Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 16:57:11 Player: Laverne & Shelly Result: Destroyed by BW-I63(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (829) 829 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3089 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 100/100 System Corruption 1% Temperature Cool (201) Location -7/Deep Caves Parts ------- Power (1) Propulsion (3) Titanium Leg Titanium Leg Utility (3) Disposable Heat Sink Small Storage Unit Large Storage Unit Weapon (2) Gauss Cannon Proton Missile Launcher Inventory (12) Improved Deuterium Engine Maneuvering Thrusters EM Pulse Gun Pulse Rifle Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Peak State ------------ Power Fission Core Propulsion Titanium Leg Titanium Leg Titanium Leg Utility Disposable Heat Sink Small Storage Unit Large Storage Unit Weapon Pulse Rifle Gauss Cannon Inventory Improved Deuterium Engine Maneuvering Thrusters EM Pulse Gun Pulse Rifle Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Proton Missile Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 38 | 5 15 11 3 . 4 Power 6 | 1 3 . 1 . 1 Engine 5 | 1 3 . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 1 5 4 1 . 1 Treads . | . . . . . . Leg 12 | 1 5 4 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 3 . . . Device 3 | . . 3 . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 6 4 1 . 2 Energy Gun 6 | 2 1 3 . . . Energy Cannon 3 | . 3 . . . . Ballistic Gun 4 | . 2 1 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 6 2 3 . 5 Power 5 | . 2 . 1 . 2 Propulsion 4 | . 1 . 1 . 2 Utility 1 | . . 1 . . . Weapon 6 | . 3 1 1 . 1 Highest Loss Streak 5 | . 3 1 3 . 5 Average Slot Usage (%) 97 | . 90 97 97 100 98 Engine 11 | . 11 11 9 11 9 Leg 31 | . 25 32 31 33 31 Device 8 | . . 9 11 11 11 Storage 23 | . 27 22 22 22 22 Energy Gun 10 | . 7 10 11 11 10 Energy Cannon 3 | . 15 . . . . Ballistic Gun 8 | . 1 11 11 11 9 Naked Turns . | . . . . . . Heaviest Build 34 | 11 33 34 34 34 34 Greatest Support 51 | 10 26 51 51 51 51 Greatest Overweight (x) 9 | 1 9 . . . . Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 Most Carried 12 | 4 12 12 12 12 12 Average Carried 11 | 2 8 11 11 11 11 Final Capacity 12 | . . . . . 12 Final Carried 9 | . . . . . 9 Class Distribution -------------------- 63% | Mutant 36% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 698 | 208 129 288 73 . . Remotely . | . . . . . . Salvage Created 875 | . 483 274 118 . . Parts 55 | . 30 21 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 6 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 30 | . 14 13 3 . . Melee 2 | . 2 . . . . Guns 20 | . 4 13 3 . . Cannons 7 | . 7 . . . . Classes Destroyed 4 | . 3 . 1 . . Watcher 2 | . 1 1 . . . Swarmer 13 | . 5 8 . . . Grunt 16 | . 9 5 2 . . Duelist 1 | . . . 1 . . Best Kill Streak 4 | . 3 4 3 . . Combat Bots Only 4 | . 3 4 3 . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 3025 | . 660 904 226 . 1235 Core 488 | . 73 188 40 . 187 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 102 | . 39 46 7 . 10 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 120 86 86 . 111 Shots Fired 189 | . 65 92 13 . 19 Gun 148 | . 31 92 13 . 12 Cannon 39 | . 34 . . . 5 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 62 | . . 46 6 . 10 Thermal 125 | . 65 46 7 . 7 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 17 | . 5 17 9 . 4 Robot Miss Streak 5 | . 5 3 1 . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 115 | . 38 54 11 . 12 Core Hits 54 | . 26 17 5 . 6 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2107 | . 728 883 188 . 308 Guns 1479 | . 277 883 188 . 131 Cannons 531 | . 422 . . . 109 Explosions 68 | . . . . . 68 Melee . | . . . . . . Ramming 29 | . 29 . . . . Kinetic 562 | . . 322 87 . 153 Thermal 1448 | . 699 561 101 . 87 Explosive . | . . . . . . Electromagnetic 68 | . . . . . 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . 1 Average Corruption 3 | . 3 . . . 1 Corruption Purged . | . . . . . . Effects 11 | . 11 . . . . Message Errors 2 | . 2 . . . . Matter Fused 4 | . 4 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 2 . . . . Targeting Errors 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . 3 . . . . Projectiles 3 | . 3 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 17 | . 7 . . . 10 Shots 2 | . . . . . 2 Rammed 14 | . 14 . . . . Targets Rammed 21 | . 21 . . . . Kicked 7 | . 7 . . . . Crushed . | . . . . . . Highest Temperature 362 | . 362 320 62 . 