Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 14:12:57 Player: mix Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (7511) 7511 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3292) 3292 TOTAL SCORE: 17718 Bonus ------- High Alert Combat Kills 1286 Follower Combat Kills 201 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 247/450 System Corruption 18% Temperature Warm (166) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Active Sensor Spoofer Relay Coupler [NC] (35) Disruptor Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Targeting Computer Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Thermal Generator Active Sensor Spoofer Layered Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] Cooled Particle Cannon Cooled Particle Cannon Heavy Phase Cannon Guided Plasma Cannon Rocket Array Plasma Cutter [Rating: 89] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 2 2 . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 190 | 6 16 . 14 3 2 1 63 12 8 1 12 1 29 22 Power 22 | 1 1 . 1 . . 1 4 2 . 1 . . 7 4 Engine 11 | 1 1 . 1 . . . 4 . . . . . 2 2 Core 10 | . . . . . . 1 . 2 . 1 . . 5 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 41 | 2 3 . 4 . . . 20 1 1 . 3 1 2 4 Treads 39 | 2 3 . 4 . . . 20 1 1 . 3 1 2 2 Leg 2 | . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 54 | 1 2 . 5 . . . 17 4 5 . 5 . 8 7 Device 19 | . . . 1 . . . 5 1 2 . 2 . 4 4 Storage 4 | 1 1 . . . . . 1 . . . . . . 1 Processor 3 | . 1 . . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 28 | . . . 4 . . . 10 3 2 . 3 . 4 2 Artifact . | . . . . . . . . . . . . . . . Weapon 73 | 2 10 . 4 3 2 . 22 5 2 . 4 . 12 7 Energy Gun 4 | 1 1 . . . . . 1 . . . 1 . . . Energy Cannon 46 | . 7 . 2 1 2 . 14 3 1 . 2 . 9 5 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 18 | . 1 . 2 2 . . 6 1 1 . 1 . 2 2 Special Weapon 3 | . . . . . . . 1 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 2 . . . . . 2 2 . . 1 . 1 . Parts Lost 63 | . . . 1 . . . 13 3 3 . 4 . 13 26 Power 10 | . . . . . . . 1 . . . . . 3 6 Propulsion 15 | . . . 1 . . . 4 1 1 . 1 . 2 5 Utility 27 | . . . . . . . 6 2 2 . 2 . 6 9 Weapon 11 | . . . . . . . 2 . . . 1 . 2 6 Highest Loss Streak 11 | . . . 1 . . . 7 1 1 . 2 . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 100 100 100 100 88 91 98 93 89 93 87 69 Engine 5 | . 14 14 11 11 11 2 6 2 . . . . 6 2 Core 4 | . . . . . . 8 2 4 7 13 13 13 6 2 Treads 22 | . 27 28 33 33 33 33 26 23 22 20 15 13 12 14 Device 14 | . . . 8 11 11 11 9 16 27 20 20 20 22 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 4 Processor 4 | . 10 14 2 . . . 4 . 6 6 6 6 6 4 Protection 11 | . . . 11 11 11 11 12 21 9 13 13 20 11 9 Energy Cannon 14 | . 21 28 21 17 15 22 13 14 14 13 11 6 10 10 Launcher 1 | . . . . 4 6 . 2 . . . . . . . Peak Build Rating 89 | 6 15 15 21 21 26 27 38 44 49 45 66 69 77 89 Average Rating 39 | 4 10 15 18 20 23 26 28 34 45 45 52 68 68 75 On Entrance 33 | . 6 15 15 21 20 26 27 30 40 42 45 66 69 77 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 14 35 35 39 39 45 45 59 58 52 58 60 60 94 97 Greatest Support 125 | 40 40 40 60 60 60 60 62 60 60 60 98 105 105 125 Greatest Overweight (x) 17 | . 1 . . . . . 1 . . . . . . 17 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 12 12 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 12 | 1 3 12 12 15 14 15 13 14 14 14 13 15 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 12 12 15 15 15 15 15 15 15 14 15 15 15 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 2659 | 263 196 . 