Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 04:18:21 Player: Clog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1787) 1787 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3795 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 118/125 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Cooled Particle Cannon Gauss Cannon > --- INVENTORY (10) --- Light Ion Engine Spiked Treads Aluminum Leg Improved Carbon-fiber Leg Seismic Detector Gauss Cannon Gauss Cannon Mining Laser Multitool Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink Medium Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Laser Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Spiked Treads Seismic Detector Subdweller Beam Cannon Minigun Grenade Launcher Mining Laser Multitool [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 32 | 1 8 8 15 Power 4 | . 1 2 1 Engine 3 | . 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | . 4 . 6 Treads 5 | . 2 . 3 Leg 5 | . 2 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 4 | 1 . 2 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | . 1 4 7 Energy Gun 4 | . 1 2 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 16 | . 2 2 12 Power 3 | . 1 1 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 8 | . . 1 7 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Backups 8 | 6 8 9 8 Power 1 | 1 1 1 1 Propulsion 2 | 4 3 2 1 Utility 1 | . 1 1 1 Weapon 3 | 1 2 4 3 Tool/Special . | . . . . Unused Backups 18 | 6 4 3 5 Power 3 | 1 1 . 1 Propulsion 7 | 2 2 1 2 Utility 3 | 1 . 1 1 Weapon 4 | 2 1 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 84 | . 94 94 56 Engine 9 | . 13 9 1 Core 1 | . . 2 4 Treads 10 | . 2 26 10 Leg 11 | . 21 . 6 Device 8 | . 11 4 8 Storage 12 | . 14 13 7 Protection 4 | . 2 10 . Energy Gun 12 | . 14 13 8 Energy Cannon 5 | . . 12 7 Ballistic Gun 6 | . 14 . . Peak Build Rating 31 | 7 8 26 31 Average Rating 11 | 6 6 12 22 On Entrance 11 | 6 7 7 26 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 14 21 29 29 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 6 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 9 10 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 742 | 232 124 127 259 Remotely . | . . . . Salvage Created 1697 | 95 458 241 903 Parts 81 | 10 18 11 42 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 39 | . 7 6 26 Guns 12 | . 7 3 2 Cannons 9 | . . 2 7 AOE 17 | . . . 17 Classes Destroyed 10 | 1 5 1 3 Worker 3 | . . . 3 Builder 3 | . . . 3 Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 3 | . 1 . 2 Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 30 | . 5 . 25 Brawler 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 15 | 2 3 2 15 Combat Bots Only 12 | . 2 2 12 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 236 | . 43 30 163 Missed 59 | . 13 14 32 Hits 177 | . 30 16 131 Projectile 177 | . 30 16 131 AOE 2 | . . 2 . Critical Strikes 5 | . 1 . 4 Damage Taken 2866 | . 345 426 2095 Core 719 | . 89 74 556 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 149 | 22 46 28 53 Largest 3 | 2 2 2 3 Hottest 200 | 70 70 120 200 Shots Fired 274 | 44 91 46 93 Gun 182 | 44 91 18 29 Cannon 77 | . . 27 50 Launcher 14 | . . . 14 Special 1 | . . 1 . Kinetic 98 | 22 46 . 30 Thermal 170 | 22 45 46 57 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 18 | 4 11 18 10 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 177 | 25 61 31 60 Core Hits 113 | 8 24 12 69 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 9 | 2 3 2 2 Burn 4 | 1 3 . . Meltdown 1 | . . 1 . Destroy 2 | 1 . 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5394 | 259 663 546 3926 Guns 1532 | 259 651 214 408 Cannons 1326 | . . 332 994 Explosions 2524 | . . . 2524 Melee . | . . . . Ramming 12 | . 12 . . Kinetic 2695 | 93 281 . 2321 Thermal 2024 | 166 370 546 942 Explosive 663 | . . . 663 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 11 6 . Message Errors 1 | . . 1 . Matter Fused 4 | . 3 1 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . 1 . . Data Loss (minor) 5 | . 4 1 . Data Loss (major) 2 | . 1 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 82 | . . . 82 Projectiles 41 | . . . 41 Explosions 41 | . . . 41 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 23 | . . . 23 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 624 | 120 256 160 624 Average Temperature 128 | 47 72 22 275 Received Heat Transfer 1482 | . 165 66 1251 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 9 | . . . 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 3 1 1 Heat Transferred 4238 | 555 1332 1100 1251 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 80 | 100 100 . 