Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 02:09:36 Player: jorm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4134) 4134 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 9653 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 247 Met Data Miner 300 Friendly Fire -586 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Heart of Steel Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Enhanced Optical Array Target Analyzer Weapon Cycler > --- WEAPON ----------- Phase Cannon Heavy Machine Gun Chainsword > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Advanced Melee Analysis Suite Heart of Steel Heavy Laser Magnetic Acceleration Cannon Long-range Missile Launcher [Rating: 55] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 5 | . . 1 . 1 1 . . . . . 2 Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 135 | 6 19 10 1 22 23 31 10 3 . 7 3 Power 14 | 1 1 2 . 2 2 3 1 . . 1 1 Engine 8 | 1 1 1 . 2 . 2 . . . . 1 Core 6 | . . 1 . . 2 1 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 1 1 . 8 7 7 1 2 . 1 1 Treads 2 | . . . . . 2 . . . . . . Leg 27 | 2 1 1 . 7 4 7 1 2 . 1 1 Wheel 1 | . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 28 | 1 3 1 . 4 5 7 6 1 . . . Device 16 | . 2 1 . 2 3 3 4 1 . . . Storage 2 | 1 . . . . . 1 . . . . . Processor 2 | . . . . . . 1 1 . . . . Hackware 2 | . 1 . . . 1 . . . . . . Protection 6 | . . . . 2 1 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 14 6 1 8 9 14 2 . . 5 1 Energy Gun 18 | 1 4 1 . 2 4 5 . . . 1 . Energy Cannon 3 | . . . . . . 2 . . . 1 . Ballistic Gun 16 | 1 5 2 . 5 . 2 . . . 1 . Ballistic Cannon 4 | . . . . . 1 3 . . . . . Launcher 16 | . 5 3 1 1 1 1 2 . . 2 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 2 . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 81 | . 3 1 . 19 11 22 5 . . 11 9 Power 12 | . 1 1 . 3 1 2 1 . . 1 2 Propulsion 26 | . 1 . . 7 4 8 . . . 4 2 Utility 20 | . . . . 4 4 5 3 . . 1 3 Weapon 23 | . 1 . . 5 2 7 1 . . 5 2 Highest Loss Streak 8 | . 3 1 . 6 8 6 2 . . 6 6 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 73 | . 97 92 100 89 48 76 61 68 80 55 36 Engine 3 | . 13 8 . 6 . 4 . . . . 3 Core 4 | . . 2 11 2 4 4 6 6 6 6 4 Leg 19 | . 27 26 33 30 11 20 12 20 26 10 7 Device 7 | . 10 11 11 10 10 6 4 6 13 6 . Storage 6 | . 14 11 11 9 . 4 6 6 6 6 . Processor 5 | . . . . . . 5 8 13 13 13 10 Hackware 3 | . 1 11 11 9 2 5 . . . . . Protection 1 | . . . . 3 2 1 2 . . . . Energy Gun 4 | . 12 10 11 8 3 2 . . . 2 . Ballistic Gun 5 | . 10 10 2 8 . 3 6 6 6 2 4 Launcher 2 | . 5 1 8 . . 4 3 . . . . Slashing Weapon 2 | . . . . . 2 2 6 6 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 13 16 16 16 21 18 68 45 31 31 39 21 Greatest Support 65 | 20 20 30 30 49 40 60 35 65 65 65 30 Greatest Overweight (x) 5 | . 1 . . 4 2 3 2 . . 2 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 5 8 10 10 10 10 5 Most Carried 10 | 5 8 8 8 8 8 10 10 10 10 10 8 Average Carried 7 | 2 5 7 7 6 4 7 8 9 10 6 4 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 10 10 5 Final Carried 10 | 2 8 7 8 5 4 9 8 10 10 6 5 Class Distribution -------------------- 45% | Mutant 40% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3322 | 260 239 350 30 435 160 714 543 207 . 201 183 Remotely . | . . . . . . . . . . . . Salvage Created 4339 | . 390 519 30 727 612 1501 68 . . 266 226 Parts 201 | . 25 41 5 26 13 76 3 . . 8 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 2 . . 16 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 91 | . 10 14 2 19 8 29 2 . . 5 2 Melee 13 | . . . . . 7 6 . . . . . Guns 42 | . 5 9 2 16 . 8 1 . . . 1 Cannons 9 | . . . . . . 5 . . . 3 1 AOE 26 | . 5 5 . 3 . 10 1 . . 2 . Classes Destroyed 14 | . 5 2 . . 3 2 2 . . . . Worker 9 | . . . . . 1 8 . . . . . Builder 6 | . . 2 . . . 4 . