Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 00:30:37 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (4499) 4499 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 12599 Bonus ------- Friendly Fire -40 Cogmind --------- Core Integrity 1385/1600 Matter 257/300 Energy 88/150 System Corruption 9% Temperature Cool (0) Movement Flying (25) Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY (13) ----- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Core Analyzer ECM Suite Experimental Propulsion Shielding Experimental Utility Shielding Experimental Utility Shielding Layered Light Armor Plating Authchip [Processor] Authchip [Armor] Authchip [Armor] Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Nanosword > --- INVENTORY -------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer ECM Suite Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Utility Shielding Experimental Utility Shielding Layered Light Armor Plating Authchip [Processor] Authchip [Armor] Authchip [Armor] Smartbomb Launcher [Rating: 169] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 6 | . . 1 1 . . . 1 . 1 1 1 . Utility 11 | . . 1 1 2 . . 1 2 1 1 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 145 | 7 8 27 13 24 . 8 12 5 20 9 4 8 Power 14 | 1 2 2 . 3 . 1 1 1 . . 1 2 Engine 6 | 1 1 2 . 2 . . . . . . . . Core 5 | . 1 . . 1 . 1 1 1 . . . . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 36 | 2 . 12 6 6 . . 1 1 2 4 2 . Treads 19 | 2 . 11 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . 1 . 6 . . 1 1 2 4 2 . Utility 67 | 2 2 4 5 11 . 6 8 2 16 4 1 6 Device 17 | 1 1 2 2 4 . . 1 . 1 2 1 2 Storage 5 | 1 1 1 . 1 . . . . 1 . . . Processor 8 | . . . . 1 . . 3 . 1 . . 3 Hackware 26 | . . . . 3 . 6 4 1 11 . . 1 Protection 11 | . . 1 3 2 . . . 1 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 4 9 2 4 . 1 2 1 2 1 . . Energy Gun 4 | 1 1 2 . . . . . . . . . . Energy Cannon 7 | . . 4 1 . . . . . 1 1 . . Ballistic Gun 7 | 1 3 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 2 . 1 1 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 14 | . . 4 . 3 . . 3 . 1 3 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . 7 . . . . . Parts Lost 13 | . 1 2 4 . . . 2 . . . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 5 | . 1 1 1 . . . 2 . . . . . Weapon 5 | . . 1 2 . . . . . . . . 2 Highest Loss Streak 2 | . 1 1 1 . . . 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 1 7 14 18 7 9 8 8 8 12 13 13 13 Power . | . . . . . 1 . 1 1 . 1 . . Propulsion 2 | . . 3 7 . 1 . . . . . . . Utility 6 | . 1 4 6 3 6 5 5 5 8 10 11 11 Weapon 2 | . 5 5 3 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . . 5 2 3 . 1 1 1 1 1 1 6 Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 12 | . . 1 . . . . 1 1 1 1 1 6 Weapon 7 | . . 4 1 2 . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 94 97 98 92 100 99 94 90 84 89 88 88 Engine 6 | . 13 11 9 6 7 6 . . . . . . Core 1 | . . . . . . . 6 5 5 4 5 1 Treads 16 | . 28 32 35 . . . . . . . . . Flight 13 | . . . . 29 30 30 33 26 22 22 24 22 Device 11 | . 8 17 15 7 7 5 4 5 6 6 6 10 Storage 7 | . 14 11 9 4 7 6 6 5 5 4 4 4 Processor 2 | . . . . 6 7 3 5 5 5 4 4 8 Hackware 13 | . . . . 22 23 27 25 23 30 28 26 22 Protection 4 | . . 2 10 2 . . 1 10 3 6 5 6 Energy Cannon 7 | . . 14 16 . . . . . 2 4 3 2 Ballistic Gun 3 | . 