Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 17:10:09 Player: Finn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (671) 671 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5401 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Improved Recalibrator Mace Makeshift Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Coolant Injector Triangulator IFF Parser Seismic Detector 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Antigrav System Improved Recalibrator Mace Makeshift Sword [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Hardened Light Armor Plating Weapon Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . 2 1 1 . 1 . . . . Utility 4 | . . . 1 . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 38 | 8 5 6 1 3 7 1 2 1 . 4 Power 7 | 1 3 . . 1 1 . . . . 1 Engine 5 | 1 3 . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 14 | 4 . 4 . 2 2 . 1 . . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 9 | . . 4 . 2 2 . 1 . . . Utility 11 | 1 1 1 1 . 4 1 1 . . 1 Device 6 | . 1 . . . 4 1 . . . . Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 6 | 2 1 1 . . . . . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 27 | . 4 . . . . . 8 5 . 10 Power 5 | . 1 . . . . . 1 2 . 1 Propulsion 10 | . . . . . . . 4 3 . 3 Utility 8 | . . . . . . . 3 . . 5 Weapon 4 | . 3 . . . . . . . . 1 Highest Loss Streak 7 | . 2 . . . . . 7 4 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 2 6 5 4 3 4 4 3 2 4 4 Power . | . 1 2 2 1 1 1 . . . . Propulsion 1 | . 4 2 2 1 . 2 1 . 1 . Utility 1 | . . 1 . . 2 1 1 1 2 2 Weapon . | . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . . . 1 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 96 80 81 82 91 88 80 70 47 36 Engine 7 | . 13 11 9 14 10 5 4 4 . . Core 1 | . . . . . 2 5 5 4 . . Wheel 8 | . 28 2 . . . . . . . . Flight 18 | . . 40 36 37 39 35 32 25 11 7 Device 14 | . 12 11 9 7 18 23 21 17 17 12 Storage 4 | . 14 1 . . . . . . . . Processor 1 | . . . . . . . . 5 5 6 Protection 4 | . . 8 18 15 13 11 8 . . . Energy Gun 1 | . 6 . . . . . . . . . Ballistic Gun 5 | . 19 . . . . . . . . . Impact Weapon 2 | . . 5 9 6 6 5 5 5 5 . Peak Build Rating 54 | 6 7 10 11 17 37 37 46 42 26 54 Average Rating 24 | 5 6 8 11 12 28 37 41 38 26 37 On Entrance 18 | . 6 5 10 11 14 33 37 39 26 26 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . . . 3 Naked Turns 61 | . . . . . . . . . . 61 Heaviest Build 24 | 11 14 13 16 19 23 24 24 17 7 21 Greatest Support 33 | 32 20 16 16 25 32 31 33 26 9 11 Greatest Overweight (x) 5 | 1 . . . . . . 1 1 . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 7 4 5 5 4 4 4 4 5 Average Carried 4 | 2 6 5 4 3 4 4 3 2 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 4 5 5 4 3 4 4 4 Class Distribution -------------------- 44% | Scavenger-Sprinter 37% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 823 | 280 145 64 . . 140 . 101 25 . 68 Remotely . | . . . . . . . . . . . Salvage Created 782 | 107 397 73 . . . . 82 104 . 19 Parts 48 | 8 24 4 . . . . 3 9 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 1 18 . 3 Prevented 2 | . . . . . . . 1 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 19 | . 11 1 . . . . 4 2 . 1 Melee 4 | . . 1 . . . . 1 2 . . Guns 11 | . 11 . . . . . . . . . Classes Destroyed 7 | 2 3 1 . . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 10 | . 6 . . . . . 4 . . . Grunt 5 | . 5 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . Programmer 3 | . . . . . . . . 2 . 1 Best Kill Streak 4 | 3 4 1 . . . . 3 2 . 1 Combat Bots Only 3 | . 3 1 . . . . 3 2 . 1 Max Kills in Single Turn 2 | 1 2 1 . . . . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 292 | . 71 . 14 . . 7 63 20 . 117 Missed 95 | . 12 . 9 . . 5 19 10 . 40 Hits 197 | . 59 . 5 . . 2 44 10 . 77 Projectile 197 | . 59 . 5 . . 2 44 10 . 77 Critical Strikes 8 | . . . . . . . 3 . . 5 Damage Taken 2914 | . 583 . 56 . . 31 678 237 . 1329 Core 1221 | . 205 . . . . 15 118 61 . 822 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 18 100 100 100 100 . . . . . Volleys Fired 59 | 12 45 . . . . . . . . 2 Largest 2 | 2 2 . . . . . . . . 1 Hottest 70 | 70 70 . . . . . . . . . Shots Fired 107 | 24 81 . . . . . . . . 2 Gun 105 | 24 81 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 Kinetic 66 | 12 54 . . . . . . . . . Thermal 39 | 12 27 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 5 15 . . . . . . . . 3 Robot Miss Streak 3 | 2 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 83 | 13 51 2 . . . . 8 7 . 2 Core Hits 36 | 5 27 1 . . . . 