Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.16 @ 13:34:59 Player: UnifiBg Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (1406) 1406 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 2812 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/400 Matter 154/300 Energy 265/265 System Corruption 6% Temperature Warm (192) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Autogun Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Armored Treads Armored Treads Cooling System Large Storage Unit High-capacity Matter Pod (200) Core Shielding Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Armored Treads Armored Treads Wheel Large Storage Unit High-capacity Matter Pod Core Shielding Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 61 | 12 16 33 Power 8 | 1 3 4 Engine 8 | 1 3 4 Core . | . . . Reactor . | . . . Propulsion 21 | 6 6 9 Treads 9 | . . 9 Leg . | . . . Wheel 12 | 6 6 . Hover . | . . . Flight . | . . . Utility 10 | 3 3 4 Device 2 | 2 . . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware 1 | . . 1 Protection 2 | . . 2 Artifact . | . . . Weapon 22 | 2 4 16 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 17 | 2 4 11 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 8 | . 2 6 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 13 | 6 12 14 Power 1 | 1 1 1 Propulsion 3 | 3 3 2 Utility 3 | . 4 3 Weapon 4 | 1 2 5 Tool/Special . | . . . Unused Backups 34 | 2 8 24 Power 3 | . 2 1 Propulsion 8 | 2 . 6 Utility 8 | . 5 3 Weapon 14 | . 1 13 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 100 98 Engine 11 | . 14 10 Treads 15 | . . 21 Wheel 8 | . 28 . Device 9 | . 5 10 Storage 11 | . 14 11 Processor 4 | . 8 2 Hackware 4 | . . 6 Protection 1 | . . 1 Energy Gun 3 | . . 5 Ballistic Gun 23 | . 28 21 Impact Weapon 2 | . . 4 Peak Build Rating 24 | 9 10 24 Average Rating 14 | 6 8 18 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 41 | 13 31 41 Greatest Support 40 | 32 26 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 8 15 15 Average Carried 13 | 6 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Skirmisher 7% | Tank 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2018 | 362 366 1290 Remotely . | . . . Salvage Created 2281 | 203 533 1545 Parts 163 | 23 40 100 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 49 | . 13 36 Guns 48 | . 13 35 Cannons 1 | . . 1 Classes Destroyed 11 | 3 5 3 Worker 5 | 2 1 2 Tunneler 4 | 4 . . Hauler 4 | . 1 3 Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 21 | . 6 15 Grunt 17 | . 7 10 Brawler 3 | . . 3 Duelist 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 9 | 2 7 9 Combat Bots Only 7 | . 6 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 224 | . 64 160 Missed 51 | . 15 36 Damage Taken 2294 | . 563 1731 Core 534 | . 130 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 67 | . . 67 Core Remaining (%) 74 | 100 48 . Volleys Fired 170 | 21 60 89 Largest 3 | 2 2 3 Hottest 106 | 40 46 106 Shots Fired 407 | 42 120 245 Gun 394 | 42 120 232 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 369 | 42 120 207 Thermal 37 | . . 37 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 19 | 6 19 19 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 273 | 29 86 158 Core Hits 110 | 14 34 62 Critical Kills 3 | . 2 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 8 | . 2 6 Burn 3 | . . 3 Destroy 5 | . 2 3 Melee Attacks 28 | . . 28 Impact 28 | . . 28 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3658 | 228 822 2608 Guns 3463 | 228 822 2413 Cannons 122 | . . 122 Explosions . | . . . Melee 70 | . . 70 Ramming 3 | . . 3 Kinetic 3114 | 228 822 2064 Thermal 456 | . . 456 Explosive . | . . . Electromagnetic 15 | . . 15 Impact 70 | . . 70 Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 48 | . . 48 Message Errors 4 | . . 4 Matter Fused 11 | . . 11 Heat Flow Errors 6 | . . 6 Energy Discharges 3 | . . 3 Parts Fused 2 | . . 2 Data Loss (minor) 7 | . . 7 Data Loss (major) 5 | . . 5 Misfires 3 | . . 3 Alerts 3 | . . 3 Weapon Failures 4 | . . 4 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions . | . . . Melee 2 | . . 2 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 266 | . 28 266 Average Temperature 56 | . 10 62 Received Heat Transfer 516 | . 213 303 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1184 | . . 1184 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 51 | 100 100 27 Level 1 12 | . . 18 Level 2 35 | . . 53 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 614 | 10 181 614 Initial 16 | . . 16 Average 260 | 1 58 370 Influence Increases 1731 | 35 394 1302 Destroy 0b10 Robot/C 980 | . 260 720 Destroy 0b10 Robot/NC 95 | 35 25 35 Destroy Leader 202 | . 54 148 Successful Hack 60 | . 24 36 Destroy Structure 34 | . 