Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 23:36:26 Player: Okami Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (890) 890 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2015 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 0/300 Energy 76/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Medium Matter Pod (0) Weight Redist. System Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Matter Pod Weight Redist. System Hardened Light Armor Plating Light Cannon Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 6 13 9 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 2 | 2 . . Leg 7 | . 5 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 3 4 Device 2 | . 2 . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 2 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | 4 6 6 Power . | . 1 1 Propulsion 1 | 1 2 . Utility 1 | . . 1 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 92 | . 94 89 Engine 11 | . 14 9 Treads 6 | . 12 . Leg 21 | . 15 27 Device 5 | . 9 . Storage 12 | . 13 10 Processor 5 | . . 10 Protection 4 | . . 8 Ballistic Gun 11 | . 21 . Ballistic Cannon 11 | . 5 19 Peak Build Rating 12 | 5 8 12 Average Rating 5 | 4 6 10 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 21 | 7 17 21 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 5 | 5 7 7 Most Carried 8 | 5 8 8 Average Carried 5 | 4 6 6 Final Capacity 8 | 5 8 5 Final Carried 6 | 5 6 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 894 | 255 334 305 Remotely . | . . . Salvage Created 861 | 101 421 339 Parts 57 | 4 33 20 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 11 15 Guns 6 | . 6 . Cannons 12 | . 3 9 AOE 8 | . 2 6 Classes Destroyed 9 | 2 4 3 Worker 5 | 1 3 1 Builder 3 | . 2 1 Recycler 1 | 1 . . Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 14 | . 8 6 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 2 6 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 183 | . 53 130 Missed 61 | . 16 45 Hits 122 | . 37 85 Melee 15 | . . 15 Projectile 107 | . 37 70 Critical Strikes 8 | . 1 7 Damage Taken 1923 | . 429 1494 Core 490 | . 69 421 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 97 | 3 40 54 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 190 | 6 80 104 Gun 70 | 6 64 . Cannon 110 | . 12 98 Launcher 10 | . 4 6 Special . | . . . Kinetic 180 | 6 76 98 Thermal . | . . . Explosive 10 | . 4 6 Electromagnetic . | . . . Robot Hit Streak 9 | 5 7 9 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | 5 48 66 Core Hits 60 | 3 26 31 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 . 5 Destroy 1 | 1 . . Blast 5 | . . 5 Melee Attacks 3 | . . 3 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2354 | 52 810 1492 Guns 506 | 52 454 . Cannons 1229 | . 142 1087 Explosions 594 | . 197 397 Melee . | . . . Ramming 25 | . 17 8 Kinetic 1735 | 52 596 1087 Thermal . | . . . Explosive 594 | . 197 397 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . 4 8 Projectiles 5 | . . 5 Explosions 7 | . 4 3 Melee . | . . . Knockbacks 15 | . 4 11 Impact . | . . . Kinetic 13 | . 3 10 Secondary 2 | . 1 1 Self-Inflicted Damage 135 | . 44 91 Shots 6 | . 2 4 Rammed 3 | . . 3 Targets Rammed 5 | . 2 3 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 72 | . 30 72 Average Temperature 18 | . 11 20 Received Heat Transfer 462 | . 168 294 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 93 Level 1 . | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 222 | 10 121 222 Initial 33 | . . 33 Average 14 | . 39 77 Influence Increases 942 | 10 368 564 Destroy 0b10 Robot/C 520 | . 220 300 Destroy 0b10 Robot/NC 55 | 10 30 15 Destroy Leader 144 | . 62 82 Successful Hack 70 | . 32 38 Disable Machine 30 | . . 30 Destroy Structure 63 | . 24 39 Lose Combat Pursuer 60 | . . 60 Influence Decreases 782 | 10 289 483 Entered New Map 46 | . . 46 Time Decay 676 | 10 289 377 Lost Part 60 | . . 60 Squads Dispatched 5 | . 4 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 15 25 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 6 5 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 38 | . 