Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 14:31:54 Player: badjay Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (33) 165 Value Destroyed (1181) 1181 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (4672) 4672 TOTAL SCORE: 14018 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 72 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 598/600 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Energy Well Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Actuator Array Plasma Sword Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Diametric Drive Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Energy Well Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Target Analyzer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Hacking Suite Microwarp Drive > --- WEAPON ----------- Plasma Sword Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Advanced Actuator Array Plasma Sword Plasma Sword Plasma Sword [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Advanced Energy Well Processor Advanced Terrain Scan Processor Hackware Hacking Suite Artifact Microwarp Drive Weapon Plasma Sword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . . . Utility 10 | . . . . . 2 2 . 2 . . . . 1 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 85 | . 7 . . 3 1 . 4 19 4 . 3 5 9 2 . 20 1 7 Power 12 | . 1 . . . . . . 4 . . . 1 . . . 4 . 2 Engine 3 | . 1 . . . . . . 2 . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 4 . 2 Propulsion 21 | . 1 . . . . . 1 6 2 . . 3 1 1 . 3 . 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 21 | . 1 . . . . . 1 6 2 . . 3 1 1 . 3 . 3 Utility 32 | . . . . 1 . . 2 7 . . 1 1 4 1 . 13 . 2 Device 15 | . . . . . . . . 3 . . 1 1 1 1 . 8 . . Storage 1 | . . . . . . . . . . . . . . . . . . 1 Processor 12 | . . . . 1 . . . 4 . . . . 3 . . 4 . . Hackware 3 | . . . . . . . 2 . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 20 | . 5 . . 2 1 . 1 2 2 . 2 . 4 . . . 1 . Energy Gun 3 | . . . . 2 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . . . 1 . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 2 2 . 1 . 2 . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . 1 . 2 . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . 1 . . 1 . 1 . . 4 . 4 Parts Lost 39 | . 3 1 . . 1 . 1 1 1 . . 10 . . . 6 2 13 Power 5 | . 1 . . . . . . 1 . . . 1 . . . 1 . 1 Propulsion 14 | . 1 . . . . . . . . . . 6 . . . 1 1 5 Utility 13 | . . . . . . . . . . . . 3 . . . 4 1 5 Weapon 7 | . 1 1 . . 1 . 1 . 1 . . . . . . . . 2 Highest Loss Streak 11 | . 2 3 . . 1 . 1 1 1 . . 5 . . . 2 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 30 14 14 20 17 7 10 77 95 93 95 85 73 77 84 86 80 75 Engine 1 | . 7 . . . . . . 1 6 6 6 2 . . . . . . Core 1 | . . . . . . . . 3 . . . . 5 5 5 3 . . Flight 12 | . 8 . . . . . . 21 25 26 26 21 8 12 15 17 14 12 Device 3 | . . . . . . . . 3 6 6 6 3 4 6 10 8 9 4 Processor 21 | . . . . 6 9 7 7 19 33 33 33 31 33 31 31 31 38 33 Hackware 7 | . . . . . . . 2 13 13 13 13 13 11 10 10 9 4 3 Impact Weapon 2 | . . 14 14 7 7 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 12 9 6 4 5 5 10 10 9 9 8 Naked Turns 25 | . 24 . . 1 . . . . . . . . . . . . . . Heaviest Build 34 | . 4 3 2 2 2 . 4 15 21 21 21 17 12 17 17 34 34 30 Greatest Support 36 | 3 4 3 3 3 3 3 3 20 22 22 22 25 12 19 19 36 36 31 Greatest Overweight (x) 3 | . . . . . . . 1 . . . . 1 . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 2 3 4 4 3 3 4 5 4 3 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 2 5 4 4 4 5 5 5 5 3 5 5 5 4 5 5 Class Distribution -------------------- 33% | Mutant 25% | Hacker-Sprinter 24% | Hacker-Scout 8% | Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Scout | -3/Quarantine Scout | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Matter Collected 959 | 200 54 20 . 