Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 04:09:21 Player: mr roboto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (889) 889 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2714 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 59/100 System Corruption 0% Temperature Danger (482) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Light Treads Flight Unit Tractor Beam Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Particle Charger > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Tractor Beam Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 34 | 6 8 13 7 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads 1 | . . 1 . Leg 7 | 2 1 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 4 7 3 Energy Gun 6 | 1 . 2 3 Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . 2 7 8 Power 3 | . 1 . 2 Propulsion 4 | . . 4 . Utility . | . . . . Weapon 10 | . 1 3 6 Highest Loss Streak 7 | . 2 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 93 79 61 Engine 11 | . 14 11 8 Core 1 | . . . 4 Treads 3 | . . 5 3 Leg 14 | . 28 14 5 Device 6 | . 11 5 3 Storage 10 | . 12 11 9 Energy Gun 4 | . 5 4 4 Energy Cannon 6 | . . 9 8 Ballistic Gun 16 | . 15 18 14 Special Melee Weapon 1 | . 5 . . Naked Turns . | . . . . Heaviest Build 39 | 6 17 25 39 Greatest Support 30 | 20 20 30 20 Greatest Overweight (x) 12 | 1 . 8 12 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 10 10 8 Average Carried 5 | 2 3 6 5 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 2 10 4 7 Class Distribution -------------------- 44% | Scavenger-Gunner 28% | Mutant 11% | Scavenger-Skirmisher 9% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 719 | 208 165 250 96 Remotely . | . . . . Salvage Created 1208 | . 297 554 357 Parts 81 | . 18 34 29 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 12 7 Guns 16 | . 4 9 3 Cannons 6 | . . 2 4 AOE 2 | . 1 1 . Classes Destroyed 8 | . 3 5 . Worker 2 | . . 1 1 Builder 1 | . . 1 . Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Watcher 3 | . . 1 2 Swarmer 6 | . . 4 2 Grunt 13 | . 5 4 4 Sentry 5 | . . 4 1 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2412 | . 324 913 1175 Core 813 | . 32 217 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . . . 19 Core Remaining (%) 77 | 100 87 45 . Volleys Fired 97 | . 22 47 28 Largest 4 | . 2 3 4 Hottest 205 | . 60 120 205 Shots Fired 236 | . 44 111 81 Gun 186 | . 44 84 58 Cannon 49 | . . 26 23 Launcher 1 | . . 1 . Special . | . . . . Kinetic 140 | . 43 62 35 Thermal 85 | . . 48 37 Explosive . | . . . . Electromagnetic 11 | . 1 1 9 Robot Hit Streak 16 | . 6 11 16 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 147 | . 35 69 43 Core Hits 64 | . 15 29 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . 6 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . 5 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2255 | . 393 985 877 Guns 1186 | . 266 544 376 Cannons 757 | . . 368 389 Explosions 309 | . 127 70 112 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 838 | . 251 389 198 Thermal 1329 | . 127 551 651 Explosive . | . . . . Electromagnetic 85 | . 15 42 28 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 72 | . 56 9 7 Projectiles . | . . . . Explosions 72 | . 56 9 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . 106 . 28 Shots 3 | . 2 . 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 909 | . 40 624 909 Average Temperature 250 | . 11 199 343 Received Heat Transfer 837 | . 120 312 405 Effects 49 | . . 18 31 Shutdowns 9 | . . 3 6 Energy Bleed 3 | . . 1 2 Interference 4 | . . . 4 Matter Decay 5 | . . 1 4 Short Circuit 8 | . . 6 2 Damage (minor) 5 | . . 2 3 Damage (major) 8 | . . 3 5 Damage (core) 7 | . . 2 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 2352 | . 150 1140 1062 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 314 | . 263 314 233 Initial 110 | . . 110 52 Average 131 | . 120 152 126 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 81 | 100 71 79 88 Level 1 18 | . 28 20 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 15 13 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 3 18 3 Successful 18 | . 3 13 2 Failed 6 | . . 