23 15 Successful 22 | . 14 8 Failed 16 | . 9 7 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 5 3 Terminals 30 | . 19 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 19 | . 12 7 Record 12 | . 9 3 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Dispatch Records 2 | . . 2 Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1893 | . 839 1054 Optics 1051 | . . 1051 Structural 860 | . 839 21 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 8991 | 6766 1171 1054 Spaces Moved 3711 | 2229 700 782 Core 104 | 3 . 101 Treads 2478 | 2226 252 . Legs 1129 | . 448 681 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 144 | 159 135 109 Slowest Speed 200 | 160 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 88 59 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 65 | . 30 35 Melee . | . . . Projectile . | . . . AOE 65 | . 30 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 7150 | 5424 853 873 Wait 3258 | 3182 68 8 Move 3709 | 2228 699 782 Hop . | . . . Pick Up 21 | 5 10 6 Fast Attach 11 | 5 4 2 Attach 10 | . 4 6 Detach 6 | . 6 . Swap 13 | 1 7 5 Drop 17 | . 13 4 Fire 97 | 3 40 54 Melee 3 | . . 3 Ram 3 | . . 3 Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 6767 | -11/Scrapyard | Entered Materials 6768 | -10/Materials | Build established: Mutant 7210 | -10/Materials | Discovered new exit (range 14) 7323 | -10/Materials | Discovered new exit (range 16) 7567 | -10/Materials | Derelicts attacked the area 7582 | -10/Materials | Build established: Scavenger-Mutant 7616 | -10/Materials | Discovered new exit (range 8) 7771 | -10/Materials | Discovered new exit (range 10) 7938 | -10/Materials | Entered another Materials area 7938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8084 | -9/Materials | Discovered new exit (range 8) 8113 | -9/Materials | Build established: Mutant 8865 | -9/Materials | Core integrity fell below 50% 8878 | -9/Materials | Lost 4 parts (1p3n) 8987 | -9/Materials | Core integrity fell below 20% 8992 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 08867_ Critical hit (Burn: +37). 08867_ U-05 Engineer builds a Wall. 08867_ Lgt. Cannon severed. 08868_ U-05 Engineer builds a Wall. 08883_ System corrupted: Substantial component data lost. 08899_ Critical hit (Burn: +37). 08918_ System corrupted: Component data lost. 08925_ T-07 Excavator is excavating. 08936_ Lgt. Cannon destroyed. 08986_ Sml. Storage Unit destroyed. 08987_ Acquired Imp. Datajack. 08989_ Jacked L-31 Rogue... Right-click on available options for more info. Keyboard players can use Shift-a~z. 08989_ Command string: hack 08989_ No effect. 08991_ Jacked L-31 Rogue... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????####???????????? | | ????????????#?????????# #???????????? | | ????????????# ????????# #???????????? | | ????????????# #####+## +???????????? | | ????????????# #???????????? | | ????????????# Y #???????????? | | ???????##+######## # ###?????????? | | ???????# =# # l #?????????? | | ???????# [ " #!![[@/#?????????? | | ???????# [ [ # #!![[//#?????????? | | ???????# != # ########?????????? | | ???????#########?# #????????????????? | | ????????########## #????????????????? | | ##+###### #????????????????? | | #????????????????? | | #????????????????? | | !! ##/############?????????? | | # !! ## #?????????? | | # ! ## #?????????? | | # ## #?????????? | | # + #?????????? | | # ## #?????????? | | # ######/### #?????????? | | # # #?###############?????????? | | # + """ #?????????????????????????? | | # # """ #?????????????????????????? | | # #! """ #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # ########?????????????????????????? | | # #????????????????????????????????? | | #????????????????????????????????? | | # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Item+ Librarian Challenges ------------ None Game ------ Seed ShiftTiamatActivator Manual? 0 Play Time 00:47:50 Cumulative 9.6 hours Start 2026.01.05 @ 17:41:33 End 2026.01.05 @ 23:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d2f5a9e-a3af-4fa2-b315-118d02db0018