Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 04:00:43 Player: woegarden Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (45) 225 Value Destroyed (1923) 1923 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1520) 1520 TOTAL SCORE: 10648 Bonus ------- Follower Combat Kills 844 Entered Garrisons 600 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -724 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 55/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Layered Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Gyrokinetic Inverter High-capacity Storage Unit Point Defense System Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Gyrokinetic Inverter Field Propulsion Array > --- UTILITY ---------- Advanced Shield Generator Advanced Hacking Suite Relay Coupler [Grunt] Stealth Drone Bay Stealth Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Gyrokinetic Inverter Advanced Power Amplifier Advanced Cryofiber Web High-capacity Storage Unit Point Defense System [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 2 . 2 . . . . . . 2 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . . . . Utility 7 | . . . 2 1 . . . . . . . . . 2 . 2 . . Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Parts Attached 133 | . 1 3 11 14 19 3 2 . . 1 . 11 8 6 20 10 3 21 Power 22 | . . 1 1 2 5 1 . . . . . 4 1 . 3 . . 4 Engine 14 | . . 1 1 2 3 1 . . . . . 3 1 . 2 . . . Core 7 | . . . . . 2 . . . . . . 1 . . 1 . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 32 | . . . 2 3 2 1 1 . . . . 2 . 5 7 3 3 3 Treads 1 | . . . . . 1 . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . . . . . 5 7 . . . Wheel 9 | . . . 2 3 . 1 1 . . . . 2 . . . . . . Hover 8 | . . . . . 1 . . . . . . . . . . 3 1 3 Flight 2 | . . . . . . . . . . . . . . . . . 2 . Utility 48 | . 1 1 4 3 6 1 1 . . 1 . 3 2 1 7 5 . 12 Device 24 | . 1 1 3 . 2 . . . . 1 . 2 2 . 4 1 . 7 Storage 9 | . . . . 1 3 . . . . . . . . . 2 1 . 2 Processor 2 | . . . 1 . . . . . . . . . . 1 . . . . Hackware 4 | . . . . . . . . . . . . . . . . 3 . 1 Protection 9 | . . . . 2 1 1 1 . . . . 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | . . 1 4 6 6 . . . . . . 2 5 . 3 2 . 2 Energy Gun 9 | . . 1 2 . 2 . . . . . . 1 1 . 2 . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Ballistic Gun 10 | . . . 2 2 3 . . . . . . 1 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . Launcher 5 | . . . . 4 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . 1 . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 5 . . . . . . . 1 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Parts Lost 87 | . . 2 8 10 . . 1 . 1 . . 10 6 . 22 6 5 16 Power 16 | . . . 2 2 . . . . . . . 3 1 . 5 . . 3 Propulsion 17 | . . . 2 2 . . 1 . . . . 1 1 . 4 2 2 2 Utility 35 | . . 1 3 2 . . . . 1 . . 4 1 . 9 2 3 9 Weapon 19 | . . 1 1 4 . . . . . . . 2 3 . 4 2 . 2 Highest Loss Streak 16 | . . 2 3 10 . . 1 . 1 . . 6 5 . 16 6 11 10 To Critical Strikes 2 | . . . 2 . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 89 95 81 72 75 83 82 84 79 77 84 80 79 77 80 59 28 35 Engine 6 | . 14 14 9 6 4 7 7 7 7 7 7 8 5 5 4 . . . Core 3 | . . . . . 2 7 7 7 7 7 7 4 6 5 4 . . . Leg 5 | . 28 28 3 . . . . . . . . . . 20 22 10 . . Wheel 8 | . . . 12 16 9 15 13 15 15 15 15 14 11 . . . . . Hover 1 | . . . . . . . . . . . . . . . . 8 9 9 Device 13 | . 4 10 22 9 13 15 15 15 10 8 15 17 21 23 20 4 3 8 Storage 7 | . 14 14 11 9 9 7 7 7 7 7 7 7 6 5 6 5 2 . Processor 4 | . . . . 9 9 7 7 7 7 7 7 4 . 