Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 14:32:30 Player: YA-B01 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (162) 810 Value Destroyed (5254) 5254 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 11275 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 160/160 System Corruption 20% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- Axe Chainsword Ionic Axe Ionic Axe > --- INVENTORY (10) --- Armored Medium Treads Armored Huge Wheel Faulty Experimental Sensor Array EM Disruption Field Heavy Laser Wave Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Axe Chainsword Ionic Axe Ionic Axe > --- INVENTORY -------- Neutrino Core Armored Huge Wheel Armored Huge Wheel Experimental Sensor Array EM Disruption Field Heavy Laser Wave Gun Heavy Rocket Launcher [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . Utility 5 | . . . . . 2 2 1 . . . . . Weapon 2 | . . . . . . . 1 . . 1 . . Parts Attached 157 | 6 7 3 . 4 25 37 13 14 4 22 . 22 Power 14 | 1 . . . . 2 3 1 2 . 2 . 3 Engine 8 | 1 . . . . 2 2 1 1 . 1 . . Core 6 | . . . . . . 1 . 1 . 1 . 3 Reactor . | . . . . . . . . . . . . . Propulsion 53 | 2 . . . 1 10 11 5 9 1 8 . 6 Treads 7 | 2 . . . . 1 2 . . . 1 . 1 Leg 35 | . . . . . 8 6 5 9 1 3 . 3 Wheel 10 | . . . . 1 1 2 . . . 4 . 2 Hover 1 | . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 3 1 . 3 8 15 2 1 1 6 . 6 Device 16 | . 1 1 . 1 3 5 1 . . 2 . 2 Storage 4 | 1 1 . . . . 1 . . . 1 . . Processor 9 | . . . . . . 3 . 1 1 2 . 2 Hackware 4 | . . . . . 2 . 1 . . 1 . . Protection 14 | . 1 . . 2 3 6 . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 4 2 . . 5 8 5 2 2 6 . 7 Energy Gun 5 | . . . . . . 1 1 . . 2 . 1 Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 18 | 2 4 . . . 2 5 . 1 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . Slashing Weapon 12 | . . . . . . 2 3 . 1 1 . 5 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 . . . 1 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 13 | . . . . . 13 . . . . . . . Parts Lost 103 | . . 1 . 1 24 17 8 18 4 19 . 11 Power 11 | . . . . . 3 1 1 2 1 2 . 1 Propulsion 41 | . . . . 1 8 6 3 10 2 7 . 4 Utility 28 | . . 1 . . 7 7 2 2 . 4 . 5 Weapon 23 | . . . . . 6 3 2 4 1 6 . 1 Highest Loss Streak 18 | . . 1 . 1 10 7 5 5 4 18 . 3 To Critical Strikes 2 | . . . . . 1 . . . . . . 1 Average Backups 11 | 5 13 15 15 14 12 12 12 6 3 4 4 6 Power . | . 1 1 1 1 . . . . . . . . Propulsion 2 | 2 3 3 3 2 1 . 4 2 1 . . 1 Utility 4 | 1 4 5 5 5 5 5 3 1 1 2 3 2 Weapon 3 | . 4 5 5 5 3 4 2 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . 8 . . . 2 6 4 4 . . . 4 Power . | . . . . . . . . . . . . . Propulsion 9 | . . . . . 2 . 2 2 . . . 3 Utility 5 | . . . . . . 2 1 1 . . . 1 Weapon 11 | . 7 . . . . 3 1 . . . . . Tool/Special 3 | . 1 . . . . 1 . 1 . . . . Average Slot Usage (%) 89 | . 99 99 100 99 84 88 90 82 61 67 58 80 Engine 7 | . 14 14 14 14 7 3 5 2 . . . . Core 1 | . . . . . . 2 . 2 . . . 4 Treads 11 | . 28 28 28 14 1 3 . . . . . 3 Leg 11 | . . . . . 27 17 25 24 14 15 . 4 Wheel 2 | . . . . 13 1 1 . . . 1 17 9 Device 6 | . 5 5 14 2 8 11 6 7 6 1 . . Storage 9 | . 14 14 14 14 9 7 6 2 . 3 5 5 Processor 5 | . . . . . . 2 16 18 20 20 17 15 Hackware 4 | . . . . . 5 7 12 13 13 9 5 5 Protection 7 | . 8 7 . 11 8 14 . . . . . 5 Ballistic Gun 12 | . 27 21 14 28 1 9 . . 3 5 5 2 Launcher 1 | . . 6 14 . . . . . . . . . Impact Weapon 1 | . . . . . 7 . . 3 . . . . Slashing Weapon 2 | . . . . . . 1 13 5 . 4 . 