282 40 . 30 751 129 216 . 150 . 307 295 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8318 | . 477 . 606 20 . 56 2286 546 576 . 1318 . 1706 727 Parts 347 | . 25 . 48 4 . 2 122 31 16 . 22 . 45 32 Haulers Intercepted 8 | . 2 . 1 . . . 4 1 . . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 147 | . 10 . 18 1 . 1 42 6 13 . 9 . 28 19 Guns 11 | . 2 . . . . . . . . . . . 9 . Cannons 89 | . 5 . 9 1 . 1 30 4 11 . 8 . 13 7 AOE 38 | . 3 . 8 . . . 9 2 . . 1 . 4 11 Classes Destroyed 18 | . 5 . 2 2 . 1 6 1 . . . . . 1 Worker 6 | . . . . . . . 2 . . . . . . 4 Builder 7 | . . . . . . . 1 5 . . . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 8 | . 2 . 1 . . . 4 1 . . . . . . Recycler 6 | . 1 . . . . . 3 2 . . . . . . Mechanic 3 | . . . . . . . 3 . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 Watcher 7 | . 1 . 1 . . . 3 1 . . . . . 1 Swarmer 47 | . 6 . 7 . . . 9 . 4 . . . 17 4 Grunt 54 | . 4 . 7 . . . 20 . 6 . 2 . 8 7 Brawler 8 | . . . . . . . 3 3 . . . . . 2 Duelist 3 | . . . . . . . 1 . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 18 | . . . 4 . . . 8 1 1 . 1 . 3 . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 7 | . . . . . . 1 . . 1 . 2 . . 3 Programmer 7 | . . . . . . . . 2 1 . 4 . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 14 | . 3 . 6 2 . 1 9 7 5 . 3 . 5 14 Combat Bots Only 9 | . 3 . 6 1 . 1 5 2 5 . 3 . 5 9 Max Kills in Single Turn 5 | . 1 . 3 1 . 1 2 4 1 . 1 . 4 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 . . . 2 1 . . 1 . 4 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1219 | . 43 . 41 7 . 4 253 67 87 . 88 . 250 379 Missed 346 | . 15 . 9 . . 2 66 23 28 . 37 . 89 77 Damage Taken 15464 | . 324 . 461 434 . 32 3429 735 775 . 841 . 2114 6319 Core 1965 | . 57 . 108 68 . . 295 61 35 . 124 . 206 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . 12 Ignored by Resistances 187 | . . . . . . . 68 47 50 . 22 . . . Core Remaining (%) 71 | 100 . 77 . . . 56 46 . 86 . . . 61 . Volleys Fired 625 | 5 41 . 31 7 . 3 129 43 60 . 85 . 153 68 Largest 2 | 2 2 . 2 2 . 1 2 2 2 . 2 . 2 2 Hottest 180 | 70 136 . 136 136 . 120 150 140 120 . 174 . 180 180 Shots Fired 1150 | 10 77 . 60 14 . 3 204 87 117 . 173 . 304 101 Gun 148 | 10 22 . . . . . . . . . 14 . 102 . Cannon 962 | . 50 . 55 13 . 3 190 82 116 . 158 . 200 95 Launcher 40 | . 5 . 5 1 . . 14 5 1 . 1 . 2 6 Special . | . . . . . . . . . . . . . . . Kinetic 14 | 5 9 . . . . . . . . . . . . . Thermal 1096 | 5 63 . 55 13 . 3 190 82 116 . 172 . 302 95 Explosive 40 | . 5 . 5 1 . . 14 5 1 . 1 . 2 6 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 44 | 2 10 . 6 6 . 9 37 7 18 . 44 . 20 14 Robot Miss Streak 8 | 1 5 . 3 2 . . 5 8 2 . 3 . 5 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 673 | 7 38 . 31 10 . 3 141 51 55 . 139 . 147 51 Core Hits 370 | . 21 . 24 5 . 1 80 23 21 . 39 . 64 92 Critical Kills 10 | . . . 1 . . . 1 1 2 . 3 . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . . 1 1 2 . 3 . 2 . Meltdown 10 | . . . 1 . . . 1 1 2 . 3 . 2 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22603 | 88 744 . 1100 299 . 99 4913 1678 1322 . 3799 . 4550 4011 Guns 2163 | 88 200 . . . . . . . . . 396 . 1479 . Cannons 15198 | . 428 . 611 205 . 99 3656 1228 1322 . 3169 . 2783 1697 Explosions 5235 | . 116 . 489 94 . . 1250 450 . . 234 . 288 2314 Melee . | . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . 7 . . . . . . . Kinetic 142 | 51 91 . . . . . . . . . . . . . Thermal 17219 | 37 537 . 611 205 . 99 3656 1228 1322 . 3565 . 4262 1697 Explosive 5195 | . 116 . 489 94 . . 1237 423 . . 234 . 288 2314 Electromagnetic 40 | . . . . . . . 13 27 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 3 3 . 2 2 3 18 Average Corruption 2 | . . . . . . . 1 2 3 . 1 2 2 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . . . . 13 16 19 . 6 1 22 16 Message Errors 20 | . . . . . . . 2 6 4 . 1 . 6 1 Matter Fused 23 | . . . . . . . 5 3 4 . 1 . 6 4 Heat Flow Errors 9 | . . . . . . . 1 . 2 . . . 3 3 Energy Discharges 6 | . . . . . . . 1 1 1 . . 1 1 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . 2 3 5 . 1 . 3 4 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misfires 7 | . . . . . . . 1 2 . . 3 . 1 . Weapon Failures 6 | . . . . . . . 1 . 2 . . . 2 1 Overload Shots 2 | . . . . . . . . . . . . . 2 . Overflow Damage 444 | . 10 . 10 16 . . 111 45 10 . 84 . 57 101 Projectiles 352 | . 10 . 10 16 . . 89 28 10 . 73 . 57 59 Explosions 92 | . . . . . . . 22 17 . . 11 . . 42 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 854 | . 67 . 48 . . . 173 18 50 . 47 . 16 435 Shots 30 | . 3 . 1 . . . 5 1 3 . 2 . 1 14 Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 686 | 36 516 . 463 198 . 156 443 . 114 . 68 . 125 686 Average Temperature 153 | 16 158 . 135 100 . 85 128 . 69 . 33 . 50 300 Received Heat Transfer 3739 | . 75 . 186 . . . 1332 102 279 . 105 . 450 1210 Effects 44 | . 4 . 4 . . . 7 . . . . . . 29 Shutdowns 4 | . . . 2 . . . 2 . . . . . . . Energy Bleed 8 | . 2 . . . . . 2 . . . . . . 4 Interference 8 | . . . . . . . 1 . . . . . . 7 Matter Decay 6 | . 1 . . . . . . . . . . . . 5 Short Circuit 5 | . . . . . . . 1 . . . . . . 4 Damage (minor) 5 | . 1 . . . . . 1 . . . . . . 3 Damage (major) 7 | . . . 2 . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 55 | . . . . . . . . . . . . . . 55 Longest Duration 55 | . . . . . . . . . . . . . . 55 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 13 | . . . 1 . . . 3 1 2 . 3 . 2 1 Combat Hostiles 10 | . . . 1 . . . 3 . 2 . 1 . 2 1 Parts Melted 61 | . 2 . 1 . . . 13 7 7 . 11 . 15 5 Heat Transferred 28232 | 111 1098 . 1110 370 . 240 6820 1939 2072 . 5936 . 6404 2132 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 1453 | . 219 38 405 189 . 30 734 278 560 294 651 341 1453 995 Initial 762 | . . 38 . 157 . . 11 249 105 294 205 341 238 762 Average 414 | . 91 32 206 179 . 24 398 121 309 294 511 341 815 844 Maximum Alert Level 4 | . 1 . 2 . . . 3 1 2 1 2 1 4 3 Low Security (%) 32 | 100 82 100 34 100 . 100 28 69 27 . . . . . Level 1 22 | . 17 . 59 . . . 13 30 43 100 27 100 19 . Level 2 28 | . . . 6 . . . 52 . 28 . 72 . 29 4 Level 3 11 | . . . . . . . 5 . . . . . 15 95 Level 4 5 | . . . . . . . . . . . . . 34 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 6 5 . . . . . 6 Investigation 3 | . . . 1 . . . . . . . . . . 2 Extermination 3 | . . . . . . . . 2 . . . . . 1 Reinforcement 9 | . 2 . 1 . . . 4 1 . . . . . 1 Assault 3 | . . . . . . . 1 . . . . . . 2 Garrison 3 | . . . . . . . 1 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 1 . . . . . 5 . . . . . . . Communications Jammed 25 | . . . . . . . . 25 . . . . . . Distress Signals 24 | . . . . . . . . 24 . . . . . . Times Spotted 225 | . 17 . 24 2 . 1 70 16 15 . 9 . 