Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 12:25:22 Player: Skuld Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1989) 1989 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5114 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 119/150 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Terrain Scan Processor Improved Utility Shielding Improved Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Medium Armor Plating Medium Armor Plating Improved Shield Generator Improved Shield Generator Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Improved Utility Shielding Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Medium Armor Plating Medium Armor Plating Improved Shield Generator Improved Shield Generator Heavy Assault Rifle Gauss Cannon Impact Mace [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 61 | 8 5 20 3 2 . 23 Power 7 | 1 . 3 . . . 3 Engine 6 | 1 . 3 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 11 . . . 6 Treads . | . . . . . . . Leg 13 | 2 1 5 . . . 5 Wheel 1 | . . . . . . 1 Hover 5 | . . 5 . . . . Flight 1 | . . 1 . . . . Utility 21 | 3 2 3 3 2 . 8 Device 5 | 2 . . 1 . . 2 Storage 4 | 1 2 . . . . 1 Processor 4 | . . . . 2 . 2 Hackware . | . . . . . . . Protection 8 | . . 3 2 . . 3 Artifact . | . . . . . . . Weapon 13 | 2 2 3 . . . 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 2 . . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 32 | . 3 11 1 . 6 11 Power 4 | . . 1 . . 1 2 Propulsion 8 | . 1 4 . . 1 2 Utility 11 | . 1 2 1 . 3 4 Weapon 9 | . 1 4 . . 1 3 Highest Loss Streak 6 | . 3 3 1 . 6 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 5 13 12 9 7 4 Power 1 | . . 2 2 2 2 . Propulsion 1 | . 1 3 3 2 1 . Utility 3 | . 1 5 5 3 2 2 Weapon 1 | . 1 1 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 12 | . . 4 . . 4 4 Power 2 | . . 2 . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 1 3 Weapon 4 | . . 2 . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 89 94 99 99 61 48 Engine 8 | . 14 11 9 7 3 3 Leg 18 | . 26 18 36 30 16 7 Hover 8 | . . 21 . . . . Device 4 | . 13 . 8 7 3 3 Storage 9 | . 13 11 9 7 4 6 Processor 2 | . . . . 14 9 4 Protection 9 | . . 9 17 15 11 9 Ballistic Gun 13 | . 20 19 9 7 3 5 Launcher 2 | . . 2 9 7 4 . Peak Build Rating 34 | 9 9 19 18 23 23 34 Average Rating 14 | 8 7 14 17 22 12 16 On Entrance 10 | . 9 9 15 18 23 1 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 29 41 44 44 44 35 Greatest Support 58 | 20 20 40 40 40 40 58 Greatest Overweight (x) 9 | 1 2 3 1 1 1 9 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 10 Average Capacity 12 | 7 14 15 15 15 10 9 Most Carried 15 | 3 13 15 14 11 9 10 Average Carried 8 | 1 5 13 12 9 7 4 Final Capacity 15 | 8 15 15 15 15 5 10 Final Carried 15 | 2 13 15 12 9 5 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2009 | 328 195 637 218 . . 631 Remotely 363 | 168 195 . . . . . Salvage Created 2344 | 178 269 851 401 72 . 573 Parts 140 | 12 18 48 35 . . 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . 3 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 48 | . 7 13 14 4 . 10 Guns 27 | . 7 12 2 . . 6 Cannons 1 | . . . . . . 1 AOE 17 | . . 1 12 4 . . Classes Destroyed 12 | 3 3 4 . . . 2 Worker 7 | 2 2 1 1 . . 1 Builder 4 | . . 2 1 . . 1 Tunneler 3 | 3 . . . . . . Recycler 6 | 1 . 2 2 . . 1 Mechanic 2 | . . 1 1 . . . Operator 1 | . 1 . . . . . Watcher 6 | . . 3 3 . . . Swarmer 13 | . 3 . 10 . . . Grunt 26 | . 4 7 4 4 . 7 Sentry 7 | . . 6 . . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 13 | 3 7 4 13 4 . 4 Combat Bots Only 10 | . 5 2 10 4 . 2 Max Kills in Single Turn 4 | 1 2 2 4 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 569 | . 60 143 60 20 4 282 Missed 189 | . 19 54 20 5 . 91 Hits 380 | . 41 89 40 15 4 191 Melee 4 | . . . . . 4 . Projectile 376 | . 41 89 40 15 . 191 Critical Strikes 12 | . 1 4 . 1 2 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 4594 | . 486 1135 303 195 216 2259 Core 995 | . 90 174 26 26 125 554 Absorbed by Shields 533 | . . . 127 73 25 308 Redirected to Shielding 64 | . . . 8 . 8 48 Regen/Repaired (Parts) 29 | . . 29 . . . . Core Remaining (%) 78 | 100 64 56 95 . . . Volleys Fired 219 | 12 39 85 28 8 3 44 Largest 2 | 2 2 2 2 2 2 2 Hottest 63 | 40 40 53 53 53 53 63 Shots Fired 413 | 24 70 162 49 16 4 88 Gun 368 | 24 70 159 28 8 1 78 Cannon 10 | . . . . . . 10 Launcher 35 | . . 