Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 10:50:05 Player: Ecllection Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1140) 1140 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5890 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1000 Matter 140/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Focal Shield Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Improved Particle Charger Improved Particle Charger Advanced ECM Suite Force Field > --- WEAPON ----------- Improved Arc Projector Autogun Mass Driver Mass Driver > --- INVENTORY -------- Heavy Treads Autogun [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 1 . 1 2 . . . 1 Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 82 | 7 4 3 7 2 10 13 8 . . 28 Power 17 | 1 1 1 1 . 1 3 2 . . 7 Engine 5 | 1 . 1 1 . 1 1 . . . . Core 12 | . 1 . . . . 2 2 . . 7 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 2 2 . 2 2 1 . . 5 Treads 4 | 2 . . . . . . 1 . . 1 Leg 8 | . . 2 2 . 2 2 . . . . Wheel 4 | . . . . . . . . . . 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 3 . 2 1 5 5 4 . . 7 Device 17 | . 2 . 1 1 1 4 3 . . 5 Storage 5 | 1 1 . . . 1 . 1 . . 1 Processor 2 | . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 . 2 1 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 3 . . 2 1 2 3 1 . . 9 Energy Gun 6 | 1 . . . . . 2 1 . . 2 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 11 | 2 . . . 1 2 1 . . . 5 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 49 | . 3 2 1 2 4 17 3 . . 17 Power 10 | . 1 . . . 3 2 1 . . 3 Propulsion 12 | . 1 1 1 1 . 3 1 . . 4 Utility 12 | . . . . 1 . 6 1 . . 4 Weapon 15 | . 1 1 . . 1 6 . . . 6 Highest Loss Streak 10 | . 2 3 1 2 2 10 3 . . 10 Average Slot Usage (%) 65 | . 86 67 77 74 72 82 39 . . 56 Engine 5 | . 7 12 22 22 13 4 . . . . Core 5 | . 3 . . . . 6 11 . . 8 Treads 3 | . 24 . . . . . 5 . . . Leg 4 | . . 24 17 2 7 7 . . . . Wheel 1 | . . . . . . . . . . 7 Device 12 | . 7 14 17 17 12 12 13 . . 15 Storage 7 | . 14 14 11 11 9 6 5 . . 3 Processor 3 | . . . . . 6 6 . . . 3 Protection 4 | . . . 4 2 5 13 . . . . Ballistic Gun 10 | . 28 1 . 9 8 16 . . . 5 Ballistic Cannon 1 | . . . . . . . . . . 6 Impact Weapon 2 | . . . 4 11 9 2 . . . . Naked Turns 506 | . . . . . . 21 26 230 29 200 Heaviest Build 89 | 13 14 14 28 28 35 57 50 . . 89 Greatest Support 70 | 40 40 20 20 10 30 30 28 3 3 70 Greatest Overweight (x) 16 | . . . 6 7 7 16 1 . . 8 Average Overweight (x) 1 | . . . . 6 1 2 . . . 1 Largest Inventory Capacity 12 | 6 8 8 8 8 10 10 12 12 4 12 Average Capacity 8 | 5 6 8 8 8 9 9 10 4 4 10 Most Carried 10 | 4 6 5 2 2 7 10 4 4 4 4 Average Carried 3 | . 2 2 . 1 2 8 . 3 4 2 Final Capacity 12 | 6 8 8 8 8 10 4 12 4 4 4 Final Carried 6 | . 5 2 1 1 6 4 2 4 4 2 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Mutant 17% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 1499 | 282 262 . . 98 181 444 . 54 . 178 Remotely . | . . . . . . . . . . . Salvage Created 1384 | 80 382 . . 48 198 510 . . . 166 Parts 77 | . 18 . . 4 11 31 . . . 13 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 34 | . 9 . . 3 5 10 . . . 7 Melee 5 | . . . . 1 1 1 . . . 2 Guns 25 | . 9 . . 1 4 9 . . . 2 Cannons 2 | . . . . . . . . . . 2 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 11 | 1 3 . . . 2 4 . . . 1 Worker 4 | . . . . . 2 2 . . . . Builder 1 | . . . . . . 1 . . . . Recycler 2 | 1 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 21 | . 3 . . 3 3 5 . . . 7 Grunt 8 | . 6 . . . . 2 . . . . Sentry 1 | . . . . . . 1 . . . . Hunter 3 | . . . . . 2 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | 1 3 . . 2 4 4 . . . 3 Combat Bots Only 3 | . 3 . . 2 2 3 . . . 3 Max Kills in Single Turn 2 | 1 2 . . 1 1 2 . . . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Damage Taken 7629 | . 569 351 11 271 662 2013 686 387 . 2679 Core 2615 | . 76 107 . 49 89 691 197 387 . 1019 Absorbed by Shields 216 | . . . . . . . . . . 216 Core Remaining (%) 54 | 100 . 26 . 87 83 1 . . 31 . Volleys Fired 112 | 3 37 2 . 3 27 30 1 . . 9 Largest 4 | 2 2 1 . 1 1 3 1 . . 4 Hottest 202 | 60 40 20 . 20 28 118 60 . . 202 Shots Fired 212 | 6 74 2 . 3 27 68 1 . . 31 Gun 194 | 6 74 2 . 3 27 68 1 . . 13 Cannon 18 | . . . . . . . . . . 