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . Operator 2 | . 1 . . 1 . . . . . . . Watcher 5 | . 2 2 . 1 . . . . . . . Swarmer 11 | . 3 3 2 3 . . . . . . . Grunt 61 | . 7 9 . 11 6 23 . . . 3 2 Brawler 2 | . . . . . 1 . . . . 1 . Sentry 8 | . . 2 . 5 1 . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . Programmer 5 | . . . . . . 5 . . . . . Heavy 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 4 5 2 4 3 7 1 . . 4 1 Combat Bots Only 6 | . 3 4 2 4 2 6 1 . . 4 1 Max Kills in Single Turn 2 | . 2 2 1 1 1 2 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 2 . 1 . 2 1 . . 2 . Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 811 | . 42 46 8 175 133 186 55 . . 74 92 Missed 231 | . 5 16 3 53 46 47 18 . . 25 18 Damage Taken 9852 | . 511 358 37 1857 1115 2782 720 . . 1028 1444 Core 2497 | . 78 18 14 472 319 224 84 . . 275 1013 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 104 | . . . . 104 . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . 84 . . . . . Core Remaining (%) 59 | 100 68 . 92 14 54 . . . . 31 . Volleys Fired 330 | . 31 32 5 71 6 103 26 . . 17 39 Largest 4 | . 2 2 2 2 2 4 2 . . 3 2 Hottest 199 | . 90 80 73 81 102 199 80 . . 197 43 Shots Fired 571 | . 60 63 10 133 7 174 42 1 . 34 47 Gun 432 | . 53 48 10 125 6 113 22 1 . 15 39 Cannon 60 | . . . . . . 43 . . . 17 . Launcher 71 | . 7 15 . 8 1 18 20 . . 2 . Special 8 | . . . . . . . . . . . 8 Kinetic 245 | . 11 25 5 57 . 85 16 1 . 6 39 Thermal 206 | . 26 23 5 68 6 44 . . . 26 8 Explosive 66 | . 7 15 . 8 . 14 20 . . 2 . Electromagnetic 54 | . 16 . . . 1 31 6 . . . . Robot Hit Streak 18 | . 5 13 1 13 18 18 10 . . 5 10 Robot Miss Streak 11 | . 5 2 4 3 1 11 5 . . 5 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 410 | . 36 36 3 102 35 116 25 . . 16 41 Core Hits 238 | . 22 33 2 48 14 81 10 . . 11 17 Critical Kills 5 | . . . . . . 4 . . . . 1 Critical Parts Destroyed 4 | . . . . . 3 1 . . . . . Critical Strikes 28 | . 3 1 . 5 7 11 . . . . 1 Burn 9 | . 2 1 . 5 . 1 . . . . . Destroy 5 | . . . . . . 4 . . . . 1 Blast 1 | . . . . . . 1 . . . . . Corrupt 2 | . 1 . . . . 1 . . . . . Smash 4 | . . . . . 3 1 . . . . . Sever 7 | . . . . . 4 3 . . . . . Melee Attacks 56 | . . . . . 35 21 . . . . . Impact 14 | . . . . . 12 2 . . . . . Slashing 42 | . . . . . 23 19 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12628 | . 817 1160 40 2015 1349 4764 1172 . . 688 623 Guns 4933 | . 424 456 40 1566 198 1487 175 . . 102 485 Cannons 942 | . . . . . . 575 . . . 367 . Explosions 4858 | . 393 688 . 442 79 2040 997 . . 219 . Melee 1721 | . . . . . 1072 649 . . . . . Ramming 45 | . . 16 . 7 . 13 . . . . 9 Kinetic 3214 | . 56 254 27 865 . 1360 102 . . 65 485 Thermal 2629 | . 210 202 13 701 198 772 . . . 404 129 Explosive 4306 | . 393 582 . 442 . 1673 997 . . 219 . Electromagnetic 713 | . 158 106 . . 79 297 73 . . . . Impact 466 | . . . . . 364 102 . . . . . Slashing 1255 | . . . . . 708 547 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 9 5 5 5 5 16 . Average Corruption 5 | . . . . . 5 3 5 5 5 15 . Corruption Purged 5 | . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 146 | . . . . . 11 35 75 4 3 18 . Message Errors 29 | . . . . . 3 9 14 1 . 2 . Matter Fused 38 | . . . . . 2 8 18 1 2 7 . Heat Flow Errors 23 | . . . . . 3 3 15 . . 2 . Energy Discharges 19 | . . . . . 1 3 12 1 . 2 . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . 1 8 3 . . 2 . Data Loss (major) 6 | . . . . . 1 1 2 . 1 1 . Misfires 13 | . . . . . . . 11 1 . 1 . Alerts 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 345 | . . 5 . . 142 135 63 . . . . Projectiles 14 | . . . . . . 14 . . . . . Explosions 151 | . . 5 . . . 83 63 . . . . Melee 180 | . . . . . 142 38 . . . . . Knockbacks 8 | . . . . . 1 6 . . . . 1 Impact 3 | . . . . . 1 1 . . . . 