22 6 1 . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 6 5 4 3 4 3 3 Peak Build Rating 169 | 7 12 23 31 41 42 45 63 87 117 135 150 169 Average Rating 52 | 6 8 18 28 36 41 42 59 76 98 130 140 152 On Entrance 56 | . 7 9 23 29 40 42 45 63 81 113 132 148 Avg Prop Armor Cover (%) 2 | . . . . 4 . . 1 . . 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 13 32 64 67 19 19 20 27 25 41 45 58 61 Greatest Support 86 | 40 40 63 86 19 20 20 26 32 46 55 61 61 Greatest Overweight (x) 20 | 3 . 1 1 3 . . 1 . 10 . . 20 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 10 10 10 10 15 15 15 15 Average Capacity 14 | 7 14 15 20 8 10 9 10 10 14 15 15 15 Most Carried 20 | 2 13 17 20 20 10 10 10 10 15 15 15 15 Average Carried 12 | 1 7 14 18 7 9 8 8 8 13 14 14 13 Final Capacity 20 | 8 15 20 20 10 10 10 10 10 15 15 15 15 Final Carried 18 | 2 11 17 18 9 10 8 10 10 15 15 15 12 Class Distribution -------------------- 30% | Scavenger-Mutant 23% | Hacker-Sprinter 22% | Wizard-Sprinter 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 4012 | 285 345 958 275 287 . 195 349 3 696 . 177 442 Remotely . | . . . . . . . . . . . . . Salvage Created 6098 | 120 519 1887 1140 292 . 291 242 35 793 39 85 655 Parts 352 | 10 39 118 52 16 . 11 18 8 26 3 10 41 Haulers Intercepted 7 | . . 6 . . . . . . 1 . . . Recyclers Shooed 4 | . . 1 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 96 | . 11 36 21 4 . 4 3 5 . 1 5 6 Melee 7 | . . . . . . . . . . 1 . 6 Guns 26 | . 11 13 2 . . . . . . . . . Cannons 41 | . . 22 19 . . . . . . . . . AOE 21 | . . . . 4 . 4 3 5 . . 5 . Classes Destroyed 14 | 2 4 5 1 . . 1 . . . . . 1 Worker 6 | . 1 2 1 . . . 1 1 . . . . Builder 5 | . . . . . . 1 2 . . . 1 1 Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 7 | . . 6 . . . . . . 1 . . . Recycler 16 | 1 2 1 1 2 . 2 1 . 4 . . 2 Mechanic 1 | . . 1 . . . . . . . . . . Operator 8 | . 1 5 . 1 . . . . . . 1 . Watcher 17 | . . 4 3 2 . 2 2 . 3 . . 1 Swarmer 38 | . 3 9 4 4 . 4 3 5 . 1 5 . Grunt 36 | . 8 18 10 . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 13 | . . 8 4 . . . . . . . . 1 Hunter 2 | . . . 2 . . . . . . . . . Programmer 5 | . . . . . . . . . . . . 5 Best Kill Streak 7 | 2 5 7 6 5 . 5 7 6 2 1 7 3 Combat Bots Only 6 | . 5 6 5 4 . 4 3 5 . 1 5 3 Max Kills in Single Turn 6 | 1 1 2 1 4 . 4 2 6 1 1 4 2 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . 4 . 4 1 5 . . 3 . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 652 | . 53 145 130 66 . 7 43 14 8 25 64 97 Missed 278 | . 18 37 37 39 . 3 25 8 5 12 39 55 Hits 374 | . 35 108 93 27 . 4 18 6 3 13 25 42 Melee 4 | . . 2 1 1 . . . . . . . . Projectile 370 | . 35 106 92 26 . 4 18 6 3 13 25 42 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 14 | . 1 3 3 . . . 1 . . 1 3 2 Actively Blocked 2 | . . . . . . . . . . . 1 1 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 6031 | . 404 1239 1409 327 . 90 269 138 66 353 555 1181 Core 913 | . 41 154 147 70 . 2 83 19 . 85 97 215 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 632 | . . . . . . . . 17 . 128 110 377 Regen/Repaired (Parts) 828 | . . 244 . 81 . 23 . . 218 . . 262 Core Remaining (%) 88 | 100 83 61 73 . . 89 90 98 100 93 93 . Volleys Fired 392 | 15 35 152 95 1 . 3 8 1 45 11 13 13 Largest 2 | 2 2 2 2 1 . 1 1 1 1 1 1 1 Hottest 136 | 60 60 136 136 36 . 