Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 17:16:19 Player: draeath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1241) 1241 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 3460 Bonus ------- Friendly Fire -46 Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Advanced ECM Suite Hardened Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Minigun Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Advanced ECM Suite Autogun Assault Cannon Datajack [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Shock Bomb Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 83 | 6 30 6 13 8 20 Power 11 | 1 3 . 3 1 3 Engine 11 | 1 3 . 3 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 10 . 2 . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . 2 . . . . Hover 5 | . 2 . 2 . 1 Flight 6 | . 6 . . . . Utility 25 | 1 8 3 4 5 4 Device 12 | . 3 3 1 2 3 Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 10 | . 4 . 3 2 1 Artifact . | . . . . . . Weapon 32 | 2 9 3 4 2 12 Energy Gun 9 | 2 3 1 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 4 1 1 . 3 Ballistic Cannon 2 | . . . . . 2 Launcher 7 | . 2 . . 2 3 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . 1 . 3 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 1 . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . 1 . . . 3 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 100 96 89 72 Engine 16 | . 14 14 20 22 16 Leg 2 | . 7 . . . . Wheel 5 | . 5 28 . . . Hover 9 | . 1 . 21 22 14 Flight 4 | . 12 . . . . Device 9 | . 6 14 11 9 10 Storage 1 | . 3 . . . . Processor 3 | . 4 . . 11 . Protection 8 | . 8 14 20 2 4 Energy Gun 8 | . 11 18 9 . . Ballistic Gun 7 | . 12 7 2 . 6 Launcher 6 | . 4 . . 22 9 Special Weapon 1 | . . 2 8 . . Special Melee Weapon 1 | . . . 1 . 5 Peak Build Rating 41 | 6 12 13 18 31 41 Average Rating 15 | 4 7 11 17 29 25 On Entrance 13 | . 6 12 13 17 31 Naked Turns 2 | . . . . . 2 Heaviest Build 43 | 11 17 17 23 32 43 Greatest Support 24 | 20 24 24 24 16 16 Greatest Overweight (x) 11 | 3 2 . 1 1 11 Average Overweight (x) . | 1 . . . 1 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 Average Carried 3 | 4 3 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 . Class Distribution -------------------- 92% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1205 | 190 369 78 77 157 334 Remotely . | . . . . . . Salvage Created 1630 | . 409 281 141 . 799 Parts 84 | . 20 10 12 . 42 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 9 7 4 . 11 Guns 17 | . 8 7 1 . 1 Cannons 7 | . . . 3 . 4 AOE 6 | . 1 . . . 5 Classes Destroyed 8 | . 5 . 1 . 2 Worker 6 | . 1 . 1 . 4 Builder 4 | . . . . . 4 Tunneler 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Watcher 5 | . 1 . 1 . 3 Swarmer 9 | . 3 3 3 . . Grunt 20 | . 6 4 . . 10 Sentry 2 | . . . 1 . 1 Best Kill Streak 12 | . 3 2 3 . 12 Combat Bots Only 5 | . 3 2 3 . 5 Max Kills in Single Turn 5 | . 1 1 2 . 5 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 254 | . 58 42 16 . 138 Missed 72 | . 17 8 8 . 39 Damage Taken 2800 | . 419 376 93 . 1912 Core 651 | . 59 30 7 . 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . . 6 . . Regen/Repaired (Parts) 43 | . 34 . 9 . . Core Remaining (%) 87 | 100 . 64 . 98 . Volleys Fired 104 | . 41 23 7 . 33 Largest 3 | . 2 2 2 . 3 Hottest 125 | . 80 90 125 . 112 Shots Fired 202 | . 73 46 13 . 70 Gun 156 | . 71 46 9 . 30 Cannon 23 | . . . . . 23 Launcher 19 | . 2 . . . 17 Special 4 | . . . 4 . . Kinetic 97 | . 36 13 2 . 46 Thermal 22 | . 18 . 4 . . Explosive 2 | . 2 . . . . Electromagnetic 81 | . 17 33 7 . 24 Robot Hit Streak 10 | . 6 6 7 . 10 Robot Miss Streak 5 | . 4 5 1 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 121 | . 42 23 12 . 44 Core Hits 73 | . 22 10 7 . 34 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Destroy 1 | . . 