Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 18:48:06

Player: archydragon

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (934)      934
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2049

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     285/300
Energy                     240/240
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (1500) Ox29
Location                   -9/Materials

 Parts 
-------
>              --- POWER (1) --------
               Nuclear Core
>              --- PROPULSION (3) ---
                   (None)
>              --- UTILITY (3) ------
               Huge Storage Unit
      Improved Targeting Computer
               Power Shielding
>              --- WEAPON (2) -------
               Mace
>              --- INVENTORY (25) ---
               Nuclear Core
               Nuclear Core
               Nuclear Core
       Compact Wheel
       Compact Wheel
       Armored Wheel
       Armored Wheel
               Visual Processing Unit
  High-powered Shotgun

 Peak State 
------------
>              --- POWER ------------
         Heavy Ion Engine
>              --- PROPULSION -------
       Armored Wheel
       Armored Wheel
       Armored Wheel
>              --- UTILITY ----------
               Huge Storage Unit
               Terrain Scanner
               Seismic Detector
>              --- WEAPON -----------
  High-powered Shotgun
         Heavy Hammer
>              --- INVENTORY --------
               Ion Engine
               Nuclear Core
               Nuclear Core
               Nuclear Core
               Nuclear Core
       Compact Wheel
       Armored Wheel
       Armored Wheel
               Visual Processing Unit
               Power Shielding
  High-powered Shotgun
[Rating: 19]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Nuclear Core
Propulsion                 Armored Wheel
  Wheel                    Armored Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Improved Targeting Computer
  Protection               Power Shielding
Weapon                     Heavy Hammer
  Energy Gun               Small Laser
  Ballistic Gun            High-powered Shotgun
  Launcher                 Grenade Launcher
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             27   | 6   11  10  
  Power                    6    | 1   2   3   
    Engine                 5    | 1   2   2   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   2   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   3   4   
    Device                 3    | .   1   2   
    Storage                3    | 1   2   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   4   2   
    Energy Gun             4    | 2   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   1   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 11   | .   1   10  
  Power                    2    | .   1   1   
  Propulsion               3    | .   .   3   
  Utility                  3    | .   .   3   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      8    | .   1   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   97  91  
  Engine                   11   | .   13  9   
  Wheel                    28   | .   28  28  
  Device                   14   | .   11  18  
  Storage                  12   | .   14  11  
  Energy Gun               8    | .   14  .   
  Ballistic Gun            2    | .   .   4   
  Launcher                 4    | .   5   4   
  Impact Weapon            9    | .   7   10  
Peak Build Rating          19   | 6   11  19  
  Average Rating           11   | 4   8   16  
  On Entrance              5    | .   6   11  
Naked Turns                .    | .   .   .   
Heaviest Build             97   | 12  92  97  
  Greatest Support         36   | 32  32  36  
  Greatest Overweight (x)  3    | 1   3   2   
  Average Overweight (x)   .    | .   .   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         16   | 7   10  25  
  Most Carried             14   | 5   9   14  
  Average Carried          8    | 2   6   11  
  Final Capacity           25   | 8   25  25  
  Final Carried            9    | 2   8   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           587  | 229 198 160 
  Remotely                 .    | .   .   .   
Salvage Created            1071 | .   563 508 
  Parts                    39   | .   20  19  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  26   | .   13  13  
  Melee                    8    | .   1   7   
  Guns                     3    | .   3   .   
  AOE                      6    | .   6   .   
Classes Destroyed          7    | .   3   4   
  Builder                  1    | .   .   1   
  Tunneler                 1    | .   1   .   
  Recycler                 2    | .   1   1   
  Mechanic                 1    | .   .   1   
  Swarmer                  4    | .   .   4   
  Grunt                    18   | .   13  5   
  Sentry                   4    | .   .   4   
Best Kill Streak           4    | .   4   4   
  Combat Bots Only         4    | .   4   4   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    1    | .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        206  | .    47   159  
  Missed                   70   | .    16   54   
Damage Taken               1728 | .    405  1323 
  Core                     581  | .    174  407  
  Absorbed by Shields      74   | .    .    74   
  Redirected to Shielding  8    | .    .    8    
Core Remaining (%)         65   | 100  30   .    
Volleys Fired              40   | .    40   .    
  Largest                  2    | .    2    .    
  Hottest                  80   | .    80   .    
Shots Fired                53   | .    53   .    
  Gun                      35   | .    35   .    
  Cannon                   .    | .    .    .    
  Launcher                 18   | .    18   .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  35   | .    35   .    
  Explosive                18   | .    18   .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    9    .    
  Robot Miss Streak        3    | .    3    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           94   | .    33   61   
  Core Hits                30   | .    23   7    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 5    | .    1    4    
  Critical Strikes         6    | .    2    4    
    Smash                  6    | .    2    4    
Melee Attacks              84   | .    12   72   
