Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.08 @ 21:25:55 Player: Don Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (230) 1150 Value Destroyed (11079) 11079 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2566) 2566 TOTAL SCORE: 21915 Bonus ------- High Alert Combat Kills 743 Follower Combat Kills 27 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 328 Friendly Fire -32 Cogmind --------- Core Integrity 1059/1450 Matter 300/300 Energy 221/450 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Centrium Leg Matter Compressor (250) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Quantum Reactor Biometal Medium Treads Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg Advanced Heat Sink Energy Well Matter Compressor Experimental Matter Compressor Graphene Brace Advanced Thermal Shield Advanced Thermal Shield Point Defense Array Advanced Hacking Suite Improved Component Analysis Suite [Rating: 160] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Concussive RPG Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . 2 1 . 1 . . . . . . . . 2 Utility 7 | . . 2 . 1 . 1 . . . . . 2 . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 296 | 6 5 5 15 6 27 40 34 . 3 8 6 4 14 101 22 Power 33 | 1 . . 1 . 5 3 4 . . 2 . . 1 15 1 Engine 6 | 1 . . . . . 2 3 . . . . . . . . Core 10 | . . . 1 . 5 1 1 . . . . . . 2 . Reactor 17 | . . . . . . . . . . 2 . . 1 13 1 Propulsion 97 | 2 2 . 8 2 7 17 7 . 1 4 . . 6 36 5 Treads 19 | . 2 . . . . 5 . . . 1 . . 1 8 2 Leg 51 | 2 . . 8 2 7 11 5 . 1 3 . . 5 7 . Wheel . | . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . 2 . . . . . . 21 3 Flight 1 | . . . . . . 1 . . . . . . . . . Utility 103 | 1 3 3 4 2 11 14 15 . 2 1 4 2 1 30 10 Device 68 | . . 1 1 1 9 8 10 . 1 . 4 2 1 22 8 Storage 11 | 1 1 1 1 . . . 3 . . . . . . 2 2 Processor 8 | . 2 . . . . 2 . . . . . . . 4 . Hackware 4 | . . . 2 . . 2 . . . . . . . . . Protection 12 | . . 1 . 1 2 2 2 . 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 63 | 2 . 2 2 2 4 6 8 . . 1 2 2 6 20 6 Energy Gun 24 | 1 . . . . 2 2 2 . . . 1 . . 10 6 Energy Cannon 13 | . . . . . 1 2 3 . . . . . 2 5 . Ballistic Gun 11 | 1 . 2 1 . . 2 2 . . . . . . 3 . Ballistic Cannon 10 | . . . . 2 1 . 1 . . 1 1 1 2 1 . Launcher 1 | . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . . . . Corrupted Parts 6 | . . . . . . . 1 . . . . . . 5 . System Corruption 24 | . . . . . . . 2 . . . . . . 22 . Parts Lost 74 | . . . . . 7 5 9 . . . . . . 43 10 Power 15 | . . . . . 1 . 3 . . . . . . 9 2 Propulsion 36 | . . . . . 5 3 4 . . . . . . 17 7 Utility 12 | . . . . . . 2 1 . . . . . . 9 . Weapon 11 | . . . . . 1 . 1 . . . . . . 8 1 Highest Loss Streak 18 | . . . . . 6 2 4 . . . . . . 18 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 94 97 96 99 94 99 97 100 100 99 100 100 99 94 89 Engine 3 | . 14 11 2 . . 4 4 5 5 4 . . . . . Core 2 | . . . 6 7 6 1 3 5 5 4 . . . . . Reactor 3 | . . . . . . . . . . . 11 10 10 12 11 Treads 7 | . 24 22 10 . . 5 11 . . . 5 5 4 10 1 Leg 21 | . 3 . 24 38 33 31 20 23 28 29 29 26 26 8 . Hover 3 | . . . . . . . 2 11 5 4 . . . 6 29 Device 11 | . . 7 3 7 7 10 8 11 10 11 11 21 21 18 14 Storage 6 | . 14 13 9 7 7 6 7 5 5 5 5 5 5 4 4 Processor 5 | . 8 11 1 . . 5 5 5 5 5 5 5 5 8 16 Hackware 7 | . . . 10 15 15 13 8 5 5 5 5 5 5 4 1 Protection 4 | . . 10 9 6 6 1 1 5 5 4 5 5 5 2 . Energy Gun 3 | . 14 1 . . 1 4 3 . . . 3 5 3 5 7 Energy Cannon 4 | . . . . . . 3 6 11 11 7 1 . 2 4 . Ballistic Gun 3 | . 14 20 17 13 . 3 3 . . . . . . . . Ballistic Cannon 3 | . . . . 