Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.12 @ 08:51:18 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (245) 1225 Value Destroyed (7527) 7527 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 14261 Bonus ------- High Alert Combat Kills 659 Follower Combat Kills 613 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1043 Cogmind --------- Core Integrity 820/850 Matter 114/300 Energy 265/265 System Corruption 4% Temperature Warning (348) Movement Treading (162) Location -6/Waste Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (6) --- Light Treads Armored Treads Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON (4) ------- Gauss Rifle Flak Gun Heavy Battle Rifle Magnetic Acceleration Cannon > --- INVENTORY (25) --- Micro Nuclear Core F-cell Engine Light Treads Light Treads Advanced Cooling System High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Graphene Brace Battle Rifle Slug Cannon Proton Missile Launcher Guided Missile Launcher Remote Datajack Plasma Cutter Shock Maul Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Battle Rifle Gauss Rifle Flak Gun Shock Maul > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Advanced Cooling System High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Weapon Cycler Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Graphene Brace Phasing AFG Gauss Rifle Heavy Battle Rifle Slug Cannon Magnetic Acceleration Cannon Proton Missile Launcher Guided Missile Launcher Remote Datajack Plasma Cutter Self-destruct Interrupter [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Slots Evolved 8 | . . . 2 . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . 1 . Utility 2 | . . . . . 1 . . . . . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 225 | 7 5 3 27 . 26 14 72 11 11 22 27 . Power 11 | 1 1 1 1 . 2 . 3 . . 1 1 . Engine 11 | 1 1 1 1 . 2 . 3 . . 1 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 1 . 8 . 9 4 12 1 4 3 2 . Treads 45 | 2 1 . 7 . 9 4 12 1 4 3 2 . Leg 1 | . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 85 | 2 1 1 9 . 5 1 34 5 2 8 17 . Device 43 | 1 . 1 3 . 2 . 17 3 1 3 12 . Storage 5 | 1 1 . 1 . . 1 1 . . . . . Processor 4 | . . . . . . . 1 . 1 1 1 . Hackware 4 | . . . 1 . . . 3 . . . . . Protection 29 | . . . 4 . 3 . 12 2 . 4 4 . Artifact . | . . . . . . . . . . . . . Weapon 83 | 2 2 1 9 . 10 9 23 5 5 10 7 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 60 | 2 2 1 9 . 8 5 14 4 5 7 3 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 5 | . . . . . 1 1 . 1 . 2 . . Special Weapon 2 | . . . . . . . 1 . . 1 . . Impact Weapon 14 | . . . . . 1 3 8 . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 2 . . . . 1 . Corrupted Parts 3 | . . . . . . . 1 . . 2 . . System Corruption 19 | . . . . . . . 10 . . 9 . . Parts Lost 15 | . . . . . 9 . 1 1 . 2 2 . Power 2 | . . . . . 1 . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . Utility 1 | . . . . . 1 . . . . . . . Weapon 10 | . . . . . 5 . 1 1 . 2 1 . Highest Loss Streak 4 | . . . . . 4 . 1 1 . 1 2 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 99 99 99 99 98 98 99 100 Engine 8 | . 14 14 11 11 8 9 7 7 7 7 5 6 Treads 35 | . 27 28 30 33 35 35 37 37 38 38 39 40 Device 7 | . 14 14 5 . 8 9 5 3 7 6 9 13 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 6 6 Processor 3 | . . . . . . . 6 7 7 7 6 6 Protection 3 | . . . 5 11 8 9 1 3 . . 2 . Ballistic Gun 27 | . 27 28 33 33 26 21 25 29 28 26 24 20 Impact Weapon 1 | . . . . . . 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 13 30 30 60 60 67 104 116 117 111 118 112 112 Greatest Support 130 | 40 40 40 69 69 89 87 116 116 116 110 130 130 Greatest Overweight (x) 1 | 1 . . . . . 