30 14 . . 220 33 7 . 46 34 . . 241 3 57 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1276 | . 116 104 . . 18 . . 202 73 . . 209 34 . . 383 . 137 Parts 90 | . 8 3 . . 1 . . 20 5 . . 15 4 . . 26 . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 . . 19 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Combat Hostiles Destroyed 22 | . 2 2 . . . . . 4 4 . . 6 . . . 3 . 1 Melee 19 | . . 1 . . . . . 4 4 . . 6 . . . 3 . 1 Guns 2 | . 2 . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 2 1 . . 1 . . 3 1 . . . . . . 1 . 1 Worker 1 | . . . . . . . . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . Watcher 6 | . . . . . . . . 2 . . . . 1 . . 3 . . Swarmer 12 | . 2 . . . . . . 3 3 . . 4 . . . . . . Grunt 4 | . . 2 . . . . . . . . . 2 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . . . . . 1 . 1 Programmer 3 | . . . . . . . . 1 . . . . . . . 2 . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 2 . . 1 . . 3 4 . . 4 1 . . 2 . 1 Combat Bots Only 4 | . 2 2 . . . . . 3 4 . . 4 . . . 2 . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 . . 1 1 . . 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 1 . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Damage Taken 5302 | . 349 48 . . 428 . 487 156 129 . . 839 . . . 660 135 2071 Core 2728 | . 183 21 . . 343 . 382 . 62 . . 401 . . . 217 77 1042 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 18 37 . 45 . . . . 45 100 . 100 . . . Volleys Fired 21 | . 17 2 . . 2 . . . . . . . . . . . . . Largest 2 | . 2 1 . . 1 . . . . . . . . . . . . . Hottest 40 | . 40 20 . . 40 . . . . . . . . . . . . . Shots Fired 26 | . 22 2 . . 2 . . . . . . . . . . . . . Gun 26 | . 22 2 . . 2 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 22 2 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . . . Robot Hit Streak 5 | . 5 2 . . 1 . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 82 | . 17 4 . . 1 . . 12 6 . . 9 3 . . 20 2 8 Core Hits 43 | . 6 3 . . 1 . . 7 4 . . 8 1 . . 10 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . 2 . . . 1 . . . 1 . 1 Sever 4 | . . . . . . . . 2 . . . . . . . 1 . 1 Impale 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 154 | . 5 2 . . 8 . . 31 9 . 1 22 10 . . 42 2 22 Impact 14 | . 4 2 . . 8 . . . . . . . . . . . . . Slashing 121 | . . . . . . . . 31 9 . . 7 8 . . 42 2 22 Piercing 18 | . . . . . . . . . . . 1 15 2 . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . 3 1 . . 4 . . . 4 . 1 Damage Inflicted 3173 | . 170 73 . . 26 . . 444 218 . . 372 156 . . 1142 149 423 Guns 134 | . 103 15 . . 16 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3029 | . 67 58 . . . . . 444 218 . . 372 156 . . 1142 149 423 Ramming 10 | . . . . . 10 . . . . . . . . . . . . . Kinetic 118 | . 103 15 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . 16 . . . . . . . . . . . . . Impact 125 | . 67 58 . . . . . . . . . . . . . . . . Slashing 2602 | . . . . . . . . 444 218 . . 117 109 . . 1142 149 423 Piercing 302 | . . . . . . . . . . . . 255 47 . . . . . Highest Corruption 7 | . . . . . . . . 2 2 2 2 . . . . 2 2 7 Average Corruption 2 | . . . . . . . . 2 2 2 2 . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 3 1 . . . . . 3 3 5 Message Errors 6 | . . . . . . . . . 1 . . . . . . 1 1 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . 5 . . . . . 5 . . . 16 25 . . 78 44 23 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 196 | . . 