3 5 5 2 . Hackware 1 | . . . . . . . . . . . . . . . . 14 5 6 Protection 3 | . . . . 6 4 6 7 7 7 7 7 5 3 . 2 . . . Energy Gun 6 | . 14 22 13 1 9 7 7 7 7 7 7 4 6 5 4 4 . . Ballistic Gun 5 | . 14 5 8 5 6 7 7 7 7 7 7 9 9 . . . . . Naked Turns 22 | . . . . . . . . . . . . . . . . . . 22 Heaviest Build 108 | 11 12 12 18 36 108 42 48 48 48 48 48 63 77 63 73 23 6 65 Greatest Support 73 | 20 20 20 26 44 28 56 56 56 56 56 56 56 56 64 73 73 15 23 Greatest Overweight (x) 11 | . . . 5 11 9 1 1 . . . . 1 2 . 3 3 1 4 Average Overweight (x) . | . . . . . 1 . . . . . . . 1 . . . . 1 Largest Inventory Capacity 25 | . 8 8 8 15 25 15 15 15 15 15 15 15 15 15 15 25 5 20 Average Capacity 12 | . 8 8 8 11 15 15 15 15 15 15 15 15 15 15 14 5 5 7 Most Carried 15 | . 7 8 8 10 15 15 14 15 15 15 15 15 15 15 15 5 5 5 Average Carried 10 | . 6 7 5 7 11 13 13 14 14 14 15 13 12 10 12 4 2 3 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 7 8 8 8 15 14 14 15 15 15 15 12 15 10 5 5 2 4 Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Mutant 6% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Matter Collected 1899 | 200 . 312 119 74 356 . 180 . 29 . . 255 106 . 268 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1517 | . . 188 256 348 91 . 132 . . . . 172 103 . 227 . . . Parts 96 | . . 12 18 23 9 . 1 . . . . 8 12 . 13 . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 5 . . 32 . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 33 | . . 2 3 9 5 . 2 . . . . 4 3 . 5 . . . Guns 18 | . . 2 3 2 5 . 2 . . . . 4 . . . . . . AOE 10 | . . . . 7 . . . . . . . . 3 . . . . . Classes Destroyed 10 | . . 3 3 2 1 . . . . . . . . . 1 . . . Worker 4 | . . 2 1 . . . . . . . . . 1 . . . . . Builder 3 | . . . 1 . . . . . . . . . 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . Swarmer 9 | . . . . . 4 . . . . . . 2 3 . . . . . Grunt 13 | . . 2 . 7 . . . . . . . 1 . . 3 . . . Sentry 9 | . . . 3 2 1 . 2 . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . . 3 2 4 5 . 1 . . . . 3 4 . 3 . . . Combat Bots Only 5 | . . 2 1 4 5 . 1 . . . . 3 3 . 3 . . . Max Kills in Single Turn 5 | . . 1 1 2 1 . 1 . . . . 1 5 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Damage Taken 12380 | . 130 243 682 1870 251 . 183 . 286 . . 1509 1166 . 2455 559 405 2641 Core 2610 | . 6 47 181 432 73 . 24 . 15 . . 190 75 . 399 209 124 835 Absorbed by Shields 720 | . . . . . . . 25 . . . . 176 . . 306 . . 213 Redirected to Shielding 20 | . . . . . 5 . 15 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 78 54 . 8 . . . . . . 67 91 . 60 . . . Volleys Fired 140 | . . 14 22 24 13 . 6 . 5 . . 24 6 . 18 . . 8 Largest 4 | . . 2 2 2 2 . 2 . 2 . . 2 4 . 2 . . 1 Hottest 201 | . . 90 90 55 116 . 86 . 86 . . 94 201 . 120 . . 33 Shots Fired 245 | . . 27 39 27 23 . 12 . 10 . . 45 21 . 33 . . 8 Gun 204 | . . 27 39 12 22 . 12 . 10 . . 45 13 . 16 . . 8 Cannon 11 | . . . . . . . . . . . . . 8 . 3 . . . Launcher 16 | . . . . 15 1 . . . . . . . . . . . . . Special 14 | . . . . . . . . . . . . . . . 14 . . . Kinetic 113 | . . 9 18 12 11 . 6 . 5 . . 33 11 . . . . 8 Thermal 80 | . . 18 21 . 11 . 6 . 5 . . 12 4 . 3 . . . Explosive 14 | . . . . 14 . . . . . . . . . . . . . . Electromagnetic 24 | . . . . 1 1 . . . . . . . 6 . 16 . . . Robot Hit Streak 7 | . . 7 5 7 7 . 6 . 3 . . 5 4 . 7 . . 2 Robot Miss Streak 13 | . . 4 2 4 4 . 1 . 1 . . 4 13 . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . . . . . Shots Hit Robots 138 | . . 15 26 18 10 . 7 . 6 . . 24 9 . 19 . . 4 Core Hits 82 | . . 8 9 29 8 . 3 . 1 . . 