1 12 . 2 5 5 8 11 10 8 . . Peak Build Rating 160 | 6 8 19 34 44 46 67 94 92 93 102 106 114 128 150 160 Average Rating 81 | 4 7 17 27 40 42 60 80 92 91 91 103 113 119 136 142 On Entrance 65 | . 6 8 19 33 44 44 64 92 92 91 102 104 114 128 109 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 27 43 59 67 72 75 97 93 100 106 107 110 113 127 131 Greatest Support 183 | 20 40 40 55 70 70 85 78 75 95 110 110 110 120 183 91 Greatest Overweight (x) 24 | . . 1 1 . 21 1 1 1 1 . . . 1 24 4 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 6 14 15 15 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 22 | 7 9 15 16 20 20 20 20 20 20 20 20 19 20 20 22 Average Carried 18 | 4 7 14 14 18 18 19 19 20 19 19 19 18 19 18 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 15 16 20 18 20 20 20 20 20 20 18 20 15 5 Class Distribution -------------------- 31% | Scavenger-Skirmisher 23% | Hacker-Mutant 12% | Scavenger-Tank 12% | Hacker-Skirmisher 10% | Mutant 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/DSF Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Matter Collected 7337 | 211 311 258 292 181 978 957 790 104 135 235 210 40 330 1986 319 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11242 | . 109 422 315 225 964 1782 1411 240 314 114 211 . 1013 4011 111 Parts 566 | . 15 25 19 5 39 80 85 11 11 1 6 . 37 228 4 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . Recyclers Shooed 9 | . . . . . 1 3 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 8 11 . 6 . . . . Prevented 5 | . . . . . . . . 2 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Combat Hostiles Destroyed 185 | . 6 11 7 6 26 29 22 6 6 3 5 . 9 48 1 Guns 69 | . 6 11 7 6 2 16 9 . . . 1 . . 10 1 Cannons 100 | . . . . . 24 10 13 4 6 3 4 . 9 27 . AOE 2 | . . . . . . . . 2 . . . . . . . Classes Destroyed 22 | . 2 3 3 . 4 3 . . . 1 1 . 1 4 . Worker 9 | . . . 1 . 1 4 2 . . . . . . 1 . Builder 8 | . . . 1 . 1 2 2 . . . . . . 1 1 Tunneler 2 | . . . . . . . . . . . . . . 2 . Hauler 1 | . . . . . . . . . . . . . . 1 . Recycler 4 | . . . 1 . 1 1 . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 1 . . . . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . Watcher 16 | . 1 2 . . 1 2 3 . . . . . . 7 . Swarmer 28 | . 6 . 2 . 2 3 . 4 2 1 . . . 8 . Grunt 59 | . . 6 3 4 15 11 6 . 1 . . . 3 10 . Brawler 4 | . . 1 . . . 1 . . . 1 . . . 1 . Duelist 5 | . . . . . 1 . . 1 1 . . . 1 1 . Protector 1 | . . . . . 1 . . . . . . . . . . Sentry 26 | . . 4 2 2 5 4 2 1 1 . 1 . . 4 . Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . 1 . . . . . . 2 . . Hunter 19 | . . . . . 1 3 4 . 1 . 2 . 2 5 1 Programmer 34 | . . . . . 1 5 10 . . . . . . 18 . Heavy 2 | . . . . . . 1 . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 4 4 4 9 6 9 4 3 2 2 . 5 6 1 Combat Bots Only 9 | . 3 4 2 4 9 5 7 4 3 2 2 . 5 4 1 Max Kills in Single Turn 3 | . 1 2 3 1 2 2 2 2 1 1 1 . 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Hostile Shots Fired 1907 | . 19 30 19 118 263 362 181 13 16 5 17 . 47 748 69 Missed 541 | . 5 13 3 39 76 121 33 . 5 1 4 . 19 202 20 Damage Taken 17386 | . 77 156 188 510 1763 2568 1962 225 173 222 224 . 463 7659 1196 Core 2426 | . 18 16 12 79 293 293 95 . 10 55 47 . 35 1082 391 Absorbed by Shields 20 | . . . . . . . 20 . . . . . . . . Ignored by Resistances 7016 | . 28 47 55 165 531 768 561 63 48 61 62 . 130 4176 321 Regen/Repaired (Parts) 228 | . . . . . . . . . . 228 . . . . . Core Remaining (%) 76 | 100 92 96 97 . 46 65 . . . . 79 . 96 16 . Volleys Fired 556 | . 