1 2 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | 1 2 . . . . . . . . . Burn 3 | 1 2 . . . . . . . . . Melee Attacks 33 | . . 2 . . . . 20 10 . 1 Impact 22 | . . 2 . . . . 20 . . . Slashing 11 | . . . . . . . . 10 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1322 | 137 522 148 . . . . 242 262 . 11 Guns 659 | 137 522 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 652 | . . 148 . . . . 242 262 . . Ramming 11 | . . . . . . . . . . 11 Kinetic 296 | 48 248 . . . . . . . . . Thermal 363 | 89 274 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 390 | . . 148 . . . . 242 . . . Slashing 262 | . . . . . . . . 262 . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 3 . . . . . . 2 2 7 Average Corruption 2 | . 2 . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . 12 . . . . . . 1 . 11 Message Errors 4 | . 4 . . . . . . . . . Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 3 | . 3 . . . . . . . . . Energy Discharges 8 | . 2 . . . . . . . . 6 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 78 | . . 47 . . . . 26 5 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 78 | . . 47 . . . . 26 5 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . 5 Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 307 | 90 274 2 10 307 193 . . . . 3 Average Temperature 93 | 42 87 2 5 123 122 . . . . 3 Received Heat Transfer 336 | . 180 . 18 . . . . . . 138 Effects 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 5 | . . 1 . . . . 4 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . Heat Transferred 1295 | 333 962 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 104 | 5 104 35 90 75 19 . . . . . Initial 40 | . . . 9 40 19 . . . . . Average 26 | 2 39 11 22 53 2 . . . . . Influence Increases 941 | 20 345 71 90 90 . . 105 155 . 65 Destroy 0b10 Robot/C 380 | . 220 20 . . . . 80 40 . 20 Destroy 0b10 Robot/NC 35 | 20 10 5 . . . . . . . . Destroy Leader 84 | . 52 12 . . . . 10 10 . . Successful Hack 67 | . 18 19 . 30 . . . . . . Partial Spotted 75 | . . 15 . 60 . . . . . . Lose Combat Pursuer 300 | . 45 . 90 . . . 15 105 . 45 Influence Decreases 930 | 20 345 49 22 140 40 . 95 155 10 54 Entered New Map 96 | . . . 13 50 21 . . 2 10 . Time Decay 714 | 20 305 49 9 90 19 . 55 123 . 44 Lost Part 120 | . 40 . . . . . 40 30 . 10 Squads Dispatched 7 | . 4 . . 1 1 . . 1 . . Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . 1 1 . . . . . Reinforcement 2 | . 2 . . . . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 4 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 19 1 14 . 1 7 5 13 . 15 Peak Tracking Total 16 | . 5 1 16 . 1 6 4 7 . 8 Tactical Retreats 10 | . 3 . 1 . . . 1 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . 6 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 13 | . 6 4 . 3 . . . . . . Terminals 11 | . 5 4 . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 11 6 . 6 . . . . . . Successful 13 | . 5 4 . 4 . . . . . . Failed 10 | . 6 2 . 2 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Terminals 18 | . 8 6 . 4 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 4 4 . 2 . . . . . . Record 1 | . . . . 1 . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 3 . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2569 | . 726 117 37 182 199 190 351 287 2 478 IFF 1032 | . . . . . . 190 351 287 2 202 Seismic 2380 | . 726 117 37 182 199 190 351 287 2 289 Decoding 778 | . . . . . . . 11 287 2 478 Triangulation 1413 | . . . . . 116 190 351 287 2 467 Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 2858 | 121 795 117 37 182 199 190 351 287 2 577 Spaces Moved 3923 | 72 534 221 116 385 538 367 928 295 5 462 Core 123 | 6 . . . . . . . . . 117 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 600 | 66 534 . . . . . . . . . Hover 162 | . . . . . . . . . . 162 Flight 3038 | . . 221 116 385 538 367 928 295 5 183 Fastest Speed 25 | 50 80 31 31 28 25 25 25 27 34 34 Average Speed 45 | 95 80 31 31 29 25 25 25 30 34 111 Slowest Speed 435 | 100 80 31 31 31 25 25 107 114 34 435 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 83 23 15 8 13 8 91 40 7 58 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 4 1 . 5 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 4845 | 101 831 264 116 454 601 464 1005 482 4 523 Wait 716 | . 228 34 . 61 36 97 45 175 . 40 Move 3911 | 71 533 220 115 382 537 366 927 294 4 462 Hop 1 | . . . . 1 . . . . . . Pick Up 42 | 10 11 . . 3 7 . 4 2 . 5 Fast Attach 6 | . 3 2 . . . . . . . 1 Attach 33 | 6 4 2 1 4 4 1 6 1 . 4 Detach 5 | . . . . 2 1 . 1 . . 1 Swap 19 | 2 3 2 . 1 10 . 1 . . . Drop 16 | . 4 2 . . 6 . . . . 4 Fire 59 | 12 45 . . . . . . . . 