13 Peak Build Rating 68 | 7 11 19 19 19 28 51 57 57 48 62 26 68 Average Rating 28 | 5 9 14 19 13 20 38 51 50 37 43 26 54 On Entrance 25 | . 7 11 19 19 14 16 50 57 48 44 26 26 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 14 34 35 33 34 42 68 40 40 11 29 18 52 Greatest Support 80 | 40 40 40 40 20 48 69 70 80 75 66 48 60 Greatest Overweight (x) 16 | . . . . 3 9 16 . . . 8 . 2 Average Overweight (x) . | . . . . 2 . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 15 5 10 10 10 Average Capacity 13 | 7 14 15 15 15 15 15 15 8 5 8 10 10 Most Carried 17 | 8 15 15 15 15 15 17 15 15 4 6 4 10 Average Carried 11 | 5 13 15 15 14 12 12 13 6 3 4 4 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 10 10 10 Final Carried 15 | 8 15 15 15 15 13 15 15 4 4 4 4 8 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Mutant 9% | Hacker-Mutant 7% | Hacker-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Matter Collected 3250 | 380 582 129 . 87 160 960 167 167 106 221 . 291 Remotely . | . . . . . . . . . . . . . Salvage Created 6243 | 226 598 98 . 31 1057 1285 720 600 53 1022 . 553 Parts 290 | 22 46 16 . 2 34 46 22 30 . 35 . 37 Haulers Intercepted 4 | . 1 . . . 1 2 . . . . . . Recyclers Shooed 8 | . 4 1 . 1 . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 25 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 108 | . 13 11 . 1 17 19 11 16 3 8 . 9 Melee 44 | . . . . . 9 3 8 10 . 6 . 8 Guns 26 | . 13 1 . 1 . 7 . 1 . 2 . 1 AOE 28 | . . 10 . . . 9 3 4 2 . . . Classes Destroyed 14 | 3 5 1 . . 3 1 1 . . . . . Worker 11 | 2 4 . . . 1 1 2 . . 1 . . Builder 3 | . . 1 . . 2 . . . . . . . Tunneler 9 | 8 . . . . . . . . . . . 1 Hauler 4 | . 1 . . . 1 2 . . . . . . Recycler 18 | 1 2 . . . 5 5 1 . . 4 . . Mechanic 2 | . . . . . 1 1 . . . . . . Operator 3 | . 3 . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . 1 . . Swarmer 33 | . 6 9 . . 4 4 . 9 1 . . . Grunt 43 | . 7 2 . 1 8 7 8 6 1 3 . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 14 | . . . . . 4 4 2 1 1 . . 2 Hunter 11 | . . . . . 1 2 . . . 3 . 5 Programmer 6 | . . . . . . 2 . . . 2 . 2 Best Kill Streak 9 | 4 3 3 . 1 7 5 5 4 3 9 . 3 Combat Bots Only 5 | . 3 3 . 1 5 5 3 4 3 4 . 3 Max Kills in Single Turn 5 | 2 2 3 . 1 1 4 5 3 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . 3 . . . 4 3 3 1 . . . Melee 1 | . . . . . 1 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 1300 | . 64 12 . 17 269 276 163 124 77 175 . 123 Missed 371 | . 14 4 . 4 70 89 58 30 38 28 . 36 Hits 929 | . 50 8 . 13 199 187 105 94 39 147 . 87 Projectile 929 | . 50 8 . 13 199 187 105 94 39 147 . 87 AOE 4 | . . . . 2 . . . . . . . 2 Critical Strikes 28 | . 2 1 . . 8 5 2 3 . 4 . 3 Damage Taken 14189 | . 531 153 . 232 2715 2864 1529 1649 473 2365 . 1678 Core 2882 | . 120 9 . 49 419 534 385 252 106 761 . 247 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . 11 . . . . . . Ignored by Resistances 114 | . . . . . 42 72 . . . . . . Regen/Repaired (Parts) 41 | . . . . . . 41 . . . . . . Core Remaining (%) 37 | 100 . . . 28 23 23 . . 12 . . . Volleys Fired 230 | 20 83 12 . 4 1 71 2 8 5 18 . 6 Largest 2 | 2 2 2 . 2 1 2 1 1 1 2 . 2 Hottest 138 | 40 46 46 . 46 63 93 80 39 39 138 . 97 Shots Fired 416 | 40 166 17 . 8 1 135 2 8 5 21 . 13 Gun 386 | 40 166 10 . 8 . 121 1 6 . 21 . 13 Cannon 10 | . . . . . 1 9 . . . . . . Launcher 20 | . . 7 . . . 5 1 2 5 . . . Special . | . . . . . . . . . . . . . Kinetic 351 | 40 166 10 . 8 . 110 . 6 . 4 . 7 Thermal 35 | . . . . . . 11 1 . . 17 . 6 Explosive 20 | . . 7 . . . 5 1 2 5 . . . Electromagnetic 10 | . . . . . 