39 36 36 105 105 105 105 Shots Fired 682 | 30 70 298 190 1 . 3 8 1 44 11 13 13 Gun 269 | 30 70 139 30 . . . . . . . . . Cannon 388 | . . 151 160 . . . . . 44 11 11 11 Launcher 17 | . . . . 1 . 3 8 1 . . 2 2 Special 8 | . . 8 . . . . . . . . . . Kinetic 241 | 15 68 128 30 . . . . . . . . . Thermal 424 | 15 2 170 160 . . . . . 44 11 11 11 Explosive 17 | . . . . 1 . 3 8 1 . . 2 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | 5 8 17 14 . . . . . 7 . 8 . Robot Miss Streak 8 | 2 3 8 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 399 | 18 43 167 122 8 . 5 3 1 11 1 1 19 Core Hits 197 | 8 22 61 43 6 . 11 17 6 7 1 7 8 Critical Kills 2 | . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . Meltdown 2 | . . 2 . . . . . . . . . . Melee Attacks 188 | . . . . 45 . 13 19 11 33 10 12 45 Impact . | . . . . . . . . . . . . . Slashing 185 | . . . . 43 . 12 19 11 33 10 12 45 Piercing . | . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 6 . 3 1 . 6 . . 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12105 | 171 674 3253 2460 624 . 540 727 668 793 55 611 1529 Guns 2454 | 171 665 1256 362 . . . . . . . . . Cannons 4129 | . . 1995 2098 . . . . . 36 . . . Explosions 2369 | . . . . 189 . 338 543 610 . . 611 78 Melee 3134 | . . . . 435 . 202 184 58 749 55 . 1451 Ramming 19 | . 9 2 . . . . . . 8 . . . Kinetic 2286 | 84 655 1185 362 . . . . . . . . . Thermal 4969 | 87 10 2066 2098 . . . 108 564 36 . . . Explosive 1653 | . . . . 189 . 338 391 46 . . 611 78 Electromagnetic 44 | . . . . . . . 44 . . . . . Impact . | . . . . . . . . . . . . . Slashing 3134 | . . . . 435 . 202 184 58 749 55 . 1451 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 4 . 1 10 10 9 . 3 . . 8 Average Corruption 3 | . . 4 . 1 5 10 1 . 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 123 | . . 57 . 6 1 21 8 . 21 . . 9 Message Errors 33 | . . 16 . 2 . 4 2 . 5 . . 4 Matter Fused 28 | . . 12 . 1 . 7 1 . 5 . . 2 Heat Flow Errors 12 | . . 3 . . . 5 . . 4 . . . Energy Discharges 13 | . . 9 . 1 . 1 . . 1 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . 9 . 1 . . 5 . 3 . . 1 Data Loss (major) 6 | . . 1 . . 1 1 . . 2 . . 1 Misfires 4 | . . 4 . . . . . . . . . . Alerts 2 | . . 1 . 1 . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . Weapon Failures 3 | . . 2 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 945 | . . 85 12 136 . 42 104 13 143 . 69 341 Projectiles 97 | . . 85 12 . . . . . . . . . Explosions 195 | . . . . 31 . . 78 5 . . 69 12 Melee 653 | . . . . 105 . 42 26 8 143 . . 329 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . 8 54 . 4 . . . Shots 3 | . . . . . . 1 2 . . . . . Rammed 2 | . 1 . . . . . . . 1 . . . Targets Rammed 3 | . 1 1 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 318 | 40 40 211 249 7 . 263 80 7 280 62 318 164 Average Temperature 67 | 20 12 35 86 5 . 94 29 7 100 27 119 49 Received Heat Transfer 1497 | . 189 450 585 24 . . 48 27 9 39 81 45 Effects 4 | . . . . . . 1 . . 2 . 1 . Energy Bleed 2 | . . . . . . . . . 2 . . . Interference 2 | . . . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 19 | . . 9 9 . . . . 1 . . . . Heat Transferred 8125 | 200 25 3626 3737 . . . 50 450 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 1 1 . . 1 1 . . 1 1 Low Security (%) 81 | 100 100 67 97 78 100 100 96 93 100 100 29 37 Level 1 18 | . . 