Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 23:28:45 Player: MatMK Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2772) 2772 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6427 Bonus ------- None Cogmind --------- Core Integrity 602/850 Matter 242/300 Energy 310/310 System Corruption 11% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Light Fission Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod (200) Enhanced Optical Array Particle Charger Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Shock Rifle Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Fission Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod Enhanced Optical Array Particle Charger Grenade Launcher [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 2 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 67 | 7 4 15 22 8 10 1 Power 9 | 1 1 2 4 . 1 . Engine 7 | 1 . 2 4 . . . Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 1 4 6 4 3 . Treads . | . . . . . . . Leg 20 | 2 1 4 6 4 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 2 4 8 2 4 1 Device 8 | . 1 1 3 . 2 1 Storage 5 | 2 1 1 . 1 . . Processor 7 | . . 1 4 . 2 . Hackware . | . . . . . . . Protection 3 | . . 1 1 1 . . Artifact . | . . . . . . . Weapon 15 | 2 . 5 4 2 2 . Energy Gun 11 | . . 5 2 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . Parts Lost 28 | . 2 . 13 3 1 9 Power 2 | . . . 2 . . . Propulsion 11 | . 1 . 6 1 . 3 Utility 6 | . 1 . 2 1 . 2 Weapon 9 | . . . 3 1 1 4 Highest Loss Streak 7 | . 1 . 2 3 1 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 1 6 8 7 9 9 9 Power 1 | . 2 1 . 1 2 3 Propulsion 1 | . . 1 1 . 1 3 Utility 3 | . 2 3 2 5 3 3 Weapon 2 | . 1 2 3 2 1 . Tool/Special . | . . . . . . . Unused Backups 14 | . . 5 2 . 3 4 Power 4 | . . 2 . . . 2 Propulsion . | . . . . . . . Utility 6 | . . 2 . . 2 2 Weapon 4 | . . 1 2 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 93 99 96 98 99 92 Engine 6 | . 8 8 7 7 . . Core 2 | . 5 2 . . 5 6 Leg 28 | . 27 33 26 29 26 24 Device 6 | . 1 . 4 7 15 18 Storage 13 | . 21 20 13 7 6 6 Processor 15 | . . 9 21 15 23 20 Protection 2 | . . 1 4 6 . . Energy Gun 14 | . . 18 16 14 13 14 Ballistic Gun 6 | . 28 3 . 7 5 . Peak Build Rating 54 | 7 9 27 30 27 54 54 Average Rating 26 | 5 7 23 25 24 41 50 On Entrance 20 | . 7 9 26 21 27 54 Avg Prop Armor Cover (%) 8 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 17 18 30 33 29 41 41 Greatest Support 55 | 20 20 51 51 50 55 55 Greatest Overweight (x) 3 | 3 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 25 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 Average Carried 8 | 1 6 8 7 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 5 8 9 10 10 10 9 Class Distribution -------------------- 43% | Scavenger-Skirmisher 42% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1621 | 280 405 227 400 172 53 84 Remotely . | . . . . . . . Salvage Created 3375 | 91 266 1111 1183 335 247 142 Parts 158 | 4 12 53 58 17 12 2 Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 3 | . . . . . . 3 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 55 | . 5 17 21 6 4 2 Guns 43 | . 5 17 13 4 3 1 AOE 8 | . . . 5 2 1 . Classes Destroyed 11 | 2 2 3 2 1 1 . Worker 6 | . . 1 2 3 . . Builder 3 | . . . 3 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . . 3 1 . . . Recycler 3 | 1 . 1 1 . . . Watcher 7 | . 1 3 3 . . . Grunt 41 | . 5 12 14 5 3 2 Duelist 1 | . . . . 1 . . Sentry 9 | . . 5 4 . . . Hunter 3 | . . . 3 . . . Programmer 1 | . . . . . 1 . Best Kill Streak 12 | 1 2 5 12 4 2 2 Combat Bots Only 8 | . 2 4 8 3 2 2 Max Kills in Single Turn 5 | 1 1 1 5 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 355 | . 36 34 174 38 21 52 Missed 108 | . 