1 9 . . . . . . Robot Hit Streak 16 | 12 16 5 . 6 3 11 1 5 2 5 . 14 Robot Miss Streak 8 | 2 5 3 . 1 . 8 2 3 3 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 494 | 26 102 6 . 5 73 103 52 42 3 47 . 35 Core Hits 230 | 11 37 14 . 5 15 57 19 26 5 26 . 15 Critical Kills 5 | . . . . . 4 1 . . . . . . Critical Parts Destroyed 7 | 1 . . . . 4 1 . . 1 . . . Critical Strikes 31 | 1 . . . . 9 2 7 5 1 6 . . Destroy 3 | 1 . . . . . 2 . . . . . . Smash 10 | . . . . . 9 . . . 1 . . . Sever 18 | . . . . . . . 7 5 . 6 . . Melee Attacks 310 | . . . . . 105 17 57 47 3 45 . 36 Impact 114 | . . . . . 105 . . 6 3 . . . Slashing 195 | . . . . . . 17 57 41 . 45 . 35 Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 24 | . . . . . 10 2 4 . . 6 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . 8 5 . 2 . 11 Damage Inflicted 16623 | 340 1513 789 . 102 2512 3141 2650 1981 357 1829 . 1409 Guns 3851 | 340 1389 60 . 81 . 1383 12 85 . 288 . 213 Cannons 106 | . . . . . 27 79 . . . . . . Explosions 3288 | . . 636 . . 64 1127 622 527 312 . . . Melee 9019 | . . . . . 2381 481 2006 1369 45 1541 . 1196 Ramming 359 | . 124 93 . 21 40 71 10 . . . . . Kinetic 3339 | 340 1389 60 . 81 . 1238 . 85 . 46 . 100 Thermal 1305 | . . . . . 64 874 12 . . 242 . 113 Explosive 2495 | . . 636 . . . 398 622 527 312 . . . Electromagnetic 106 | . . . . . 27 79 . . . . . . Impact 2653 | . . . . . 2381 . . 227 45 . . . Slashing 6336 | . . . . . . 481 2006 1142 . 1541 . 1166 Piercing 30 | . . . . . . . . . . . . 30 Highest Corruption 20 | . . . . . 13 4 . . . 10 15 20 Average Corruption 10 | . . . . . 13 3 . . . 7 14 17 Corruption Purged 4 | . . . . . . 4 . . . . . . Corruption Blocked 2 | . . . . . . 2 . . . . . . Effects 64 | . . . . . 7 11 . . . 12 3 31 Message Errors 10 | . . . . . 2 2 . . . 3 1 2 Matter Fused 19 | . . . . . 2 3 . . . 1 1 12 Heat Flow Errors 11 | . . . . . 1 2 . . . 3 . 5 Energy Discharges 8 | . . . . . 1 1 . . . 3 . 3 Parts Rejected 2 | . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . 1 . . . . . 2 Misfires 2 | . . . . . . 1 . . . . . 1 Alerts 4 | . . . . . . . . . . 1 . 3 Misdirections 2 | . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1441 | . . 15 . . 541 457 160 139 47 54 . 28 Projectiles . | . . . . . . . . . . . . . Explosions 534 | . . 15 . . . 345 82 90 2 . . . Melee 907 | . . . . . 541 112 78 49 45 54 . 28 Knockbacks 7 | . . 2 . . 3 1 . . 1 . . . Impact 7 | . . 2 . . 3 1 . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 979 | . . 73 . 1 48 732 . 89 36 . . . Shots 19 | . . 3 . . 1 10 . 2 3 . . . Rammed 49 | . 14 13 . 11 7 4 . . . . . . Targets Rammed 63 | . 19 14 . 11 8 9 2 . . . . . Kicked 8 | . . . . . 1 5 2 . . . . . Crushed 6 | . 5 1 . . . . . . . . . . Highest Temperature 308 | . 55 308 . 15 86 240 29 9 . 257 . 262 Average Temperature 72 | . 15 86 . 8 29 89 10 6 . 99 . 119 Received Heat Transfer 3712 | . 252 42 . 93 999 705 612 460 108 306 . 135 Effects 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 12 . . 1 1 . . . Combat Hostiles 10 | . . . . . 8 . . 1 1 . . . Parts Fried 17 | . 1 . . . 15 1 . . . . . . Impact Corruptions 32 | . 1 . . . 26 . . 2 3 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . Heat Transferred 1478 | . . . . . 50 700 25 . . 481 . 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Maximum Alert Level 2 | . . . . . 1 2 2 . . . . . Low Security (%) 76 | 100 100 100 . 100 57 45 . . . 100 100 100 Level 1 18 | . . . . . 42 41 56 . . . . . Level 2 5 | . . . . . . 