5 . . . . . 5 . . . 16 25 . . 78 44 23 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . 3 . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 2 1 . . . . . . . . . 5 . . . 447 132 . Average Temperature 146 | . 1 1 . . . . . . . . . 3 . . . 181 72 . Received Heat Transfer 522 | . 102 27 . . 72 . . . . . . 204 . . . 27 . 90 Effects 3 | . . . . . . . . . . . . . . . . 3 . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Peak Influence 1865 | . 120 79 . 26 172 73 69 180 . . . . 335 93 65 324 1625 1865 Initial 1100 | . . 39 . . 9 73 54 30 . . . . 226 90 65 36 182 1100 Average 326 | . 49 72 . 15 144 73 62 101 . . . . 259 92 65 104 1592 1700 Maximum Alert Level 5 | . . . . . . . . . . . . . 1 . . 1 5 5 Low Security (%) 73 | 100 100 100 . 100 100 100 100 100 . . . . 1 100 100 89 1 . Level 1 13 | . . . . . . . . . . . . . 98 . . 10 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 13 | . . . . . . . . . . . . . . . . . 98 99 Squads Dispatched 35 | . 2 . . . 6 . 2 4 . . . 1 . . . 4 . 16 Investigation 6 | . 2 . . . . . . 2 . . . . . . . 2 . . Extermination 2 | . . . . . . . . 1 . . . . . . . 1 . . Reinforcement 11 | . . . . . 6 . 2 1 . . . . . . . 1 . 1 Assault 13 | . . . . . . . . . . . . 1 . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Distress Signals 8 | . . . . . . . . 1 . . . . 1 . . 4 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 9 4 . . 17 . 8 15 4 . . 31 7 . . 23 5 37 Peak Tracking Total 27 | . 6 2 . . 10 . 7 6 3 . . 12 5 . 1 9 5 27 Tactical Retreats 29 | . . . . . 3 . 1 3 . . . 9 1 . . 6 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Traps Triggered 7 | . . . . . . . 2 2 . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Machines Disabled 3 | . . . . . . . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Machines Accessed 40 | . 6 . 4 1 3 1 . 7 . . . . 9 1 . 7 . 1 Terminals 32 | . 6 . . 1 3 1 . 4 . . . . 8 1 . 7 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Total Hacks 148 | . 24 . 49 7 8 2 . 19 . . . . 19 1 . 17 . 2 Successful 108 | . 13 . 49 4 6 1 . 11 . . . . 9 1 . 14 . . Failed 40 | . 11 . . 3 2 1 . 8 . . . . 10 . . 3 . 2 Catastrophic 6 | . 2 . . . . . . . . . . . 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 49 | . 13 . 1 7 2 . . 9 . . . . 8 . . 9 . . Terminals 91 | . 24 . . 7 8 2 . 12 . . . . 18 1 . 17 . 2 Fabricators 5 | . . . . . . . . 5 . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Terminal Hacks 88 | . 7 . 49 2 5 1 . 6 . . . . 7 1 . 10 . . Record 51 | . . . 49 . . . . . . . . . 1 . . 1 . . Prototype ID Bank 4 | . 1 . . 1 1 . . 1 . . . . . . . . . . Open DSF 6 | . . . . . . 1 . 1 . . . . 2 1 . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . 1 . . Alert Level 5 | . 1 . . . . . . 1 . . . . 1 . . 2 . . Unreport Threat 2 | . . . . . . . . 1 . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . . . . . . 3 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 8 | . 3 . . 1 2 . . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 18 | . 6 . . 2 1 . . 4 . . . . 1 . . 4 . . Terminals 15 | . 6 . . 2 1 . . 1 . . . . 1 . . 4 . . Track 3 | . 2 . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . 3 . . 1 1 . . 1 . . . . 1 . . 3 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . 1 2 1 . 5 . . . . 7 1 . 7 . 1 Full Trace Events 3 | . 2 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 2 . . . . . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Total Allies 6 | . . . . . . . . . . . 5 . . . . 1 . . Largest Group 5 | . . . . . . . . . . . 5 . . . . 1 . . Highest-Rated Group 121 | . . . . . . . . . . . 121 . . . . 26 . