Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 03:45:20 Player: AzyMyt Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2595) 2595 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5835 Bonus ------- None Cogmind --------- Core Integrity 149/700 Matter 256/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit Huge Storage Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Scrap Shield Tower Shield > --- WEAPON ----------- Autogun Autogun Autogun Battle Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Medium Armor Plating Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 2 2 Weapon 1 | . . . . 1 . Parts Attached 113 | 7 16 . 13 49 28 Power 11 | 1 1 . . 7 2 Engine 7 | 1 1 . . 3 2 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 36 | 2 8 . 3 15 8 Treads 10 | . 6 . . 4 . Leg 1 | . . . . 1 . Wheel 25 | 2 2 . 3 10 8 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 5 . 2 9 7 Device 8 | . 1 . 2 1 4 Storage 5 | 1 2 . . 2 . Processor 4 | . . . . 3 1 Hackware 1 | . . . . . 1 Protection 6 | . 2 . . 3 1 Artifact . | . . . . . . Weapon 42 | 3 2 . 8 18 11 Energy Gun 10 | 2 . . . 6 2 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 22 | 1 2 . 5 8 6 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . . . 3 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 Parts Lost 40 | . . . 3 13 24 Power 5 | . . . 1 1 3 Propulsion 12 | . . . . 4 8 Utility 9 | . . . 1 3 5 Weapon 14 | . . . 1 5 8 Highest Loss Streak 14 | . . . 2 7 14 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 95 | . 99 100 93 94 88 Engine 8 | . 14 14 10 1 5 Core 2 | . . . . 6 1 Treads 13 | . 24 28 15 1 . Wheel 11 | . 3 . 12 24 18 Device 6 | . . . 11 10 9 Storage 12 | . 14 14 14 11 7 Processor 5 | . . . . 8 22 Protection 6 | . 13 14 . 3 2 Energy Gun 1 | . . . . 6 1 Energy Cannon 1 | . . . . 1 6 Ballistic Gun 21 | . 27 28 24 17 10 Peak Build Rating 44 | 6 12 13 24 44 40 Average Rating 19 | 4 11 12 19 23 34 On Entrance 11 | . 6 12 13 12 27 Naked Turns . | . . . . . . Heaviest Build 135 | 12 58 58 58 135 104 Greatest Support 48 | 26 40 40 40 42 48 Greatest Overweight (x) 32 | . 1 1 2 6 32 Average Overweight (x) 1 | . . 1 1 3 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 20 | 6 14 20 20 23 25 Most Carried 25 | 4 18 20 20 25 25 Average Carried 18 | 2 12 19 19 20 23 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 22 | 4 18 20 19 22 20 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Skirmisher 11% | Tank 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2616 | 146 471 76 309 1074 540 Remotely 587 | . . . . 587 . Salvage Created 2938 | . 331 74 257 1413 863 Parts 182 | . 25 10 15 75 57 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled 5 | . 5 . . . . Retrieved Matter 31 | . 31 . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 61 | . 7 5 9 23 17 Guns 44 | . 7 5 8 18 6 Cannons 11 | . . . . . 11 AOE 6 | . . . 1 5 . Classes Destroyed 16 | . 3 1 3 7 2 Worker 5 | . . . . 3 2 Builder 8 | . . . . 5 3 Hauler 2 | . 1 . . 1 . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Operator 2 | . . . . 1 1 Watcher 3 | . 1 . . 2 . Swarmer 15 | . . 5 4 3 3 Grunt 21 | . 7 . . 12 2 Duelist 1 | . . . . 1 . Sentry 8 | . . . 1 5 2 Specialist 1 | . . . . . 1 Hunter 6 | . . . . 2 4 Programmer 5 | . . . . . 5 Artisan 1 | . . . 1 . . Subdweller 4 | . . . 4 . . Best Kill Streak 8 | . 2 3 3 8 6 Combat Bots Only 5 | . 2 3 3 4 5 Max Kills in Single Turn 3 | . 1 2 2 3 2 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 519 | . 30 17 66 147 259 Missed 171 | . 11 7 25 46 82 Damage Taken 5159 | . 253 90 669 1571 2576 Core 838 | . 36 20 92 139 551 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . 45 . . . . Core Remaining (%) 71 | 100 . . 40 74 . Volleys Fired 227 | . 26 9 46 82 64 Largest 4 | . 2 2 2 4 3 Hottest 124 | . 46 46 58 111 124 Shots Fired 506 | . 52 18 75 212 149 Gun 429 | . 52 18 63 203 93 Cannon 57 | . . . . 1 56 Launcher 20 | . . . 12 8 . Special . | . . . . . . Kinetic 389 | . 52 18 63 157 99 Thermal 56 | . . . . 12 44 Explosive 20 | . . . 12 8 . Electromagnetic 41 | . . . . 35 6 Robot Hit Streak 18 | . 6 3 10 18 10 Robot Miss Streak 8 | . 3 5 5 5 8 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 1 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 287 | . 34 7 38 122 86 Core Hits 170 | . 14 5 15 82 54 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . . . 1 Meltdown 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5865 | . 515 104 807 2658 1781 Guns 4073 | . 514 104 613 1740 1102 Cannons 679 | . . . . . 679 Explosions 1112 | . . . 194 918 . Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 3483 | . 514 104 613 1097 1155 Thermal 671 | . . . . 113 558 Explosive 1067 | . . . 194 873 . Electromagnetic 643 | . . . . 575 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles . | . . . . . . Explosions 1 | . . . . 1 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . 28 30 . Shots 3 | . . . 2 1 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . 93 26 . 279 258 Average Temperature 61 | . 31 11 . 63 93 Received Heat Transfer 783 | . 144 . 57 486 96 Effects 6 | . . . . 4 2 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1012 | . . . . 198 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 334 | . 130 70 . 334 222 Initial 98 | . . . . 7 98 Average 100 | . 31 36 . 200 122 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 80 | 100 100 100 . 