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 2 16 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 2 11 . Record 3 | . . 3 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . . 1 . Security Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1322 | 57 283 619 363 Spaces Moved 540 | 49 132 264 95 Core 39 | 23 . 4 12 Treads 162 | . . 111 51 Legs 339 | 26 132 149 32 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 172 | 92 120 176 276 Slowest Speed 650 | 120 120 450 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 28 25 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . 40 5 . Melee . | . . . . Projectile . | . . . . AOE 45 | . 40 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 752 | 60 216 338 138 Wait 37 | . 37 . . Move 537 | 48 131 263 95 Hop . | . . . . Pick Up 33 | 6 12 7 8 Fast Attach 1 | 1 . . . Attach 22 | 4 4 9 5 Detach . | . . . . Swap 11 | 1 4 4 2 Drop 7 | . . 7 . Fire 97 | . 22 47 28 Melee 6 | . 6 . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 661 | -9/Materials | Lost 4 parts (2n2w) 692 | -9/Materials | Core integrity fell below 50% 866 | -9/Materials | Discovered new exit (range 13) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 977 | -8/Materials | Build established: Scavenger-Gunner 1210 | -8/Materials | Garrison activated, responded to threat 1219 | -8/Materials | Repaired Particle Charger? 1293 | -8/Materials | Core integrity fell below 50% 1301 | -8/Materials | Core integrity fell below 20% 1323 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01306_ Overheating: Hvy. Laser damaged (-10). 01306_ Overheating: Lgt. Angular Momentum Engine damaged (-18). 01306_ Overheating: Broken Adv. Beam Cannon damaged (-16). 01306_ Lgt. Angular Momentum Engine destroyed. 01308_ Overheating: Broken Adv. Beam Cannon damaged (-9). 01308_ K-01 Serf collects debris. 01309_ Overheating: Med. Storage Unit damaged (-83). 01309_ Broken Adv. Beam Cannon destroyed. 01312_ Overheating: Matter decay (-26). 01312_ Hvy. Laser destroyed. 01312_ Critical hit (Burn: +37). 01312_ K-01 Serf collects debris. 01314_ Acquired Hvy. EM Pulse Gun. 01315_ K-01 Serf collects debris. 01316_ Overheating: Core damaged (-88). 01320_ Chain reaction triggered in Lgt. Nuclear Core. 01320_ Hvy. EM Pulse Gun destroyed. 01320_ Destroyed Hvy. EM Pulse Gun. 01320_ K-01 Serf collects debris. 01323_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????#####?????????????### ??????????? | | ????????????????# ???????????? ^ ??????????? | | ????????????????# ??????????? ???????????? | | ????????????????# ??????????? ????????????? | | ????????????????# ########### u ?????????????? | | ????????????????# # # ?????????????? | | ????????????????# # = ""%t ????????????? | | ????????????????# # k [ %#??????????????????? | | ????????????????# # ! % #??????????????????? | | ????????????????# +[%[[ g !%#??????????????????? | | ????????????????# #*[[[[ %*#??????????????????? | | ????????????????### # [ @ #??????????????????? | | ??????????????????# # #??????????????????? | | ???????????????####+###########??????????????????? | | ???????????????# #????????????????????? | | ???????????????#""" """ #????????????????????? | | ???????????????#"R """ #????????????????????? | | ???????????????#""" """ #?####???????????????? | | ???????????????# ! #?"""""??????????????? | | ?????????????#+######+####+## """"" ?????????????? | | ??????? *%% # """"" #??????????? | | ??????? [ + #??????????? | | ??????? # #??????????? | | ????????#############+### # #??????????? | | ????????????????????????# #? #??????????? | | ????????????????????????# %#? #??????????? | | ????????????????????????# !###########??????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????## ##### #?????????????? | | ?????????????????????#####+##### #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?######??????? | | ?????????????????????+ # #? #??????? | | ?????????????????????# """ """ + # """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMiniCharger Manual? 0 Play Time 00:15:11 Cumulative 7.0 hours Start 2022.03.26 @ 03:56:54 End 2022.03.26 @ 04:09:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63dd354d-2749-44c6-84c5-9c23f8328082