Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 16:56:10 Player: BadAss McGhee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1940) 1940 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 6254 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 246 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Ion Engine Terrain Scan Processor Advanced Targeting Computer Utility Shielding Peak State ------------ > --- POWER ------------ Cooled Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Microactuators > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled Ion Engine Terrain Scan Processor Advanced Targeting Computer Utility Shielding Beam Rifle Beam Rifle Gatling Laser Plasma Cannon [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Parts Attached 77 | 6 9 11 23 5 1 22 Power 8 | 1 1 1 2 1 . 2 Engine 8 | 1 1 1 2 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 3 8 3 1 4 Treads 10 | . . 2 8 . . . Leg 8 | . . . . 3 1 4 Wheel 5 | 2 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 3 . . . 7 Device 6 | . 1 . . . . 5 Storage 3 | 1 1 1 . . . . Processor 3 | . . 2 . . . 1 Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 32 | 2 3 4 13 1 . 9 Energy Gun 19 | 2 2 2 6 1 . 6 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | . 1 2 6 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 41 | . 4 6 12 . . 19 Power 5 | . 1 1 1 . . 2 Propulsion 13 | . 1 3 4 . . 5 Utility 5 | . . . . . . 5 Weapon 18 | . 2 2 7 . . 7 Highest Loss Streak 16 | . 3 6 2 . . 16 Average Slot Usage (%) 93 | . 88 85 90 100 100 92 Engine 11 | . 13 10 8 11 11 14 Treads 12 | . . 1 28 25 . . Leg 10 | . . . . 7 33 21 Wheel 3 | . 18 19 . . . . Device 5 | . 9 1 . . . 16 Storage 10 | . 14 11 11 11 11 6 Processor 17 | . . 20 22 22 22 15 Protection 1 | . 2 . . . . 4 Energy Gun 9 | . 18 14 7 11 11 4 Ballistic Gun 8 | . 9 6 12 11 11 1 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 16 17 22 22 22 41 Greatest Support 60 | 32 32 40 60 60 33 33 Greatest Overweight (x) 10 | . . 5 1 2 . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 7 Most Carried 8 | 1 6 6 8 8 8 8 Average Carried 6 | . 2 3 6 8 8 7 Final Capacity 8 | 6 8 8 8 8 8 4 Final Carried 8 | 1 6 4 8 8 8 4 Class Distribution -------------------- 49% | Scavenger-Mutant 25% | Mutant 10% | Commander-Mutant 7% | Scavenger-Assassin 3% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Matter Collected 1296 | 216 163 112 508 89 . 208 Remotely . | . . . . . . . Salvage Created 2541 | . 268 130 1333 172 . 638 Parts 136 | . 14 9 69 11 . 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 54 | . 8 3 28 4 . 11 Melee 4 | . . . . . . 4 Guns 48 | . 8 3 28 4 . 5 AOE 2 | . . . . . . 2 Classes Destroyed 7 | . 2 1 3 . . 1 Worker 5 | . . . 5 . . . Builder 1 | . . . 1 . . . Recycler 2 | . . . 1 . . 1 Swarmer 11 | . 3 . 7 1 . . Grunt 29 | . 5 2 10 4 . 8 Brawler 1 | . . . . . . 1 Sentry 14 | . . 1 11 . . 2 Best Kill Streak 8 | . 3 3 8 2 . 7 Combat Bots Only 6 | . 3 3 6 2 . 6 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Damage Taken 4828 | . 425 294 1609 238 . 2262 Core 1211 | . 122 41 338 6 . 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 51 . . . 3 . Volleys Fired 186 | . 32 19 91 13 1 30 Largest 2 | . 2 2 2 2 2 2 Hottest 149 | . 100 90 88 79 79 149 Shots Fired 302 | . 64 31 141 26 2 38 Gun 301 | . 64 31 141 26 2 37 Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 148 | . 23 14 97 13 1 . Thermal 133 | . 41 17 44 13 1 17 Explosive . | . . . . . . . Electromagnetic 21 | . . . . . . 21 Robot Hit Streak 18 | . 6 7 18 10 . 10 Robot Miss Streak 6 | . 4 1 5 2 . 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 229 | . 