1 Kinetic 5 | . . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 138 | . 23 . . 16 . 98 . . . . 1 Shots 5 | . 1 . . 1 . 3 . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 15 | . . 5 . 1 . 4 . . . . 5 Kicked 13 | . . 5 . 1 . 4 . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 498 | . 498 135 87 234 189 341 397 . . 152 6 Average Temperature 91 | . 195 35 50 54 54 111 86 . . 31 6 Received Heat Transfer 3857 | . 276 144 . 774 438 954 332 . . 183 756 Effects 7 | . 6 . . . . 1 . . . . . Shutdowns 2 | . 1 . . . . 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . . . Impact Corruptions 6 | . . . . . 5 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . 2 . . 4 . 1 . . . 1 . Heat Transferred 6298 | . 777 666 37 2257 387 1360 . . . 518 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 439 | . 190 424 202 225 296 439 . . . . 134 Initial 153 | . . 79 153 . 56 56 . . . . 11 Average 112 | . 90 255 182 71 131 103 . . . . 59 Maximum Alert Level 2 | . . 2 1 1 1 2 . . . . . Low Security (%) 83 | 100 100 17 23 98 79 94 . . . . 100 Level 1 14 | . . 80 76 1 20 2 . . . . . Level 2 1 | . . 2 . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 2 . 7 2 9 . . . . 1 Investigation 4 | . 1 . . 1 . 2 . . . . . Extermination 3 | . . . . . 1 2 . . . . . Reinforcement 13 | . 1 2 . 3 1 5 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 2 . 5 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 15 20 2 39 19 35 3 . . 12 8 Peak Tracking Total 9 | . 3 5 3 9 7 5 1 . . 4 3 Tactical Retreats 14 | . 1 . 1 3 4 2 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 1 . 1 . . . . . . . Indirectly 1 | . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 10 | . 1 1 . 1 . 7 . . . . . Max in Single Turn 3 | . 1 1 . 1 . 3 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 27 | . 5 5 . 5 1 7 . 1 3 . . Terminals 19 | . 5 5 . 4 1 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 75 | . 13 9 . 9 1 18 . 1 24 . . Successful 50 | . 5 6 . 6 1 7 . 1 24 . . Failed 25 | . 8 3 . 3 . 11 . . . . . Catastrophic 10 | . 4 1 . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 6 4 . 6 . 1 . . 1 . . Terminals 42 | . 13 9 . 8 1 11 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 46 | . 5 6 . 5 1 4 . 1 24 . . Record 7 | . . . . . . 1 . . 6 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 3 | . 1 . . 2 . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . Emergency Access Points 3 | . 2 1 . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 4 . 3 . 5 . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 19 | . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 6 | . . . 5 . . . . . . 1 . Largest Group 3 | . . . 3 3 . . . . . 1 1 Highest-Rated Group 96 | . . . 41 40 . . . . . 96 96 Highest-Rated Ally 96 | . . . 31 16 . . . . . 96 96 Total Orders 7 | . . . . . . 7 . . . . . EXPLORE 5 | . . . . . . 5 . . . . . RETURN 2 | . . . . . . 2 . . . . . Ally Attacks 49 | . . . 3 16 . . . . . 22 8 Total Damage 1367 | . . . 44 168 . . . . . 692 463 Kills 11 | . . . 1 . . . . . . 6 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 . . 2 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 . . 2 . Drone Launches 7 | . . . . . . 7 . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 11170 | 55 1084 649 424 1429 694 2334 3216 171 106 474 534 Spaces Moved 6044 | 41 639 354 292 529 428 1120 1974 117 89 240 221 Core 70 | 10 . . . 20 23 . . . . . 17 Treads 60 | . . . . . 60 . . . . . . Legs 5810 | 31 639 354 292 489 261 1120 1974 117 89 240 204 Wheels 19 | . . . . . 19 . . . . . . Hover . | . . . . . . . . . . . . Flight 85 | . . . . 