12 27 18 19 73 103 57 7 12 10 11 . 14 182 11 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 . 3 3 3 Hottest 301 | . 60 50 50 50 128 175 228 228 228 208 208 . 216 301 238 Shots Fired 1316 | . 24 54 36 38 146 206 168 21 37 30 31 . 42 457 26 Gun 643 | . 24 54 36 38 26 142 68 . . . 2 . 10 217 26 Cannon 672 | . . . . . 120 64 100 21 37 30 29 . 32 239 . Launcher 1 | . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 612 | . 12 54 36 38 117 84 80 7 12 20 20 . 28 104 . Thermal 381 | . 12 . . . 29 122 38 7 13 10 11 . 10 123 6 Explosive 1 | . . . . . . . . . . . . . . 1 . Electromagnetic 322 | . . . . . . . 50 7 12 . . . 4 229 20 Robot Hit Streak 67 | . 9 11 9 39 38 67 20 7 10 7 7 . 10 23 9 Robot Miss Streak 5 | . 1 4 3 1 2 2 2 2 1 1 2 . 2 5 2 Penetration Max 2 | . . . . . 1 1 1 . . 1 . . 1 2 . Secondary Targets 4 | . 1 1 . . . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . 1 . Shots Hit Robots 982 | . 15 43 30 35 115 172 117 13 27 22 17 . 24 334 18 Core Hits 468 | . 8 22 23 20 67 85 64 12 11 9 8 . 19 115 5 Critical Kills 16 | . . . . . . 3 . . . 1 2 . 8 2 . Critical Parts Destroyed 9 | . . 1 . . . . . . . 4 2 . 2 . . Critical Strikes 80 | . . 1 . . 7 6 8 1 3 10 5 . 10 27 2 Burn 7 | . . . . . . 2 2 . . . . . . 3 . Meltdown 2 | . . . . . . . . . . . . . . 2 . Destroy 26 | . . 1 . . . 4 . . . 7 4 . 10 . . Blast 29 | . . . . . 7 . 6 1 3 3 1 . . 8 . Corrupt 16 | . . . . . . . . . . . . . . 14 2 Melee Attacks 6 | . . . 3 . . . . . . . . 1 2 . . Impact . | . . . . . . . . . . . . . . . . Slashing 6 | . . . 3 . . . . . . . . 1 2 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27352 | . 149 965 636 907 3427 4406 3619 447 698 692 398 . 660 10059 289 Guns 12300 | . 149 965 636 907 727 2880 1240 . . . 25 . 95 4387 289 Cannons 14574 | . . . . . 2700 1508 2244 366 698 692 373 . 565 5428 . Explosions 202 | . . . . . . . 121 81 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 276 | . . . . . . 18 14 . . . . . . 244 . Kinetic 12419 | . 50 965 636 907 2607 1471 1541 116 266 500 215 . 401 2744 . Thermal 9366 | . 99 . . . 820 2917 1069 272 287 192 183 . 95 3302 130 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 5291 | . . . . . . . 995 59 145 . . . 164 3769 159 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . 1 1 15 15 15 15 . . . 53 6 Average Corruption 18 | . . . . . 1 1 9 15 15 15 . . . 29 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 206 | . . . . . . 3 29 23 29 2 . . . 119 1 Message Errors 44 | . . . . . . . 4 5 7 1 . . . 27 . Matter Fused 47 | . . . . . . 1 9 7 3 1 . . . 26 . Heat Flow Errors 21 | . . . . . . . 4 2 5 . . . . 9 1 Energy Discharges 26 | . . . . . . 1 3 1 8 . . . . 13 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . 4 . Data Loss (minor) 19 | . . . . . . . 2 6 1 . . . . 10 . Data Loss (major) 6 | . . . . . . . . 2 . . . . . 4 . Misfires 10 | . . . . . . 1 1 . 3 . . . . 5 . Alerts 5 | . . . . . . . 3 . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 21 | . . . . . . . 3 . 2 . . . . 16 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 476 | . . . . . 67 18 43 32 17 . 17 . . 282 . Projectiles 444 | . . . . . 67 18 39 32 17 . 17 . . 254 . Explosions 4 | . . . . . . . 4 . . . . . . . . Melee 28 | . . . . . . . . . . . . . . 28 . Knockbacks 60 | . . . . . 28 . 5 1 4 2 . . 3 17 . Impact 3 | . . . . . . . 1 . . . . . . 2 . Kinetic 51 | . . . . . 24 . 3 1 4 2 . . 3 14 . Secondary 6 | . . . . . 4 . 1 . . . . . . 1 . Self-Inflicted Damage 80 | . . . . . . . . 33 . . . . . 47 . Shots 1 | . . . . . . . . 