45 84 Level 1 19 | . . . . 54 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . . 5 2 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 4 | . . . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 12 5 17 49 35 Peak Tracking Total 7 | . 3 3 5 7 7 Tactical Retreats 8 | . 1 . 2 3 2 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 3 | . . . 2 1 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 21 | . 7 1 1 9 3 Terminals 15 | . 5 . . 7 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 69 | . 23 1 9 29 7 Successful 39 | . 13 1 9 15 1 Failed 30 | . 10 . . 14 6 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 51 | . 19 . . 25 7 Terminals 50 | . 17 . . 26 7 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 28 | . 6 1 9 12 . Record 8 | . . . 8 . . Robot Analysis 5 | . 1 . . 4 . Open Door 1 | . . 1 . . . Level Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 4 | . 1 . . 3 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Disarm Traps 1 | . 1 . . . . Recall Reinforcements 2 | . 1 . . 1 . Registered Prototypes 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Process 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . . 2 1 Terminals 6 | . 4 . . 1 1 Track 2 | . 1 . . . 1 Assimilate 2 | . 1 . . 1 . Botnet 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Researchers 1 | . . . . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 . . 8 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 319 | . 319 . . . . Retrieved Matter 61 | . . . . 61 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 5 | . 1 . . 4 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 6273 | 55 1392 1223 1046 1576 981 Spaces Moved 3074 | 44 583 498 580 874 495 Core 10 | 6 . . . . 4 Treads 1155 | . 497 498 146 14 . Legs 2 | . . . . 2 . Wheels 1907 | 38 86 . 434 858 491 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 240 120 110 116 Average Speed 165 | 84 186 240 155 135 140 Slowest Speed 1650 | 90 240 240 240 540 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 83 88 41 63 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 1 . . Spaces Dug 14 | . . . 14 . . Terrain Destroyed 118 | . . . 65 49 4 Melee . | . . . . . . Projectile 5 | . . . 1 . 4 AOE 113 | . . . 64 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3871 | 58 843 514 659 1132 665 Wait 302 | 2 187 . 6 57 50 Move 3069 | 43 582 497 579 873 495 Hop . | . . . . . . Pick Up 82 | 5 19 3 4 37 14 Fast Attach 30 | 6 3 . 1 12 8 Attach 36 | . 1 . 3 20 12 Detach 7 | . . . 1 4 2 Swap 47 | 1 12 . 9 17 8 Drop 66 | 1 12 1 10 30 12 Fire 227 | . 26 9 46 82 64 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 4 | . . 4 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Repaired Lgt. Treads 1448 | -10/Materials | Entered Mines 1652 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1826 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1831 | -10/Mines | Found Prototype Device 1978 | -10/Mines | Discovered exit to Materials (range 7) 2118 | -10/Mines | Discovered exit to Materials (range 8) 2223 | -10/Mines | Learned Materials garrison access intel 2258 | -10/Mines | Learned location of Storage (-7) 2645 | -10/Mines | Discovered new exit (range 10) 2671 | -10/Mines | Entered Subcaves 2686 | -10/Subcaves | Identified Exp. Sensor Array 2809 | -10/Subcaves | Ambushed by swarm of Subdwellers 3128 | -10/Subcaves | Visited 4L-MR0's lab 3164 | -10/Subcaves | Found Tower Shield 3431 | -10/Subcaves | Disturbed a concealed Subdweller 3504 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3521 | -10/Subcaves | Discovered new exit (range 14) 3522 | -10/Subcaves | Core integrity fell below 50% 3572 | -10/Subcaves | Learned location of Zion (-7) 3572 | -10/Subcaves | Met a Zionite searching for "candidates" 3717 | -10/Subcaves | Entered Materials 3717 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3722 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3941 | -8/Materials | Lost 7 parts (1p3n1u2w) 4403 | -8/Materials | Discovered new exit (range 10) 4472 | -8/Materials | Build established: Scavenger-Skirmisher 4576 | -8/Materials | Discovered new exit (range 3) 4648 | -8/Materials | Identified exit to Factory 5293 | -8/Materials | Entered Factory 5293 | -7/Factory | Evolved 2 slots: Utility x2 5294 | -7/Factory | Identified exit to Storage 5602 | -7/Factory | Lost 5 parts (1p2n1u1w) 5850 | -7/Factory | Build established: Tank 5981 | -7/Factory | Lost 4 parts (3n1w) 6155 | -7/Factory | Cargo convoy interrupted 6237 | -7/Factory | Core integrity fell below 50% 6274 | -7/Factory | Self-destructed Last Messages --------------- 06261_ Penetrated by Slug. 06261_ U-05 Engineer suffers critical hit (Destroy). 06262_ U-05 Engineer builds a Wall. 06263_ K-01 Serf collects debris. 06263_ Acquired Adv. Assault Cannon. 06264_ Penetrated by Slug. 06264_ U-05 Engineer destroyed. 06264_ Deuterium Engine destroyed. 06264_ H-55 Commando knocked back. 06265_ Acquired 10 matter. 06265_ R-06 Scavenger collects Mic. Nuclear Core. 06266_ K-01 Serf collects debris. 06268_ R-06 Scavenger collects Unknown Hover Unit. 06269_ K-01 Serf collects debris. 06270_ Penetrated by Slug. 06273_ Slug penetrates Wall. 06273_ Adv. Assault Cannon destroyed. 06273_ Penetrated by Slug. 06273_ K-01 Serf destroyed. 06274_ Acquired 17 matter. 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