12 43 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 532 | 20 106 146 . 30 381 532 479 . . 59 30 72 Initial 258 | . . 23 . . . 129 258 . . 43 9 . Average 110 | 3 38 52 . 1 193 211 344 . . 15 10 15 Influence Increases 4607 | 55 472 367 . 30 926 1188 482 420 60 306 30 271 Destroy 0b10 Robot/C 2160 | . 260 220 . 20 340 380 220 320 60 160 . 180 Destroy 0b10 Robot/NC 270 | 55 65 5 . . 50 45 15 . . 30 . 5 Destroy Leader 504 | . 78 40 . 10 102 92 50 40 . 32 . 60 Successful Hack 225 | . 20 . . . 12 134 27 . . 27 . 5 Select Force Hacks 170 | . 30 . . . 110 30 . . . . . . Disable Machine 525 | . 15 60 . . 15 300 135 . . . . . Destroy Structure 243 | . 4 42 . . 12 147 20 . . 12 . 6 Partial Spotted 75 | . . . . . 15 15 . . . . 30 15 Lose Combat Pursuer 435 | . . . . . 270 45 15 60 . 45 . . Influence Decreases 4547 | 55 411 428 . 30 640 946 604 665 152 347 58 211 Entered New Map 693 | . . 38 . . . 157 270 151 32 26 19 . Time Decay 2969 | 55 411 380 . 30 420 619 254 334 80 180 39 167 Lost Part 885 | . . 10 . . 220 170 80 180 40 141 . 44 Squads Dispatched 32 | . 4 . . . 8 12 3 . . 3 . 2 Investigation 16 | . 1 . . . 6 5 2 . . 1 . 1 Extermination 7 | . . . . . . 4 1 . . 1 . 1 Reinforcement 8 | . 3 . . . 1 3 . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Distress Signals 6 | . 1 . . . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 30 9 . 9 45 25 14 21 4 16 5 12 Peak Tracking Total 13 | . 4 3 . 11 13 5 4 4 3 7 6 3 Tactical Retreats 23 | . . . . 2 10 3 1 4 . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Traps Triggered 10 | . 1 . . . 1 5 . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Disabled 35 | . 1 4 . . 1 20 9 . . . . . Max in Single Turn 8 | . 1 2 . . 1 6 8 . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Accessed 44 | . 8 . 1 . 8 15 5 . . 4 . 3 Terminals 25 | . 6 . . . 6 6 3 . . 3 . 1 Fabricators 4 | . . . . . . 2 1 . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 7 | . 2 . . . . 3 1 . . . . 1 Scanalyzers 3 | . . . . . 2 1 . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 Total Hacks 136 | . 21 . 1 . 22 49 21 . . 15 . 7 Successful 71 | . 13 . 1 . 11 27 10 . . 6 . 3 Failed 65 | . 8 . . . 11 22 11 . . 9 . 4 Catastrophic 9 | . 1 . . . 1 3 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 77 | . 11 . . . 16 24 14 . . 7 . 5 Terminals 91 | . 17 . . . 19 24 15 . . 11 . 5 Fabricators 13 | . . . . . . 6 3 . . 4 . . Repair Stations 5 | . . . . . . 5 . . . . . . Recycling Units 13 | . 4 . . . . 5 3 . . . . 1 Scanalyzers 5 | . . . . . 3 2 . . . . . . Garrison Access 8 | . . . . . . 7 . . . . . 1 Terminal Hacks 18 | . 5 . 1 . 4 2 3 . . 3 . . Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 2 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . . 3 1 . . . . 1 Retrieve Components 5 | . . . . . . 3 1 . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . 1 Seal Access 3 | . . . . . . 2 . . . . . 1 Unauthorized Hacks 39 | . 7 . . . 7 15 6 . . 3 . 1 Terminals 25 | . 6 . . . 5 10 3 . . . . 1 Track 1 | . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 Botnet 3 | . . . . . . 2 1 . . . . . Operators 1 | . . . . . . 1 . . . . . . Skim 17 | . 6 . . . 4 5 2 . . . . . Sabotage 2 | . . . . . 1 1 . . . . . . Fabricators 8 | . . . . . . 4 1 . . 3 . . Report 3 | . . . . . . 1 1 . . 1 . . Liberate 3 | . . . . . . 2 . . . 1 . . Haulers 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 2 . . . . . Reject 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Extract 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . . 5 12 4 . . 4 . 1 Full Trace Events 8 | . 1 . . . 1 2 2 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 44 | . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . 13 9 . . . . 3 Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total Allies 2 | . . . . 1 . . . . . . . 1 Largest Group 1 | . . . . 1 . . . . . . . 1 Highest-Rated Group 31 | . . . . 31 . . . . . . . 10 Highest-Rated Ally 31 | . . . . 31 . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Active Infowar (turns) 2074 | . 878 . . . 861 . 1 7 36 290 . 1 Terrain 771 | . . . . . 771 . . . . . . . Seismic 968 | . 878 . . . 90 . . . . . . . Machine Analysis 290 | . . . . . . . . . . 290 . . Jamming 44 | . . . . . . . 1 7 36 . . . ECM 1 | . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Turns Passed 10793 | 249 2182 1073 556 540 1082 2210 541 746 162 640 100 712 Spaces Moved 5968 | 92 932 629 348 387 589 1110 303 497 111 392 99 479 Core 27 | 2 . . . . 1 20 . . . 4 . . Treads 2092 | 90 932 629 348 11 . 78 . . . . . 4 Legs 2546 | . . . . . 511 702 303 497 111 329 . 93 Wheels 1303 | . . . . 376 77 310 . . . 59 99 382 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 125 95 105 122 120 120 100 100 100 Average Speed 141 | 157 160 160 160 128 121 162 122 120 120 118 100 118 Slowest Speed 850 | 160 160 160 160 240 500 850 123 123 120 450 100 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 7 101 99 86 90 66 32 12 64 14 12 87 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . 2 . 1 1 . 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 2 . . . 2 2 . . . Spaces Dug 63 | . . 18 . . 9 10 1 17 . 6 . 2 Terrain Destroyed 341 | . . 57 . . 13 182 19 26 36 6 . 2 Melee 21 | . . . . . 9 3 1 . . 6 . 2 Projectile 2 | . . . . . . 2 . . . . . . AOE 318 | . . 57 . . 4 177 18 26 36 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total 7454 | 153 1461 670 347 410 769 1366 409 584 131 487 99 568 Wait 544 | 28 389 6 . 2 27 49 6 7 6 4 . 20 Move 5957 | 91 931 628 347 386 588 1109 302 496 110 392 98 479 Hop . | . . . . . . . . . . . . . Pick Up 90 | 8 17 1 . . 8 23 16 10 1 2 . 4 Fast Attach 102 | 6 4 1 . 2 14 20 6 5 3 21 1 19 Attach 56 | . 1 . . 1 11 16 8 12 2 2 . 3 Detach 23 | . . . . 1 3 7 1 2 1 3 . 5 Swap 35 | . 3 7 . 2 1 15 4 . . 1 . 2 Drop 66 | . 14 1 . 1 3 22 14 3 . 2 . 6 Fire 230 | 20 83 12 . 4 1 71 2 8 5 18 . 6 Melee 280 | . . . . . 105 17 48 41 3 42 . 24 Ram 13 | . . . . 2 7 4 . . . . . . Kick 8 | . . . . . 1 5 2 . . . . . Crush 42 | . 19 14 . 9 . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 250 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 943 | -10/Materials | Discovered new exit (range 4) 1110 | -10/Materials | Discovered new exit (range 7) 1444 | -10/Materials | Discovered new exit (range 11) 1736 | -10/Materials | Discovered new exit (range 10) 1884 | -10/Materials | Discovered new exit (range 3) 2045 | -10/Materials | Learned Storage emergency access door positions 2120 | -10/Materials | Learned Storage emergency access door positions 2244 | -10/Materials | Learned 4 Recycling zone layouts 2291 | -10/Materials | Learned location of Subcaves (-10) 2326 | -10/Materials | Learned location of 2 exits from Subcaves 2432 | -10/Materials | Entered Mines 2476 | -10/Mines | Identified exit to Materials 2527 | -10/Mines | Learned Materials terminal intel 2675 | -10/Mines | Learned Materials stockpile data 2760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2837 | -10/Mines | Discovered exit