35 36 Peak Tracking Total 13 | . 4 . 5 2 . 1 6 5 5 . 3 . 5 13 Tactical Retreats 11 | . . . 1 . . . 5 . 1 . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 12 | . 2 . 1 . . . 7 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 30 | . 3 . 2 . . . 6 2 2 . 5 . 5 5 Max in Single Turn 2 | . 1 . 1 . . . 1 1 1 . 2 . 2 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Garrison Relay 3 | . . . . . . . . . 1 . 2 . . . Phase Generator 2 | . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 26 | . 3 . 1 . 2 . 9 4 . 1 1 1 3 1 Terminals 16 | . 3 . 1 . . . 5 2 . . 1 . 3 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . 1 . 1 . . Total Hacks 60 | . 5 . 2 . 2 . 28 7 . 2 1 1 10 2 Successful 31 | . 1 . 2 . 2 . 19 3 . 1 . 1 2 . Failed 29 | . 4 . . . . . 9 4 . 1 1 . 8 2 Catastrophic 5 | . . . . . . . 1 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 5 . 2 . 1 . 13 4 . . 1 . . 2 Terminals 42 | . 5 . 2 . . . 18 4 . . 1 . 10 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . Garrison Access 7 | . . . . . . . 2 2 . 2 . 1 . . Terminal Hacks 10 | . . . 1 . 2 . 5 . . . . . 2 . Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 11 | . 1 . 1 . . . 8 1 . . . . . . Terminals 9 | . 1 . 1 . . . 6 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 8 | . 1 . 1 . . . 5 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . . . 6 2 . . 1 . 3 1 Full Trace Events 5 | . . . . . . . 2 . . . . . 2 1 Feedback Events 2 | . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . 7 . 9 . . . Machine Destruction 12 | . . . . . . . . . 3 . 9 . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 4 | . . . . . . . 1 . . . . . 3 . Largest Group 2 | . . . . . . . 1 . . . . . 2 . Highest-Rated Group 142 | . . . . . . . 10 . . . . . 142 . Highest-Rated Ally 80 | . . . . . . . 10 . . . . . 80 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 17 . Total Damage 776 | . . . . . . . . . . . . . 776 . Kills 5 | . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 12246 | 62 868 466 741 71 421 170 3305 1291 908 86 921 86 1933 917 Spaces Moved 5308 | 34 422 141 357 29 261 82 1606 590 290 51 376 52 703 314 Core 25 | 16 . . . . . . . . . . . . . 9 Treads 5268 | 18 422 141 357 29 261 82 1606 590 290 51 376 52 703 290 Legs 15 | . . . . . . . . . . . . . . 15 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 152 163 166 166 160 160 160 100 Average Speed 162 | 108 160 160 160 160 160 160 160 163 166 166 161 160 160 181 Slowest Speed 900 | 160 240 160 160 160 160 160 245 166 166 166 166 160 160 900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 74 34 44 9 62 28 95 13 41 2 46 2 87 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 36 | . . . . . . . . . . . . . 2 34 Terrain Destroyed 571 | . 35 . 24 8 . . 83 107 24 . 94 . 104 92 Melee . | . . . . . . . . . . . . . . . Projectile 54 | . . . 1 1 . . 17 1 . . . . 7 27 AOE 517 | . 35 . 23 7 . . 66 106 24 . 94 . 97 65 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total 7746 | 49 533 382 468 39 266 118 2125 811 594 52 518 55 1186 550 Wait 1416 | . 23 242 47 . . 32 254 146 233 . 29 2 268 140 Move 5296 | 33 421 140 356 28 260 81 1605 590 289 51 375 51 702 314 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 5 25 . 12 . 1 . 34 9 3 . 10 . 16 5 Fast Attach 20 | 1 . . . 1 . . 8 1 3 . . . 2 4 Attach 74 | 5 7 . 3 . . . 20 4 2 1 7 . 12 13 Detach 2 | . . . . . . . 1 . . . . . 1 . Swap 96 | . 9 . 11 2 2 1 35 7 3 . 