8 18 43 15 9 15 Hits 247 | . 28 16 131 23 12 37 Melee 5 | . . . . 1 . 4 Projectile 242 | . 28 16 131 22 12 33 AOE 1 | . . . . . 1 . Critical Strikes 11 | . . . 3 3 . 5 Damage Taken 4074 | . 390 222 1984 421 245 812 Core 824 | . 74 50 386 66 38 210 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . . . . 16 . . Core Remaining (%) 75 | 100 70 87 29 90 . . Volleys Fired 227 | 13 27 51 91 22 10 13 Largest 3 | 2 2 2 2 3 3 3 Hottest 170 | 40 40 122 122 125 170 170 Shots Fired 428 | 26 54 92 162 40 30 24 Gun 413 | 26 54 92 155 37 30 19 Cannon . | . . . . . . . Launcher 15 | . . . 7 3 . 5 Special . | . . . . . . . Kinetic 114 | 26 54 10 12 7 5 . Thermal 233 | . . 82 143 8 . . Explosive 15 | . . . 7 3 . 5 Electromagnetic 66 | . . . . 22 25 19 Robot Hit Streak 16 | 6 8 10 16 13 13 5 Robot Miss Streak 5 | 5 3 2 5 4 3 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 2 . 2 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 278 | 13 35 63 109 25 21 12 Core Hits 157 | 3 16 33 57 25 9 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 4 4 2 . . Burn 8 | . . 4 4 . . . Corrupt 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6490 | 167 453 1079 2773 806 461 751 Guns 4614 | 167 453 1074 1780 475 376 289 Cannons . | . . . . . . . Explosions 1842 | . . . 979 321 80 462 Melee . | . . . . . . . Ramming 34 | . . 5 14 10 5 . Kinetic 960 | 167 453 90 139 61 50 . Thermal 3197 | . . 984 1830 185 80 118 Explosive 1292 | . . . 701 247 . 344 Electromagnetic 1007 | . . . 89 303 326 289 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 11 Average Corruption 10 | . . . . . 9 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . 12 12 Message Errors 5 | . . . . . 4 1 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . 1 1 Alerts 1 | . . . . . 1 . Misdirections 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 105 | . . . 42 . . 63 Projectiles . | . . . . . . . Explosions 105 | . . . 42 . . 63 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 158 | . . . . 34 . 124 Shots 4 | . . . . 1 . 3 Rammed . | . . . . . . . Targets Rammed 8 | . . 4 2 1 1 . Kicked 8 | . . 4 2 1 1 . Crushed . | . . . . . . . Highest Temperature 509 | . 4 285 509 272 402 463 Average Temperature 127 | . 2 89 156 71 142 249 Received Heat Transfer 1578 | . 222 108 693 252 75 228 Effects 21 | . . 4 8 3 . 6 Shutdowns 5 | . . . 4 . . 1 Energy Bleed 1 | . . . 1 . . . Interference 7 | . . 4 . 3 . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 1 . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . . 1 1 . 4 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Melted 20 | . . 8 11 1 . . Heat Transferred 6851 | . . 2442 3887 372 50 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 1 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 76 | 100 100 90 29 100 100 . Level 1 23 | . . 9 70 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 331 | 5 58 230 331 137 62 . Initial 122 | . . 7 91 122 62 . Average 97 | . 16 96 216 40 10 . Influence Increases 1888 | 10 168 497 791 222 135 65 Destroy 0b10 Robot/C 1100 | . 100 340 420 120 80 40 Destroy 0b10 Robot/NC 120 | 10 5 40 50 15 . . Destroy Leader 322 | . 32 112 128 20 20 10 Allied During Kill 1 | . . . . . 1 . Successful Hack 2 | . . 2 . . . . Disable Machine 120 | . . . 120 . . . Destroy Structure 43 | . 1 3 13 22 4 . Lose Combat Pursuer 180 | . 30 . 60 45 30 15 Influence Decreases 1888 | 10 150 297 739 364 225 103 Entered New Map 367 | . . 11 127 148 66 15 Time Decay 1266 | 10 140 286 482 186 94 68 Lost Part 190 | . 10 . 130 30 . 20 Lost Ally 65 | . . . . . 65 . Squads Dispatched 13 | . . 2 5 4 2 . Investigation 2 | . . . 2 . . . Extermination 2 | . . . . 1 1 . Reinforcement 6 | . . 