32 2 21 . . 3 6 . . 70 62 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 397 | 10 191 397 201 299 111 164 209 344 34 163 329 356 Initial 183 | . . 65 115 19 96 63 74 61 7 13 87 183 Average 117 | . 74 179 117 115 97 84 86 45 5 41 240 225 Influence Increases 5352 | 20 352 1225 641 589 15 345 319 376 335 259 379 497 Destroy 0b10 Robot/C 1920 | . 220 720 420 80 . 80 60 100 . 20 100 120 Destroy 0b10 Robot/NC 320 | 20 20 95 30 25 . 25 30 5 40 . 10 20 Destroy Leader 488 | . 50 220 106 14 . 14 14 10 8 . 10 42 Successful Hack 356 | . 30 15 8 27 . 141 19 17 37 16 22 24 Disable Machine 300 | . 15 15 45 30 . . 75 105 . . 15 . Destroy Structure 543 | . 2 10 2 38 . 25 31 94 100 28 87 126 Partial Spotted 540 | . 15 . . 105 15 15 60 30 150 15 105 30 Lose Combat Pursuer 885 | . . 150 30 270 . 45 30 15 . 180 30 135 Influence Decreases 5006 | 20 197 1106 871 358 199 284 345 487 324 130 228 457 Entered New Map 836 | . . 90 159 25 179 28 78 65 8 13 68 123 Time Decay 3221 | 20 187 696 522 323 10 246 256 122 278 117 150 294 Lost Part 121 | . 10 20 40 . . . 11 . . . . 40 Lost Ally 45 | . . . . . 10 10 . . 15 . 10 . Purge Threat 783 | . . 300 150 10 . . . 300 23 . . . Squads Dispatched 62 | . 2 7 1 9 . 3 11 4 11 3 5 6 Investigation 32 | . 1 3 1 5 . 2 6 2 5 . 3 4 Extermination 14 | . . . . 3 . 1 2 1 3 2 . 2 Reinforcement 14 | . 1 4 . 1 . . 1 1 3 1 2 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . 1 1 1 . Construction Impeded 2 | . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 22 | . 2 5 4 . . . 3 2 1 3 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 314 | . 20 74 37 22 5 12 20 14 28 22 25 35 Peak Tracking Total 12 | . 6 6 5 6 5 4 9 7 10 12 9 11 Tactical Retreats 52 | . . 7 2 14 . 1 3 1 6 7 4 7 ECM-based Alert Blocks 42 | . . . . 1 . . 5 . 8 7 7 14 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 1 . 3 . . 3 1 2 1 . . Indirectly 2 | . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . 1 1 3 2 . . 5 7 . . 1 . Max in Single Turn 7 | . 1 1 1 1 . . 3 7 . . 1 . Garrison Access 15 | . . . 1 2 . 3 1 . 3 1 2 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 120 | . 4 10 8 16 . 17 15 8 21 5 7 9 Terminals 65 | . 4 7 5 9 . 9 8 4 10 4 3 2 Fabricators 24 | . . . . 3 . 3 5 2 5 . 2 4 Repair Stations 9 | . . 2 . 2 . 1 . 1 2 . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . 1 2 . . 1 1 1 1 . . . Garrison Access 15 | . . . 1 2 . 3 1 . 3 1 2 2 Total Hacks 351 | . 9 33 21 44 . 54 39 27 66 11 22 25 Successful 241 | . 6 16 6 28 . 32 28 21 56 10 17 21 Failed 109 | . 3 16 15 16 . 22 11 6 10 1 5 4 Catastrophic 11 | . . 1 3 1 . 3 2 . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 168 | . 6 13 8 20 . 26 24 14 29 6 10 12 Terminals 187 | . 9 20 15 24 . 29 20 14 26 10 12 8 Fabricators 89 | . . . . 10 . 13 15 9 26 . 6 10 Repair Stations 36 | . . 11 . 7 . 3 . 3 7 . . 5 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . 2 2 . . 2 1 1 3 . . . Garrison Access 28 | . . . 4 3 . 7 3 . 4 1 4 2 Terminal Hacks 78 | . 3 4 2 8 . 10 10 9 12 7 7 6 Record 6 | . . . . . . 1 . 1 1 1 2 . Part Schematic 12 | . . . . 2 . 2 2 1 3 1 1 . Robot Analysis 2 | . 2 . . . . . . . . . . . Level Access Points 6 | . . . . . . 1 1 1 1 1 1 . Branch Access Points 2 | . . 1 . . . . . . . . . 1 Machine Index 2 | . . . . . . . . 1 . . 1 . Terminal Index 6 | . . . . 1 . 1 1 . 1 1 . 