to Materials (range 5) 2844 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3005 | -10/Mines | Core integrity fell below 50% 3062 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3065 | -10/Mines | Found Prototype Device 3065 | -10/Mines | Identified Exp. Sensor Array 3304 | -10/Mines | Discovered new exit (range 6) 3499 | -10/Mines | Discovered new exit (range 5) 3505 | -10/Mines | Entered Exiles 3506 | -10/Exiles | Identified exit to Mines 3545 | -10/Exiles | Met 8R-AWN 3571 | -10/Exiles | Met EX-HEX 3643 | -10/Exiles | Met EX-DEC 3673 | -10/Exiles | Visited The Gauntlet 3838 | -10/Exiles | Learned location of Zion (-6) 3870 | -10/Exiles | Met EX-BIN 4061 | -10/Exiles | Entered Mines 4062 | -9/Mines | Assembled infested the area 4083 | -9/Mines | Discovered new exit (range 7) 4088 | -9/Mines | Learned location of 1 exit from Materials 4130 | -9/Mines | Received a Mining Laser from a helpful Derelict 4365 | -9/Mines | Found a hidden stash of uninstalled traps 4581 | -9/Mines | Discovered new exit (range 11) 4601 | -9/Mines | Entered Materials 4601 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4602 | -8/Materials | Identified exit to Factory 4604 | -8/Materials | Loaded intel: 12 terminal locations 4757 | -8/Materials | Lost 10 parts (1p4n2u3w) 5035 | -8/Materials | Core integrity fell below 50% 5115 | -8/Materials | Build established: Scavenger-Mutant 5578 | -8/Materials | System corruption reached 10% 5611 | -8/Materials | Garrison activated, responded to threat 5655 | -8/Materials | Lost 7 parts (1p2n2u2w) 5683 | -8/Materials | Entered Factory 5683 | -7/Factory | Evolved 2 slots: Utility x2 5925 | -7/Factory | Repaired Broken Rocket Launcher? 5930 | -7/Factory | Build established: Mutant 6469 | -7/Factory | Build established: Scavenger-Mutant 6525 | -7/Factory | Discovered new exit (range 15) 6690 | -7/Factory | Core integrity fell below 50% 6729 | -7/Factory | Lost 7 parts (1p2n2u2w) 6990 | -7/Factory | Build established: Mutant 7646 | -7/Factory | Lost 4 parts (3u1w) 7893 | -7/Factory | Entered another Factory area 7893 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8118 | -6/Factory | Lost 5 parts (1p3n1w) 8370 | -6/Factory | Build established: Hacker-Gladiator 8421 | -6/Factory | Discovered new exit (range 10) 8434 | -6/Factory | Entered Lower Caves 8439 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8497 | -6/Lower Caves | Core integrity fell below 50% 8623 | -6/Lower Caves | Lost 3 parts (2n1u) 8745 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 8848 | -6/Lower Caves | Lost 5 parts (1p2n2w) 9073 | -6/Lower Caves | Build established: Hacker-Mutant 9125 | -6/Lower Caves | Discovered new exit (range 12) 9180 | -6/Lower Caves | Entered another Lower Caves area 9192 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9200 | -6/Lower Caves | Discovered new exit (range 15) 9201 | -6/Lower Caves | Core integrity fell below 20% 9239 | -6/Lower Caves | Lost 4 parts (1p2n1w) 9342 | -6/Lower Caves | Entered Factory 9342 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9404 | -5/Factory | Identified exit to Upper Caves 9404 | -5/Factory | Identified exit to Extension 9540 | -5/Factory | Identified exit to Factory 9802 | -5/Factory | System corruption reached 10% 9875 | -5/Factory | Core integrity fell below 50% 9939 | -5/Factory | Lost 18 parts (2p7n3u6w) 9982 | -5/Factory | Manually triggered Chute Trap 9982 | -5/Factory | Sucked down chute 9982 | -5/Factory | Entered Waste 