  Impact                   84   | .    12   72   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            5    | .    2    3    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3292 | .    1209 2083 
  Guns                     277  | .    277  .    
  Cannons                  .    | .    .    .    
  Explosions               529  | .    529  .    
  Melee                    2478 | .    395  2083 
  Ramming                  8    | .    8    .    
  Kinetic                  .    | .    .    .    
  Thermal                  277  | .    277  .    
  Explosive                529  | .    529  .    
  Electromagnetic          .    | .    .    .    
  Impact                   2478 | .    395  2083 
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            500  | .    154  346  
  Projectiles              .    | .    .    .    
  Explosions               9    | .    9    .    
  Melee                    491  | .    145  346  
Knockbacks                 15   | .    4    11   
  Impact                   13   | .    4    9    
  Kinetic                  .    | .    .    .    
  Secondary                2    | .    .    2    
Self-Inflicted Damage      42   | .    42   .    
  Shots                    1    | .    1    .    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        211  | .    211  8    
  Average Temperature      75   | .    77   7    
  Received Heat Transfer   755  | .    222  533  
Siege Activations          .    | .    .    .    
Robots Corrupted           13   | .    5    8    
  Combat Hostiles          9    | .    3    6    
  Parts Fried              20   | .    6    14   
  Impact Corruptions       24   | .    6    18   
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         625  | .    625  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             353  | .   261 353 
  Initial                  98   | .   .   98  
  Average                  130  | .   90  196 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         77   | 100 90  58  
  Level 1                  22   | .   9   41  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   4   2   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   1   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   19  20  
  Peak Tracking Total      13   | .   3   13  
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          5    | .   3   2   
  Terminals                5    | .   3   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   10  5   
  Successful               9    | .   5   4   
  Failed                   6    | .   5   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                15   | .   10  5   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   5   4   
  Record                   3    | .   1   2   
  Prototype ID Bank        1    | .   .   1   
  Emergency Access Points  1    | .   1   .   
  Alert Level              1    | .   1   .   
  Transport Status         1    | .   1   .   
  Hauler Manifests         1    | .   .   1   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   3   1   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1140 | 56  606 478 
Spaces Moved               674  | 43  426 205 
  Core                     11   | 11  .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   663  | 32  426 205 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  120 
  Average Speed            107  | 97  101 120 
  Slowest Speed            135  | 100 135 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       25   | 3   52  21  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          98   | .   98  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      98   | .   98  .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      895  | 56  526 313 
  Wait                     10   | .   5   5   
  Move                     672  | 42  425 205 
  Hop                      .    | .   .   .   
  Pick Up                  43   | 8   20  15  
  Fast Attach              .    | .   .   .   
  Attach                   18   | 6   3   9   
  Detach                   .    | .   .   .   
  Swap                     9    | .   8   1   
  Drop                     18   | .   12  6   
  Fire                     40   | .   40  .   
  Melee                    84   | .   12  72  
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   57 | -11/Scrapyard | Entered Materials
  138 | -10/Materials | Discovered new exit (range 15)
  300 | -10/Materials | Build established: Mutant
  429 | -10/Materials | Discovered new exit (range 15)
  550 | -10/Materials | Discovered new exit (range 8)
  642 | -10/Materials | Core integrity fell below 50%
  657 | -10/Materials | Derelicts attacked the area
  663 | -10/Materials | Entered another Materials area
  663 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1100 | -9/Materials  | Core integrity fell below 50%
 1128 | -9/Materials  | Core integrity fell below 20%
 1141 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
01101_ K-01 Serf collects debris.
01101_ Arm. Wheel destroyed.
01106_ G-34 Mercenary destroyed.
01107_ Destroyed Heat Sink.
01107_ G-34 Mercenary system corrupted by crushing effect.
01107_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009.
01110_ G-34 Mercenary knocked back.
01110_ K-01 Serf collects debris. <x4>
01118_ Destroyed Sml. Laser.
01118_ Destroyed Ion Engine.
01118_ Destroyed Aluminum Leg.
01118_ G-34 Mercenary system corrupted by crushing effect. <x3>
01118_ G-34 Mercenary destroyed.
01119_ K-01 Serf cleans the Terminal.
01121_ W-16 Scout knocked back.
01122_ K-01 Serf cleans the Terminal.
01123_ K-01 Serf collects debris.
01126_ K-01 Serf cleans the Terminal.
01129_ Hvy. Hammer destroyed.
01132_ K-01 Serf cleans the Terminal. <x2>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Power Shielding            33
Evasion (%)                42
Targeting Accuracy         6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              OmegaNeutronBeacon
  Manual?         0
Play Time         00:26:05
  Cumulative      14.5 hours
  Start           2024.11.29 @ 18:19:46
  End             2024.11.29 @ 18:48:06
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          28
  Rogue           28
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          16
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          113x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 36c6c313-c261-4252-8555-870efdda020e