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 18 20 20 20 25 25 25 25 25 25 Most Carried 25 | 5 12 15 20 20 20 23 25 25 25 25 25 23 Average Carried 20 | 3 9 14 17 19 18 20 24 24 24 24 23 23 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 12 15 20 20 20 23 25 25 25 25 23 23 Class Distribution -------------------- 24% | Scavenger-Skirmisher 23% | Tank 21% | Mutant 8% | Gunner 4% | Commander-Mutant 4% | Scavenger-Tank 4% | Commander-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Matter Collected 8559 | 365 261 189 889 162 1364 870 2446 387 129 950 547 . Remotely . | . . . . . . . . . . . . . Salvage Created 10434 | 145 483 384 1470 549 2300 1347 1994 283 . 771 497 211 Parts 566 | 9 28 18 102 35 124 74 121 7 . 25 23 . Haulers Intercepted 17 | . 2 . 5 . 5 4 1 . . . . . Recyclers Shooed 10 | 1 . 2 2 1 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 5 2 16 . . Prevented 10 | . . . . . . . . 3 . 7 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Combat Hostiles Destroyed 179 | . 10 10 26 14 38 22 31 7 . 13 7 1 Guns 171 | . 10 10 26 14 38 22 31 7 . 5 7 1 AOE 6 | . . . . . . . . . . 6 . . Classes Destroyed 17 | 2 4 1 3 1 2 1 2 . . . . 1 Worker 12 | . . . 1 1 1 4 4 . . . 1 . Builder 6 | . . . 1 . 1 1 3 . . . . . Tunneler 7 | 4 . . 1 . 1 . 1 . . . . . Hauler 17 | . 2 . 5 . 5 4 1 . . . . . Recycler 12 | 1 . 1 1 1 1 1 5 . . . 1 . Operator 2 | . . . . . . 1 1 . . . . . Watcher 11 | . 1 . 2 . 3 1 4 . . . . . Swarmer 43 | . 3 6 6 6 3 4 12 3 . . . . Grunt 82 | . 7 2 11 7 22 12 8 3 . 7 3 . Brawler 4 | . . . . . 2 . 1 . . 1 . . Duelist 4 | . . . . 1 . . . 1 . 2 . . Sentry 31 | . . . 9 . 10 6 3 . . 2 1 . Hunter 3 | . . . . . 1 . 1 . . 1 . . Programmer 7 | . . . . . . . 4 . . . 3 . Heavy 2 | . . . . . . . 2 . . . . . Compactor 1 | . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 7 | 2 4 4 5 4 6 7 6 5 . 3 2 1 Combat Bots Only 6 | . 3 3 3 3 6 6 6 3 . 3 1 1 Max Kills in Single Turn 3 | 1 1 2 2 2 2 2 2 3 . 1 2 1 Gunslinging 2 | . . 1 1 1 . . 1 2 . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Damage Taken 8528 | . 348 296 772 315 1876 831 2273 434 . 653 730 . Core 805 | . 31 50 143 40 207 62 188 15 . 39 30 . Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 1138 | . 217 . 251 . 337 156 . . . . 177 . Core Remaining (%) 67 | 100 . 67 . 54 . 51 . . . 65 . . Volleys Fired 560 | 17 36 37 78 18 126 58 92 14 . 57 21 6 Largest 4 | 2 2 2 3 3 3 3 4 4 . 4 4 4 Hottest 142 | 40 40 40 69 69 75 75 103 106 . 117 109 142 Shots Fired 1624 | 34 72 74 234 54 375 173 353 45 . 101 85 24 Gun 1571 | 34 72 74 234 54 374 173 352 42 . 59 85 18 Cannon 6 | . . . . . . . . . . . . 6 Launcher 25 | . . . . . 1 . . 3 . 21 . . Special 22 | . . . . . . . 1 . . 21 . . Kinetic 1577 | 34 72 74 234 54 374 173 352 42 . 59 85 24 Thermal 21 | . . . . . . . . . . 21 . . Explosive 15 | . . . . . 1 . . . . 14 . . Electromagnetic 10 | . . . . . . . . 3 . 7 . . Robot Hit Streak 24 | 7 10 11 23 15 24 13 14 10 . 8 11 8 Robot Miss Streak 9 | 3 3 4 5 2 4 9 5 4 . 4 6 4 Penetration Max 1 | . . . . . 1 . . 1 . . 1 . Secondary Targets 17 | . . 1 3 2 3 1 3 3 . 1 . . Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 2 . 1 . . Shots Hit Robots 1052 | 23 47 48 157 31 242 102 223 32 . 67 62 18 Core Hits 479 | 6 20 22 57 22 95 46 94 20 . 51 39 7 Critical Kills 2 | . . . . . . . 2 . . . . . Critical Parts Destroyed 7 | . . . . . 2 2 3 . . . . . Critical Strikes 13 | . . . . . 2 2 5 . . 1 . 3 Destroy 7 | . . . . . 2 1 2 . . . . 2 Blast 1 | . . . . . . . . . . . . 1 Smash 4 | . . . . . . 1 3 . . . . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 51 | . . . . . 1 10 35 . . . 5 . Impact 51 | . . . . . 1 10 35 . . . 5 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 3 8 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20585 | 280 627 591 2394 546 4007 2179 5123 717 . 2193 1432 496 Guns 16625 | 278 627 545 2293 488 3939 1819 3728 521 . 