1 Fabricator Index 6 | . . . . 1 . 1 1 . 1 1 . 1 Repair Station Index 1 | . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . 1 . . Unreport Threat 8 | . . 2 1 2 . . . 2 1 . . . Locate Traps 10 | . 1 . . 1 . 2 2 2 . 1 1 . Recall Investigation 3 | . . . . . . . . . 1 . 1 1 Recall Extermination 4 | . . . . 1 . . 1 . 2 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . Registered Components 3 | . . . . . . 1 . 1 . . . 1 Registered Prototypes 3 | . . . . . . 1 1 . 1 . . . Fabricator Hacks 52 | . . . . 3 . 8 8 5 19 . 4 5 Load Schematic 37 | . . . . 3 . 5 6 4 12 . 3 4 Build 15 | . . . . . . 3 2 1 7 . 1 1 Repair Station Hacks 29 | . . 9 . 6 . 2 . 1 7 . . 4 Scan Component 16 | . . 5 . 3 . 1 . 1 4 . . 2 Repair 13 | . . 4 . 3 . 1 . . 3 . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . 1 2 . . 2 1 1 3 . . . Insert Component 2 | . . . . . . 1 . . 1 . . . Analyze 2 | . . . . . . 1 . . 1 . . . Retrieve Study 6 | . . 1 2 . . . 1 1 1 . . . Garrison Access Hacks 15 | . . . 1 2 . 3 1 . 3 1 2 2 Seal Access 15 | . . . 1 2 . 3 1 . 3 1 2 2 Unauthorized Hacks 56 | . 3 2 1 9 . 7 8 4 12 2 4 4 Terminals 31 | . 3 2 1 8 . 4 2 1 6 2 2 . Assimilate 7 | . . . . 1 . 2 . . 2 1 1 . Botnet 19 | . 2 1 1 5 . 2 2 1 3 1 1 . Operators 5 | . 1 1 . 2 . . . . 1 . . . Fabricators 25 | . . . . 1 . 3 6 3 6 . 2 4 Prioritize 7 | . . . . . . 1 2 1 1 . 1 1 Recompile 18 | . . . . 1 . 2 4 2 5 . 1 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 83 | . 2 10 4 10 . 13 11 6 14 3 4 6 Full Trace Events 12 | . . 3 1 3 . . 2 . . . 2 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 2 . 3 2 1 4 1 1 . Parts Built 15 | . . . . . . 3 3 1 7 . 1 . Authchips 13 | . . . . . . 3 1 1 7 . . 1 Time 583 | . . . . . . 78 123 26 267 . 55 34 Total Part Build Rating 88 | . . . . . . 18 15 6 40 . 9 . Part Studies Acquired 6 | . . 1 2 . . . 1 1 1 . . . Parts Repaired 13 | . . 4 . 3 . 1 . . 3 . . 2 Time 524 | . . 141 . 126 . 19 . . 158 . . 80 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . 1 . . . . . . Non-combat 2 | . . . . 1 . 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . 1 . . . . . . no_distress 1 | . . . . . . 1 . . . . . . find_chute 1 | . . . . 1 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . 1 . 2 . . 2 1 1 . Largest Group 2 | . . . . 1 1 1 1 . 2 1 1 . Highest-Rated Group 52 | . . . . 10 10 26 10 . 52 10 26 . Highest-Rated Ally 26 | . . . . 10 10 26 10 . 26 10 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 7505 | 108 415 1922 . 945 27 454 647 307 1338 407 288 647 Optics 138 | . . . . . . . 136 . 2 . . . Sensors 4803 | . . . . 897 27 454 482 307 1304 407 288 637 Seismic 2445 | 108 415 1922 . . . . . . . . . . Machine Analysis 5 | . . . . . . . 5 . . . . . Jamming 29 | . . . . . . . . . 12 17 . . ECM 794 | . . . . 48 . . 50 . 229 138 144 185 Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 10750 | 182 669 3101 1447 1089 27 525 688 307 1343 407 307 658 Spaces Moved 14638 | 83 340 1420 675 2594 91 1409 1713 774 2920 780 690 1149 Core 17 | 12 . . . 3 . . . . 1 . . 1 Treads 2506 | 71 340 1420 675 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12115 | . . . . 2591 91 1409 1713 774 2919 780 690 1148 Fastest Speed 22 | 50 160 160 160 26 26 27 24 25 26 26 22 22 Average Speed 50 | 150 160 168 160 27 26 27 25 26 27 27 23 24 Slowest Speed 1050 | 200 160 240 240 200 27 27 100 28 550 31 26 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 75 | . . . . 