10 9 . 3 . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . Critical Strikes 2 | . . . 1 . . . . . . . . 1 . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4291 | . . 168 371 1394 180 . 137 . 108 . . 474 1112 . 143 29 . 175 Guns 1914 | . . 168 371 143 180 . 137 . 108 . . 474 101 . 88 . . 144 Cannons 228 | . . . . . . . . . . . . . 173 . 55 . . . Explosions 2075 | . . . . 1237 . . . . . . . . 838 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 74 | . . . . 14 . . . . . . . . . . . 29 . 31 Kinetic 1234 | . . 37 200 143 80 . 37 . 88 . . 362 143 . . . . 144 Thermal 1636 | . . 131 171 . 100 . 100 . 20 . . 112 947 . 55 . . . Explosive 1056 | . . . . 1056 . . . . . . . . . . . . . . Electromagnetic 291 | . . . . 181 . . . . . . . . 22 . 88 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 . . 1 1 1 1 4 . 1 5 . . 28 Average Corruption 2 | . . . . . 1 . . 1 1 1 1 1 . 1 4 . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . 1 3 1 11 . . 11 . . 7 Message Errors 9 | . . . . . . . . . . 1 . 3 . . 3 . . 2 Matter Fused 8 | . . . . . . . . . 1 1 . 2 . . 4 . . . Heat Flow Errors 4 | . . . . . . . . . . . . 2 . . 2 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . 1 . 3 . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . . . . . . . . . 243 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 243 | . . . . . . . . . . . . . 243 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . . . 73 20 . . . . . . . 434 . . . . 13 Shots 10 | . . . . 4 1 . . . . . . . 5 . . . . . Rammed 18 | . . . . 3 1 . . . . . . . 1 . . 1 . 12 Targets Rammed 23 | . . . . 3 1 . . . . . . . 1 . . 6 . 12 Kicked 5 | . . . . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . . 243 67 67 111 . 60 . 52 . . 320 346 . 142 . . . Average Temperature 68 | . . 112 23 17 44 . 29 . 30 . . 81 123 . 62 . . . Received Heat Transfer 2823 | . . 138 225 1026 27 . 62 . 18 . . 250 42 . 951 36 48 . Effects 4 | . . . . . . . . . . . . 2 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . 2 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 2 . . . 1 . . . . . 1 . . . . . Heat Transferred 2353 | . . 383 519 . 185 . 185 . 37 . . 222 748 . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Peak Influence 467 | . . 55 149 365 467 212 303 153 . . . . 398 161 262 68 140 88 Initial 212 | . . . 21 65 147 212 148 153 . . . . 114 161 112 53 5 73 Average 140 | . . 30 55 205 243 212 237 153 . . . . 236 161 166 53 41 61 Maximum Alert Level 2 | . . . . 1 2 1 1 . . . . . 1 . 1 . . . Low Security (%) 70 | . 100 100 100 43 55 . 8 100 . . . . 51 100 62 100 100 100 Level 1 25 | . . . . 56 26 100 91 . . . . . 48 . 37 . . . Level 2 3 | . . . . . 17 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 3 . . . . . . 1 2 . . 1 . 3 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 6 | . 1 . . 1 1 . . . . . . . 2 . . . . 1 Assault 3 | . . . . . 2 . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Distress Signals 3 | . . . . 1 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 143 | . 4 2 8 22 16 . 4 . 5 . . 26 10 . 12 6 18 10 Peak Tracking Total 20 | . 3 2 4 9 5 . 2 . 5 . . 8 5 . 5 6 20 5 Tactical Retreats 17 | . . . 1 2 3 . . . 2 . . 4 . . 2 . 3 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Traps Triggered 10 | . . . . . 1 . 1 1 . . . . 1 . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Machines Disabled 13 | . . . . 2 2 . 1 . . . . 2 5 . 1 . . . Max in Single Turn 5 | . . . . 1 1 . 1 . . . . 1 5 . 1 . . . Garrison Relay 2 | . . . . . . . 