765 1283 339 Cannons 157 | . . . . . . . . . . . . 157 Explosions 1555 | . . . . . . . . 196 . 1240 119 . Melee 1615 | . . . . . . 345 1270 . . . . . Ramming 445 | 2 . 46 101 58 68 15 125 . . . 30 . Kinetic 16782 | 278 627 545 2293 488 3939 1819 3728 521 . 765 1283 496 Thermal 307 | . . . . . . . . . . 188 119 . Explosive 928 | . . . . . . . . . . 928 . . Electromagnetic 508 | . . . . . . . . 196 . 312 . . Impact 1615 | . . . . . . 345 1270 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 4 11 11 11 9 4 4 Average Corruption 6 | . . . . . 2 2 10 11 11 6 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 191 | . . . . . 11 21 100 20 2 27 7 3 Message Errors 37 | . . . . . 3 3 14 4 2 10 1 . Matter Fused 39 | . . . . . 2 4 23 . . 6 2 2 Heat Flow Errors 26 | . . . . . . 5 13 4 . 3 1 . Energy Discharges 23 | . . . . . . 2 12 7 . . 1 1 Parts Rejected 3 | . . . . . . . 1 2 . . . . Data Loss (minor) 28 | . . . . . 3 1 16 2 . 5 1 . Data Loss (major) 13 | . . . . . 3 2 6 . . 2 . . Misfires 8 | . . . . . . 2 4 . . 1 1 . Alerts 2 | . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 11 | . . . . . . 2 8 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1442 | . . . . . . 280 1016 . . 29 117 . Projectiles 6 | . . . . . . . . . . 6 . . Explosions 140 | . . . . . . . . . . 23 117 . Melee 1296 | . . . . . . 280 1016 . . . . . Knockbacks 7 | . . 1 1 . 1 1 2 . . . 1 . Impact 7 | . . 1 1 . 1 1 2 . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . . 13 158 . Shots 4 | . . . . . . . . . . 2 2 . Rammed 52 | 2 . 11 12 5 9 2 6 . . . 5 . Targets Rammed 56 | 2 . 11 13 5 10 3 7 . . . 5 . Kicked . | . . . . . . . . . . . . . Crushed 4 | . . . 1 . 1 1 1 . . . . . Highest Temperature 376 | . 20 9 66 42 8 250 365 187 . 315 260 376 Average Temperature 94 | . 7 8 16 15 6 64 123 82 . 111 57 207 Received Heat Transfer 2478 | . 201 51 270 66 819 333 375 108 . 75 180 . Effects 2 | . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 9 | . . . . . . 3 5 . . 1 . . Impact Corruptions 28 | . . . . . . 7 21 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 729 | . . . . . . . . . . 629 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Peak Influence 951 | 25 177 166 597 377 614 951 739 . . . 150 44 Initial 237 | . 16 21 . 232 86 196 237 . . . 37 44 Average 241 | 8 52 22 324 288 353 467 244 . . . 63 44 Maximum Alert Level 3 | . . . 2 1 2 3 3 . . . . . Low Security (%) 45 | 100 100 100 24 2 24 2 39 . . . 100 100 Level 1 32 | . . . 42 97 27 31 48 . . . . . Level 2 20 | . . . 33 . 48 56 10 . . . . . Level 3 1 | . . . . . . 9 1 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 5 . 5 3 10 . . . 3 . Investigation 2 | . . . . . . . 2 . . . . . Extermination 8 | . . . . . . . 5 . . . 3 . Reinforcement 16 | . 2 . 5 . 4 3 2 . . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Distress Signals 10 | . . . 5 . 2 . 3 . . . . . Communications Jammed 11 | . . . . . . . 8 . . . 3 . Distress Signals 2 | . . . . . . . . . . . 2 . Times Spotted 282 | . 16 10 55 14 61 39 51 11 . 12 12 1 Peak Tracking Total 6 | . 3 3 4 3 6 4 5 3 . 5 4 1 Tactical Retreats 18 | . 2 . 1 . 4 2 3 2 . 2 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Traps Triggered 11 | . . . 1 . 2 4 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 2 . 1 . . Most Traps Carried 4 | . . 4 3 3 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Machines Disabled 12 | . . . . . 2 4 1 . . . 5 . Max in Single Turn 5 | . . . . . 1 1 1 . . . 5 . Garrison Access 3 | . . . . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Machines Accessed 54 | . 4 1 9 1 14 11 10 . . 1 3 . Terminals 36 | . 3 1 6 . 10 9 6 . . 1 . . Fabricators 3 | . . . . . . . 2 . . . 1 . Repair Stations 8 | . 1 . 2 . 2 1 1 . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 1 1 . . . . . Total Hacks 148 | . 17 7 25 1 38 36 17 . . 