3 21 8 3 . Special . | . . . . . . . Kinetic 378 | 24 70 159 28 8 1 88 Thermal . | . . . . . . . Explosive 35 | . . 3 21 8 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 6 5 8 7 . 3 9 Robot Miss Streak 5 | 2 3 4 3 . 1 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 228 | 13 40 92 20 . 3 60 Core Hits 146 | 8 19 41 41 14 . 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . 1 Critical Strikes 3 | . 1 1 . . . 1 Destroy 2 | . 1 1 . . . . Smash 1 | . . . . . . 1 Melee Attacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 5465 | 133 419 1366 1522 451 325 1249 Guns 2763 | 133 419 1162 240 59 13 737 Cannons 164 | . . . . . . 164 Explosions 2177 | . . 194 1279 392 312 . Melee 348 | . . . . . . 348 Ramming 13 | . . 10 3 . . . Kinetic 2927 | 133 419 1162 240 59 13 901 Thermal 76 | . . . 76 . . . Explosive 2101 | . . 194 1203 392 312 . Electromagnetic . | . . . . . . . Impact 348 | . . . . . . 348 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 8 13 Average Corruption 8 | . . . . . 8 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . . 2 33 Message Errors 8 | . . . . . . 8 Matter Fused 8 | . . . . . 1 7 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 8 | . . . . . . 8 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 131 | . . . 46 . . 85 Projectiles . | . . . . . . . Explosions 46 | . . . 46 . . . Melee 85 | . . . . . . 85 Knockbacks 5 | . . . . . . 5 Impact 2 | . . . . . . 2 Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . 15 . 48 . Shots 3 | . . . 1 . 2 . Rammed . | . . . . . . . Targets Rammed 2 | . . 1 1 . . . Kicked 2 | . . 1 1 . . . Crushed . | . . . . . . . Highest Temperature 235 | . 40 56 3 19 158 235 Average Temperature 29 | . 16 19 3 10 85 74 Received Heat Transfer 1990 | . 246 579 78 103 . 984 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 3 | . . . . . . 3 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 94 | 100 100 100 31 93 100 100 Level 1 5 | . . . 61 6 . . Level 2 . | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 403 | 10 85 119 403 206 68 96 Initial 167 | . . 8 24 167 68 . Average 46 | . 36 30 247 147 28 20 Influence Increases 1628 | 30 195 460 493 119 11 320 Destroy 0b10 Robot/C 960 | . 140 260 280 80 . 200 Destroy 0b10 Robot/NC 145 | 30 15 45 40 . . 15 Destroy Leader 252 | . 40 96 46 10 . 60 Successful Hack 12 | . . 7 . 5 . . Disable Machine 90 | . . 15 30 15 . 30 Destroy Structure 124 | . . 7 97 9 11 . Lose Combat Pursuer 45 | . . 30 . . . 15 Influence Decreases 1554 | 30 175 423 182 291 207 246 Entered New Map 374 | . . 12 33 201 128 . Time Decay 951 | 30 145 341 139 90 20 186 Lost Part 209 | . 30 70 10 . 39 60 Lost Ally 20 | . . . . . 20 . Squads Dispatched 11 | . 2 3 1 . . 5 Investigation 5 | . 1 2 . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . 2 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 12 23 20 4 6 20 Peak Tracking Total 8 | . 4 3 8 4 6 3 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 1 2 1 . 2 Max in Single Turn 1 | . . 1 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 15 | . 1 9 2 1 . 2 Terminals 11 | . 1 7 1 1 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 2 24 6 1 . 4 Successful 13 | . . 8 4 1 . . Failed 24 | . 2 16 2 . . 4 Catastrophic 8 | . 1 3 2 . . 2 Database Lockouts . | . . . . . . . Manual 22 | . . 13 2 1 . 6 Terminals 22 | . 2 14 2 1 . 3 Fabricators . | . . . . . . . Repair Stations 6 | . . 5 . . . 1 Recycling Units 5 | . . 5 . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 4 . 1 . . Record 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Zone Layout 3 | . . 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Process 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 8 1 1 . 3 Full Trace Events 9 | . 1 5 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 16 | . . 16 . . . . Parts Recycled . | . . . . . . . Recycled Matter 220 | . . 220 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 913 | 488 82 . . . . 343 Optics 343 | . . . . . . 343 Terrain 570 | 488 82 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3935 | 570 364 1346 318 182 88 1067 Spaces Moved 1833 | 71 128 791 124 82 98 539 Core 107 | 2 . . . . 75 30 Treads . | . . . . . . . Legs 1049 | 69 128 281 124 82 23 342 Wheels 167 | . . . . . . 167 Hover 510 | . . 