Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 22:05:01 Player: Trollpotato Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (2924) 2924 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6884 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 151 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Faulty Experimental Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Maneuvering Thrusters Power Shielding Sensor Drone Bay (20/20) Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Propulsion Shielding Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Improved Cooling System Experimental Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Maneuvering Thrusters Power Shielding Hardened Light Armor Plating Sensor Drone Bay Advanced Beam Rifle Heavy Assault Rifle Heavy Missile Launcher Scythe Makeshift Axe [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 102 | 7 15 12 17 5 . 1 22 23 Power 11 | 1 2 1 1 2 . 1 2 1 Engine 9 | 1 2 1 1 2 . . 2 . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 23 | 3 4 4 2 . . . 4 6 Treads . | . . . . . . . . . Leg 7 | . 1 2 . . . . . 4 Wheel 6 | 3 3 . . . . . . . Hover 9 | . . 2 1 . . . 4 2 Flight 1 | . . . 1 . . . . . Utility 23 | 1 4 . 6 1 . . 6 5 Device 8 | . . . 2 1 . . 3 2 Storage 7 | 1 4 . 2 . . . . . Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . . . . 2 . Protection 5 | . . . 2 . . . 1 2 Artifact . | . . . . . . . . . Weapon 45 | 2 5 7 8 2 . . 10 11 Energy Gun 16 | 2 3 3 1 1 . . 3 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 7 | . 1 1 . . . . 2 3 Ballistic Cannon 3 | . . . 2 . . . 1 . Launcher 12 | . 1 2 3 1 . . 2 3 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 4 | . . 1 . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 41 | . 5 4 2 2 . . 8 20 Power 7 | . 1 1 . 1 . . 2 2 Propulsion 8 | . 2 1 . . . . 1 4 Utility 9 | . . . 1 . . . 2 6 Weapon 17 | . 2 2 1 1 . . 3 8 Highest Loss Streak 11 | . 2 4 1 1 . . 4 11 Average Slot Usage (%) 90 | . 95 99 97 89 88 88 92 84 Engine 9 | . 13 14 11 11 11 9 8 3 Leg 1 | . . 1 . . . . . 6 Wheel 4 | . 25 11 . . . . . . Hover 15 | . . 14 22 22 22 22 20 11 Device 6 | . . . 7 11 11 11 7 5 Storage 20 | . 26 28 22 22 22 22 18 15 Processor 1 | . . . . . . . . 5 Hackware 6 | . . . . . . . 17 12 Protection 5 | . . . 12 11 11 11 . 3 Energy Gun 5 | . 17 8 6 6 . . 4 1 Ballistic Gun 3 | . 8 13 . . . . 1 3 Ballistic Cannon 1 | . . . 5 . . . 4 . Launcher 4 | . 1 4 6 6 11 11 2 1 Slashing Weapon 1 | . . . . . . . 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 10 73 73 72 43 43 43 48 52 Greatest Support 66 | 26 26 44 44 44 44 44 66 66 Greatest Overweight (x) 10 | . 7 7 1 . . . 2 10 Average Overweight (x) . | . 2 2 . . . . . 1 Largest Inventory Capacity 20 | 6 20 20 20 16 16 16 16 16 Average Capacity 16 | 5 17 20 16 16 16 16 16 16 Most Carried 20 | 6 16 20 20 16 16 16 16 16 Average Carried 14 | 2 10 17 14 15 15 16 14 14 Final Capacity 20 | 6 20 20 16 16 16 16 16 16 Final Carried 20 | 6 16 20 16 15 16 16 15 9 Class Distribution -------------------- 36% | Hacker-Mutant 26% | Mutant 17% | Hauler-Mutant 15% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2262 | 76 395 233 435 178 . 30 546 369 Remotely . | . . . . . . . . . Salvage Created 2776 | 76 692 92 477 283 . 24 737 395 Parts 173 | 1 49 3 42 26 . 5 33 14 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 8 | . 7 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 102 | . 14 17 22 16 . 3 19 11 Guns 30 | . 11 2 . 8 . . 7 2 Cannons 5 | . . . . . . . 4 1 AOE 67 | . 3 15 22 8 . 3 8 8 Classes Destroyed 14 | 1 7 1 2 1 . . 1 1 Worker 2 | . . . 1 . . . 1 . Builder 2 | . 1 . . . . . . 1 Tunneler 3 | . 1 . 2 . . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 8 | 1 4 . 2 1 . . . . Operator 3 | . 1 . 1 . . . 1 . Watcher 3 | . 1 . . . . . 1 1 Swarmer 40 | . 9 3 14 11 . 3 . . Grunt 34 | . 5 2 6 4 . . 10 7 Brawler 2 | . . . . 1 . . . 1 Sentry 10 | . . . 2 . . . 7 1 Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . . 2 Assembled 12 | . . 12 . . . . . . Best Kill Streak 15 | 1 7 10 15 7 . 3 3 4 Combat Bots Only 13 | . 5 10 13 6 . 3 3 4 Max Kills in Single Turn 5 | 1 3 4 5 3 . 2 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 4 4 3 . 2 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5401 | . 581 482 277 248 . 40 1205 2568 Core 1277 | . 102 144 75 36 . 30 185 705 Absorbed by Shields 242 | . . . 22 104 . 14 102 . Core Remaining (%) 57 | 100 . 1 . . . 64 66 . Volleys Fired 261 | 6 74 17 26 32 . 2 60 44 Largest 2 | 2 2 2 1 1 . 1 2 2 Hottest 132 | 90 90 60 35 65 . 30 104 132 Shots Fired 395 | 12 135 21 26 32 . 2 99 68 Gun 247 | 12 134 7 . 19 . . 48 27 Cannon 60 | . . . 1 . . . 34 25 Launcher 88 | . 1 14 25 13 . 2 17 16 Special . | . . . . . . . . . Kinetic 121 | . 46 4 1 . . . 51 19 Thermal 131 | 12 78 . . 19 . . 14 8 Explosive 88 | . 1 14 25 13 . 2 17 16 Electromagnetic 55 | . 10 3 . . . . 17 25 Robot Hit Streak 24 | 2 8 6 9 6 . 4 11 24 Robot Miss Streak 9 | 1 3 3 1 9 . 1 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 247 | 6 81 11 15 23 . 1 63 47 Core Hits 242 | 2 35 34 37 32 . 3 63 36 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 39 | . . 1 12 . . . 15 11 Impact 12 | . . . 12 . . . . . Slashing 27 | . . 1 . . . . 15 11 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9355 | 49 1179 1101 1425 981 . 167 2302 2151 Guns 2143 | 49 920 29 . 114 . . 649 382 Cannons 666 | . . . 19 . . . 328 319 Explosions 6140 | . 259 1042 1349 857 . 167 1164 1302 Melee 371 | . . 30 57 . . . 161 123 Ramming 35 | . . . . 10 . . . 25 Kinetic 1098 | . 237 17 19 . . . 554 271 Thermal 1454 | 49 829 . . 114 . . 285 177 Explosive 5763 | . 13 1042 1349 857 . 167 1099 1236 Electromagnetic 634 | . 100 12 . . . . 203 319 Impact 57 | . . . 57 . . . . . Slashing 314 | . . 30 . . . . 161 123 Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 9 . . . . . 10 Average Corruption 3 | . 2 6 . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 34 | . 10 15 . . . . . 9 Message Errors 11 | . 3 5 . . . . . 3 Matter Fused 3 | . . 3 . . . . . . Heat Flow Errors 3 | . . 1 . . . . . 2 Energy Discharges 2 | . . 2 . . . . . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 7 | . 2 2 . . . . . 3 Misfires 1 | . . 1 . . . . . . Targeting Errors 6 | . 5 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 442 | . 23 25 97 18 . . 188 91 Projectiles 9 | . . . . . . . 9 . Explosions 235 | . 23 13 62 18 . . 28 91 Melee 198 | . . 12 35 . . . 151 . Knockbacks 6 | . . . 1 . . . 5 . Impact 1 | . . . 1 . . . . . Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 432 | . 63 130 63 51 . 20 . 105 Shots 17 | . 2 6 3 2 . 1 . 3 Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 366 | 120 150 106 2 120 . . 366 224 Average Temperature 63 | 54 40 25 2 57 . . 123 29 Received Heat Transfer 1668 | . 102 149 61 42 . . 537 777 Effects 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 . . . 2 1 Impact Corruptions 2 | . . . 2 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . Heat Transferred 2560 | 136 1682 . . 140 . . 330 272 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 437 | 5 235 74 380 310 . 106 437 293 Initial 198 | . 3 . 28 86 . . . 198 Average 151 | . 120 40 201 132 . 19 185 190 Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 Low Security (%) 68 | 100 76 100 37 92 . 100 55 62 Level 1 29 | . 23 . 62 7 . . 31 37 Level 2 2 | . . . . . . . 13 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 . 2 . . . 6 7 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 3 . 2 . . . 3 . Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 3 3 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . 3 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 183 | . 28 23 37 29 . 5 35 26 Peak Tracking Total 14 | . 4 14 8 7 . 3 6 6 Tactical Retreats 27 | . 3 . 6 7 . . 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . 3 . . . 5 6 Max in Single Turn 4 | . . . 1 . . . 