Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 20:17:26 Player: Candle Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (5646) 5646 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 10716 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Flying (23) Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Enhanced Nuclear Core Armored Wheel Improved Light Armor Plating Rocket Array Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Rocket Array Rocket Array > --- INVENTORY -------- Enhanced Nuclear Core Armored Wheel Improved Light Armor Plating Great Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Array Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . Utility 3 | . . . . . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 146 | 6 7 . 23 7 . 8 46 46 3 Power 15 | 1 1 . 1 1 . 1 5 5 . Engine 9 | 1 1 . . . . 1 4 2 . Core 6 | . . . 1 1 . . 1 3 . Reactor . | . . . . . . . . . . Propulsion 52 | 2 . . 13 1 . 5 16 15 . Treads 26 | 2 . . 12 . . 1 11 . . Leg 7 | . . . . . . 4 1 2 . Wheel 4 | . . . 1 . . . . 3 . Hover 7 | . . . . . . . 4 3 . Flight 8 | . . . . 1 . . . 7 . Utility 38 | 1 3 . 1 3 . 1 12 16 1 Device 18 | . 1 . 1 1 . . 7 7 1 Storage 6 | 1 2 . . . . . 2 1 . Processor 4 | . . . . . . . 1 3 . Hackware 3 | . . . . . . . 1 2 . Protection 7 | . . . . 2 . 1 1 3 . Artifact . | . . . . . . . . . . Weapon 41 | 2 3 . 8 2 . 1 13 10 2 Energy Gun 22 | . 2 . 4 1 . 1 11 3 . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 9 | 2 . . 3 1 . . . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . 2 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . 2 6 1 Parts Lost 33 | . . . 1 3 . 2 11 16 . Power 5 | . . . . 1 . . 1 3 . Propulsion 18 | . . . . . . 2 8 8 . Utility 5 | . . . . 1 . . 1 3 . Weapon 5 | . . . 1 1 . . 1 2 . Highest Loss Streak 10 | . . . 1 3 . 1 4 10 . To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 16 | 3 11 15 19 18 20 20 18 6 5 Power 1 | . 1 3 1 . . 1 1 . 1 Propulsion 2 | 1 1 1 1 2 3 4 4 2 1 Utility 5 | . 4 6 8 7 8 5 5 1 1 Weapon 5 | . 3 5 8 8 8 7 5 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 43 | . 4 . 13 . . 3 14 7 2 Power 4 | . . . 2 . . . 1 . 1 Propulsion 7 | . 1 . . . . . 5 1 . Utility 16 | . . . 6 . . 2 6 2 . Weapon 14 | . 3 . 5 . . . 2 3 1 Tool/Special 2 | . . . . . . 1 . 1 . Average Slot Usage (%) 95 | . 99 100 99 99 100 95 92 84 92 Engine 6 | . 14 14 1 . . 10 8 3 . Core 3 | . . . 9 10 11 . . 2 7 Treads 26 | . 28 28 43 43 44 12 23 . . Leg 4 | . . . . . . 27 6 2 . Hover 1 | . . . . . . . . 13 . Flight 1 | . . . . . . . . 9 38 Device 10 | . 13 14 11 . . . 14 9 15 Storage 10 | . 14 14 11 11 11 11 9 3 . Processor 1 | . . . . . . . . 12 7 Hackware 3 | . . . . . . . 8 5 7 Protection 3 | . . . . 10 11 11 1 3 7 Energy Gun 15 | . 27 28 17 . . 8 17 4 . Ballistic Gun 4 | . . . 4 21 22 13 . 3 . Peak Build Rating 53 | 6 12 13 22 24 24 32 42 52 53 Average Rating 25 | 5 11 12 18 22 24 29 33 37 50 On Entrance 22 | . 6 12 13 22 24 24 32 40 51 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 53 53 53 71 71 75 76 38 21 Greatest Support 83 | 40 40 40 83 83 83 83 80 41 27 Greatest Overweight (x) 23 | 4 1 1 3 23 . 4 2 5 . Average Overweight (x) . | 1 . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 5 Average Capacity 18 | 7 16 20 20 20 20 20 19 8 5 Most Carried 20 | 6 14 18 20 20 20 20 20 15 5 Average Carried 16 | 3 11 15 19 18 20 19 17 6 4 Final Capacity 20 | 8 20 20 20 20 20 20 15 5 5 Final Carried 20 | 6 14 18 20 20 20 20 15 5 5 Class Distribution -------------------- 60% | Mutant 34% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2921 | 269 285 22 457 271 . 