2 5 . Successful 81 | . 12 3 11 1 24 19 5 . . 2 4 . Failed 64 | . 4 3 14 . 13 17 12 . . . 1 . Catastrophic 11 | . . . 1 . 2 3 5 . . . . . Database Lockouts 3 | . 1 1 . . 1 . . . . . . . Manual 73 | . 10 7 9 . 17 15 7 . . . 8 . Terminals 99 | . 10 7 14 . 26 29 11 . . 2 . . Fabricators 5 | . . . . . . . 3 . . . 2 . Repair Stations 33 | . 7 . 10 . 8 4 2 . . . 2 . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access 7 | . . . . . 3 3 1 . . . . . Terminal Hacks 36 | . 3 3 2 1 11 12 2 . . 2 . . Record 2 | . . . . . . . . . . 2 . . Part Schematic 4 | . . 2 . . 1 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 4 | . . 1 . . 1 2 . . . . . . Open Door 4 | . . . . 1 . 3 . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . . . Unreport Threat 7 | . . . 1 . 2 3 1 . . . . . Locate Traps 3 | . . . . . 3 . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Repair Station Hacks 27 | . 6 . 7 . 8 4 . . . . 2 . Scan Component 14 | . 3 . 4 . 4 2 . . . . 1 . Repair 13 | . 3 . 3 . 4 2 . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . Unauthorized Hacks 10 | . 2 . 1 . 3 2 1 . . . 1 . Terminals 9 | . 2 . 1 . 3 2 1 . . . . . Botnet 9 | . 2 . 1 . 3 2 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 4 1 8 . 11 8 9 . . 1 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 2 . . 1 1 . . 15 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 13 | . 3 . 3 . 4 2 . . . . 1 . Time 425 | . 78 . 80 . 153 70 . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Total Allies 17 | . . 3 . . . 10 . . 4 . . . Largest Group 10 | . . 3 3 . . 10 7 . 4 4 . . Highest-Rated Group 173 | . . 40 40 . . 173 125 . 157 157 . . Highest-Rated Ally 41 | . . 16 16 . . 29 29 . 41 41 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 138 | . . . 27 . . 60 43 . . 8 . . Total Damage 2147 | . . . 326 . . 743 531 . . 547 . . Kills 31 | . . . 13 . . 10 5 . . 3 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . 1 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Turns Passed 22511 | 255 1031 1715 2990 987 2433 1482 4807 461 3007 1732 1534 77 Spaces Moved 10959 | 124 506 873 1277 567 1080 723 2484 203 1463 816 807 36 Core 13 | 13 . . . . . . . . . . . . Treads 10946 | 111 506 873 1277 567 1080 723 2484 203 1463 816 807 36 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 152 154 166 163 161 162 162 Average Speed 168 | 150 160 160 160 160 157 165 159 191 203 181 162 162 Slowest Speed 246 | 160 160 160 160 160 160 232 245 246 243 241 162 162 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 7 81 99 94 99 81 80 56 28 88 71 17 17 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . 2 . . . . 1 1 . . Known Exits Taken 6 | . . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . Scrap Searched 10 | . . 2 . 2 . . . 3 2 1 . . Spaces Dug 32 | . . . . . 1 3 23 . . . 5 . Terrain Destroyed 184 | . . . . . 10 3 23 1 . 103 44 . Melee 32 | . . . . . 1 3 23 . . . 5 . Projectile 3 | . . . . . . . . 1 . 1 1 . AOE 149 | . . . . . 9 . . . . 102 38 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Was Total 13931 | 154 655 1118 2080 606 1529 932 3143 249 1492 967 964 42 Wait 1824 | . 100 178 608 12 245 104 410 21 2 53 91 . Move 10948 | 123 505 872 1276 566 1079 722 2483 202 1462 815 807 36 Hop . | . . . . . . . . . . . . . Pick Up 119 | 5 7 9 32 2 23 8 17 1 5 7 3 . Fast Attach 55 | 7 3 1 8 . 7 6 9 2 5 4 3 . Attach 29 | . . . 3 . 10 . 5 1 1 3 6 . Detach 12 | . . . 3 . . . 3 . 2 1 3 . Swap 142 | . 2 2 16 . 10 8 58 8 5 15 18 . Drop 135 | . 2 8 43 3 18 13 24 . 10 12 2 . Fire 560 | 17 36 37 78 18 126 58 92 14 . 57 21 6 Melee 51 | . . . . . 1 10 35 . . . 5 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 56 | 2 . 11 13 5 10 3 7 . . . 