22 . 3 4 5 26 6 3 6 Potential Cave-ins 14 | . . . . . . . . . 6 . 2 6 Cave-ins Triggered 2 | . . . . 1 . . . . . . . 1 Exploration Rate (%) 40 | 4 63 94 63 56 70 34 36 15 42 21 17 17 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 179 | . . 6 . 38 . 6 16 9 44 16 19 25 Terrain Destroyed 329 | . . 6 . 38 . 25 36 53 60 17 38 56 Melee 118 | . . . . 34 . 6 16 9 17 6 12 18 Projectile 82 | . . 6 . . . . . . 43 11 11 11 AOE 129 | . . . . 4 . 19 20 44 . . 15 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 17002 | 110 404 1851 853 2880 92 1526 1913 857 3320 937 799 1460 Wait 1356 | 4 3 192 54 199 . 74 133 45 277 108 64 203 Move 14481 | 82 339 1419 674 2550 90 1402 1704 764 2870 768 683 1136 Hop 71 | . . . . 22 . 3 4 4 24 5 3 6 Pick Up 117 | 2 11 22 6 13 1 9 7 7 20 4 3 12 Fast Attach 54 | 7 . 6 3 10 . 4 8 1 6 6 1 2 Attach 64 | . 1 4 4 6 . 5 6 8 10 3 4 13 Detach 34 | . 1 1 . 3 . 3 7 5 4 3 2 5 Swap 137 | . 9 26 10 12 1 6 13 5 24 10 9 12 Drop 105 | . 4 28 7 19 . 4 4 6 7 9 5 12 Fire 392 | 15 35 152 95 1 . 3 8 1 45 11 13 13 Melee 188 | . . . . 45 . 13 19 11 33 10 12 45 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 13) 183 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Discovered new exit (range 11) 726 | -10/Materials | Discovered new exit (range 14) 837 | -10/Materials | Discovered new exit (range 9) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Central database locked down 958 | -9/Materials | Discovered new exit (range 14) 1423 | -9/Materials | Build established: Scavenger-Mutant 1450 | -9/Materials | Discovered new exit (range 16) 2222 | -9/Materials | Repaired Adv. Beam Cannon 2281 | -9/Materials | Discovered new exit (range 9) 2445 | -9/Materials | Discovered new exit (range 3) 2900 | -9/Materials | Repaired Imp. Heat Sink 2927 | -9/Materials | Repaired Lgt. Treads 2955 | -9/Materials | Repaired Lgt. Treads 3308 | -9/Materials | Discovered new exit (range 4) 3458 | -9/Materials | Build established: Mutant 3515 | -9/Materials | Identified exit to Mines 3515 | -9/Materials | Identified exit to Storage 3953 | -9/Materials | Entered another Materials area 3953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4123 | -8/Materials | Discovered new exit (range 12) 4354 | -8/Materials | Build established: Scavenger-Mutant 4527 | -8/Materials | Discovered new exit (range 16) 5400 | -8/Materials | Entered Factory 5400 | -7/Factory | Evolved 2 slots: Utility x2 5454 | -7/Factory | Discovered new exit (range 3) 5454 | -7/Factory | Identified exit to Lower Caves 5685 | -7/Factory | Repaired Imp. Flight Unit 5740 | -7/Factory | Repaired Broken Lgt. Deuterium Engine+? 5759 | -7/Factory | Discovered new exit (range 13) 5763 | -7/Factory | Identified exit to Factory 5976 | -7/Factory | Discovered exit to Factory (range 12) 5986 | -7/Factory | Build established: Hacker-Sprinter 5995 | -7/Factory | Crushed by falling debris 6323 | -7/Factory | Repaired Lyr. Light Armor Plating 6489 | -7/Factory | Sucked down chute 6489 | -7/Factory | Entered Waste 6493 | -7/Waste | Spotted C-40 Crusher 6495 | -7/Waste | Spotted C-40 Crusher 6499 | -7/Waste | 1 allies followed down the chute 6499 | -7/Waste | Spotted C-40 Crusher 6499 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6504 | -7/Waste | EMP discharged 6504 | -7/Waste | System corruption reached 10% 6508 | -7/Waste | Discovered new exit (range 16) 6509 | -7/Waste | Spotted C-40 Crusher 6516 | -7/Waste | Identified exit to Factory 6516 | -7/Waste | Entered Factory 6537 | -7/Factory | Repaired Lgt. Deuterium Engine+ 6810 | -7/Factory | Discovered exit to Lower Caves (range 5) 6840 | -7/Factory | Fabricated Adv. Hacking Suite? 