358 618 641 . Remotely . | . . . . . . . . . . Salvage Created 6735 | 83 512 66 1364 288 . 503 2911 987 21 Parts 337 | 6 26 2 81 17 . 19 143 40 3 Haulers Intercepted 17 | . 2 . 6 . . . 6 3 . Recyclers Shooed 4 | 1 . . . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 133 | . 10 4 31 11 . 10 52 14 1 Melee 6 | . . . . . . . . 6 . Guns 117 | . 10 4 31 11 . 10 43 8 . AOE 9 | . . . . . . . 8 . 1 Classes Destroyed 17 | 2 3 1 6 1 . . 3 1 . Worker 5 | . . . 2 . . . 3 . . Builder 1 | . . . . . . . 1 . . Tunneler 3 | 2 . . 1 . . . . . . Hauler 17 | . 2 . 6 . . . 6 3 . Recycler 5 | 1 1 . . . . 1 . 2 . Mechanic 2 | . . . 1 . . . 1 . . Operator 5 | . . . 1 . . . 2 2 . Watcher 15 | . 3 . 5 . . . 5 2 . Swarmer 25 | . . . 2 7 . 4 7 4 1 Grunt 75 | . 10 2 18 3 . 6 29 7 . Brawler 2 | . . . 1 . . . 1 . . Duelist 3 | . . . . 1 . . 2 . . Protector 2 | . . . . . . . 2 . . Sentry 20 | . . . 10 . . . 9 1 . Hunter 2 | . . . . . . . 2 . . Programmer 2 | . . . . . . . . 2 . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 12 | 3 3 2 6 4 . 4 12 5 1 Combat Bots Only 7 | . 2 2 6 4 . 4 7 4 1 Max Kills in Single Turn 9 | 1 1 1 2 1 . 1 9 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . . . . . . . 4 . 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 846 | . 19 7 98 69 . 64 284 289 16 Missed 248 | . 6 4 24 13 . 15 82 95 9 Hits 598 | . 13 3 74 56 . 49 202 194 7 Melee 36 | . . . 2 11 . . 10 13 . Projectile 562 | . 13 3 72 45 . 49 192 181 7 Critical Strikes 21 | . . . 3 2 . 2 8 6 . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8577 | . 160 43 1028 720 . 551 3248 2584 243 Core 1172 | . 48 14 90 58 . 62 197 682 21 Absorbed by Shields 94 | . . . 14 80 . . . . . Redirected to Shielding 100 | . . . . . . . . 100 . Ignored by Resistances 82 | . . . . . . 68 14 . . Regen/Repaired (Parts) 530 | . . . 164 . . . 366 . . Core Remaining (%) 71 | 100 . 75 . . . 47 64 . . Volleys Fired 457 | 15 29 8 112 24 . 34 187 47 1 Largest 2 | 2 2 2 2 2 . 2 2 2 1 Hottest 130 | 40 130 130 130 79 . 46 122 122 45 Shots Fired 907 | 30 58 16 226 47 . 68 374 87 1 Gun 902 | 30 58 16 226 47 . 68 370 87 . Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . . 4 . 1 Special . | . . . . . . . . . . Kinetic 235 | 30 . . 46 44 . 67 . 48 . Thermal 667 | . 58 16 180 3 . 1 370 39 . Explosive 1 | . . . . . . . . . 1 Electromagnetic 4 | . . . . . . . 4 . . Robot Hit Streak 30 | 11 10 11 20 10 . 14 30 11 . Robot Miss Streak 11 | 1 5 11 6 2 . 3 4 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 14 | . . . 1 5 . 1 4 3 . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . Shots Hit Robots 699 | 24 52 15 186 31 . 53 257 81 . Core Hits 496 | 3 75 22 213 15 . 23 114 30 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 . Critical Strikes 24 | . . . 1 . . 1 15 7 . Burn 19 | . . . 1 . . . 15 3 . Destroy 3 | . . . . . . 1 . 2 . Sever 2 | . . . . . . . . 2 . Melee Attacks 63 | . 1 . . . . . . 56 6 Impact 1 | . 1 . . . . . . . . Slashing 62 | . . . . . . . . 56 6 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14139 | 301 743 161 2725 500 . 826 6155 2690 38 Guns 11423 | 301 742 161 2725 500 . 812 5051 1131 . Cannons . | . . . . . . . . . . Explosions 1141 | . . . . . . . 1103 . 38 Melee 1559 | . . . . . . . . 1559 . Ramming 16 | . 1 . . . . 14 1 . . Kinetic 2634 | 301 . . 488 483 . 812 . 550 . Thermal 9029 | . 742 161 2237 17 . . 5291 581 . Explosive 314 | . . . . . . . 276 . 38 Electromagnetic 587 | . . . . . . . 587 . . Impact . | . . . . . . . . . . Slashing 1559 | . . . . . . . . 