9997 | -5/Waste | EMP discharged 10002 | -5/Waste | Spotted C-40 Crusher 10009 | -5/Waste | Spotted C-40 Crusher 10015 | -5/Waste | Spotted C-40 Crusher 10015 | -5/Waste | Spotted C-40 Crusher 10023 | -5/Waste | Spotted C-40 Crusher 10035 | -5/Waste | Spotted C-40 Crusher 10071 | -5/Waste | Discovered new exit (range 12) 10082 | -5/Waste | Entered Factory 10200 | -5/Factory | Core integrity fell below 20% 10238 | -5/Factory | Lost 3 parts (1n1u1w) 10794 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10694_ P-70 Sage destroyed. 10698_ Acquired 11 matter. 10705_ Destroyed Mic. Fission Core. 10705_ Ionic Axe follow-up attack on P-70 Sage. 10705_ P-70 Sage destroyed. 10707_ System corrupted: Heat flow error (+152). 10724_ System corrupted: Matter fused (-6). 10748_ System corrupted: Matter fused (-7). 10754_ Slug penetrates T-07 Excavator. 10754_ T-07 Excavator destroyed. 10768_ System corrupted: Matter fused (-9). 10778_ Slug penetrates H-66 Slayer. 10779_ Ionic Axe follow-up attack on H-66 Slayer. 10779_ H-66 Slayer destroyed. 10781_ Slug penetrates Wall. 10791_ System corrupted: Arm. Huge Wheel rejected. 10794_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????? #???????????????????????? | | ?????????????? !##??????????????????????? | | ????????????? # ?###################### | | ???????????# """ ## | | ???????????# """ # #????# | | ???????????# """ # ##[ #????# !!! | | ???????????# ##!= #????# ! ! | | ???????????#!!! # ##%##### #????# !! | | ???????????#!!! ##*#???? ?????# """ | | ???????????#!! # ##%#???? ?????# """ | | ???????????# # ##=#???? ?????# """ | | ???????????##### #+####### ##*#???? ?????# | | ??############# =[%#???? ?????# | | ?? # ########+##### #????# | | ?# """""" + # ![ # #????## #### | | ?# """""" # # "" # #?????# #??# | | ?# """""" # # "Y" # #?????# #### | | ?# """""" # # ! # #?????# ## | | ?# # # ] ! + #????## ## | | ?# # # # #????# # | | ?# """ # # # ###### # | | ?# "R # # + + | | ?# """ + + #### ### # | | ?# # # #??# #?# # | | ?############### # #??# #?### ### | | ???????????????# # =@ #??# #???# #?# | | ???????????????# #####h########??# #####+##### | | ???????????????# #####%#######???# # !! | | ???????????????# [! # | | ???????????????+ ##########???# # | | ???????????????# #????????????+ # | | ???????????????# #????????????? # | | ???????????????# ##+#????????????? # | | ???????????????# # ???????????? # "" " | | ???????????????# # """#?????????? # """""" | | ???????????????# #! """#?????????? # """""" | | ???????????????# %= # """#?????????? # """""" | | ???????????????# ! # #?????????? # | | ???????????????# # = = #?????????#?# | | ???????????????# #######????#+#### #######+### | | ??????????????? ????????? | | ?????????????? ????????? | | ?????????????? ????????? | | ????????????? ????????? | | ?????????????? ? ????????? | | ??????????????????#+#??????????? #########+## | | ???????????????????????????????? ????# | | ????????????????????????????????? ??????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 450 Resistance: TH 10 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Matter Pod | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 41% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumDecoyShockpuncher Manual? 0 Play Time 01:20:09 Cumulative 282.7 hours Start 2025.10.10 @ 13:03:14 End 2025.10.10 @ 14:32:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 144 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 523fb28f-1ccb-4fd4-b253-92e5d10f377f