1 . . . . . . . Rammed 9 | . . . . . . . 3 . . . . . . 6 . Targets Rammed 14 | . . . . . . 2 3 . . . . . . 9 . Kicked 5 | . . . . . . 2 . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 555 | . 40 21 30 16 294 234 354 341 314 162 330 . 32 555 543 Average Temperature 114 | . 22 8 14 8 117 54 96 115 100 61 136 . 26 144 211 Received Heat Transfer 3363 | . . 90 135 249 996 585 135 18 9 6 . . 99 831 210 Effects 48 | . . . . . 3 . 3 4 . . . . . 27 11 Shutdowns 17 | . . . . . . . . . . . . . . 12 5 Energy Bleed 12 | . . . . . 1 . 1 1 . . . . . 6 3 Interference 8 | . . . . . 2 . 2 3 . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . . 2 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . 11 . Combat Hostiles 9 | . . . . . . . . . . . . . . 9 . Parts Fried 29 | . . . . . . . 3 . . . . . 1 24 1 Impact Corruptions 3 | . . . . . . . . . . . . . . 3 . Robots Melted 5 | . . . . . . 3 . . . . . . . 2 . Combat Hostiles 5 | . . . . . . 3 . . . . . . . 2 . Parts Melted 32 | . . . . . 3 14 5 1 . . . . . 9 . Heat Transferred 14024 | . 225 . . . 1389 5317 1805 450 450 275 287 . 148 3530 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Peak Influence 699 | . 115 331 197 209 348 432 417 . . . . 156 360 699 339 Initial 250 | . . 41 92 27 81 135 44 . . . . 150 95 176 250 Average 240 | . 61 177 86 101 181 166 181 . . . . 151 201 488 279 Maximum Alert Level 2 | . . 1 . 1 1 2 2 . . . . . 1 2 1 Low Security (%) 50 | 100 100 65 100 92 63 64 50 . . . . 100 54 3 . Level 1 27 | . . 34 . 7 36 34 34 . . . . . 45 14 100 Level 2 22 | . . . . . . 1 14 . . . . . . 82 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Squads Dispatched 38 | . . . . . 5 11 9 . . . . . 2 10 1 Investigation . | . . . . . . . . . . . . . . . . Extermination 13 | . . . . . 1 5 3 . . . . . . 4 . Reinforcement 15 | . . . . . 2 4 3 . . . . . 2 3 1 Assault 5 | . . . . . 2 . . . . . . . . 3 . Garrison 5 | . . . . . . 2 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Distress Signals 9 | . . 3 . . . . 2 . . . . . . 2 2 Communications Jammed 7 | . . . . . . 7 . . . . . . . . . Distress Signals 5 | . . . . . . 5 . . . . . . . . . Times Spotted 290 | . 8 17 12 6 32 38 33 6 7 16 5 . 9 90 11 Peak Tracking Total 12 | . 3 6 5 4 10 5 9 3 4 12 2 . 3 9 4 Tactical Retreats 25 | . . 1 1 . 4 4 1 1 1 . . . . 10 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Traps Triggered 3 | . . . . . . . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . 12 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 1 5 . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Machines Disabled 15 | . . 2 1 . 3 . 7 . . . . . . 1 1 Max in Single Turn 6 | . . 1 1 . 1 . 6 . . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Machines Accessed 31 | . 5 2 3 . 3 8 3 . . 2 . 1 . 4 . Terminals 25 | . 4 2 3 . 3 6 2 . . . . 1 . 4 . Fabricators 2 | . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 75 | . 11 10 8 . 8 20 8 . . 2 . 2 . 6 . Successful 47 | . 6 9 4 . 6 12 5 . . 2 . 1 . 2 . Failed 28 | . 5 1 4 . 2 8 3 . . . . 1 . 4 . Catastrophic 2 | . . . 1 . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 65 | . 9 10 8 . 8 15 7 . . . . 2 . 6 . Fabricators 3 | . . . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . Terminal Hacks 44 | . 4 9 4 . 6 11 5 . . 2 . 1 . 2 . Record 3 | . . 2 . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . . Open DSF 4 | . . . . . . 2 . . . . . 1 . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 4 | . . 1 . . 1 1 1 . . . . . . . . Unreport Threat 6 | . 1 . 2 . 1 . 