Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:15:46 Player: TurnLeft25 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2189) 2189 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5143 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Graphene Brace > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Medium Treads Improved Sensor Array Improved Signal Interpreter Weapon Cycler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Advanced Beam Rifle Gatling Laser Gauss Rifle Heavy Assault Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon 2 | . . 2 . . . Parts Attached 64 | 6 2 11 31 6 8 Power 8 | 1 . 2 4 . 1 Engine 5 | 1 . 2 2 . . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 1 6 2 3 Treads 8 | 2 . 1 2 . 3 Leg 6 | . . . 4 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 1 8 3 2 Device 4 | . . 1 1 2 . Storage 3 | 1 1 . 1 . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 7 | . . . 4 1 2 Artifact . | . . . . . . Weapon 25 | 2 . 7 13 1 2 Energy Gun 7 | . . 2 3 1 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 14 | 2 . 4 8 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 22 | . . 1 7 4 10 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 . 2 Utility 10 | . . . 2 2 6 Weapon 8 | . . 1 3 2 2 Highest Loss Streak 10 | . . 1 7 3 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 92 97 87 84 58 Engine 9 | . 14 10 6 7 4 Treads 15 | . 28 22 7 2 . Leg 3 | . . . 6 9 8 Device 8 | . . 7 8 17 16 Storage 10 | . 14 11 9 7 4 Processor 5 | . 7 3 6 7 4 Protection 3 | . . . 10 4 . Energy Gun 8 | . . 8 4 24 17 Energy Cannon 2 | . . 7 . . . Ballistic Gun 22 | . 28 26 25 2 . Naked Turns 8 | . . . . . 8 Heaviest Build 57 | 11 26 38 57 54 46 Greatest Support 40 | 40 40 40 40 25 27 Greatest Overweight (x) 13 | 1 . . 13 2 4 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 11 Most Carried 15 | 6 7 15 15 15 15 Average Carried 11 | 2 3 12 13 14 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 1 6 15 15 15 . Class Distribution -------------------- 22% | Scavenger-Tank 22% | Mutant 20% | Gunner 15% | Tank 10% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1906 | 227 107 296 1160 116 . Remotely . | . . . . . . Salvage Created 2683 | . 306 622 1278 477 . Parts 151 | . 27 40 65 19 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 53 | . 6 15 22 10 . Guns 43 | . 6 8 19 10 . Cannons 8 | . . 5 3 . . AOE 2 | . . 2 . . . Classes Destroyed 14 | . 3 5 5 1 . Worker 5 | . 1 1 2 1 . Builder 2 | . . 1 1 . . Tunneler 1 | . . . 1 . . Recycler 4 | . . 1 3 . . Watcher 5 | . 2 1 1 1 . Swarmer 10 | . . 7 . 3 . Cutter 3 | . . . 3 . . Grunt 29 | . 6 4 13 6 . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 4 | . . 3 1 . . Specialist 2 | . . . 2 . . Hunter 2 | . . . 2 . . Heavy 1 | . . . 1 . . Best Kill Streak 7 | . 3 5 7 4 . Combat Bots Only 6 | . 2 4 6 4 . Max Kills in Single Turn 2 | . 1 2 2 2 . Gunslinging 1 | . . 1 . 1 . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 286 | . 22 33 152 54 25 Missed 74 | . 7 14 41 11 1 Damage Taken 4467 | . 188 213 2283 701 1082 Core 1186 | . 35 30 398 46 677 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . . . 54 . Core Remaining (%) 76 | 100 86 92 27 . . Volleys Fired 156 | . 29 29 71 24 3 Largest 4 | . 2 4 4 4 1 Hottest 244 | . 40 164 150 244 60 Shots Fired 487 | . 58 102 242 82 3 Gun 448 | . 58 87 221 82 . Cannon 38 | . . 15 20 . 3 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 355 | . 58 67 221 6 3 Thermal 116 | . . 20 20 76 . Explosive 1 | . . . 1 . . Electromagnetic 15 | . . 15 . . . Robot Hit Streak 19 | . 9 19 8 15 7 Robot Miss Streak 8 | . 4 4 8 6 . Penetration Max . | . . . . . . Secondary Targets 16 | . 1 4 5 6 . Max Gunslinging Chain 2 | . 1 2 1 1 . Shots Hit Robots 271 | . 35 57 131 45 3 Core Hits 132 | . 20 28 61 21 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 8 | . . 1 2 5 . Burn 5 | . . . . 5 . Destroy 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4971 | . 354 904 2644 886 183 Guns 3953 | . 347 566 2154 886 . Cannons 741 | . . 225 355 . 161 Explosions 217 | . . 91 126 . . Melee . | . . . . . . Ramming 60 | . 7 22 9 . 22 Kinetic 3250 | . 347 398 2298 46 161 Thermal 1299 | . . 259 200 840 . Explosive 126 | . . . 126 . . Electromagnetic 225 | . . 225 . . . Impact 11 | . . . 11 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 3 12 . . Average Corruption 5 | . . 3 9 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . 12 15 . . Message Errors 3 | . . 3 . . . Matter Fused 8 | . . 4 4 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 3 | . . 2 1 . . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 4 | . . 1 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . 1 1 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . 6 . . Impact . | . . . . . . Kinetic 6 | . . . 6 . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . 24 . 10 Shots 1 | . . . 1 . . Rammed 11 | . 2 3 1 . 5 Targets Rammed 14 | . 2 3 4 . 5 Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 445 | . 36 350 445 397 . Average Temperature 115 | . 13 91 122 144 . Received Heat Transfer 1158 | . 123 45 693 297 . Effects 3 | . . . 2 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 8 . Heat Transferred 2888 | . . 594 370 1924 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 456 | . 196 184 456 218 36 Initial 138 | . . 1 62 138 21 Average 116 | . 42 60 227 155 13 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 81 | 100 100 100 42 87 100 Level 1 18 | . . . 56 12 . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 5 1 . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 4 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 10 16 27 12 4 Peak Tracking Total 5 | . 