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Machines Accessed 11 | . . . . . 1 1 . . . . 4 . . 1 . 2 . 2 Terminals 3 | . . . . . 1 . . . . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Total Hacks 37 | . . . . . 1 1 . . . . 28 . . 1 . 2 . 4 Successful 34 | . . . . . 1 1 . . . . 28 . . 1 . 1 . 2 Failed 3 | . . . . . . . . . . . . . . . . 1 . 2 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . 1 1 . . . . . 1 Terminals 3 | . . . . . 1 . . . . . . . . . . 1 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Terminal Hacks 29 | . . . . . 1 . . . . . 28 . . . . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Unlock Access 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . . . . . . . . . 1 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 3 . . . . . . . 4 . . . Machine Destruction 7 | . . . . . . . 3 . . . . . . . 4 . . . Attached 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 3 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Total Allies 16 | . . . . . 12 . . . . . . 1 3 . . . . . Largest Group 10 | . . . . . 10 6 6 . . . . 1 3 . . . . . Highest-Rated Group 173 | . . . . . 173 139 139 . . . . 96 93 . . . . . Highest-Rated Ally 96 | . . . . . 31 31 31 . . . . 96 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . . . . 76 . 20 . . . . 28 18 . . . . . Total Damage 2779 | . . . . . 953 . 351 . . . . 1219 256 . . . . . Kills 29 | . . . . . 11 . 2 . . . . 12 4 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Turns Passed 5727 | . 250 215 307 218 782 150 269 52 223 266 100 1150 184 41 548 347 62 563 Spaces Moved 4167 | 1 207 138 193 132 359 136 218 50 209 264 98 1043 123 34 378 212 128 244 Core 84 | . . . 6 1 25 . . . . . . . . . . 5 3 44 Treads 137 | . . . . . 137 . . . . . . . . . . . . . Legs 1000 | 1 207 138 41 . . . . . . . . . . 34 378 201 . . Wheels 2614 | . . . 146 131 196 136 218 50 209 264 98 1043 123 . . . . . Hover 173 | . . . . . 1 . . . . . . . . . . 6 . 166 Flight 159 | . . . . . . . . . . . . . . . . . 125 34 Fastest Speed 40 | 120 120 120 90 86 100 100 100 100 100 100 100 100 115 97 97 100 40 40 Average Speed 112 | 120 120 120 105 102 185 100 101 100 100 100 100 100 119 97 109 134 41 121 Slowest Speed 600 | 120 120 120 300 600 500 115 115 100 100 100 100 115 130 97 360 200 100 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 1 26 37 24 19 48 5 34 2 40 43 72 97 6 2 44 5 45 9 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 . 1 1 1 . . . . . Scrap Searched 10 | . . 1 . . . . . . 4 2 . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 110 | . . . . 69 . . . . . . . 1 40 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 1 2 . . . . . AOE 107 | . . . . 69 . . . . . . . . 38 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Total 4980 | . 208 162 255 189 450 152 256 52 215 265 100 1115 149 42 471 274 136 489 Wait 357 | . . . 23 . 44 . 16 . . . 3 19 . . 26 32 . 194 Move 4152 | . 206 137 192 131 358 136 217 49 208 263 97 1042 122 34 377 212 127 244 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 79 | . 1 4 5 7 5 7 5 2 1 1 . 10 10 . 9 8 . 4 Fast Attach 48 | . 1 2 3 7 10 . . . . . . 2 1 . 8 1 . 13 Attach 66 | . . . 6 5 3 3 1 . . 1 . 7 7 5 8 9 3 8 Detach 16 | . . . . . 6 . . . . . . . 1 1 . 1 1 6 Swap 19 | . . 1 2 2 6 . 1 . . . . 2 . 1 4 . . . Drop 47 | . . 4 2 10 4 6 3 1 1 . . 7 1 1 2 5 . . Fire 140 | . . 14 22 24 13 . 6 . 5 . . 24 6 . 18 . . 8 Melee . | . . . . . . . . . . . . . . . . . . . Ram 18 | . . . . 3 1 . . . . . . . 1 . . 1 . 