1559 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 . 4 4 Average Corruption 2 | . . . 2 2 2 2 . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . . 25 25 4 16 . 11 4 Message Errors 14 | . . . 3 4 . 6 . 1 . Matter Fused 27 | . . . 5 10 2 4 . 4 2 Heat Flow Errors 8 | . . . 4 1 1 1 . 1 . Energy Discharges 9 | . . . 3 3 . 1 . 2 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 13 | . . . 7 3 . . . 1 2 Data Loss (major) 4 | . . . . 2 . 1 . 1 . Misfires 4 | . . . 2 . . 1 . 1 . Alerts 2 | . . . . 1 1 . . . . Weapon Failures 2 | . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 206 | . . . . . . . 30 176 . Projectiles . | . . . . . . . . . . Explosions 30 | . . . . . . . 30 . . Melee 176 | . . . . . . . . 176 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 372 | . . . . . . . 209 . 163 Shots 10 | . . . . . . . 4 . 6 Rammed 2 | . 1 . . . . . 1 . . Targets Rammed 4 | . 1 . . . . 2 1 . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 405 | . 33 21 154 240 95 92 405 94 20 Average Temperature 38 | . 8 7 28 83 55 30 54 12 11 Received Heat Transfer 2872 | . 90 9 422 80 . 270 1314 681 6 Effects 2 | . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Melted 27 | . . . 6 . . . 20 1 . Heat Transferred 16364 | . 920 205 2920 37 . . 11024 1258 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 3 | . . . 1 . . . 3 2 1 Low Security (%) 66 | 100 100 100 59 100 . 100 52 . 35 Level 1 17 | . . . 40 . . . 4 78 64 Level 2 9 | . . . . . . . 23 21 . Level 3 6 | . . . . . . . 19 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 990 | 10 64 56 320 183 . 80 990 482 239 Initial 450 | . . . . 123 . . . 450 219 Average 183 | . 14 5 149 55 . 11 346 342 205 Influence Increases 4740 | 15 312 56 1112 394 . 235 1719 760 137 Destroy 0b10 Robot/C 2720 | . 200 40 660 320 . 200 1000 280 20 Destroy 0b10 Robot/NC 275 | 15 30 . 80 . . 5 100 45 . Destroy Leader 674 | . 50 10 212 50 . 30 242 70 10 Allied During Kill 34 | . . 6 4 24 . . . . . Successful Hack 222 | . 31 . 79 . . . 86 26 . Disable Machine 150 | . . . 30 . . . 60 30 30 Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 65 | . 1 . 2 . . . 36 9 17 Partial Spotted 135 | . . . . . . . . 135 . Lose Combat Pursuer 315 | . . . 45 . . . 45 165 60 Influence Decreases 4474 | 15 312 56 795 711 . 235 729 1268 353 Entered New Map 997 | . . . . 194 . . . 540 263 Time Decay 2917 | 15 312 56 615 427 . 215 619 568 90 Lost Part 320 | . . . 10 30 . 10 110 160 . Lost Ally 90 | . . . 20 60 . 10 . . . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 23 | . 1 . 4 . . . 9 9 . Investigation 11 | . 1 . 3 . . . 4 3 . Extermination 4 | . . . . . . . . 4 . Reinforcement 5 | . . . 1 . . . 2 2 . Assault 3 | . . . . . . . 3 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . 1 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 213 | . 15 4 52 16 . 10 70 38 8 Peak Tracking Total 12 | . 3 1 5 4 . 4 7 12 5 Tactical Retreats 11 | . . 1 1 . . . 2 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . 1 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 11 | . . . 2 . . . 5 2 2 Max in Single Turn 2 | . . . 1 . . . 2 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 55 | . 9 . 17 1 1 . 15 12 . Terminals 35 | . 7 . 11 . . . 10 7 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 2 1 . Recycling Units 9 | . 2 . 2 . . . 2 3 . Scanalyzers 4 | . . . 2 . . . 1 1 . Garrison Access . | . . . . . . . . . . Total Hacks 209 | . 25 . 68 1 1 . 74 40 . Successful 126 | . 12 . 49 1 1 . 47 16 . Failed 83 | . 13 . 19 . . . 