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Turns Passed 3940 | 12 202 50 307 274 372 5 73 619 126 42 196 295 335 39 14 573 84 322 Spaces Moved 8182 | 25 335 80 614 437 149 9 60 1503 354 153 631 600 729 104 41 1296 240 822 Core 1480 | 25 100 80 614 437 149 9 57 . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6515 | . 235 . . . . . 3 1503 354 153 631 600 729 104 41 1296 240 626 Fastest Speed 20 | 50 40 50 50 50 50 50 35 27 27 27 27 20 37 34 34 29 29 30 Average Speed 34 | 50 42 50 50 50 50 50 54 29 27 27 27 30 37 34 34 30 31 33 Slowest Speed 275 | 50 50 50 50 50 50 50 100 35 30 27 27 120 40 37 34 112 32 275 Overloaded Moves 63 | . . . . . . . . . . . . 63 . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hopped 17 | . 2 . . . . . . 6 . . . . 5 . . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Microwarps 9 | . . . . . . . . . . . . . . . . . . 9 Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 55 23 94 94 16 1 68 34 63 31 76 81 27 3 43 32 31 58 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 . . 1 1 . Scrap Searched 13 | . . . . 2 . . . . 3 1 3 4 . . . . . . Spaces Dug 37 | . . . . . 5 . . 10 . . . 3 1 . . 13 . 5 Terrain Destroyed 37 | . . . . . 5 . . 10 . . . 3 1 . . 13 . 5 Melee 37 | . . . . . 5 . . 10 . . . 3 1 . . 13 . 5 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Qua Sec Total 8878 | 24 363 84 613 491 430 8 99 1635 371 152 653 677 767 105 40 1414 241 711 Wait 564 | . . . . 48 267 . . 88 3 . 16 56 9 . . 49 . 28 Move 7955 | 24 330 79 613 436 149 8 59 1491 353 152 630 599 719 103 40 1293 233 644 Hop 15 | . 2 . . . . . . 5 . . . . 4 . . 1 3 . Pick Up 24 | . . 1 . 2 . . 3 3 . . 1 . 9 . . 3 . 2 Fast Attach 66 | . 6 . . 2 . . 4 13 3 . 2 1 7 2 . 19 . 7 Attach 18 | . 1 . . 1 1 . . 3 1 . 1 4 2 . . 2 1 1 Detach 10 | . 2 . . 2 . . . 1 1 . . 2 . . . . 2 . Swap 3 | . . . . . . . . 3 . . . . . . . . . . Drop 37 | . . . . . 1 . 3 4 2 . 2 . 8 . . 13 . 4 Fire 21 | . 17 2 . . 2 . . . . . . . . . . . . . Melee 127 | . 5 2 . . 8 . . 24 8 . 1 15 9 . . 34 2 19 Ram 2 | . . . . . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 30 . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 13 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 12) 148 | -10/Materials | Discovered new exit (range 14) 200 | -10/Materials | Discovered new exit (range 6) 210 | -10/Materials | Core integrity fell below 50% 215 | -10/Materials | Entered Mines 224 | -10/Mines | Core integrity fell below 20% 246 | -10/Mines | Learned location of 1 exit from Materials 250 | -10/Mines | Lost 3 parts (1p1n1w) 263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 263 | -10/Mines | Discovered new exit (range 5) 265 | -10/Mines | Entered Exiles 273 | -10/Exiles | Discovered new exit (range 15) 283 | -10/Exiles | Met 8R-AWN 292 | -10/Exiles | Met EX-HEX 300 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Met EX-DEC 328 | -10/Exiles | Visited The Gauntlet 403 | -10/Exiles | Learned location of Zion (-6) 420 | -10/Exiles | Discovered new exit (range 12) 461 | -10/Exiles | Met EX-BIN 502 | -10/Exiles | Aligned with FarCom system 503 | -10/Exiles | Given EX-Vault access code 515 | -10/Exiles | Opened EX-Vault 518 | -10/Exiles | Found Prototype Device 518 | -10/Exiles | Identified Chronowheel 518 | -10/Exiles | Activated Chronowheel 518 | -10/Exiles | Spacetime reconverged on an earlier point 529 | -10/Exiles | Warned to stay clear of 0b10 Research branches 572 | -10/Exiles | Entered Mines 584 | -9/Mines | Discovered new exit (range 5) 590 | -9/Mines | Discovered new exit (range 8) 669 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 