5 1 15 5 Drop 76 | . 7 . 8 1 3 1 33 5 1 . 6 1 9 1 Fire 625 | 5 41 . 31 7 . 3 129 43 60 . 85 . 153 68 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . 5 6 . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 6) 750 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Entered Mines 932 | -10/Mines | Learned location of Storage (-7) 1327 | -10/Mines | Discovered new exit (range 10) 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -9/Materials | Discovered new exit (range 4) 2077 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Build established: Scavenger-Mutant 2138 | -9/Materials | Entered Mines 2143 | -9/Mines | Assembled infested the area 2145 | -9/Mines | Met a Derelict bent on vengeance 2148 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2148 | -9/Mines | Discovered new exit (range 12) 2201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2203 | -9/Mines | Discovered new exit (range 5) 2209 | -9/Mines | Entered Exiles 2251 | -9/Exiles | Met 8R-AWN 2275 | -9/Exiles | Met EX-HEX 2326 | -9/Exiles | Met EX-BIN 2355 | -9/Exiles | Aligned with FarCom system 2357 | -9/Exiles | Given EX-Vault access code 2400 | -9/Exiles | Opened EX-Vault 2409 | -9/Exiles | Found Gui. Plasma Cannon 2478 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2524 | -9/Exiles | Met EX-DEC 2611 | -9/Exiles | Discovered new exit (range 14) 2630 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2630 | -9/Exiles | Entered Mines 2780 | -8/Mines | Discovered new exit (range 5) 2800 | -8/Mines | Entered Materials 2800 | -8/Materials | Evolved 2 slots: Utility x2 3231 | -8/Materials | Discovered new exit (range 11) 4065 | -8/Materials | Build established: Mutant 4131 | -8/Materials | Garrison activated, responded to threat 4389 | -8/Materials | Lost 7 parts (1p1n3u2w) 4463 | -8/Materials | Discovered new exit (range 15) 5124 | -8/Materials | Build established: Scavenger-Mutant 5156 | -8/Materials | Core integrity fell below 50% 5706 | -8/Materials | Build established: Mutant 6105 | -8/Materials | Entered Factory 6105 | -7/Factory | Evolved 2 slots: Utility x2 6187 | -7/Factory | Build established: Scavenger-Mutant 6851 | -7/Factory | Build established: Mutant 7263 | -7/Factory | Found Prototype Launcher 7264 | -7/Factory | Identified Rocket Array 7396 | -7/Factory | Identified exit to Garrison 7396 | -7/Factory | Entered Garrison 7582 | -7/Garrison | Triggered checkpoint 7936 | -7/Garrison | Discovered new exit (range 9) 8241 | -7/Garrison | Garrison Relay disabled 8304 | -7/Garrison | Entered Factory 8304 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8390 | -6/Factory | Identified exit to Garrison 8390 | -6/Factory | Entered Garrison 8457 | -6/Garrison | Phase Generator disabled 8544 | -6/Garrison | Triggered checkpoint 8639 | -6/Garrison | Garrison Relay disabled 8639 | -6/Garrison | Garrison Relay disabled 8984 | -6/Garrison | Triggered checkpoint 8996 | -6/Garrison | Triggered checkpoint 9189 | -6/Garrison | Discovered new exit (range 15) 9225 | -6/Garrison | Installed Relay Interface Framework 9311 | -6/Garrison | Entered Factory 9389 | -6/Factory | Identified exit to Garrison 9397 | -6/Factory | Entered Garrison 9627 | -6/Garrison | Triggered checkpoint 9911 | -6/Garrison | Triggered checkpoint 10163 | -6/Garrison | Triggered checkpoint 10208 | -6/Garrison | Found embedded Infiltrators 10333 | -6/Garrison | Phase Generator disabled 10448 | -6/Garrison | Rescued a captive Derelict 10473 | -6/Garrison | Discovered new exit (range 3) 10575 | -6/Garrison | Triggered checkpoint 10589 | -6/Garrison | Triggered checkpoint 10680 | -6/Garrison | Build established: Scavenger-Mutant 10970 | -6/Garrison | Discovered new exit (range 11) 11005 | -6/Garrison | Discovered new exit (range 4) 11005 | -6/Garrison | Discovered new exit (range 81) 11005 | -6/Garrison | Discovered new exit (range 58) 11051 | -6/Garrison | Triggered checkpoint 11104 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11257 | -6/Garrison | Triggered checkpoint 11330 | -6/Garrison | Entered Factory 11330 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11630 | -5/Factory | First assault squad dispatched 11879 | -5/Factory | Destroyed 9 combat bots 11897 | -5/Factory | Lost 7 parts (4p2u1w) 12126 | -5/Factory | Build established: Mutant 12133 | -5/Factory | System corruption reached 10% 12175 | -5/Factory | Core integrity fell below 50% 12176 | -5/Factory | Lost 11 parts (1p2n5u3w) 12237 | -5/Factory | Core integrity fell below 20% 12247 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Flexi-carbon Leg destroyed. Subcomponent Replicator disabled. Targeting Computer melted. H-66 Slayer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Cld. Particle Cannon destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. Destroyed Lgt. Fission Core. Gui. Plasma Cannon destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-6). Penetrated by Slug. Acquired Disruptor Cannon. Slug penetrates Subcomponent Replicator. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ??? | | ???????????????? ??????????????????????? ??? | | ######?????????# #????????????????????? ? | | # #?????????# #?????????? ?????????? | | ###?????????# #?????????? ?????????? ? | | """#???????????# #?????????? ??????#### | | S"#???????????# #?????????? T"???? | | #???????????# #?????????? ""????# | | #???????????# ######????? ""????# %"" * | | #?????????? # #????? #### """ * | | ####????? /#????? # """ | | ####T ######/### #######+### | | """ """ | | ""Y"" """ """ | | """"" """ """ | | ! ! * | | % % | | #####/#####+# ## = ############+############## | | # # # T%#[ ! !# #?? | | # # %u# hg#"] # #?? | | # %/p "" " #??????????? | | = """ """ #### #p #"" " # """??????? | | """ """ # # # k#"""" # """??????? | | """ """ # ##% # #"""" #?"""??????? | | ## # # #"""" #?? ??????? | | """ """ # # # " @ # #???? ?????? | | """ """ ## # # "" ###########??????????? | | """ """ ## # # """ #????????????????????? | | #### # """ =#????????????????????? | | #??# # """ #????????????????????? | | #############??# # #????????????????????? | | ###????????????# ####+###????????????????????? | | ???????????????# #### ###????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ????????????####+#+##########????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 26 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 2400 Resistance: TH 10 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Thermal Generator | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlProcessingWheel Manual? 0 Play Time 01:47:27 Cumulative 67.9 hours Start 2025.03.27 @ 09:51:23 End 2025.03.27 @ 14:12:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 85 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 14% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f95cf4c-de58-42a4-9e7a-4308b857d26c