5 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 4) 867 | -10/Materials | Discovered new exit (range 5) 922 | -10/Materials | Repaired Lgt. Treads 950 | -10/Materials | Repaired Assault Rifle 977 | -10/Materials | Repaired Assault Rifle 1039 | -10/Materials | Discovered new exit (range 13) 1170 | -10/Materials | Central database locked down 1224 | -10/Materials | Discovered new exit (range 4) 1287 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict bent on vengeance 1356 | -10/Mines | Discovered new exit (range 10) 1440 | -10/Mines | Found a hidden stash of uninstalled traps 1487 | -10/Mines | Assembled infested the area 1689 | -10/Mines | Discovered new exit (range 9) 1700 | -10/Mines | Central database locked down 1908 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1967 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -10/Mines | Discovered new exit (range 5) 2253 | -10/Mines | Learned location of Zion (-7) 2355 | -10/Mines | Destroyed YI-UF0 2525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2527 | -10/Mines | Learned location of 1 exit from Materials 3002 | -10/Mines | Entered Materials 3002 | -9/Materials | Accompanied by 3 allies 3002 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3003 | -9/Materials | Identified exit to Materials 3290 | -9/Materials | Build established: Gunner 3681 | -9/Materials | Discovered new exit (range 15) 4514 | -9/Materials | Discovered exit to Materials (range 16) 4723 | -9/Materials | Repaired Imp. Treads 4757 | -9/Materials | Repaired Imp. Treads 4778 | -9/Materials | Build established: Tank 4883 | -9/Materials | Repaired Imp. Treads 5452 | -9/Materials | Discovered exit to Materials (range 15) 5992 | -9/Materials | Entered Mines 6037 | -9/Mines | Discovered exit to Materials (range 10) 6057 | -9/Mines | Found the Drone Emporium 6085 | -9/Mines | Found Prototype Device 6498 | -9/Mines | Discovered exit to Materials (range 13) 6979 | -9/Mines | Entered Materials 6979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6989 | -8/Materials | Identified exit to Storage 7629 | -8/Materials | Lost 4 parts (1p1n1u1w) 7730 | -8/Materials | Discovered new exit (range 11) 7847 | -8/Materials | Discovered new exit (range 16) 7921 | -8/Materials | Central database locked down 8316 | -8/Materials | Garrison activated, responded to threat 8386 | -8/Materials | Discovered new exit (range 15) 8808 | -8/Materials | Identified Bomb Drone Bay 8959 | -8/Materials | Repaired Imp. Treads 8992 | -8/Materials | Repaired Cooling System 9080 | -8/Materials | Repaired Adv. Treads 9133 | -8/Materials | Repaired Hvy. Ion Engine 9412 | -8/Materials | Entered Storage 9892 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10000 | -8/Storage | Repaired Imp. Treads 10040 | -8/Storage | Repaired Adv. Treads 10307 | -8/Storage | Discovered new exit (range 16) 10390 | -8/Storage | Build established: Commander-Mutant 10610 | -8/Storage | Found Prototype Launcher 10610 | -8/Storage | Identified Gui. Missile Launcher 10894 | -8/Storage | Entered Factory 10894 | -7/Factory | Accompanied by 7 allies 10894 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11203 | -7/Factory | Build established: Commander-Skirmisher 11493 | -7/Factory | P-60 Hacker assimilated allied Trooper 3e 11934 | -7/Factory | Cargo convoy interrupted 12496 | -7/Factory | Build established: Mutant 12892 | -7/Factory | System corruption reached 10% 14061 | -7/Factory | Discovered new exit (range 16) 14097 | -7/Factory | Identified exit to Factory 14222 | -7/Factory | Build established: Gunner 14690 | -7/Factory | Identified exit to Lower Caves 15694 | -7/Factory | First assault squad dispatched 15701 | -7/Factory | Entered Lower Caves 15866 | -7/Lower Caves | Identified exit to Lower Caves 16144 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16161 | -7/Lower Caves | Identified exit to Zion 16162 | -7/Lower