12 Kick 5 | . . . . . . . . . . . . . . . . 5 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 6 . . . . . . . 15 . 5 . Rewire 7 | . . . . . . . 1 . . . . 2 . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 460 | -10/Mines | Discovered new exit (range 5) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Utility x2 563 | -9/Materials | Lost 3 parts (1p2n) 610 | -9/Materials | Lost 3 parts (2u1w) 771 | -9/Materials | Discovered new exit (range 3) 773 | -9/Materials | Entered another Materials area 773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -8/Materials | Core integrity fell below 50% 987 | -8/Materials | Discovered new exit (range 4) 991 | -8/Materials | Entered Storage 1009 | -8/Storage | Lost 10 parts (2p2n2u4w) 1251 | -8/Storage | Core integrity fell below 20% 1511 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1702 | -8/Storage | Discovered new exit (range 15) 1718 | -8/Storage | Met a pair of Derelict thieves 1773 | -8/Storage | Entered Factory 1773 | -7/Factory | Accompanied by 6 allies 1773 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1923 | -7/Factory | Identified exit to Garrison 1923 | -7/Factory | Entered Garrison 1923 | -7/Garrison | Accompanied by 6 allies 2002 | -7/Garrison | Triggered checkpoint 2136 | -7/Garrison | Triggered checkpoint 2143 | -7/Garrison | Garrison Relay disabled 2168 | -7/Garrison | Discovered new exit (range 14) 2188 | -7/Garrison | Installed Relay Interface Framework 2192 | -7/Garrison | Entered Factory 2223 | -7/Factory | Discovered new exit (range 5) 2244 | -7/Factory | Entered Lower Caves 2302 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2393 | -7/Lower Caves | Learned location of Zion (-6) 2433 | -7/Lower Caves | Learned Factory stockpile data 2459 | -7/Lower Caves | Discovered new exit (range 8) 2467 | -7/Lower Caves | Entered another Lower Caves area 2540 | -7/Lower Caves | Learned Factory emergency access door positions 2709 | -7/Lower Caves | Identified exit to Data Miner 2733 | -7/Lower Caves | Entered Data Miner 2733 | -7/Data Miner | Discovered new exit (range 6) 2752 | -7/Data Miner | Met Data Miner 2778 | -7/Data Miner | Learned location of Section 7 (-2) 2778 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2796 | -7/Data Miner | Received God Mode back door access code from Data Miner 2833 | -7/Data Miner | Entered Proximity Caves 3041 | -6/Proximity Caves | Escorted by Enhanced Grunt 3231 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3241 | -6/Proximity Caves | Found Prototype Special Weapon 3289 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 3289 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 3528 | -6/Proximity Caves | Build established: Scavenger-Mutant 3563 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3639 | -6/Proximity Caves | Lost 6 parts (2p3u1w) 3871 | -6/Proximity Caves | Build established: Mutant 3972 | -6/Proximity Caves | Discovered new exit (range 5) 3983 | -6/Proximity Caves | Entered Factory 3983 | -6/Factory | Evolved 2 slots: Weapon x2 3983 | -6/Factory | Identified Molecular Deconstructor 3997 | -6/Factory | Lost 3 parts (1n1u1w) 4020 | -6/Factory | Allied Derelicts emerged from ambush trap array 4078 | -6/Factory | Discovered new exit (range 13) 4109 | -6/Factory | Spotted B-75 Beast 4151 | -6/Factory | Lost 5 parts (1p1n1u2w) 4167 | -6/Factory | Entered another Factory area 4167 | -5/Factory | Evolved 2 slots: Utility x2 4208 | -5/Factory | Identified exit to Garrison 4208 | -5/Factory | Entered Garrison 4369 | -5/Garrison | Lost 4 parts (2u2w) 4429 | -5/Garrison | Spotted B-75 Beast 4432 | -5/Garrison | Triggered checkpoint 4471 | -5/Garrison | Garrison Relay disabled 4478 | -5/Garrison | Triggered checkpoint 4634 | -5/Garrison | Triggered checkpoint 4680 | -5/Garrison | Triggered checkpoint 4746 | -5/Garrison | Discovered new exit (range 10) 4756 | -5/Garrison | Entered Factory 4756 | -4/Factory | Evolved 2 slots: Utility x2 4777 | -4/Factory | Lost 16 parts (3p4n7u2w) 5103 | -4/Factory | Identified exit to Garrison 5103 | -4/Factory | Entered Garrison 5118 | -4/Garrison | Triggered checkpoint 5128 | -4/Garrison | Triggered checkpoint 5137 | -4/Garrison | Spotted B-86 Titan 5158 | -4/Garrison | Triggered checkpoint 5161 | -4/Garrison | Discovered new exit (range 10) 5165 | -4/Garrison | Entered Factory 5171 | -4/Factory | Lost 11 parts (4n5u2w) 5384 | -4/Factory | Incoming investigation squad redirected 5605 | -4/Factory | System corruption reached 10% 5612 | -4/Factory | Core integrity fell below 50% 5668 | -4/Factory | Lost 10 parts (1p2n7u) 5677 | -4/Factory | Core integrity fell below 20% 5728 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05684_ Slug penetrates P-70 Sage. 05688_ Slammed into P-70 Sage. 05693_ Fission Core destroyed. 05693_ KE Penetrator destroyed. 05700_ System corrupted: Gyrokinetic Inverter rejected. 05700_ Door malfunctions. 05709_ K-01 Serf destroyed. 05710_ Door malfunctions. 05717_ Acquired Power Amplifier. 05719_ System corrupted: Energy discharge (-32). 05719_ Acquired Disruptor Cannon. 05721_ Nuclear Reactor explodes. 05722_ Slug penetrates Wall. 05722_ Slug penetrates A-15 Conveyor. 05722_ A-15 Conveyor suffers critical hit (Destroy). 05722_ Disruptor Cannon destroyed. 05724_ Acquired Lyr. Light Armor Plating. 05725_ Power Amplifier destroyed. 05726_ Slug penetrates Wall. 05727_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????#???????????????????????? | | ??????????????? ??????????????????????? | | ???????????????? ????????????????? | | ????????????????? ????????????""??? | | ??????????????????# ######+#??? ""??? | | ??????????????????# #! #? """?? | | ??????????????????# # @* # ? | | ??????????????????# g * ] #####??? | | ??????????????????# # | | ??????????????????# ! # | | ??????????????????# # | | ??????????????????# !! # | | ??????????????????# ! # | | ??????????????????# #p # | | ??????????????????# # | | ??????????????????# # # | | ??????????????????# p + ? | | ????????????#+#???# u #? """ ? | | ????????????# #???# ######+#? """??? | | ????????????# #???# #?? #?? ""???? | | ????????????# #???# # """ #??? ???? | | ????????????# #???# / """ #????????? | | ????????????# #??## # """ #????????? | | ????????????# #??# # #????????? | | ????######### #??#T #? """ #????????? | | ????# # #??## #??""" #????????? | | ????# * + #???#% #???"" #????????? | | ????# ! ** # #???# #??? ??????????? | | ????######### ##### #????"??????????? | | ####???????# = #???????????????? | | ######### / """ ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 32 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 20 Resistance: EM 15 Power Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed PortableMediumInsulator Manual? 0 Play Time 01:17:22 Cumulative 92.8 hours Start 2022.07.02 @ 05:07:55 End 2022.07.03 @ 04:00:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 103 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 1eec1199-1778-497f-81e5-5ca555ff14b8