3 4 5 4 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 4 | . . 1 3 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 13 | . 3 6 1 3 . Terminals 12 | . 3 6 1 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 15 20 4 5 . Successful 24 | . 8 10 2 4 . Failed 18 | . 5 10 2 1 . Catastrophic 2 | . . 1 1 . . Database Lockouts 2 | . 2 . . . . Manual . | . . . . . . Terminals 43 | . 15 20 4 4 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 8 10 2 3 . Record 10 | . 4 3 2 1 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . 2 . . . Unreport Threat 3 | . . 2 . 1 . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 6 1 2 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 63 | . . . . . 63 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3193 | 67 572 1088 923 449 94 Spaces Moved 1402 | 45 298 596 266 156 41 Core 35 | 26 . . 4 . 5 Treads 1113 | 19 298 596 157 37 6 Legs 254 | . . . 105 119 30 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 190 50 Average Speed 182 | 123 160 160 241 225 177 Slowest Speed 700 | 160 160 160 700 330 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 25 | 4 47 50 18 6 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 5 11 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 13 | . . 5 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1738 | 57 340 671 413 199 58 Wait 10 | . . . . 10 . Move 1398 | 44 297 595 265 156 41 Hop . | . . . . . . Pick Up 65 | 7 8 21 25 3 1 Fast Attach 7 | . . 3 1 2 1 Attach 41 | 6 1 4 20 3 7 Detach . | . . . . . . Swap 16 | . 1 4 10 1 . Drop 31 | . 2 12 17 . . Fire 156 | . 29 29 71 24 3 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 3 | . . . 3 . . Crush 6 | . 2 3 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Discovered new exit (range 11) 613 | -10/Materials | Central database locked down 613 | -10/Materials | Central database locked down 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Weapon x2 933 | -9/Materials | Build established: Skirmisher 1279 | -9/Materials | Build established: Gunner 1723 | -9/Materials | Discovered new exit (range 3) 1728 | -9/Materials | Entered another Materials area 1728 | -8/Materials | Evolved 2 slots: Utility x2 2010 | -8/Materials | Build established: Tank 2336 | -8/Materials | Core integrity fell below 50% 2344 | -8/Materials | Crushed by falling debris 2344 | -8/Materials | System corruption reached 10% 2375 | -8/Materials | Lost 7 parts (1p1n2u3w) 2545 | -8/Materials | Discovered new exit (range 8) 2651 | -8/Materials | Identified exit to Factory 2651 | -8/Materials | Entered Factory 2651 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -7/Factory | Lost 3 parts (2u1w) 2920 | -7/Factory | Build established: Scavenger-Tank 3100 | -7/Factory | Sucked down chute 3100 | -7/Factory | Entered Waste 3101 | -7/Waste | Met a frightened Derelict 3135 | -7/Waste | Spotted C-40 Crusher 3148 | -7/Waste | Spotted C-40 Crusher 3156 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3159 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3162 | -7/Waste | Spotted C-40 Crusher 3162 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3165 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3165 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3176 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3183 | -7/Waste | Core integrity fell below 50% 3188 | -7/Waste | Spotted C-40 Crusher 3191 | -7/Waste | Crushed by Compactor (1 part destroyed) 3192 | -7/Waste | Core integrity fell below 20% 3194 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3194 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03168_ Lgt. Armor Plating crushed. 03169_ Adv. Beam Rifle crushed. 03169_ Gatling Laser crushed. 03169_ Adv. Beam Rifle crushed. 03169_ Lgt. Armor Plating crushed. 03171_ Gauss Rifle crushed. 03171_ Imp. Sensor Array crushed. 03173_ Imp. Signal Interpreter crushed. 03176_ Arm. Medium Treads crushed. 03176_ Graphene Brace crushed. 03179_ Slammed into C-40 Crusher. 03179_ Rnf. Deuterium Engine crushed. 03182_ 6 Matter crushed. 03186_ Slug penetrates C-40 Crusher. 03188_ Critical hit (Destroy). 03188_ Hvy. Assault Cannon destroyed. 03188_ Slammed into C-40 Crusher. 03191_ Lgt. Armor Plating crushed. 03194_ Lgt. Nuclear Core crushed. 03194_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######??????######?????????????????????? | | ??????????# #??????# ! #?????????????????????? | | ??????????# #??????#CC #?????????????????????? | | ??????????# #??????#CC #?????????????????????? | | ??????????# #??????# %@ #?????????????????????? | | ????????### ########CCCC#?????????????????????? | | ????????# = CCCC#?????????????????????? | | ????????# %#?????????????????????? | | ????????# % #?????????????????????? | | ????????# != #?????????????????????? | | ????????### ######## #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# CC#?????????????????????? | | #### #??????# CC#?????????????????????? | | #??????# ?????????????????????? | | #??????# ????????????????????? | | ! #??????# ???????????????????? | | #??????# ???????????????????? | | #### #??????? ###???????????????????? | | #??# #??????? #?????????????????????? | | #??# #??????? ???????????????????????? | | ########??# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ????????? #?????????????????????????????????? | | ?????????## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed AntimatterControlCoupler Manual? 0 Play Time 00:32:38 Cumulative 5.5 hours Start 2024.04.03 @ 09:42:46 End 2024.04.03 @ 10:15:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70df287d-b61a-4d71-8622-6e8cbbd9459d