27 24 . Catastrophic 6 | . 2 . 3 . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 100 | . 12 . 33 . . . 37 18 . Terminals 131 | . 22 . 37 . . . 52 20 . Fabricators . | . . . . . . . . . . Repair Stations 21 | . . . 9 . . . 9 3 . Recycling Units 28 | . 3 . 9 . . . 6 10 . Scanalyzers 27 | . . . 13 . . . 7 7 . Garrison Access . | . . . . . . . . . . Terminal Hacks 48 | . 8 . 17 1 1 . 19 2 . Record 1 | . . . . . 1 . . . . Robot Analysis 6 | . . . 4 . . . 2 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Emergency Access Points 3 | . . . . . . . 3 . . Machine Index 1 | . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . Alert Level 5 | . 1 . 2 . . . 1 1 . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 5 | . 2 . 1 . . . 2 . . Disarm Traps 1 | . . . . . . . 1 . . Security Status 1 | . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . Registered Components 2 | . 1 . . . . . 1 . . Zone Layout 8 | . 2 . 4 . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . . . 6 . . . 8 1 . Scan Component 9 | . . . 4 . . . 4 1 . Repair 6 | . . . 2 . . . 4 . . Recycling Unit Hacks 5 | . . . 2 . . . 1 2 . Report Inventory 3 | . . . 1 . . . . 2 . Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer 26 | . . . 13 . . . 7 6 . Insert Component 13 | . . . 6 . . . 4 3 . Analyze 13 | . . . 7 . . . 3 3 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 32 | . 4 . 11 . . . 12 5 . Terminals 24 | . 3 . 8 . . . 11 2 . Track 5 | . . . 1 . . . 4 . . Assimilate 2 | . . . 1 . . . 1 . . Botnet 14 | . 3 . 5 . . . 4 2 . Operators 3 | . . . 1 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 1 . 3 . . . 1 3 . Reject 2 | . . . 1 . . . . 1 . Recyclers 1 | . . . 1 . . . . . . Mask 5 | . 1 . 1 . . . 1 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . Used . | . . . . . . . . . . Hacking Detections 53 | . 9 . 17 . . . 15 12 . Full Trace Events 11 | . . . 4 . . . 4 3 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 6 . . . 2 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 4 . . Time 256 | . . . 64 . . . 192 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 2 . . . 7 . . Parts Scanalyzed 11 | . . . 6 . . . 3 2 . Part Schematics Acquired 10 | . . . 6 . . . 2 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 7 | . . 3 1 3 . . . . . Largest Group 4 | . . 2 2 4 1 1 . . . Highest-Rated Group 50 | . . 43 43 50 10 10 . . . Highest-Rated Ally 31 | . . 31 31 16 10 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . 1 7 18 . . . . . Total Damage 289 | . . 20 106 163 . . . . . Kills 8 | . . 1 2 5 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 3603 | . . . . . . . 3428 . 175 Sensors 3603 | . . . . . . . 3428 . 175 Robot Analysis Total 6 | . . . 4 . . . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 17820 | 186 1620 1582 3467 1620 304 1589 5557 1701 194 Spaces Moved 9353 | 75 685 632 1645 744 191 689 2219 2220 253 Core 38 | 29 . . . 1 . . . 8 . Treads 5785 | 46 685 632 1540 743 191 177 1771 . . Legs 810 | . . . . . . 512 283 15 . Wheels 359 | . . . 105 . . . . 254 . Hover 903 | . . . . . . . 165 738 . Flight 1458 | . . . . . . . . 1205 253 Fastest Speed 20 | 50 160 240 145 160 160 160 48 20 20 Average Speed 146 | 170 204 240 159 193 160 195 170 50 22 Slowest Speed 1200 | 250 240 240 160 1200 160 400 330 300 23 Overloaded Moves 62 | . . . . . . . . 7 55 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 4 4 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 5 93 98 97 99 58 104 95 24 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 12 | . 1 . . . . . . 