18 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 199 | 4 74 2 . 3 27 61 . . . 28 Thermal 2 | 2 . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . . . . 7 1 . . 3 Robot Hit Streak 10 | 4 10 4 . 5 10 8 1 . . 4 Robot Miss Streak 4 | 1 3 . . 1 4 3 . . . 3 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 140 | 4 52 2 . 5 21 42 1 . . 13 Core Hits 66 | 2 18 . . 2 9 21 2 . . 12 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 16 | . . . 1 10 3 2 . . . . Impact 16 | . . . 1 10 3 2 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 2 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2678 | 61 636 28 . 129 507 928 5 7 . 377 Guns 1909 | 61 636 28 . 16 299 784 4 . . 81 Cannons 142 | . . . . . . . . . . 142 Explosions 92 | . . . . . . . . . . 92 Melee 453 | . . . . 113 208 132 . . . . Ramming 82 | . . . . . . 12 1 7 . 62 Kinetic 1960 | 37 636 28 . 16 299 752 . . . 192 Thermal 24 | 24 . . . . . . . . . . Explosive 92 | . . . . . . . . . . 92 Electromagnetic 67 | . . . . . . 32 4 . . 31 Impact 453 | . . . . 113 208 132 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 2 2 2 7 Average Corruption 2 | . . . . . . 2 1 2 2 4 Corruption Purged . | . . . . . . . . . . . Effects 6 | . . . . . . 1 . 2 . 3 Message Errors 1 | . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 1 . 2 Data Loss (minor) 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 229 | . . . . 61 136 32 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 229 | . . . . 61 136 32 . . . . Knockbacks 4 | . . . . . 2 1 . . . 1 Impact 3 | . . . . . 2 1 . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . 5 . 3 . 80 Shots 1 | . . . . . . . . . . 1 Rammed 16 | . . . . . . 4 2 1 . 9 Targets Rammed 18 | . . . . . . 4 2 1 . 11 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 Highest Temperature 293 | . 2 . . . . 212 . 178 . 293 Average Temperature 79 | . 2 . . . . 64 . 104 . 109 Received Heat Transfer 801 | . 267 . 6 . 36 153 66 156 . 117 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . 1 1 3 . . . . Impact Corruptions 9 | . . . . 2 5 2 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Peak Influence 257 | 5 230 30 60 67 186 239 64 . . 257 Initial 84 | . 3 7 11 21 26 84 44 . . 58 Average 92 | 1 72 18 28 62 93 89 48 . . 156 Maximum Alert Level 1 | . 1 . . . . 1 . . . 1 Low Security (%) 91 | 100 92 100 100 100 100 98 100 . . 70 Level 1 8 | . 7 . . . . 1 . . . 29 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . 5 1 . . 2 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . 2 1 . . 1 Reinforcement 6 | . 2 . . . . 3 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 18 3 6 2 12 30 4 7 . 36 Peak Tracking Total 10 | . 5 3 4 2 6 10 4 4 . 7 Tactical Retreats 12 | . . 1 1 . . 5 . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . . . . 2 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . Successful . | . . . . . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . Highest-Rated Group 46 | . . 46 46 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . Total Damage 233 | . . . 233 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 3922 | 86 459 89 169 225 336 1070 325 231 29 903 Spaces Moved 2656 | 44 191 63 106 53 133 505 205 419 57 880 Core 1116 | 6 . . 2 45 16 135 51 419 57 385 Treads 441 | 38 191 . . . . . 154 . . 58 Legs 662 | . . 63 104 8 117 370 . . . . Wheels 437 | . . . . . . . . . . 437 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 180 120 50 50 50 50 50 Average Speed 122 | 145 160 120 140 366 184 171 147 50 50 91 Slowest Speed 850 | 160 160 120 350 400 400 850 180 50 50 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 5 42 17 11 16 18 16 8 50 6 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 50 | . . . . . . 2 . . . 48 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . 2 . . . 15 AOE 33 | . . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Total 3114 | 60 270 76 125 69 192 641 226 441 56 958 Wait 143 | . 31 . 7 . 7 71 6 19 . 2 Move 2647 | 43 190 62 105 52 132 504 205 418 56 880 Hop . | . . . . . . . . . . . Pick Up 74 | 6 7 3 5 2 12 13 5 . . 21 Fast Attach 8 | 1 . . . . . 2 1 . . 4 Attach 59 | 5 1 3 6 2 6 7 7 . . 22 Detach 3 | . . . . . . . . 2 . 1 Swap 15 | 1 3 . 