Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 21:17:12 Player: Ethranok Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (341) 341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 841 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Backup Plating I > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Large Matter Pod (142) Small Laser Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Backup Plating I > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod Small Laser Light Assault Rifle Datajack [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Backup Plating I Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 6 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes 1 | . . 1 Average Backups 4 | 1 4 7 Power . | . . . Propulsion 1 | . 1 2 Utility . | . . 1 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 89 | . 88 100 Engine 14 | . 14 14 Leg 27 | . 27 28 Storage 14 | . 14 14 Protection 6 | . 5 14 Energy Gun 5 | . 5 . Ballistic Gun 20 | . 20 28 Peak Build Rating 7 | 6 7 7 Average Rating 5 | 3 6 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 21 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 8 | 6 8 7 Average Carried 4 | 2 4 7 Final Capacity 10 | 8 10 10 Final Carried 7 | 2 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 676 | 153 523 . Remotely . | . . . Salvage Created 550 | . 523 27 Parts 46 | . 44 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 12 2 Guns 13 | . 11 2 AOE 1 | . 1 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 6 | . 6 . Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 94 7 Missed 22 | . 20 2 Hits 79 | . 74 5 Projectile 79 | . 74 5 Critical Strikes 2 | . 1 1 Damage Taken 859 | . 824 35 Core 251 | . 238 13 Absorbed by Shields . | . . . Regen/Repaired (Parts) 37 | . 37 . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | . 59 3 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 115 | . 110 5 Gun 115 | . 110 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 100 | . 95 5 Thermal . | . . . Explosive . | . . . Electromagnetic 15 | . 15 . Robot Hit Streak 12 | . 12 4 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 68 | . 64 4 Core Hits 32 | . 29 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 910 | . 873 37 Guns 862 | . 825 37 Cannons . | . . . Explosions 48 | . 48 . Melee . | . . . Ramming . | . . . Kinetic 770 | . 733 37 Thermal 48 | . 48 . Explosive . | . . . Electromagnetic 92 | . 92 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 94 2 Average Temperature 32 | . 33 1 Received Heat Transfer 450 | . 450 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 172 | . 172 101 Initial 51 | . . 51 Average 84 | . 93 87 Influence Increases 426 | . 376 50 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 68 | . 58 10 Successful Hack 17 | . 17 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 335 | . 244 91 Entered New Map 81 | . . 81 Time Decay 214 | . 214 . Lost Part 40 | . 30 10 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 565 | 55 502 8 Spaces Moved 245 | 33 212 . Core 15 | 15 . . Treads . | . . . Legs 230 | 18 212 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 121 | 120 121 . Slowest Speed 200 | 200 190 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 51 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 404 | 48 353 3 Wait 62 | 2 60 . Move 243 | 32 211 . Hop . | . . . Pick Up 20 | 8 12 . Fast Attach . | . . . Attach 10 | 6 4 . Detach . | . . . Swap 4 | . 4 . Drop 3 | . 3 . Fire 62 | . 59 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Repaired Assault Rifle 426 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Core integrity fell below 20% 558 | -10/Materials | Entered Mines 566 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00525_ K-01 Serf collects debris. 00526_ Triggered Shock Trap. 00526_ The floor emits a surge of raw power. 00526_ System corrupted (+2). 00528_ K-01 Serf collects debris. 00528_ U-05 Engineer builds a Door. 00529_ R-06 Scavenger collects Sml. Laser. 00534_ K-01 Serf collects debris. 00537_ Acquired 54 matter. 00538_ U-05 Engineer lays Concrete. 00544_ K-01 Serf cleans the Terminal. 00554_ QWB:A,E9IJ#=NMDYTB&BFB9QXWRT2 LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00558_ S-10 Pest destroyed. 00558_ Switching to secondary target: S-10 Pest. 00561_ S-10 Pest destroyed. 00564_ Critical hit (Destroy). 00564_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????##????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ???????????????????????### ##???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# s #???? | | ???????????????????????# @ #???? | | ???????????????????????# % #???? | | ???????????????????????# =[#???? | | ???????????????????????######???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 63% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed PortablePropulsionLauncher Manual? 0 Play Time 00:10:22 Cumulative 12.4 hours Start 2026.09.11 @ 21:05:53 End 2026.09.11 @ 21:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12c3ca17-3581-47bd-bd84-b88ef46dbc78