2 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 33 | . 5 . 6 1 4 . 9 8 Terminals 22 | . 5 . 5 . . . 6 6 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 177 | . 18 . 25 1 49 . 57 27 Successful 133 | . 13 . 13 1 49 . 41 16 Failed 44 | . 5 . 12 . . . 16 11 Catastrophic 4 | . 1 . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 100 | . 18 . 22 . . . 40 20 Terminals 100 | . 18 . 22 . . . 40 20 Fabricators 4 | . . . . . . . . 4 Repair Stations 11 | . . . . . . . 11 . Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . 3 . . . 6 3 Garrison Access . | . . . . . . . . . Terminal Hacks 78 | . 5 . 6 1 49 . 15 2 Record 49 | . . . . . 49 . . . Part Schematic 5 | . . . 3 . . . 2 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . . . 1 1 Unreport Threat 3 | . 1 . 1 . . . 1 . Recall Reinforcements 2 | . 1 . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 9 | . 2 . 1 . . . 5 1 Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 8 | . . . . . . . 8 . Scan Component 5 | . . . . . . . 5 . Repair 3 | . . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 5 1 Insert Component 5 | . . . 1 . . . 3 1 Analyze 3 | . . . 1 . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 35 | . 8 . 5 . . . 13 9 Terminals 35 | . 8 . 5 . . . 13 9 Track 10 | . 1 . . . . . 5 4 Assimilate 2 | . 1 . . . . . 1 . Botnet 20 | . 5 . 4 . . . 6 5 Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 5 . 5 . . . 7 8 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 3 . Parts Built 3 | . . . . . . . . 3 Matter 314 | . . . . . . . . 314 Time 157 | . . . . . . . . 157 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 2 | . . . . . . . 2 . Time 150 | . . . . . . . 150 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 10 | . . 3 . 1 5 . 1 . Largest Group 5 | . . 3 1 1 5 5 1 . Highest-Rated Group 66 | . . 40 16 31 66 66 10 . Highest-Rated Ally 31 | . . 16 16 31 21 21 10 . Total Orders . | . . . . . . . . . Ally Attacks 54 | . . 35 4 6 . 9 . . Total Damage 605 | . . 398 59 40 . 108 . . Kills 11 | . . 7 1 1 . 2 . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 8336 | 65 1066 547 1002 782 914 462 1508 1990 Spaces Moved 6491 | 36 660 356 935 770 1135 565 981 1053 Core 4 | 1 . . . . . . . 3 Treads . | . . . . . . . . . Legs 374 | . . . . . . . . 374 Wheels 866 | 35 660 171 . . . . . . Hover 5247 | . . 185 935 770 1135 565 981 676 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 110 76 76 76 76 65 72 Average Speed 102 | 80 108 132 92 76 76 76 113 147 Slowest Speed 550 | 90 150 150 146 76 76 76 220 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 4 77 79 63 94 93 93 58 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 3 . 1 . . Spaces Dug 22 | . . . 5 . . . 13 4 Terrain Destroyed 653 | . 13 94 120 131 . 24 114 157 Melee 22 | . . . 5 . . . 13 4 Projectile 2 | . . . . . . . 2 . AOE 628 | . 13 94 115 131 . 24 99 152 Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . 1 Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7744 | 56 879 407 1029 936 1187 595 1255 1400 Wait 729 | . 117 9 16 117 27 26 163 254 Move 6483 | 35 659 355 934 769 1134 564 980 1053 Hop . | . . . . . . . . . Pick Up 67 | 7 11 10 11 5 3 1 12 7 Fast Attach 21 | 6 3 1 1 . . . 3 7 Attach 30 | . 3 4 4 1 . . 10 8 Detach 1 | . . . 1 . . . . . Swap 51 | 1 9 7 12 4 . 1 9 8 Drop 37 | 1 3 2 12 6 2 1 3 7 Fire 261 | 6 74 17 26 32 . 2 60 44 Melee 39 | . . 1 12 . . . 15 11 Ram 3 | . . . . 2 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 22 | . . 1 . . 