6875 | -7/Factory | Fabricated Adv. Hacking Suite? 6916 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7041 | -7/Factory | Entered another Factory area 7041 | -6/Factory | Accompanied by 1 ally 7041 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7208 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 7287 | -6/Factory | Garrison activated, responded to threat 7410 | -6/Factory | Garrison activated, responded to threat 7486 | -6/Factory | Identified exit to Factory 7543 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 7724 | -6/Factory | Spotted B-75 Beast 7729 | -6/Factory | Entered another Factory area 7729 | -5/Factory | Evolved 2 slots: Utility x2 7842 | -5/Factory | Identified exit to Factory 7949 | -5/Factory | Fabricated Adv. Hacking Suite? 8036 | -5/Factory | Entered another Factory area 8036 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8137 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 8236 | -4/Factory | Identified exit to Research 8376 | -4/Factory | Build established: Wizard-Sprinter 8428 | -4/Factory | Spotted B-86 Titan 8526 | -4/Factory | Repaired Lyr. Light Armor Plating 8530 | -4/Factory | Fabricated Adv. Hacking Suite? 8567 | -4/Factory | Fabricated Adv. Hacking Suite? 8597 | -4/Factory | Repaired Imp. Cesium-ion Thruster 8702 | -4/Factory | Fabricated Exp. Utility Shielding? 8730 | -4/Factory | Repaired Mic. Nuclear Core+? 8759 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 8791 | -4/Factory | Discovered new exit (range 15) 8858 | -4/Factory | Discovered new exit (range 11) 8860 | -4/Factory | Identified exit to Upper Caves 9106 | -4/Factory | Unchained authorized (QV-33N) 9191 | -4/Factory | Fabricated Nanosword? 9289 | -4/Factory | Fabricated Exp. Propulsion Shielding? 9379 | -4/Factory | Entered Research 9379 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9431 | -3/Research | Found Prototype Device 9431 | -3/Research | Identified Adv. EM Shield 9455 | -3/Research | Identified exit to Research 9543 | -3/Research | Unchained authorized (QV-33N) 9690 | -3/Research | Discovered new exit (range 5) 9786 | -3/Research | Entered another Research area 9786 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9790 | -2/Research | Identified exit to Access 9977 | -2/Research | Unchained authorized (QV-33N) 10024 | -2/Research | Fabricated Femtoactuators? 10093 | -2/Research | Entered Access 10093 | -1/Access | Evolved 2 slots: Utility x2 10098 | -1/Access | Identified exit to Command 10489 | -1/Access | Repaired Exp. Utility Shielding 10530 | -1/Access | Repaired Exp. Propulsion Shielding 10751 | -1/Access | Crushed by falling debris 10751 | -1/Access | Self-destructed Last Messages --------------- Authchip [Armor] confirmed. Uploading Centrium Medium Armor Plating schematic... Loaded successfully: Centrium Medium Armor Plating Rating: 8p Time: 68 Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Authchip [Armor] accepted. Building Centrium Medium Armor Plating... ETC: 34 10751_ The unstable cave ceiling collapses. 