510 . . . . Flight . | . . . . . . . Fastest Speed 48 | 50 120 48 190 190 50 100 Average Speed 146 | 124 188 129 190 190 82 158 Slowest Speed 500 | 190 260 236 190 190 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 29 51 24 2 70 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 143 | . . 10 105 12 16 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 143 | . . 10 105 12 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2676 | 528 188 960 157 95 100 648 Wait 466 | 433 . 17 . . . 16 Move 1828 | 70 127 790 123 82 97 539 Hop . | . . . . . . . Pick Up 45 | 4 11 21 . 1 . 8 Fast Attach 32 | 5 3 9 . . . 15 Attach 36 | 3 3 14 4 2 . 10 Detach 12 | 1 3 3 1 . . 4 Swap 8 | . 2 4 . . . 2 Drop 18 | . . 14 . 2 . 2 Fire 219 | 12 39 85 28 8 3 44 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 2 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 571 | -11/Scrapyard | Entered Materials 572 | -10/Materials | Build established: Mutant 721 | -10/Materials | Lost 3 parts (1n1u1w) 722 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Propulsion x2 1041 | -9/Materials | Lost 3 parts (1n1u1w) 1401 | -9/Materials | Repaired Imp. Hover Unit 1721 | -9/Materials | Discovered new exit (range 15) 1950 | -9/Materials | Lost 3 parts (2n1w) 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Utility x2 2414 | -8/Materials | Destroyed 10 combat bots 2525 | -8/Materials | Discovered new exit (range 15) 2599 | -8/Materials | Entered Factory 2599 | -7/Factory | Evolved 2 slots: Utility x2 2613 | -7/Factory | Identified exit to DSF 2781 | -7/Factory | Sucked down chute 2781 | -7/Factory | Entered Waste 2782 | -7/Waste | Met a frightened Derelict 2796 | -7/Waste | EMP discharged 2802 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Spotted C-40 Crusher 2813 | -7/Waste | Spotted C-40 Crusher 2813 | -7/Waste | Spotted C-40 Crusher 2824 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2831 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2837 | -7/Waste | Spotted C-40 Crusher 2862 | -7/Waste | Lost 6 parts (1p1n3u1w) 2862 | -7/Waste | Discovered new exit (range 15) 2869 | -7/Waste | Entered Factory 3366 | -7/Factory | Core integrity fell below 50% 3404 | -7/Factory | Lost 5 parts (2p1n2u) 3569 | -7/Factory | Core integrity fell below 20% 3873 | -7/Factory | System corruption reached 10% 3905 | -7/Factory | Garrison activated, responded to threat 3936 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- G-47 Trooper destroyed. K-01 Serf collects debris. System corrupted: Energy discharge (-19). K-01 Serf collects debris. O-24 Administrator calls for garrison support. ALERT: Activating Garrison Access F002. Terminal disabled. K-01 Serf collects debris. Acquired 3 matter. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. 2JTHOSAO&YH2UQV1NNB6SJ%2>MW%3X K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????# ??????????????????????? | | ????????????????"? # ??????????????????????? | | ????????????????? #% ??????????????????????? | | ?????????????????? + ??????????????????????? | | ?????????????????? # ??????????????????????? | | ???????????????????+ ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????#g% #??????????????????????? | | ????????????????????# g #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????????###u @###???????? ??????????? | | ??????????????????# ! #??????" "???????????? | | ??????????????????# #???? " " ??????????? | | ????????????????"?# #?? " " ??????????? | | ????????????????" # T% # " " ??????????? | | ???????????????"" + %%" k + [[[ " " ??????????? | | ?????????????? # = # [[ " " ??????????? | | ??????????????"" ?# #??[ " " ??????????? | | ??????????????""??# #???? " " ??????????? | | ??????????????????# #??????" "???????????? | | ??????????????????## ##???????? ??????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# p #?????????????????????? | | ???????????????????# ##############????????? | | ???????????????????# # #????????? | | ?????????????#?????# #""" #????????? | | ?????????????# ????# #"Y #????????? | | ????????###### ##### #""" #????????? | | ???????? # #????????? | | ???????? # """" """" #????????? | | ??????? + """" """" #????????? | | ??????? # """" """" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Power Corrupts Use The Force Challenges ------------ None Game ------ Seed SpliceHoverMegatreads Manual? 0 Play Time 01:04:39 Cumulative 3.3 hours Start 2025.09.02 @ 08:56:47 End 2025.09.02 @ 12:25:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: fcaec5bc-8f44-4971-89d7-efec3cf979d8