21 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 253 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Build established: Hauler-Mutant 1029 | -10/Materials | Discovered new exit (range 10) 1132 | -10/Materials | Entered Mines 1268 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1270 | -10/Mines | Found Prototype Device 1281 | -10/Mines | Assembled infested the area 1291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1313 | -10/Mines | Core integrity fell below 50% 1331 | -10/Mines | Destroyed 10 combat bots 1344 | -10/Mines | Core integrity fell below 20% 1378 | -10/Mines | Lost 4 parts (1p1n2w) 1521 | -10/Mines | Learned Materials emergency access door positions 1572 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1605 | -10/Mines | Learned location of Storage (-9) 1672 | -10/Mines | Discovered new exit (range 6) 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Accompanied by 1 ally 1679 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Discovered new exit (range 16) 1985 | -9/Materials | Build established: Scavenger-Mutant 2092 | -9/Materials | Destroyed 13 combat bots 2193 | -9/Materials | Discovered new exit (range 16) 2317 | -9/Materials | Discovered new exit (range 10) 2681 | -9/Materials | Entered Mines 2684 | -9/Mines | Received a Mining Laser from a helpful Derelict 2777 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2955 | -9/Mines | Found the Drone Emporium 2966 | -9/Mines | Found Prototype Device 3067 | -9/Mines | Discovered new exit (range 7) 3167 | -9/Mines | Learned Materials emergency access door positions 3380 | -9/Mines | Build established: Mutant 3441 | -9/Mines | Discovered new exit (range 10) 3460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3460 | -9/Mines | Discovered new exit (range 5) 3463 | -9/Mines | Entered Exiles 3463 | -9/Exiles | Found Exiles lab destroyed 3591 | -9/Exiles | Learned location of Zion (-6) 3753 | -9/Exiles | Discovered new exit (range 14) 3974 | -9/Exiles | Discovered new exit (range 15) 4377 | -9/Exiles | Entered Mines 4377 | -8/Mines | Accompanied by 5 allies 4511 | -8/Mines | Build established: Commander-Mutant 4777 | -8/Mines | Discovered new exit (range 10) 4839 | -8/Mines | Entered Materials 4839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5139 | -8/Materials | Build established: Hacker-Mutant 5170 | -8/Materials | Identified Exp. Sensor Array 5248 | -8/Materials | Repaired Cmb. Airjet 5300 | -8/Materials | Repaired Cmb. Airjet? 5682 | -8/Materials | Identified exit to Factory 5817 | -8/Materials | Garrison activated, responded to threat 5900 | -8/Materials | Lost 4 parts (2u2w) 6347 | -8/Materials | Entered Factory 6347 | -7/Factory | Evolved 2 slots: Utility x2 6875 | -7/Factory | Identified Sensor Drone Bay 7591 | -7/Factory | Fabricated Cmb. Airjet (x2) 7664 | -7/Factory | Fabricated Imp. Sensor Array (x1) 7807 | -7/Factory | Garrison activated, responded to threat 7891 | -7/Factory | Lost 3 parts (1n1u1w) 8127 | -7/Factory | Build established: Mutant 8245 | -7/Factory | Core integrity fell below 50% 8292 | -7/Factory | Core integrity fell below 20% 8328 | -7/Factory | System corruption reached 10% 8337 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08250_ Destroyed Hvy. Laser. 08250_ Construction Platform disabled. 08252_ The unstable cave ceiling collapses. 08257_ G-47 Trooper destroyed. 08257_ Y-54 Guardian destroyed. 08258_ The unstable cave ceiling collapses. 08261_ Hvy. Missile Launcher destroyed. 08262_ Identified Adv. Beam Rifle. 08262_ Malfunction: System corrupted (+4). 08264_ Hvy. Laser destroyed. 08264_ Acquired 53 matter. 08265_ The unstable cave ceiling collapses. 08266_ Cmb. Airjet destroyed. 08269_ The unstable cave ceiling collapses. 08291_ Scythe destroyed. 08303_ Critical hit. 08303_ Hrd. Light Armor Plating destroyed. 08305_ 32OU7WB&DYPGEWCD7COKY9O1K3S D 08321_ Construction Platform disabled. 08324_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ????????????# " #?????????????? | | ????????????# # ! 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Airjet | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Imp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed SwordShadeDerivative Manual? 0 Play Time 02:44:46 Cumulative 32.8 hours Start 2020.10.21 @ 18:45:14 End 2020.10.21 @ 22:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b97b22-226d-497e-8aab-e44e2f6b3d17