Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 23:18:27 Player: Musaab Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 421 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Wheel Compact Wheel Medium Storage Unit High-capacity Storage Unit Medium Laser Beam Cannon Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Tractor Beam > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit High-capacity Storage Unit Medium Laser Beam Cannon Welding Torch [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 4 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 14 13 Treads 26 | . 28 26 Leg 1 | . . 1 Device 11 | . 9 12 Storage 15 | . 14 15 Energy Gun 12 | . 14 12 Ballistic Gun 13 | . 14 13 Naked Turns . | . . . Heaviest Build 48 | 12 48 48 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 12 20 Most Carried 12 | 6 8 12 Average Carried 8 | 3 6 10 Final Capacity 20 | 8 20 20 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 258 | 178 13 67 Remotely 80 | . 13 67 Salvage Created 13 | . 13 . Parts 4 | . 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . 1 . Operator 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1002 | . 164 838 Core 254 | . 27 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 6 | . 2 4 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 10 | . 4 6 Gun 9 | . 4 5 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 5 | . 2 3 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic 4 | . 2 2 Robot Hit Streak 3 | . 1 3 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . 2 4 Core Hits 5 | . 2 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 69 | . 20 49 Guns 69 | . 20 49 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 57 | . 20 37 Thermal . | . . . Explosive . | . . . Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 3 20 Average Temperature 8 | . 2 15 Received Heat Transfer 93 | . 93 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 20 | . 20 7 Initial 7 | . . 7 Average 7 | . 19 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 5 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 361 | 92 65 204 Spaces Moved 173 | 65 31 77 Core 7 | 7 . . Treads 129 | 23 31 75 Legs 2 | . . 2 Wheels 35 | 35 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 184 | 117 183 240 Slowest Speed 260 | 200 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 15 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 203 | 78 35 90 Wait . | . . . Move 171 | 64 30 77 Hop . | . . . Pick Up 9 | 4 1 4 Fast Attach 9 | 8 1 . Attach 5 | . . 5 Detach 2 | 2 . . Swap 1 | . 1 . Drop . | . . . Fire 6 | . 2 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 310 | -10/Mines | Assembled infested the area 353 | -10/Mines | Core integrity fell below 50% 360 | -10/Mines | Core integrity fell below 20% 362 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00215_ Acquired Welding Torch. 00228_ Acquired Med. Storage Unit. 00233_ Acquired Beam Cannon. 00300_ K-01 Serf collects debris. 00310_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00311_ K-01 Serf collects debris. 00339_ C-30 ARC bursts open, deploying its payload. 00339_ D-53 Grenadier unfolds itself. 00341_ Tractor Beam destroyed. 00346_ The unstable cave ceiling collapses. 00346_ Lgt. Ion Engine destroyed. 00349_ The unstable cave ceiling collapses. 00349_ EM Pulse Gun destroyed. 00351_ The unstable cave ceiling collapses. 00352_ Lgt. Treads destroyed. 00353_ The unstable cave ceiling collapses. 00353_ Assault Rifle destroyed. 00356_ Beam Cannon destroyed. 00359_ The unstable cave ceiling collapses. 00360_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????####??????? #?????????????? | | ???????????????????## #?????? ##???????????? | | ??????????????????## ##??? ???????????? | | ?????????????????## ##?# ???????????? | | ????????????????## ## ????????????? | | ????????????????? #?????????????? | | ?????????????????? #??????????????? | | ??????????????????? ##?????????????? | | ???????????????????? ??????????????? | | ????????????????????## ????????????????? | | ????????????????????# ??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????# @ #??????????????????? | | ?????????######????# #??????????????????? | | ????????## ##???# #??????????????????? | | ????????# ##??# #??????????????????? | | ????????# #### #??????????????????? | | ####???## ##??????????????????? | | ##### # ##???????????????????? | | ###????????????????????? | | dd #??????????????????????? | | ######## ##??????????????????????? | | #??????## ####???????????????????????? | | #???????## t ##??????????????????????????? | | #????????## ##???????????????????????????? | | #?????????##"%###????????????????????????????? | | #??????????# "#??????????????????????????????? | | ??????????# #??????????????????????????????? | | # ###????????? #??????????????????????????????? | | ###?????????? #??????????????????????????????? | | ???????????? ##??????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????? #???????????????????????????????? | | ??????????????##????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 252 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentCannonWings Manual? 0 Play Time 00:04:12 Cumulative 16.6 hours Start 2022.05.07 @ 23:14:30 End 2022.05.07 @ 23:18:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fecbe08a-77d0-4bed-a6c5-39f4cfdbf954