2 3 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 6 | . . 2 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 9 25 29 14 7 9 Peak Tracking Total 6 | . 2 6 6 4 3 5 Tactical Retreats 8 | . 2 . 2 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 5 | . . 1 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 8 | . . . 8 . . . Max in Single Turn 5 | . . . 5 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 4 | . . 1 1 1 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . 4 2 3 1 . Successful 7 | . . 3 1 2 1 . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts 2 | . . 1 1 . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 1 | . . . . . 1 . Scanalyzers 6 | . . 4 2 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 4 | . . 3 1 . . . Retrieve Study 4 | . . 3 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 1 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 3 1 . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 24 | . . . . . . 24 Highest-Rated Ally 24 | . . . . . . 24 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 3613 | . 42 701 1245 713 587 325 Optics 1629 | . . 701 928 . . . Sensors 1833 | . . . 355 568 586 324 Terrain 980 | . . . 70 . 586 324 Seismic 42 | . 42 . . . . . T.N.C. 2336 | . . . 1245 713 378 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 12 | . . . . . 12 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4400 | 132 516 882 1245 713 587 325 Spaces Moved 2575 | 60 304 522 710 485 341 153 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 2561 | 46 304 522 710 485 341 153 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 105 112 116 Average Speed 117 | 129 120 127 120 105 112 116 Slowest Speed 200 | 200 120 130 182 112 116 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 45 54 49 12 9 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . 12 20 4 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 62 | . . . 12 20 4 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3532 | 84 401 653 941 651 526 276 Wait 534 | . 62 30 76 122 144 100 Move 2569 | 59 303 521 709 484 340 153 Hop . | . . . . . . . Pick Up 47 | 5 4 11 18 3 6 . Fast Attach 29 | 7 . 9 7 1 2 3 Attach 35 | . 3 3 18 6 4 1 Detach 16 | . 1 1 10 3 1 . Swap 17 | . 1 3 2 6 5 . Drop 39 | . . 20 8 3 8 . Fire 227 | 13 27 51 91 22 10 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . . 4 2 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous 5 | . . . . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 363 | -10/Materials | Discovered new exit (range 11) 577 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Central database locked down 848 | -9/Materials | Discovered new exit (range 5) 992 | -9/Materials | Discovered new exit (range 8) 1158 | -9/Materials | Discovered new exit (range 7) 1343 | -9/Materials | Discovered new exit (range 18) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 1966 | -8/Materials | Destroyed 8 combat bots 2149 | -8/Materials | Build established: Scavenger-Mutant 2574 | -8/Materials | Discovered new exit (range 11) 2588 | -8/Materials | Core integrity fell below 50% 2723 | -8/Materials | Build established: Scavenger-Skirmisher 2751 | -8/Materials | Central database locked down 2775 | -8/Materials | Identified exit to Factory 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2864 | -7/Factory | Repaired Lgt. Armor Plating 3342 | -7/Factory | Garrison activated, responded to threat 3437 | -7/Factory | Lost 3 parts (1n1u1w) 3470 | -7/Factory | Discovered new exit (range 11) 3489 | -7/Factory | Entered another Factory area 3489 | -6/Factory | Evolved 2 slots: Utility x2 3871 | -6/Factory | Allied Derelicts emerged from ambush trap array 3884 | -6/Factory | System corruption reached 10% 3898 | -6/Factory | Found Launcher Loader 3934 | -6/Factory | Discovered new exit (range 8) 3943 | -6/Factory | Discovered new exit (range 3) 3960 | -6/Factory | Identified exit to Lower Caves 3995 | -6/Factory | Garrison activated, responded to threat 4070 | -6/Factory | Lost 9 allies 4076 | -6/Factory | Entered Lower Caves 4076 | -6/Lower Caves | Accompanied by 1 ally 4239 | -6/Lower Caves | Spotted B-75 Beast 4401 | -6/Lower Caves | Self-destructed Last Messages --------------- 04253_ Acquired Adv. Heat Sink. 04268_ System corrupted: Energy discharge (-108). 04308_ System corrupted: Matter fused (-7). 04341_ System corrupted: Matter fused (-6). 04369_ System corrupted: Component data lost. 04369_ Critical hit (Destroy). 04369_ Imp. Lightning Gun destroyed. 04384_ System corrupted: Carbon-fiber Leg rejected. 04385_ Imp. Lightning Gun destroyed. 04387_ Aluminum Leg+ destroyed. 04387_ Destroyed Aluminum Leg+. 04393_ Carbon-fiber Leg destroyed. 04394_ Grenade Launcher+ severed. 04396_ Acquired Grenade Launcher+. 04398_ Carbon-fiber Leg destroyed. 04398_ Grenade Launcher+ destroyed. 04399_ Adv. Heat Sink destroyed. 04400_ Adv. Terrain Scanner severed. Map ----- +----------------------------------------------------+ | ??????????????????## ? ???#?#?#?#?#???????#????#?? | | ?????????????????????? ? ?#??????#???#?#?#??##??#? | | ??????????????????????? ????##???#?####??#??###??# | | ?????????????????????? ?????????#### ##????## ##?? | | ????????????????????? ? ????#?#??## #?#### ##? | | ????????????????????? ????##?"??## ###### #? | | ???????????????????? ????#???? ?# ## | | ??????????????????#??? ?#??# # # ###### ## | | ???????????????????#??? #?#??"# # ##??# # | | ???????????????#?#??? ?? #?# ?# ###?## | | ??????????????##???? ? #??#### ###?## | | ????????? ???????##? ? ##### ## #?# | | ????????????#?#?## ? ?? #### #### ##?# | | ????????????????????? ???? ?## ##### #### ## | | ?????????? ??##?#??##?? ### #??## $ $ ## | | ?????????? ?? #??????##?##?#?# ##### ######## | | ?????????? ? ?? ???#??######?# ### ####?#?##?? | | ?????????????? ?? ?###?#?##### #######?#?##?# | | ???????????????? ########## ### #####?#??##### | | ?????????? ???##### #### ##### ##??########## | | ?????????? ???????# ### #### #?## ######??# | | ??????? ? ?? ???# #??# ### ######## | | ?????#?????# ? ### #### ## ####### | | ??????? ?#????## # % ####?? | | ???????? ??##?### ### | | ????????????##?# ### @= ### ## | | ???????????##### #?#?# glg # ;;; | | ????????# #??##?# ### ### | | ????????##?? g #?# ##### | | ???????????? # #### ##?#?? | | ?????? #?? ###### #?#?#? " | | ????????? ###### ###?#?# # | | ??????? ? ?#?# #?#?##? | | ?????? ?? ??## ## ? | | ?????????? ?#?# ## | | ?????????#? ? ? ??### ##??? ## | | ?????? ?????#?# #??#?#?## #??? ## | | ??????????#??## ??##?#### #?#?#? # | | ????????????## ##?#?##??## ##?#?#? #?? | | ?????????????# ##?#??####?### #####?###### ???# | | ????????????????#??#??##?###?##########??????##??? | | ???????????????#??#?#???##????######?#?#???????#?? | | ????????????????#????#????##????#????#?????#?????? | | ?????????????????#?#????#??##??#?#????#???#???#??? | | ?????????????????#????#????##?#?#?????#??????????? | | ??????????????????#??#????##??????##?????#???????? | | ????????????????????????????????#????????#???????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 82% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Well Done Challenges ------------ None Game ------ Seed seed1 Manual? 1 Play Time 00:51:39 Cumulative 13.5 hours Start 2026.03.16 @ 22:39:21 End 2026.03.16 @ 23:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 920d84a4-15d5-4079-b2c2-d68d250fa830