196 Average Temperature 130 | . 151 116 45 . 129 Received Heat Transfer 924 | . 273 246 54 . 351 Effects 5 | . 2 3 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . 1 2 . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 9 2 . . . Heat Transferred 3119 | . 1631 1221 222 . 45 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 352 | . 257 352 116 . . Average Influence 121 | . 116 141 112 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 89 | . . . . . . Level 1 10 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 23 21 2 . 3 Peak Tracking Total 5 | . 5 5 2 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 5 | . . 5 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 6 | . 4 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 5 . . . Successful 8 | . 7 1 . . . Failed 11 | . 7 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . . . . 18 . Terminals 13 | . 8 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Robot Analysis 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 48 | . 48 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 152 | . . . . 152 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3789 | 55 813 649 195 1889 188 Spaces Moved 2437 | 34 374 362 117 1430 120 Core 13 | 12 1 . . . . Treads . | . . . . . . Legs 2424 | 22 373 362 117 1430 120 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 Average Speed 133 | 114 154 129 130 130 130 Slowest Speed 500 | 150 500 130 130 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 58 43 40 91 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2784 | 50 541 450 147 1462 134 Wait 114 | 5 56 12 18 23 . Move 2432 | 33 373 361 116 1429 120 Hop . | . . . . . . Pick Up 52 | 7 26 11 3 5 . Fast Attach 5 | 1 2 2 . . . Attach 23 | 4 10 3 3 . 3 Detach . | . . . . . . Swap 10 | . 3 6 . . 1 Drop 25 | . 11 9 . 5 . Fire 102 | . 39 46 7 . 10 Melee . | . . . . . . Ram . | . . . . . . Kick 21 | . 21 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Lost 3 parts (1p2w) 314 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -9/Materials | Discovered new exit (range 14) 1418 | -9/Materials | Discovered new exit (range 16) 1518 | -9/Materials | Entered Mines 1529 | -9/Mines | Core integrity fell below 50% 1557 | -9/Mines | Lost 3 parts (1p1n1w) 1688 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1707 | -9/Mines | Learned location of Zion (-7) 1713 | -9/Mines | Entered Zion 1808 | -7/Zion | Learned location of Armory (-4) 1948 | -7/Zion | Visited the Megawrench Repair Shop 1950 | -7/Zion | Megawrench repaired 7 parts 2014 | -7/Zion | Learned location of Recycling (-7) 2123 | -7/Zion | Learned location of 1 exit from Factory 2365 | -7/Zion | Imprinted 2368 | -7/Zion | Declared Zion's savior 2615 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2668 | -7/Zion | Build established: Messiah-Mutant 2887 | -7/Zion | Discovered new exit (range 13) 2901 | -7/Zion | Given A8's code to call for help 3191 | -7/Zion | Opened final containment barrier to the Deep Caves 3210 | -7/Zion | Discovered new exit (range 3) 3210 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3602 | -7/Zion | Entered Deep Caves 3742 | -7/Deep Caves | Attacked by Z-Imprinter 3745 | -7/Deep Caves | Z-Facility disabled 3771 | -7/Deep Caves | Core integrity fell below 20% 3790 | -7/Deep Caves | Destroyed by BW-I63(z) with Zionite Laser-S Last Messages --------------- 03538_ 2D-BGR(z) plays with the Twisted Machinery. 03557_ B8-XBP(z) plays with the Twisted Machinery. 03558_ CQ-UMD(z) examines a few pieces of the Twisted Machinery. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 03733_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03745_ Z-Facility disabled. 03765_ Imp. Ion Engine destroyed. 03770_ Titanium Leg destroyed. 03777_ Z-Imprinter suffers critical hit. 03777_ Destroyed Prototype Device. 03782_ Pulse Rifle destroyed. 03783_ Z-Imprinter knocked back. 03786_ B5-71X(z) knocked back. 03789_ Fission Core destroyed. 03789_ Destroyed Fission Core. 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" | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????????????????? | | ?????????????????????????????" | | ??????????????????????????????"" ????? | | ???????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed NeutronEnergyThrusters Manual? 0 Play Time 01:01:47 Cumulative 11.3 hours Start 2019.10.22 @ 06:05:55 End 2019.10.22 @ 16:57:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1400b40f-e496-4aa2-b283-e9e1e3655153