10751_ Crushed by falling debris. 10751_ Nanosword destroyed. 10751_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | /??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #???????????????????????????? ????????!????? | | #??????????????????????????? ???????????? | | #??????????????????????????? ???????????? | | #?????????????????????????? ??????????? | | #????????????????????????? ??????????? | | #???????????????????????? ?????????? | | #???????????????????????? ??????????? | | #??????????????????????? ????????????? | | #?????????????????????? ??w???????????? | | ########?????????????? ????????????????? | | ############### ??????????????????? | | # #" ????????????????????? | | # @##?????????????????????? | | # "" s##?????????????????????? | | # """] s #??????????????????????? | | ! # ""]]] #??????????????????????? | | = # ""F" #??????????????????????? | | ###### # """" #??????????????????????? | | # # """s #??????????????????????? | | # # h #??????????????????????? | | + / #??????????????????????? | | """ # # #??????????????????????? | | """""# # #??????????????????????? | | """""# ##############??????????????????????? | | """ # ???????????????????????? | | # ???????????????????????? | | # w ???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | ###### ???????????????????????? | | ????#####+######+########????????????????????????? | | ????????# ?????????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# """"""???????????????????????????????? | | ????????# """"""??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 77 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 70 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Signal Interpreter | -7/Factory | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Exp. Utility Shielding | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Power Sword | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Centrium Medium Armor Plating | -3/Research | Hacked Femtoactuators | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Signal Interpreter | x2 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Nanosword | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Femtoactuators | x1 | -2/Research Repaired ---------- Adv. Beam Cannon | 26% | -9/Materials Imp. Heat Sink | 5% | -9/Materials Lgt. Treads | 50% | -9/Materials Lgt. Treads | 70% | -9/Materials Imp. Flight Unit | 60% | -7/Factory Lgt. Deuterium Engine | 74% | -7/Factory | Broken Lyr. Light Armor Plating | 78% | -7/Factory Lgt. Deuterium Engine | 54% | -7/Factory Lyr. Light Armor Plating | 37% | -4/Factory Imp. Cesium-ion Thruster | 28% | -4/Factory Mic. Nuclear Core | 50% | -4/Factory Exp. Utility Shielding | 10% | -1/Access Exp. Propulsion Shielding | 14% | -1/Access Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalInsulatedSpoofer Manual? 0 Play Time 03:07:07 Cumulative 314.3 hours Start 2025.12.20 @ 20:15:00 End 2025.12.21 @ 00:30:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 218 Adventurer 1 Explorer 0 Win Type - Total 15 Types 8/1/3/1/0/0/0/1/0/1 Lore% 76 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97384b67-2439-419c-8b25-ae0e07aa713e