38 21 113 17 . 40 Core Hits 106 | . 14 4 55 8 . 25 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . . . . . . 10 Impact 1 | . . . . . . 1 Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3965 | . 664 247 1690 251 . 1113 Guns 3112 | . 430 247 1690 251 . 494 Cannons 27 | . . . . . . 27 Explosions 337 | . 234 . . . . 103 Melee 489 | . . . . . . 489 Ramming . | . . . . . . . Kinetic 1583 | . 131 161 1173 118 . . Thermal 1667 | . 533 86 517 133 . 398 Explosive . | . . . . . . . Electromagnetic 226 | . . . . . . 226 Impact 26 | . . . . . . 26 Slashing 463 | . . . . . . 463 Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 1 1 5 Average Corruption 2 | . . . 1 1 1 5 Corruption Purged . | . . . . . . . Effects 27 | . . . . 4 1 22 Message Errors 10 | . . . . 1 . 9 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . 2 1 2 Data Loss (minor) 3 | . . . . 1 . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 124 | . 87 . . . . 37 Projectiles . | . . . . . . . Explosions 87 | . 87 . . . . . Melee 37 | . . . . . . 37 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . 43 . . . . 36 Shots 2 | . 1 . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 590 | . 340 51 222 48 3 590 Average Temperature 107 | . 162 22 50 13 2 226 Received Heat Transfer 1491 | . 156 111 525 69 . 630 Effects 15 | . . . . . . 15 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 3389 | . 931 212 1252 235 . 759 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Peak Influence 1185 | . 305 84 658 857 479 1185 Average Influence 538 | . 175 53 328 689 426 1085 Maximum Alert Level 4 | . 1 . 2 3 2 4 Low Security (%) 19 | 100 54 100 20 . . . Level 1 22 | . 45 . 38 . 40 . Level 2 29 | . . . 41 60 59 . Level 3 17 | . . . . 39 . 48 Level 4 12 | . . . . . . 51 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . 5 . . 2 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 7 | . 3 . 2 . . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Distress Signals 7 | . 1 1 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 15 5 42 17 17 25 Peak Tracking Total 8 | . 4 3 7 4 4 8 Tactical Retreats 6 | . 1 . 2 1 . 2 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Disabled 3 | . 3 . . . . . Max in Single Turn 3 | . 3 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Accessed 6 | . . . 3 . 2 1 Terminals 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 14 | . . . 4 . 6 4 Successful 6 | . . . 3 . 3 . Failed 8 | . . . 1 . 3 4 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . 3 . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 1 | . . . 1 . . . Terminal Hacks 5 | . . . 2 . 3 . Record 2 | . . . . . 2 . Part Schematic 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 8 . . Highest-Rated Group 88 | . . . 88 72 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 107 | . . . 56 51 . . Total Damage 899 | . . . 488 411 . . Kills 19 | . . . 6 13 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Turns Passed 3406 | 47 406 161 1067 523 396 806 Spaces Moved 1901 | 39 246 76 458 315 325 442 Core 17 | 3 . 10 . . . 4 Treads 706 | . . 9 458 239 . . Legs 839 | . . . . 76 325 438 Wheels 339 | 36 246 57 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 86 160 120 120 120 Average Speed 137 | 96 98 123 160 150 120 144 Slowest Speed 550 | 100 100 300 180 180 120 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 40 11 83 56 76 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . 15 . . . . 5 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | . 15 . . . . 5 Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Total 2371 | 46 341 110 649 337 329 559 Wait 136 | . 48 . 51 . 