2 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . 2 . . . . . . . . . Dispatch Records 4 | . . 2 . . . 1 1 . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 8 | . 1 1 2 . 2 1 . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 2 3 . 1 6 2 . . . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . Recycled Matter 192 | . 192 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Total Allies 2 | . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . Total Orders 9 | . . . . . 4 2 2 . . . . . . . 1 FOLLOW 1 | . . . . . 1 . . . . . . . . . . EXPLORE 8 | . . . . . 3 2 2 . . . . . . . 1 Ally Attacks 28 | . . . . . 28 . . . . . . . . . . Total Damage 413 | . . . . . 413 . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches 17 | . . . . . 10 2 3 . . . . . . . 2 Drone Recoveries 7 | . . . . . 3 1 1 . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Turns Passed 11429 | 81 347 579 477 345 769 2104 1375 566 699 748 619 76 255 2128 261 Spaces Moved 6138 | 60 188 282 230 186 252 1121 574 284 507 579 464 58 117 986 250 Core 22 | 11 . . . . 2 . . . . . . . . 4 5 Treads 1124 | . 159 282 109 . . 76 253 . . . . . . 245 . Legs 4343 | 49 29 . 121 186 250 1045 321 284 507 579 464 58 117 333 . Wheels . | . . . . . . . . . . . . . . . . Hover 649 | . . . . . . . . . . . . . . 404 245 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 160 120 120 120 120 120 190 120 120 120 120 120 40 34 Average Speed 136 | 107 153 165 144 120 161 132 176 190 125 120 120 120 122 132 58 Slowest Speed 1250 | 120 160 240 190 120 1100 232 240 190 190 120 120 120 190 1250 226 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 49 28 33 5 50 32 22 44 67 77 72 2 83 28 8 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 1 4 . 3 . . . . Spaces Dug 6 | . . . 3 . . . . . . . . 1 2 . . Terrain Destroyed 160 | . . . 3 . 30 3 65 7 6 2 9 1 5 29 . Melee 6 | . . . 3 . . . . . . . . 1 2 . . Projectile 105 | . . . . . 30 3 16 7 6 2 9 . 3 29 . AOE 49 | . . . . . . . 49 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac DSF Res Res Total 8090 | 75 223 341 338 272 468 1543 811 295 542 615 502 62 199 1456 348 Wait 675 | . 13 13 48 47 80 204 93 5 18 1 18 . 29 77 29 Move 6123 | 59 187 281 229 185 251 1120 573 283 506 578 463 57 116 985 250 Hop . | . . . . . . . . . . . . . . . . Pick Up 216 | 10 5 11 10 10 20 34 26 . 1 6 1 . 10 55 17 Fast Attach 52 | 2 . 1 6 . 1 9 4 . 1 1 1 . 4 19 3 Attach 139 | 4 2 4 3 5 17 17 17 . . 2 . 2 3 52 11 Detach 9 | . 1 1 . . 1 . 1 . . . . . . 2 3 Swap 105 | . 3 . 6 1 9 14 13 . 2 5 5 2 7 30 8 Drop 191 | . . 3 15 5 16 40 20 . 2 12 3 . 14 45 16 Fire 556 | . 12 27 18 19 73 103 57 7 12 10 11 . 14 182 11 Melee 6 | . . . 3 . . . . . . . . 1 2 . . Ram 2 | . . . . . . . . . . . . . . 2 . Kick 5 | . . . . . . 2 . . . . . . . 3 . Crush 7 | . . . . . . . 3 . . . . . . 4 . Escape Stasis 4 | . . . . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / DSF) -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Identified exit to Materials 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x2 1442 | -8/Materials | Discovered new exit (range 16) 1485 | -8/Materials | Entered Factory 1485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -7/Factory | Build established: Hacker-Mutant 1768 | -7/Factory | Discovered new exit (range 15) 1830 | -7/Factory | Entered Storage 2407 | -7/Storage | Discovered new exit (range 15) 2424 | -7/Storage | Met a pair of Derelict thieves 2539 | -7/Storage | Destroyed 9 combat bots 2545 | -7/Storage | Lost 6 parts (1p4n1w) 2583 | -7/Storage | Core integrity fell below 50% 2599 | -7/Storage | Entered Factory 2599 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2649 | -6/Factory | Discovered new exit (range 12) 2734 | -6/Factory | Identified exit to Lower Caves 3456 | -6/Factory | Build established: Hacker-Skirmisher 3650 | -6/Factory | Garrison activated, responded to threat 3944 | -6/Factory | Build established: Hacker-Mutant 4417 | -6/Factory | Identified exit to Extension 4696 | -6/Factory | Discovered new exit (range 3) 4701 | -6/Factory | Identified exit to Factory 4703 | -6/Factory | Entered another Factory area 4703 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5012 | -5/Factory | Build established: Hacker-Skirmisher 5333 | -5/Factory | Destroyed 7 combat bots 5335 | -5/Factory | Lost 4 parts (2p1n1w) 5372 | -5/Factory | Garrison activated, responded to threat 5401 | -5/Factory | Lost 3 parts (3n) 5564 | -5/Factory | System corruption reached 10% 5674 | -5/Factory | Discovered new exit (range 16) 5723 | -5/Factory | Identified exit to Upper Caves 6078 | -5/Factory | Entered Upper Caves 6192 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6625 | -5/Upper Caves | Discovered new exit (range 10) 6642 | -5/Upper Caves | Identified exit to Upper Caves 6644 | -5/Upper Caves | Entered another Upper Caves area 6772 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6821 | -5/Upper Caves | Learned location of 2 exits from Factory 7175 | -5/Upper Caves | Encountered a Warlord checkpoint 7329 | -5/Upper Caves | Discovered new exit (range 13) 7342 | -5/Upper Caves | Identified exit to Warlord 7343 | -5/Upper Caves | Entered Warlord 7382 | -5/Warlord | System corruption cleaned by Quarantine Array 7572 | -5/Warlord | Visited the Vortex Lab 7588 | -5/Warlord | Warlord's base attacked by MAIN.C 7670 | -5/Warlord | Found Signal Generator 7679 | -5/Warlord | Met Warlord 7938 | -5/Warlord | Warlord forces counterattacked 8063 | -5/Warlord | Lost 14 allies 8079 | -5/Warlord | Discovered new exit (range 12) 8090 | -5/Warlord | Identified exit to Proximity Caves 8091 | -5/Warlord | Entered Proximity Caves 8126 | -4/Proximity Caves | Spotted B-86 Titan 8294 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8335 | -4/Proximity Caves | Spotter reported a threat 8708 | -4/Proximity Caves | Discovered new exit (range 2) 8709 | -4/Proximity Caves | Identified exit to Factory 8710 | -4/Proximity Caves | Entered Factory 8710 | -4/Factory | Evolved 2 slots: Utility x2 8711 | -4/Factory | Identified exit to Research 8711 | -4/Factory | Identified exit to Upper Caves 8785 | -4/Factory | Identified exit to DSF 8786 | -4/Factory | Entered DSF 8809 | -4/DSF | Additional patrols routed to DSF 9010 | -4/DSF | Sterilization system engaged 9026 | -4/DSF | Discovered exit to Research (range 13) 9030 | -4/DSF | Ambient heat levels rising (+10) 9041 | -4/DSF | Entered Research 9041 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9534 | -3/Research | Build established: Scavenger-Tank 9613 | -3/Research | System corruption reached 10% 9708 | -3/Research | Cargo convoy interrupted 9837 | -3/Research | First assault squad dispatched 9924 | -3/Research | Spotted Striker 9938 | -3/Research | Destroyed Striker 9999 | -3/Research | System corruption reached 30% 10086 | -3/Research | Lost 18 parts (5p6n3u4w) 10538 | -3/Research | Lost 4 parts (2n1u1w) 10575 | -3/Research | Build established: Scavenger-Gunner 10687 | -3/Research | Lost 3 parts (1p2n) 11000 | -3/Research | Core