1 33 Lose Combat Pursuer 360 | . 30 330 Influence Decreases 1331 | 35 355 941 Time Decay 951 | 35 335 581 Lost Part 80 | . 20 60 Purge Threat 300 | . . 300 Squads Dispatched 7 | . 4 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . . 8 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 92 | . 25 67 Peak Tracking Total 10 | . 3 10 Tactical Retreats 14 | . 2 12 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 22 | . 10 12 Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 69 | . 31 38 Successful 40 | . 16 24 Failed 29 | . 15 14 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 40 | . 15 25 Terminals 57 | . 26 31 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 6 | . 5 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 20 | . 10 10 Robot Analysis 3 | . 2 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 4 | . 2 2 Unreport Threat 2 | . . 2 Locate Traps 4 | . 3 1 Maintenance Status 1 | . . 1 Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 15 | . 5 10 Terminals 11 | . 3 8 Botnet 5 | . 3 2 Skim 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Monitor 1 | . 1 . Mask 2 | . 1 1 Scanalyzers 1 | . . 1 Researchers 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 18 | . 10 8 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 58 | . . 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 3562 | 99 1009 2454 Terrain 73 | 73 . . Seismic 2811 | 26 381 2404 T.N.C. 1184 | . 628 556 Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3719 | 249 1009 2461 Spaces Moved 2197 | 176 863 1158 Core 6 | 6 . . Treads 1110 | . . 1110 Legs . | . . . Wheels 1081 | 170 863 48 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 130 | 89 89 167 Slowest Speed 240 | 200 105 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 7 97 75 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 20 | . . 20 Terrain Destroyed 20 | . . 20 Melee 20 | . . 20 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2740 | 236 1010 1494 Wait 138 | 9 37 92 Move 2195 | 175 862 1158 Hop . | . . . Pick Up 64 | 11 16 37 Fast Attach 14 | 8 . 6 Attach 14 | . 2 12 Detach 1 | . . 1 Swap 47 | 4 14 29 Drop 68 | 8 19 41 Fire 170 | 21 60 89 Melee 28 | . . 28 Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Build established: Scavenger-Mutant 735 | -10/Materials | Discovered new exit (range 11) 815 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Core integrity fell below 50% 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1465 | -9/Materials | Repaired Autogun? 1485 | -9/Materials | Repaired Wheel? 1968 | -9/Materials | Destroyed 7 combat bots 2059 | -9/Materials | First assault squad dispatched 2153 | -9/Materials | Core integrity fell below 50% 2201 | -9/Materials | Lost 4 parts (1u3w) 2466 | -9/Materials | Build established: Scavenger-Gunner 2503 | -9/Materials | Discovered new exit (range 15) 2740 | -9/Materials | Discovered new exit (range 5) 2763 | -9/Materials | Core integrity fell below 20% 3424 | -9/Materials | Loaded intel: 8 trap records 3427 | -9/Materials | Build established: Mutant 3466 | -9/Materials | Learned location of Zion (-7) 3499 | -9/Materials | Identified exit to Materials 3522 | -9/Materials | Learned location of 2 exits from Materials 3536 | -9/Materials | Learned Storage emergency access door positions 3541 | -9/Materials | Learned location of 1 exit from Storage 3555 | -9/Materials | Learned Storage garrison access intel 3611 | -9/Materials | Loaded intel: 2 repair station locations 3720 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03689_ System corrupted: Component data lost. 03690_ The unstable cave ceiling collapses. 03690_ K-01 Serf collects debris. 03706_ Y-45 Defender destroyed. 03706_ K-01 Serf collects debris. 03707_ C-30 ARC bursts open, deploying its payload. 03707_ B-36 Bruiser unfolds itself. 03709_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 03709_ System corrupted: Imp. Assault Rifle misfires. 03709_ B-36 Bruiser suffers critical hit (Burn). 03709_ K-01 Serf collects debris. 03712_ B-36 Bruiser destroyed. 03713_ K-01 Serf collects debris. 03715_ System corrupted: Imp. Medium Laser failed to cycle. 03717_ K-01 Serf collects debris. 03718_ System corrupted: Autogun jammed. 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""" ## """" # + """" # | | ?# ## """ ##^^ # # """" # | | ?# ## ## """" # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 52% | -9/Materials Wheel | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserRainbowRay Manual? 0 Play Time 00:33:01 Cumulative 46.7 hours Start 2025.02.16 @ 13:03:15 End 2025.02.16 @ 13:34:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 28 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0b3c421-8b2d-4cdc-baca-d03c826b5f30