20 65 . . . . . . Fastest Speed 35 | 50 120 120 120 35 35 110 120 120 120 120 120 Average Speed 139 | 102 120 120 120 120 112 145 158 120 120 167 159 Slowest Speed 330 | 120 190 120 120 250 160 330 260 120 120 260 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 77 32 61 49 10 31 97 12 80 61 4 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . . 3 1 . . . Spaces Dug 20 | . 9 . . . . . . . . 11 . Terrain Destroyed 413 | . 54 76 . 20 . 137 93 . . 33 . Melee . | . . . . . . . . . . . . Projectile 15 | . . . . . . 10 . . . 5 . AOE 398 | . 54 76 . 20 . 127 93 . . 28 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 8117 | 54 892 518 356 1188 576 1629 2032 148 88 280 356 Wait 1391 | . 184 110 58 550 51 308 14 22 . 15 79 Move 6033 | 40 638 353 291 528 427 1119 1973 116 88 239 221 Hop . | . . . . . . . . . . . . Pick Up 122 | 8 15 5 1 13 25 35 6 5 . 2 7 Fast Attach . | . . . . . . . . . . . . Attach 95 | 6 5 3 . 13 21 25 10 3 . 6 3 Detach 7 | . . . . . 3 1 3 . . . . Swap 40 | . 14 7 1 9 2 6 . . . 1 . Drop 28 | . 5 3 . 3 6 7 . 2 . . 2 Fire 330 | . 31 32 5 71 6 103 26 . . 17 39 Melee 56 | . . . . . 35 21 . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 13 | . . 5 . 1 . 4 . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 621 | -10/Materials | Lost 3 parts (1p1n1w) 852 | -10/Materials | Discovered new exit (range 4) 942 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Identified exit to Mines 1503 | -9/Materials | Build established: Scavenger-Mutant 1789 | -9/Materials | Entered Mines 1955 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1955 | -9/Mines | Discovered new exit (range 5) 2072 | -9/Mines | Discovered new exit (range 10) 2090 | -9/Mines | Learned Materials emergency access door positions 2105 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2213 | -9/Mines | Entered Materials 2213 | -8/Materials | Accompanied by 3 allies 2213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -8/Materials | Garrison activated, responded to threat 2600 | -8/Materials | Discovered new exit (range 16) 3201 | -8/Materials | Identified exit to Storage 3315 | -8/Materials | Lost 4 parts (2n2u) 3438 | -8/Materials | Lost 4 parts (1p1n1u1w) 3588 | -8/Materials | Core integrity fell below 50% 3637 | -8/Materials | Core integrity fell below 20% 3642 | -8/Materials | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3662 | -7/Factory | Lost 6 parts (1p2n1u2w) 3752 | -7/Factory | Lost 3 parts (1n2u) 4007 | -7/Factory | Lost 8 parts (1p3n2u2w) 4169 | -7/Factory | Discovered new exit (range 4) 4336 | -7/Factory | Entered another Factory area 4336 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5158 | -6/Factory | Lost 6 parts (3n1u2w) 5269 | -6/Factory | Lost 5 parts (1p1n2u1w) 5792 | -6/Factory | Repaired Carbon-fiber Leg 5871 | -6/Factory | Build established: Skirmisher 6208 | -6/Factory | Discovered new exit (range 102) 6232 | -6/Factory | Discovered new exit (range 131) 6670 | -6/Factory | Entered Lower Caves 6697 | -6/Lower Caves | Lost 3 parts (1n2u) 7358 | -6/Lower Caves | Build established: Mutant 7789 | -6/Lower Caves | Spotted B-75 Beast 7935 | -6/Lower Caves | Learned Factory stockpile data 8010 | -6/Lower Caves | Encountered a Warlord checkpoint 9500 | -6/Lower Caves | Destroyed B-75 Beast 9880 | -6/Lower Caves | Discovered new exit (range 7) 9886 | -6/Lower Caves | Entered another Lower Caves area 9895 | -6/Lower Caves | Discovered new exit (range 19) 9950 | -6/Lower Caves | Lost 3 allies 10035 | -6/Lower Caves | Found Prototype Device 10057 | -6/Lower Caves | Entered Data Miner 10057 | -6/Data Miner | Discovered new exit (range 6) 10073 | -6/Data Miner | Met Data Miner 10116 | -6/Data Miner | Learned location of Section 7 (-2) 10116 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10135 | -6/Data Miner | Received God Mode back door access code from Data Miner 10163 | -6/Data Miner | Entered Proximity Caves 10192 | -5/Proximity Caves | System corruption reached 10% 10237 | -5/Proximity Caves | Lost 6 parts (3n1u2w) 10345 | -5/Proximity Caves | Escorted by Enhanced Grunt 10352 | -5/Proximity Caves | Core integrity fell below 50% 10391 | -5/Proximity Caves | Learned Factory machine intel 10401 | -5/Proximity Caves | Identified exit to Factory 10492 | -5/Proximity Caves | Lost 3 parts (1n2w) 10637 | -5/Proximity Caves | Entered Factory 10637 | -5/Factory | Accompanied by 1 ally 10637 | -5/Factory | Evolved 2 slots: Utility x2 10638 | -5/Factory | Identified exit to Upper Caves 10640 | -5/Factory | Loaded intel: 340 machine locations 10776 | -5/Factory | Build established: Scavenger-Mutant 11151 | -5/Factory | Core integrity fell below 50% 11163 | -5/Factory | Core integrity fell below 20% 11167 | -5/Factory | Lost 6 parts (2p1n1u2w) 11171 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf collects debris. Acquired 32 matter. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. K-01 Serf cleans the Megafabricator. Lgt. Angular Momentum Engine destroyed. Carbon-fiber Leg destroyed. Imp. Plasma Cutter destroyed. Autogun destroyed. Slammed into G-50 Soldier. Mic. Nuclear Core destroyed. Target Analyzer destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Megafabricator. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????""""??????????????????????????????????? | | ???????????""""??????????????????????????????????? | | ???????????""""??????????????????????????????????? | | ???????????""""??????????????????????????????????? | | ???????????""""???????????????????????????######## | | ???????????""""?????????????????""""?""""?# | | ????????????????????????????????""""?""""?# | | ????????????????????????????????""""?""""?+ | | ????????????????????????????????""""?""""?# | | ????????????????????????????????""""?""""?+ | | ????????????????????????????????""""?""""?# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ???????????????????###########??????????? #= #? | | ???????????????????# ##############%! #? | | ????"""????????????# # +! #? | | ????"""????????????# """ """ # # #? | | ????"""????????????# """ """ # #%= #? | | ???????????????????# """ """ # % #! #? | | ???????????????????# u # #######? | | ???????????????????# # #??????? | | ""?""""????????????# g [# #??????? | | "T?""""???????"""??######@#### #??????? | | ""?""""???????"""?????# gg!## #??????? | | ???""""???????"""?##### ##%% #??????? | | ???""""?? + +% #??????? | | ???""""???????????##### ##% #??????? | | ??????????????????????# ##################???? | | ??????????????????????### ###??# """ #???? | | ?????? ###+#####+####??# #????# ""F"" """ #???? | | ???? ### ###??# "" "" """ #???? | | ???? #??# """ #""?" | | ???? #### #""?" | | ???? """"""""" + """ """ """ #G??" | | ????? """""""""k #### """ """ """ #""?" | | """????????????""""""""" ! #??# """ """ """ #""?" | | ???????????????""""""""" %###??# #???" | | """?????????#? """"""""" #????#% #???" | | ????????????# """"""""" #????# #???" | | """?????????# #????#######+#######???" | | ????????????# "" "" #????????# #???????? | | """?????????# ""F"" #????????# #???????? | | ????????????# """ #????????# #???????? | | ????????????# ########+########## #???????? | | ????????????# ?????# % + #???????? | | ????????????# ??????# # #???????? | | ????????????#????????# """ """ # ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Particle Reactor | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Maybe Next Time I'll Detach My Launcher Remodeling The Oracle Challenges ------------ None Game ------ Seed TargetSuspensionMace Manual? 0 Play Time 02:02:44 Cumulative 16.0 hours Start 2024.03.18 @ 00:27:13 End 2024.07.27 @ 02:09:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ffbc601-e386-4612-86af-23d00b64119d