integrity fell below 50% 11094 | -3/Research | Lost 7 parts (1p4n1u1w) 11160 | -3/Research | Discovered new exit (range 16) 11168 | -3/Research | Core integrity fell below 20% 11168 | -3/Research | Identified exit to Research 11169 | -3/Research | Entered another Research area 11169 | -2/Research | Warlord forces began assault on 0b10 11169 | -2/Research | Evolved 2 slots: Propulsion x2 11194 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 11198 | -2/Research | Lost 4 parts (3n1u) 11267 | -2/Research | Lost 5 allies 11279 | -2/Research | Research machine network offline 11373 | -2/Research | Spotted B-90 Cyclops 11430 | -2/Research | Self-destructed Last Messages --------------- 11419_ ANNOUNCEMENT: Warlord escort dispatched to northwestern route. See that they get there. 11419_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 11419_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 11419_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 11419_ Dropped Imp. Gyrokinetic Inverter. 11420_ Dropped Particle Reactor. 11420_ Dropped Mic. Antimatter Reactor. 11421_ Dropped Imp. Gyrokinetic Inverter. 11421_ Dropped Adv. Heat Sink. 11422_ Dropped Huge Storage Unit. 11423_ B-90 Cyclops exits siege mode. 11424_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 11426_ P-80 Master fails to hack TU-73E(B). 11429_ B-90 Cyclops activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????" ?????????????????????? | | ????????????????????A??" #???????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ???????????????#??????"" u###?????????????????? | | ???????????????# ??"" k ??????k???????????? | | ???????????????# "F k ???????????????????? | | ???????????????# """ ###?????????????????? | | ???????????????# """ ??????????????????? | | ???????????????# """ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# @ #???????????????????? | | ?????????????????######## #???????????????????? | | ????????????????????????#!!![######??????????????? | | ????????????????????????#!!=k! +??????????????? | | ????????????????????????#%==!######??????????????? | | ????????????????????????#!!BB#???????????????????? | | ??????????###############|=BB#???????????????????? | | ??????????# #!==u=#???????????????????? | | ??????????# #;*!!%#???????????????????? | | ??????????# """ """ !"; #???????????????????? | | ??????????# """ """ #p ####????????????????? | | ??????????# """ """ #????????????????? | | ??????????# ;###+###??????????????? | | ??????????# # #??????????????? | | ??????????# """ "" / + #??????????????? | | ??????????# """ " #### #??????????????? | | ??????????# """ " ???# #??????????????? | | ??????????# ???# #??????????????? | | ??????????# #???# #??????????????? | | ???????########/########???########??????????????? | | ""?????# ! + #???????????????????????????????? | | ""?????# # #???????????????????????????????? | | ""?????# # #???????????????????????????????? | | ?????#=== # +???????????????????????????????? | | ! ?????#=== # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 55 Energy Capacity 815 Matter Stores 490 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 57 Target Analysis 12 Recoil Reduction 12 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed MyomerGaussPick Manual? 0 Play Time 04:10:32 Cumulative 64.7 hours Start 2025.02.11 @ 09:51:48 End 2025.03.08 @ 21:25:55 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 11 Adventurer 15 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2df9c789-b859-4f35-945f-86aece544669