Caves | Entered Zion 16223 | -7/Zion | System corruption cleaned by Quarantine Array 16421 | -7/Zion | Discovered new exit (range 13) 16580 | -7/Zion | Build established: Scavenger-Skirmisher 16790 | -7/Zion | Given the Hacking Drone Bay 17093 | -7/Zion | Learned Factory fabricator intel 17219 | -7/Zion | Learned location of 1 exit from Factory 18581 | -7/Zion | Imprinted 18583 | -7/Zion | Declared Zion's savior 18756 | -7/Zion | Found Prototype Device 19165 | -7/Zion | Identified exit to Proximity Caves 19169 | -7/Zion | Entered Proximity Caves 19169 | -6/Proximity Caves | Accompanied by 4 allies 19190 | -6/Proximity Caves | Attracted the attention of an 0b10 base 19296 | -6/Proximity Caves | Learned location of Armory (-3) 19296 | -6/Proximity Caves | Learned Factory trap positions 19448 | -6/Proximity Caves | Learned Factory non-interactive machine intel 19845 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20582 | -6/Proximity Caves | Build established: Scavenger-Mutant 20720 | -6/Proximity Caves | Discovered exit to Factory (range 11) 20901 | -6/Proximity Caves | Entered Factory 20901 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20902 | -6/Factory | Identified exit to Factory 20903 | -6/Factory | Loaded intel: 84 trap records 20904 | -6/Factory | Loaded intel: 207 non-interactive machine locations 20905 | -6/Factory | Loaded intel: 6 fabricator locations 21068 | -6/Factory | Repaired Med. Treads 21189 | -6/Factory | Retrieved Zion intel report: Branch Access 21189 | -6/Factory | Identified exit to Lower Caves 21548 | -6/Factory | Identified Phasing AFG 21839 | -6/Factory | Build established: Scavenger-Skirmisher 22159 | -6/Factory | Terminal network hard line cut 22435 | -6/Factory | Sucked down chute 22435 | -6/Factory | Entered Waste 22492 | -6/Waste | Spotted C-40 Crusher 22509 | -6/Waste | Destroyed C-40 Crusher 22512 | -6/Waste | Self-destructed Last Messages --------------- 22435_ Triggered Chute Trap. 22435_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 22439_ System corrupted: Energy discharge (-92). 22460_ System corrupted: Matter fused (-6). 22494_ Slug penetrates C-40 Crusher. 22494_ C-40 Crusher suffers critical hit (Destroy). 22494_ 6 Matter crushed. 22497_ C-40 Crusher suffers critical hit (Destroy). 22500_ Slug penetrates C-40 Crusher. 22500_ C-40 Crusher Imp. Propulsion Shielding blasted off. 22500_ Imp. Propulsion Shielding crushed. 22500_ 2 Matter crushed. 22502_ 5 Matter crushed. 22503_ Slug penetrates C-40 Crusher. 22503_ 3 Matter crushed. 22509_ Slug penetrates C-40 Crusher. 22509_ C-40 Crusher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????###?????? | | ?????????????????????????????? #?????? | | ?????????????############???? #?????? | | ?????????????# #???? #?????? | | ?????????????# #??? #?????? | | ?????????????# #### ####### | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????#@ % | | ?????????????# #### ####### | | ?????????????# % #??? #?????? | | ?????????????# #??? #?????? | | ?????????????############??? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ????????????????????????????? ??????? | | ????????????????????????????? ????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -10/Mines | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Storage | Hacked Adv. Signal Interpreter | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Force Field | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Focal Shield | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearMetafiberProtection Manual? 0 Play Time 02:14:55 Cumulative 344.0 hours Start 2022.02.12 @ 04:58:48 End 2022.02.12 @ 08:51:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 60 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a025edbb-aa73-464f-9190-bdea95813407