1 . 4 4 . . . 2 Drop 17 | 1 1 3 . . 1 4 . 1 . 6 Fire 112 | 3 37 2 . 3 27 30 1 . . 9 Melee 16 | . . . 1 10 3 2 . . . . Ram 12 | . . . . . . 3 . 1 . 8 Kick 1 | . . . . . . 1 . . . . Crush 4 | . . . . . . . 1 . . 3 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Entered Mines 570 | -10/Mines | Core integrity fell below 50% 581 | -10/Mines | Lost 3 parts (1n2w) 592 | -10/Mines | Found a hidden stash of uninstalled traps 621 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 2 allies 635 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 640 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 772 | -9/Materials | Discovered new exit (range 13) 804 | -9/Materials | Entered Mines 804 | -9/Mines | Accompanied by 1 ally 826 | -9/Mines | Met a Derelict bent on vengeance 921 | -9/Mines | Learned location of Recycling (-8) 953 | -9/Mines | Discovered new exit (range 5) 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1210 | -8/Materials | Build established: Scavenger-Mutant 1357 | -8/Materials | Discovered new exit (range 5) 1365 | -8/Materials | Entered Factory 1365 | -7/Factory | Evolved 2 slots: Utility x2 2181 | -7/Factory | Build established: Scavenger-Gunner 2375 | -7/Factory | Core integrity fell below 50% 2399 | -7/Factory | Lost 10 parts (2p1n4u3w) 2406 | -7/Factory | Core integrity fell below 20% 2428 | -7/Factory | Discovered new exit (range 14) 2435 | -7/Factory | Entered another Factory area 2435 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2623 | -6/Factory | Build established: Mutant 2746 | -6/Factory | Discovered new exit (range 5) 2760 | -6/Factory | Entered Lower Caves 2791 | -6/Lower Caves | Lost 3 parts (1p1n1u) 2876 | -6/Lower Caves | Core integrity fell below 50% 2929 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2987 | -6/Lower Caves | Discovered new exit (range 9) 2991 | -6/Lower Caves | Entered another Lower Caves area 3017 | -6/Lower Caves | Discovered new exit (range 6) 3020 | -6/Lower Caves | Entered Factory 3020 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3021 | -5/Factory | Identified exit to Upper Caves 3776 | -5/Factory | Core integrity fell below 50% 3855 | -5/Factory | Lost 10 parts (3p2n2u3w) 3904 | -5/Factory | Core integrity fell below 20% 3923 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- R-10 Processor collects Wheel. K-01 Serf cleans the Power Conduit. R-10 Processor collects Terrain Scanner. ALERT: Rogue bot located, Programmers report to Factory Zone 3F. R-10 Processor collects Wheel. System corrupted: Heat flow error (+280). R-10 Processor collects Welding Torch. R-10 Processor collects Lgt. Ion Engine. Imp. Particle Charger destroyed. Mass Driver destroyed. Hvy. Treads destroyed. Dropped Adv. ECM Suite. Discarded Imp. Melee Analysis Suite. Dropped Hcp. Storage Unit. Slammed into G-50 Soldier. K-01 Serf destroyed. Slammed into B-60 Warrior. P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Heat flow error (+127). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+###????????????????????? | | ????????????????####### #????????????????????? | | ????????????????? A #####????????????????? | | ??????????????????? g Y ##+##+#+########## | | ????????????????????? #?# # | | ??????????????????????? ??# # | | ????????????????????????#@#???# # | | ???????????????????######/##### # | | ???????????????????# + # | | ???????????????????# """ ################ # | | ???????????????????# """ #??????##??????# # | | ???????????????????+ "" """ #??????? ????# # | | ???????????????????# "" #????????""""??# # | | ???????????????????# "T """ #??????? """" # # | | ???????????????????# "" """ #??????? """" + # | | ???????????????????#??" """ #??????? """" # # | | ?????????????????????????? #?????? ??# # | | ??????????????????????????###?????########## # | | ????????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? #### #####+#### | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 36 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedEnergyDrive Manual? 0 Play Time 00:49:45 Cumulative 16.9 hours Start 2022.02.04 @ 09:33:38 End 2022.02.04 @ 10:50:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83a5be40-559f-4928-be27-b011baaf8a4c