2 35 Move 1896 | 38 245 75 458 314 324 442 Hop . | . . . . . . . Pick Up 34 | 2 6 3 13 1 . 9 Fast Attach 31 | 5 3 2 13 3 . 5 Attach 21 | 1 2 5 3 . . 10 Detach . | . . . . . . . Swap 25 | . 4 4 7 2 1 7 Drop 32 | . 1 2 13 4 1 11 Fire 186 | . 32 19 91 13 1 30 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Lost 3 parts (1n2w) 255 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Discovered new exit (range 8) 566 | -9/Materials | Identified exit to Storage 591 | -9/Materials | Lost 6 parts (1p3n2w) 615 | -9/Materials | Entered Storage 1106 | -9/Storage | Core integrity fell below 50% 1166 | -9/Storage | Build established: Scavenger-Mutant 1303 | -9/Storage | Core integrity fell below 20% 1486 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1566 | -9/Storage | Garrison activated, responded to threat 1604 | -9/Storage | Discovered new exit (range 5) 1682 | -9/Storage | Identified exit to Garrison 1682 | -9/Storage | Entered Garrison 1682 | -9/Garrison | Accompanied by 8 allies 1746 | -9/Garrison | Triggered checkpoint 1760 | -9/Garrison | Triggered checkpoint 1786 | -9/Garrison | Triggered checkpoint 1792 | -9/Garrison | Build established: Commander-Mutant 1796 | -9/Garrison | Triggered checkpoint 1868 | -9/Garrison | Discovered new exit (range 13) 2064 | -9/Garrison | Triggered checkpoint 2157 | -9/Garrison | Build established: Scavenger-Mutant 2175 | -9/Garrison | Discovered new exit (range 12) 2190 | -9/Garrison | Identified exit to Recycling 2200 | -9/Garrison | Installed Relay Interface Framework 2205 | -9/Garrison | Entered Recycling 2269 | -9/Recycling | Spotter reported a threat 2271 | -9/Recycling | Spotter reported a threat 2286 | -9/Recycling | Spotter reported a threat 2304 | -9/Recycling | Spotter reported a threat 2368 | -9/Recycling | Spotter reported a threat 2375 | -9/Recycling | Spotter reported a threat 2377 | -9/Recycling | Spotter reported a threat 2386 | -9/Recycling | Spotter reported a threat 2421 | -9/Recycling | Spotter reported a threat 2441 | -9/Recycling | Spotter reported a threat 2444 | -9/Recycling | Spotter reported a threat 2474 | -9/Recycling | Spotter reported a threat 2509 | -9/Recycling | Spotter reported a threat 2510 | -9/Recycling | Spotter reported a threat 2512 | -9/Recycling | Spotter reported a threat 2535 | -9/Recycling | Spotter reported a threat 2550 | -9/Recycling | Discovered new exit (range 10) 2563 | -9/Recycling | Spotter reported a threat 2563 | -9/Recycling | Spotter reported a threat 2578 | -9/Recycling | Identified exit to Factory 2588 | -9/Recycling | Spotter reported a threat 2593 | -9/Recycling | Spotter reported a threat 2601 | -9/Recycling | Entered Factory 2601 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 3377 | -7/Factory | Core integrity fell below 50% 3392 | -7/Factory | Core integrity fell below 20% 3407 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03374_ K-01 Serf collects debris. 03375_ Aluminum Leg destroyed. 03376_ Overheating: Short circuit. 03376_ Broken Beam Rifle permanently disabled. 03377_ Overheating: Core damaged (-133). 03378_ K-01 Serf collects debris. 03378_ Acquired 15 matter. 03379_ Overheating: Matter decay (-57). 03381_ Plasma Cannon destroyed. 03383_ Rnf. Deuterium Engine destroyed. 03385_ K-01 Serf collects debris. 03386_ Acquired Particle Gun. 03390_ Acquired 10 matter. 03390_ K-01 Serf collects debris. 03392_ Broken Beam Rifle destroyed. 03392_ Particle Gun destroyed. 03393_ Acquired Aluminum Leg. 03398_ Med. Storage Unit destroyed. 03402_ Aluminum Leg destroyed. 03404_ System corrupted: Matter fused (-6). 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