764 | -9/Mines | Found a hidden stash of uninstalled traps 846 | -9/Mines | Entered Materials 846 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 847 | -8/Materials | Identified exit to Factory 1217 | -8/Materials | Core integrity fell below 50% 1218 | -8/Materials | Entered Factory 1218 | -7/Factory | Evolved 2 slots: Utility x2 1223 | -7/Factory | Identified exit to DSF 1223 | -7/Factory | Entered DSF 1244 | -7/DSF | Additional patrols routed to DSF 1287 | -7/DSF | Discovered new exit (range 11) 1295 | -7/DSF | Core integrity fell below 50% 1296 | -7/DSF | Entered Factory 1296 | -6/Factory | Evolved 2 slots: Utility x2 1382 | -6/Factory | Identified exit to Lower Caves 1797 | -6/Factory | Build established: Hacker-Sprinter 1915 | -6/Factory | Entered Lower Caves 1921 | -6/Lower Caves | Learned location of Extension (-4) 1997 | -6/Lower Caves | Encountered a Warlord checkpoint 2018 | -6/Lower Caves | Discovered new exit (range 10) 2041 | -6/Lower Caves | Identified exit to Lower Caves 2041 | -6/Lower Caves | Entered another Lower Caves area 2077 | -6/Lower Caves | Discovered new exit (range 16) 2082 | -6/Lower Caves | Identified exit to Zion 2083 | -6/Lower Caves | Entered Zion 2101 | -6/Zion | System corruption cleaned by Quarantine Array 2147 | -6/Zion | Found CR-A16's Pointy Stick 2190 | -6/Zion | Given the Hacking Drone Bay 2191 | -6/Zion | Found Prototype Device 2191 | -6/Zion | Identified Hacking Drone Bay 2213 | -6/Zion | Rebuked by Imprinter 2238 | -6/Zion | Gained Derelict followers 2275 | -6/Zion | Discovered new exit (range 16) 2278 | -6/Zion | Identified exit to Proximity Caves 2279 | -6/Zion | Entered Proximity Caves 2375 | -5/Proximity Caves | Spotted B-75 Beast 2406 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2427 | -5/Proximity Caves | Learned Factory emergency access door positions 2459 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 2529 | -5/Proximity Caves | Core integrity fell below 50% 2567 | -5/Proximity Caves | Discovered new exit (range 5) 2568 | -5/Proximity Caves | Identified exit to Factory 2569 | -5/Proximity Caves | Lost 5 parts (3n2u) 2574 | -5/Proximity Caves | Entered Factory 2574 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2899 | -5/Factory | Discovered new exit (range 6) 2900 | -5/Factory | Build established: Hacker-Scout 2909 | -5/Factory | Entered another Factory area 2909 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2911 | -4/Factory | Identified exit to DSF 2948 | -4/Factory | Entered DSF 2955 | -4/DSF | Discovered new exit (range 12) 2962 | -4/DSF | Entered Research 2962 | -3/Research | Evolved 2 slots: Utility x2 3400 | -3/Research | Spotted B-86 Titan 3506 | -3/Research | Discovered new exit (range 14) 3535 | -3/Research | Entered Quarantine 3536 | -3/Quarantine | Maximum security lockdown engaged 3567 | -3/Quarantine | Lost 3 parts (1n2u) 3594 | -3/Quarantine | Spotted Fortress 3617 | -3/Quarantine | Discovered new exit (range 6) 3619 | -3/Quarantine | Entered Section 7 3620 | -3/Section 7 | Maximum security lockdown engaged 3622 | -3/Section 7 | Spotted S7 Guard 3625 | -3/Section 7 | Spotted S7 Guard 3671 | -3/Section 7 | Found Alien Artifact 3671 | -3/Section 7 | Identified Integrated Reactor 3671 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3727 | -3/Section 7 | Found Alien Artifact 3727 | -3/Section 7 | Identified Microwarp Drive 3831 | -3/Section 7 | Spotted Alpha 7 3833 | -3/Section 7 | Spotted B-99 Colossus 3834 | -3/Section 7 | Build established: Scout 3852 | -3/Section 7 | Spotted Striker 3852 | -3/Section 7 | Spotted