2 Melee 33 | . . 2 . . . . 20 10 . 1 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 12) 273 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 622 | -10/Materials | Derelicts attacked the area 729 | -10/Materials | Build established: Scavenger-Mutant 867 | -10/Materials | Core integrity fell below 20% 905 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Identified exit to Mines 1034 | -9/Materials | Discovered new exit (range 3) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -8/Materials | Discovered new exit (range 6) 1071 | -8/Materials | Entered Factory 1071 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1155 | -7/Factory | Identified exit to Factory 1202 | -7/Factory | Build established: Scavenger-Sprinter 1253 | -7/Factory | Entered another Factory area 1253 | -6/Factory | Evolved 2 slots: Utility x2 1417 | -6/Factory | Discovered new exit (range 15) 1452 | -6/Factory | Entered another Factory area 1452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -5/Factory | Spotted B-75 Beast 1616 | -5/Factory | Discovered new exit (range 6) 1642 | -5/Factory | Entered Upper Caves 1644 | -5/Upper Caves | Learned location of Warlord (-4) 1700 | -5/Upper Caves | Spotted B-75 Beast 1958 | -5/Upper Caves | Lost 7 parts (1p3n3u) 1968 | -5/Upper Caves | Discovered new exit (range 14) 1993 | -5/Upper Caves | Entered another Upper Caves area 2019 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2035 | -5/Upper Caves | Learned Factory garrison access intel 2042 | -5/Upper Caves | Encountered a Warlord checkpoint 2265 | -5/Upper Caves | Lost 5 allies 2271 | -5/Upper Caves | Discovered new exit (range 15) 2279 | -5/Upper Caves | Lost 4 parts (2p2n) 2280 | -5/Upper Caves | Entered Zhirov 2280 | -5/Zhirov | Discovered new exit (range 3) 2282 | -5/Zhirov | Entered Proximity Caves 2286 | -4/Proximity Caves | Learned location of Armory (-3) 2299 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2303 | -4/Proximity Caves | Found Prototype Special Weapon 2305 | -4/Proximity Caves | Identified Molecular Deconstructor 2533 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 2542 | -4/Proximity Caves | Build established: Mutant 2602 | -4/Proximity Caves | Lost 3 parts (1n2u) 2707 | -4/Proximity Caves | Spotter reported a threat 2741 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2787 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 2792 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 2802 | -4/Proximity Caves | Core integrity fell below 50% 2831 | -4/Proximity Caves | Core integrity fell below 20% 2859 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02792_ System corrupted: Energy discharge (-37). 02796_ Penetrated by Slug. 02798_ Antigrav System destroyed. 02801_ Penetrated by Slug. 02813_ System corrupted: Energy discharge (-29). 02821_ Penetrated by Slug. 02823_ Slammed into X-72 Disruptor. 02823_ Destabilizing: Core damaged (-10). 02825_ Slug penetrates X-72 Disruptor. 02827_ Slug penetrates Wall. 02827_ Critical hit (Burn: +37). 02828_ Penetrated by Slug. 02830_ Slug penetrates Wall. 02833_ Penetrated by Slug. 02840_ Slammed into X-72 Disruptor. 02844_ System corrupted: Matter fused (-6). 02858_ Acquired 6 matter. 02858_ Searching scrap... 02858_ Found Hacking Suite. 02858_ Found 44 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????######?????####??????????????????????????????? | | ??### ##???## ########??####?????????????????? | | ### ##### !### ##????????????????? | | % ######???????????? | | % % #??????????? | | #### s s @ #####?????????????? | | #### #### ##?????????????????? | | #??# % ##??????????????????? | | ## #??# ##???????????????????? | | #### ##### ##??#!%##????????????????????? | | ##??###???## #???#%%#?????????????????????? | | #??????????######???#=%#?????????????????????? | | #???????????????????# #?????????????????????? | | # ##???????????????????#% #?????????????????????? | | # #????????????????????? ?????????????????????? | | # #????????????????????? %?????????????????????? | | # ?????????????????????# ?????????????????????? | | # ??????????????????????%s?????????????????????? | | # ??????????????????????###????????????????????? | | # ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 24 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed CoolantAerolevFlamer Manual? 0 Play Time 00:43:43 Cumulative 35.3 hours Start 2026.09.05 @ 16:22:29 End 2026.09.05 @ 17:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 69 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97228366-4db9-4e7d-954c-e296010ec202