39 Level 1 10 | . . . 34 Level 2 8 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 463 | 10 50 . 463 Initial . | . . . . Average 81 | 1 12 . 234 Influence Increases 988 | 25 234 . 729 Destroy 0b10 Robot/C 660 | . 140 . 520 Destroy 0b10 Robot/NC 85 | 25 20 . 40 Destroy Leader 106 | . 36 . 70 Successful Hack 12 | . 8 . 4 Disable Machine 45 | . . . 45 Destroy Structure 50 | . . . 50 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 525 | 25 234 . 266 Time Decay 395 | 25 224 . 146 Lost Part 130 | . 10 . 120 Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 16 8 30 Peak Tracking Total 13 | . 3 3 13 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 . 1 Successful 6 | . 5 . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Skim 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 814 | 120 694 . . Seismic 814 | 120 694 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1995 | 143 876 510 466 Spaces Moved 885 | 57 385 257 186 Core 3 | . . . 3 Treads 408 | . 11 257 140 Legs 474 | 57 374 . 43 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 120 Average Speed 150 | 120 147 160 153 Slowest Speed 250 | 120 190 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 62 15 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . . . 59 Melee . | . . . . Projectile 10 | . . . 10 AOE 49 | . . . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1288 | 92 608 307 281 Wait 169 | 10 151 1 7 Move 882 | 56 384 256 186 Hop . | . . . . Pick Up 29 | 3 7 6 13 Fast Attach 12 | . 5 6 1 Attach 19 | 1 4 . 14 Detach 3 | . . . 3 Swap 5 | . 1 3 1 Drop 16 | . 6 7 3 Fire 149 | 22 46 28 53 Melee . | . . . . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 144 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 6) 795 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Identified exit to Mines 887 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Learned location of 2 exits from Mines 958 | -10/Materials | Learned location of Mines (-10) 978 | -10/Materials | Learned 2 Mines zone layouts 987 | -10/Materials | Learned location of 3 exits from Materials 995 | -10/Materials | Loaded intel: 14 trap records 1012 | -10/Materials | Learned Storage trap positions 1020 | -10/Materials | Entered Subcaves 1021 | -10/Subcaves | Approached by a straggling Scientist 1078 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1086 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1133 | -10/Subcaves | Discovered new exit (range 4) 1163 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1166 | -10/Subcaves | Learned location of Zion (-6) 1166 | -10/Subcaves | Met a Zionite searching for "candidates" 1330 | -10/Subcaves | A Subdweller sparked back to life 1330 | -10/Subcaves | A Subdweller sparked back to life 1337 | -10/Subcaves | Core integrity fell below 50% 1387 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1407 | -10/Subcaves | Found Prototype Power Core 1407 | -10/Subcaves | Identified Meta Core 1408 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1530 | -10/Subcaves | Entered Materials 1530 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1531 | -8/Materials | Identified exit to Factory 1703 | -8/Materials | Build established: Scavenger-Gunner 1749 | -8/Materials | Destroyed 12 combat bots 1795 | -8/Materials | Lost 6 parts (2n1u3w) 1806 | -8/Materials | Core integrity fell below 50% 1824 | -8/Materials | Core integrity fell below 20% 1852 | -8/Materials | Lost 6 parts (1p1n4w) 1996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01964_ Particle Gun melted. 01964_ G-47 Trooper destroyed. 01966_ U-05 Engineer builds a Wall. 01966_ K-01 Serf collects debris. 01968_ Acquired Gauss Cannon. 01969_ K-01 Serf collects debris. 01971_ Acquired Gauss Cannon. 01972_ R-06 Scavenger collects Particle Gun. 01972_ K-01 Serf collects debris. 01974_ Acquired 34 matter. 01976_ K-01 Serf collects debris. 01979_ U-05 Engineer builds a Wall. 01980_ K-01 Serf collects debris. 01985_ G-47 Trooper knocked back. 01986_ U-05 Engineer builds a Wall. 01991_ G-47 Trooper destroyed. 01992_ U-05 Engineer builds a Wall. 01994_ G-47 Trooper Lgt. Nuclear Core blasted off. 01994_ G-47 Trooper destroyed. 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T????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 100 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMinesnifferBeamcaster Manual? 0 Play Time 00:19:58 Cumulative 61.0 hours Start 2026.09.18 @ 03:56:34 End 2026.09.18 @ 04:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 56 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec073696-18b0-4cf3-bbbe-622443a1573e