Striker 3861 | -3/Section 7 | Scanned by Researcher 3881 | -3/Section 7 | Spotted Alpha 7 3912 | -3/Section 7 | Core integrity fell below 50% 3912 | -3/Section 7 | Spotted Executioner 3912 | -3/Section 7 | Spotted Executioner 3915 | -3/Section 7 | Intercept squad dispatched 3924 | -3/Section 7 | Spotted Tracker 3924 | -3/Section 7 | Spotted Tracker 3938 | -3/Section 7 | Core integrity fell below 20% 3938 | -3/Section 7 | Spotted Combat Programmer 3939 | -3/Section 7 | Spotted Combat Programmer 3941 | -3/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 03926_ Construction Supplies damaged. 03926_ Impulse Thruster Array temporarily disabled. 03928_ Hacking Suite destroyed. 03928_ Cesium-ion Thruster temporarily disabled. 03928_ Mic. Antimatter Reactor destroyed. 03929_ Microwarped (distance 31). 03931_ Slug penetrates Reinforced Barrier. 03934_ Penetrated by Slug. 03934_ Electron Diverter destroyed. 03935_ Core Analyzer destroyed. 03936_ Cesium-ion Thruster destroyed. 03937_ Penetrated by Slug. 03937_ Microwarp Drive destroyed. 03938_ Impulse Thruster Array destroyed. 03939_ Penetrated by EMDS Slug. 03939_ Plasma Sword destroyed. 03939_ Machine disabled. 03939_ Penetrated by EMDS Slug. 03941_ Construction Supplies damaged. 03941_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????" ? " " | | ???????????????????????" "????? " | | ??????????????????????#" "????"""" " " | | ??????????????????????# """""" | | ??????????????????????#" | | ???????????????????????" | | ???????????????????????" """""" | | ???#???????????????????" "?"??"""" " | | ????????????????#??????" "??""" """"" | | ?????????#??????#??????" ? "?" | | ????? ?????????????????" 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""" "" "" | | # ############ # """""" "? | | # / """ | | / / "" | | ? # / @ """"" " | | ? # p/p ""?" | | # ############ # "?" | | # ##???##?#?#??#""" """"" | | ##### #??##??####??#""" p | | #####???###??#""" | | ###########??#"" | | #?##?##?#?##?#" | | #?#####?????## """""""""" " | | ########"##?#??####??## """""""""""" | | ##########?##?##################### ###++ | | #?#####?#?#?#####?#?????????#???#?? #???? | | """ """ ##?########??######???#????##?????#?##???? | | """ """ ####?##?##?######???????????????????#??? ? | | """ """ "" #?#?##?#####?#?#???#?????????????#??? ? | | """ """ """#####?###??#????#???????????????#?????? | | """ """ T"####???#?##?#?#???????????#???????????? | | """ """ """####?????#?##?#??#??#???????#?????????? | | """ """ "" ######?#?#?#?#?????#???#??????????????? | | #########?#?##???#???#??????? ???? ??????? | | #?#######?####?#?#????????????? ?????????? | | #?#?####?#?#####?????????????????????????? | | ##########?????##?##?#??????????????????????????? | | #######?#######???#?#????????????????????????????? | | #?#####?#?########??????#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 30 Energy Filtering 50 Force Boost 20 Offensive Hacking 32 Item Schematics ----------------- Spk. Heavy Treads | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Energy Mantle | -3/Section 7 | Archive Exp. Heat Sink | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Neutron Missile Launcher | -3/Section 7 | Archive Lrn. Phase Cannon | -3/Section 7 | Archive Cld. Antimatter Reactor | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed BladeLinkedLog Manual? 0 Play Time 01:20:54 Cumulative 150.5 hours Start 2024.01.02 @ 13:05:11 End 2024.01.02 @ 14:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0 Lore% 67 Gallery% 66 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115386f1-4a0a-4c73-95b4-3f35f2778178