Slug penetrates Wall. 26972_ Arm. Treads+ destroyed. 26975_ Slug penetrates Wall. 26976_ Lgt. Treads+ destroyed. Antisys Drone disintegrates. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????+ | | ??????????????????????????????????????????????### | | ???????????????????##################???????????# | | ???????????????????# !** #?????????### | | ???????????????????# !** #????????## | | ???????????????????# !* #????????? | | ???????????????????# ###??### ## #= | | ???????????????????# + ? =% | | ???????????????????# = #????####### | | ???????????????????# ! #?????????# | | ???????????????????# #########??# | | " " ######????????# # #???# | | " " ##################+###### ###### | | " " ^ ! | | " " > *###### | | ^ #????? | | ############! ] ##### #????? | | #######+#+#########????#! ] #???# #????? | | ?# #????#!]] ########+######### | | ?# #????# # | | ?# ] #????# @ + """ """""" | | ?# #????# ### """ """""" ?? | | ?# ##### % ## "S """"""??? | | ?# + % ### """ """""???? | | ?# ### #?# "" ??? | | ?# #?### ###?# ? | | ?# #???#######???# | | ?##################?????????????################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 750 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Lgt. Treads | 48% | -10/Materials Assault Rifle | 40% | -10/Materials Lgt. Treads | 63% | -10/Materials Lgt. Armor Plating | 6% | -9/Materials Enh. Autogun | 45% | -8/Materials Imp. Treads | 65% | -8/Materials Enh. Autogun | 65% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assassin My Bad Recruitment Drive Spot Them First Challenges ------------ None Game ------ Seed LinearCloakVibroblade Manual? 0 Play Time 03:11:05 Cumulative 338.1 hours Start 2025.10.19 @ 21:51:22 End 2025.10.20 @ 01:30:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/1/0/0/0 Lore% 63 Gallery% 74 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc0ec836-7867-4c3a-8c7b-68bea6a4441a