1 . . . Blast 1 | . . . . . 1 Melee Attacks 8 | . . . 2 . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 1 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3209 | . 645 338 202 . 2024 Guns 1151 | . 427 331 81 . 312 Cannons 383 | . . . . . 383 Explosions 1615 | . 218 . 76 . 1321 Melee . | . . . . . . Ramming 15 | . . 7 . . 8 Kinetic 852 | . 183 60 . . 609 Thermal 603 | . 139 . 121 . 343 Explosive 168 | . 168 . . . . Electromagnetic 1571 | . 155 271 81 . 1064 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 93 | . . . . . 93 Projectiles . | . . . . . . Explosions 93 | . . . . . 93 Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 142 | . . 3 17 . 122 Shots 10 | . . . 1 . 9 Rammed 5 | . . 1 . . 4 Targets Rammed 5 | . . 1 . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 624 | . 143 345 248 . 624 Average Temperature 148 | . 42 111 94 . 254 Received Heat Transfer 1302 | . 153 159 27 . 963 Effects 21 | . . . . . 21 Shutdowns 6 | . . . . . 6 Energy Bleed 3 | . . . . . 3 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 920 | . 250 . 420 . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . 1 . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 369 | . 214 219 292 113 369 Initial 113 | . . 29 85 113 20 Average 99 | . 57 130 167 79 151 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 86 | 100 98 78 71 100 67 Level 1 13 | . 1 21 28 . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 2 . 4 Investigation 5 | . 3 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 12 10 8 . 36 Peak Tracking Total 6 | . 3 3 4 . 6 Tactical Retreats 8 | . 1 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 12 | . 7 . 2 1 2 Terminals 7 | . 5 . 1 . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 20 . 6 1 4 Successful 16 | . 9 . 4 1 2 Failed 15 | . 11 . 2 . 2 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 13 . 2 . 3 Fabricators . | . . . . . . Repair Stations 9 | . 5 . 4 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 5 . 1 1 1 Record 2 | . 2 . . . . Open Door 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Dispatch Records 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 . 3 . . Scan Component 3 | . 1 . 2 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . 1 . 1 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 70 | . 26 . 44 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 92 | . 92 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 6 | . . . 2 . 4 Non-combat 5 | . . . 2 . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 7 | . . . 2 . 5 parse_system 6 | . . . 2 . 4 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . . 5 . ROAM 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 7 | . . . . 5 2 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 10 | . . . . 8 2 Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2677 | 127 984 323 300 342 601 Spaces Moved 1764 | 79 742 236 181 248 278 Core 59 | 38 . . . . 21 Treads . | . . . . . . Legs 209 | 41 168 . . . . Wheels 417 | . 171 236 10 . . Hover 746 | . 70 . 171 248 257 Flight 333 | . 333 . . . . Fastest Speed 37 | 50 37 90 56 116 50 Average Speed 112 | 136 103 90 102 116 150 Slowest Speed 600 | 200 200 90 116 116 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 8 78 44 15 95 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 18 . 4 . 12 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 30 | . 18 . 4 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2285 | 100 896 299 278 304 408 Wait 184 | . 27 28 54 37 38 Move 1757 | 78 739 235 180 247 278 Hop 1 | . 1 . . . . Pick Up 73 | 12 33 2 12 3 11 Fast Attach 6 | . 1 . 2 2 1 Attach 35 | 6 11 1 2 3 12 Detach 7 | . 1 . . 2 4 Swap 42 | . 18 5 9 3 7 Drop 63 | 4 24 4 10 7 14 Fire 104 | . 41 23 7 . 33 Melee 8 | . . . 2 . 6 Ram 5 | . . 1 . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Discovered new exit (range 18) 707 | -10/Materials | Repaired Lgt. Armor Plating? 1053 | -10/Materials | Discovered new exit (range 11) 1112 | -10/Materials | Entered Mines 1296 | -10/Mines | Learned location of Recycling (-8) 1383 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1404 | -10/Mines | Discovered new exit (range 11) 1432 | -10/Mines | Learned location of Storage (-8) 1435 | -10/Mines | Entered Materials 1435 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1630 | -9/Materials | Repaired Broken Imp. Targeting Computer 1718 | -9/Materials | Discovered new exit (range 14) 1735 | -9/Materials | Entered Mines 1739 | -9/Mines | Met a Derelict bent on vengeance 1746 | -9/Mines | Found the Drone Emporium 1760 | -9/Mines | Found Prototype Device 1762 | -9/Mines | Identified Bomb Drone Bay 1797 | -9/Mines | Assembled infested the area 1887 | -9/Mines | Discovered new exit (range 48) 1913 | -9/Mines | Discovered new exit (range 43) 2077 | -9/Mines | Entered Materials 2077 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2379 | -8/Materials | Core integrity fell below 50% 2664 | -8/Materials | Core integrity fell below 20% 2678 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02639_ K-01 Serf collects debris. 02646_ Slammed into G-47 Trooper. 02652_ Airjet destroyed. 02652_ Jacked G-47 Trooper... >>parse_system Reading system data... The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 02653_ Atomic Centrifuge disabled. 02657_ G-47 Trooper destroyed. 02657_ Acquired 47 matter. 02659_ Lgt. Ion Engine destroyed. 02662_ Slammed into G-47 Trooper. 02665_ G-47 Trooper misfires. 02671_ Datajack destroyed. 02671_ Shock Bomb Launcher destroyed. 02674_ U-05 Engineer lays Concrete. 02674_ Critical hit (Burn: +37). 02676_ U-05 Engineer lays Concrete. 02676_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????? ??????????????? ????????????????????? | | ???????? ????#?????????!! ????????????????????? | | ?#????#????????????????!! ????????????????????? | | ?????#??#?#???????????? ?????????????????????? | | ???????????#??????????# ?????????????????????? | | #?????????????????????/ ?????????????????????? | | ???????##?#### ???"???# ?????????????????????? | | ?????????# !#????????# #?????????????????????? | | ??#???##?#" #????????# ##????????????????????? | | ##########T ]#? ??????# #???????????????????? ? | | # / ##" #????????# #???????????????????? ? | | # ## ]#???#????# #?????????????####?## # | | #""" ## #????????#gg#????????? ? # | | #""" ## ########## #????????# ? # | | #"" %##"" = T" o @ #????????# ? T # | | # [*/% !g* # ????# """ # | | #" !=#[ =%[ + ????+ """ | | #"" ## %=% #????????# """ | | #"" = ## = k#????????# | | # ##= # #????????# # | | # ##% # u #????????# """ """ # | | ########## #g t #????????# """ """ # | | ?????????#= !# ########## """ """ # | | ?????????# # g # | | ????#????# ]# # | | ?????????##### # | | ?#???????????# # ## | | ?????????????# # # | | ??????????#??# #######+################## # | | ?????????????# #?#??????????????????????# + | | ?????????????# #????????????????????????# # | | ????#??#?????# #????????????????##??##### ## | | ?????????????# #?????????????#### # ## ## | | ?????????????# ##"###################### | | ???????????????? ! | | ???????????????? ! ]* | | ???????????????? | ! # | | ?????????????????????###+######+########## # | | ????????????????????????????# # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Power Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Let's See Who's Tougher Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PotentialGrapheneTendrils Manual? 0 Play Time 01:08:24 Cumulative 1.1 hours Start 2025.03.20 @ 16:08:15 End 2025.03.20 @ 17:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 683841f4-8bab-4a70-9463-5c65ae3196dc