Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 15:23:41 Player: erp.lsf Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 291 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Light Treads Light Treads EM Pulse Gun Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads EM Pulse Gun Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 7 3 Power 2 | 2 . Engine 2 | 2 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 71 | . 71 Engine 8 | . 8 Leg 21 | . 21 Storage 14 | . 14 Processor 1 | . 1 Ballistic Gun 19 | . 19 Impact Weapon 6 | . 6 Naked Turns . | . . Heaviest Build 11 | 11 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | 2 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 4 6 Most Carried 6 | 4 6 Average Carried 4 | 1 5 Final Capacity 6 | 6 6 Final Carried 6 | 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 291 | 259 32 Remotely . | . . Salvage Created 86 | . 86 Parts 6 | . 6 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Melee 2 | . 2 Classes Destroyed 1 | . 1 Grunt 2 | . 2 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 753 | . 753 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 2 | . 2 Largest 1 | . 1 Hottest 20 | . 20 Shots Fired 2 | . 2 Gun 2 | . 2 Cannon . | . . Launcher . | . . Special . | . . Kinetic 2 | . 2 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 1 | . 1 Robot Miss Streak 1 | . 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 21 | . 21 Core Hits 4 | . 4 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks 25 | . 25 Impact 25 | . 25 Slashing . | . . Piercing . | . . Sneak Attacks 1 | . 1 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 373 | . 373 Guns 11 | . 11 Cannons . | . . Explosions . | . . Melee 360 | . 360 Ramming 2 | . 2 Kinetic 11 | . 11 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact 360 | . 360 Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 1 | . 1 Shots . | . . Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 417 | . 417 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 40 | . 40 Average Influence 9 | . 13 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 4 | . 4 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 1 | . 1 Successful 1 | . 1 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Hauler Manifests 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 217 | 57 160 Spaces Moved 110 | 39 71 Core 14 | 10 4 Treads . | . . Legs 96 | 29 67 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 115 | 109 118 Slowest Speed 150 | 150 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 7 | 3 11 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 155 | 49 106 Wait . | . . Move 109 | 38 71 Hop . | . . Pick Up 7 | 4 3 Fast Attach 6 | 6 . Attach 1 | . 1 Detach . | . . Swap 3 | 1 2 Drop . | . . Fire 2 | . 2 Melee 25 | . 25 Ram 2 | . 2 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Core integrity fell below 50% 194 | -10/Materials | Core integrity fell below 20% 218 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired Hammer. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Targeting Computer destroyed. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. G-47 Trooper destroyed. Acquired 32 matter. Aluminum Leg destroyed. Assault Rifle destroyed. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Ion Engine. G-34 Mercenary knocked back. R-06 Scavenger collects Aluminum Leg. Sneak attack on R-06 Scavenger. Hammer destroyed. Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #???????????????????????#######??????????????????? | | #?????????????????####### #??????????????????? | | #?????????????????# # #??????????????????? | | ################### # %! #??????????????????? | | + T +% """#??????????????????? | | ############### # """#??????????????????? | | #######???????# #% """#??????????????????? | | # ######??# #@g #??????????????????? | | #######??????????????????? | | < #????????????????????????? | | ???????????????????????? | | # #####+###############??????????????????????? | | ?#### #??????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBurstWings Manual? 0 Play Time 00:04:47 Cumulative 4.0 hours Start 2020.03.21 @ 15:20:44 End 2020.03.21 @ 15:23:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb0bbd67-ad92-49c1-877b-11eb9c4aab7a