8 3 Terrain Destroyed 58 | . 1 . . . . . 33 8 16 Melee 12 | . 1 . . . . . . 8 3 Projectile . | . . . . . . . . . . AOE 46 | . . . . . . . 33 . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 12466 | 101 842 682 2281 873 190 867 3635 2620 375 Wait 2069 | . 100 39 437 88 . 112 1040 143 110 Move 9330 | 74 684 631 1644 743 190 688 2218 2211 247 Hop 6 | . . . . . . . . 4 2 Pick Up 134 | 6 10 4 24 4 . 8 48 30 . Fast Attach 73 | 6 3 . 6 4 . 6 21 24 3 Attach 32 | . . . 2 2 . . 6 22 . Detach 27 | . 2 . 1 . . . 8 15 1 Swap 94 | . 5 . 21 4 . 5 34 23 2 Drop 177 | . 7 . 34 4 . 12 72 45 3 Fire 457 | 15 29 8 112 24 . 34 187 47 1 Melee 63 | . 1 . . . . . . 56 6 Ram . | . . . . . . . . . . Kick 2 | . . . . . . 2 . . . Crush 2 | . 1 . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 16) 1345 | -10/Materials | Discovered new exit (range 10) 1398 | -10/Materials | Discovered new exit (range 7) 1807 | -10/Materials | Entered Mines 1808 | -10/Mines | Assembled infested the area 2147 | -10/Mines | Received a Mining Laser from a helpful Derelict 2493 | -10/Mines | Discovered new exit (range 8) 2594 | -10/Mines | Learned Materials stockpile data 2716 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3338 | -10/Mines | Discovered new exit (range 12) 3389 | -10/Mines | Entered Materials 3389 | -9/Materials | Accompanied by 2 allies 3389 | -9/Materials | Evolved 2 slots: Propulsion x2 3394 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3954 | -9/Materials | Repaired Spread Laser 4493 | -9/Materials | Repaired Imp. Treads 4562 | -9/Materials | Discovered new exit (range 11) 5363 | -9/Materials | Discovered new exit (range 3) 5640 | -9/Materials | Identified exit to Mines 5832 | -9/Materials | Discovered new exit (range 7) 6361 | -9/Materials | Discovered new exit (range 11) 6687 | -9/Materials | Build established: Scavenger-Mutant 6856 | -9/Materials | Entered Mines 6856 | -9/Mines | Accompanied by 1 ally 6915 | -9/Mines | Lost 3 parts (1p1u1w) 7064 | -9/Mines | Learned 2 Materials zone layouts 7161 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7189 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7254 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7256 | -9/Mines | Discovered new exit (range 5) 7363 | -9/Mines | Discovered new exit (range 4) 7450 | -9/Mines | Learned Materials terminal intel 7462 | -9/Mines | Learned location of Storage (-7) 7673 | -9/Mines | Discovered new exit (range 3) 7713 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8476 | -9/Mines | Entered Exiles 8476 | -9/Exiles | Found Exiles lab abandoned 8476 | -9/Exiles | Accompanied by 1 ally 8758 | -9/Exiles | Discovered new exit (range 14) 8780 | -9/Exiles | Entered Mines 8780 | -8/Mines | Accompanied by 1 ally 8793 | -8/Mines | Found DCF Scrap (12 items) 9087 | -8/Mines | Build established: Mutant 9186 | -8/Mines | Core integrity fell below 50% 9692 | -8/Mines | Discovered new exit (range 12) 10023 | -8/Mines | Discovered new exit (range 5) 10369 | -8/Mines | Entered Materials 10369 | -8/Materials | Evolved 2 slots: Utility x2 10371 | -8/Materials | Loaded intel: 12 terminal locations 10703 | -8/Materials | Build established: Scavenger-Mutant 13686 | -8/Materials | Build established: Mutant 13718 | -8/Materials | Repaired Hvy. Particle Gun 13764 | -8/Materials | Repaired Gravmag System 13803 | -8/Materials | Repaired Arm. Treads 13932 | -8/Materials | Discovered new exit (range 16) 14840 | -8/Materials | Destroyed 7 combat bots 14846 | -8/Materials | Lost 4 parts (3n1u) 14910 | -8/Materials | Repaired Adv. Heat Sink 15214 | -8/Materials | Discovered new exit (range 12) 15569 | -8/Materials | First assault squad dispatched 15797 | -8/Materials | Sterilization system engaged 15797 | -8/Materials | Non-combat units ordered to evacuate 15897 | -8/Materials | Combat units ordered to evacuate 15925 | -8/Materials | Identified exit to Factory 15926 | -8/Materials | Entered Factory 15926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16224 | -7/Factory | Build established: Hacker-Mutant 16524 | -7/Factory | Lost 4 parts (4n) 16628 | -7/Factory | Build established: Mutant 16666 | -7/Factory | Core integrity fell below 50% 16698 | -7/Factory | Core integrity fell below 20% 16734 | -7/Factory | Lost 10 parts (3p3n2u2w) 17047 | -7/Factory | Build established: Scavenger-Mutant 17495 | -7/Factory | Build established: Sprinter 17495 | -7/Factory | Discovered new exit (range 15) 17498 | -7/Factory | Identified exit to Storage 17627 | -7/Factory | Entered Storage 17801 | -7/Storage | Found Prototype Launcher 17801 | -7/Storage | Identified Rocket Array 17803 | -7/Storage | Found Rocket Array 17821 | -7/Storage | Destroyed self with Rocket Array Last Messages --------------- B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. LOCATION=STORAGE GOAL=ESCAPE System corrupted: Matter fused (-9). TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. Dropped Reaction Control System. Acquired Imp. Sensor Array. System corrupted: Component data lost. Storage Shell breached. System corrupted: Matter fused (-8). Dropped Greatsword. Acquired Prototype Launcher. Identified Rocket Array. Dropped Gatling Laser. Acquired Rocket Array. System corrupted: Component data lost. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????#####????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# ^ #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# ####?????????????????????? | | ??????# # #########?????????????? | | ??????# ?? #?????????????? | | ?????## """"" #?????????????? | | ?????# /!!" #?????????????? | | ?????# """"" #?????????????? | | ?????# @ " "?" #?????????????? | | ?????# "!*!" #?????????????? | | ?????# [""""" ##????????????? | | ?????#### s "#????????????? | | ????????######s########????????????? | | ?????????????# #???????????????????? | | ????########## #???????????????????? | | ????# #???????????????????? | | ????# ###"#####"#??????????????????? | | ????# #?###????##??????????????????? | | ????# #????????????????????????????? | | ????# #????????????????????????????? | | ????# #???#########????????????????? | | ????# #??? ????????????????? | | ????# #??? ????????????????? | | ????# #??# #???????????????? | | ????# #??# #???????????????? | | ????# #??# #???????????????? | | ????# #??# """ """ #???????????????? | | ????# #??? """ """ ????????????????? | | ????# #?????"" ""??????????????????? | | ????# ########+########????????????? | | ????# # """""???????????? | | ????# # """"" ??????????? | | #####+## """ + """"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Battle Cannon | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 22% | -9/Materials Imp. Treads | 34% | -9/Materials Hvy. Particle Gun | 1% | -8/Materials Gravmag System | 71% | -8/Materials Arm. Treads | 25% | -8/Materials Adv. Heat Sink | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldHugeRipper Manual? 0 Play Time 02:43:43 Cumulative 128.4 hours Start 2025.06.07 @ 16:07:11 End 2025.06.07 @ 20:17:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 988aa193-810c-471f-9fcf-d3df06d3c622