Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.27 @ 15:13:23 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (95) 475 Value Destroyed (4067) 4067 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (935) 935 TOTAL SCORE: 12997 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 406/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Precision Matter Filter Experimental Utility Shielding > --- WEAPON ----------- Flak Gun Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Compact Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transdimensional Reconstructor Flak Gun Flak Gun [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon AWS/Autocannon Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . Utility 8 | . . 1 . . . 1 . 2 2 . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 80 | 6 4 5 3 . 1 2 5 10 12 . 2 . 3 11 3 3 5 5 Power 9 | 1 . 1 . . . . . 2 1 . . . . 1 . 1 1 1 Engine 5 | 1 . 1 . . . . . 2 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 16 | 2 1 . 2 . . . 5 . . . 1 . 3 1 . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . Leg 13 | 2 1 . . . . . 5 . . . . . 3 1 . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . Utility 32 | 1 1 2 . . . 1 . 5 8 . . . . 5 3 . 4 2 Device 9 | . . . . . . . . 1 2 . . . . 2 2 . 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 11 | . . 1 . . . 1 . 1 3 . . . . 2 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 10 | . . 1 . . . . . 3 3 . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 2 1 . 1 1 . 3 3 . 1 . . 4 . 1 . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 2 2 1 . 1 . . 3 3 . 1 . . 4 . 1 . 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . 1 . . . . . 1 . . 4 1 Parts Lost 30 | . 3 . . . . . 1 4 1 1 . . 1 . . 4 . 15 Power 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . 1 . . . . . . 1 1 1 . . . . . . . 3 Utility 13 | . . . . . . . 1 3 . . . . 1 . . 3 . 5 Weapon 8 | . 2 . . . . . . . . . . . . . . 1 . 5 Highest Loss Streak 6 | . 3 . . . . . 1 1 1 1 . . 1 . . 3 . 6 Average Slot Usage (%) 82 | . 84 75 88 88 88 67 72 79 85 80 81 86 91 91 99 91 91 82 Engine 6 | . 14 11 11 11 11 9 9 7 6 6 6 6 6 1 . . . . Leg 7 | . 27 22 5 . . . 4 22 11 . . . 13 17 17 17 17 4 Hover 3 | . . . 16 22 22 18 14 . . . . . . . . . . . Device 8 | . . . . . . . . 4 7 13 13 13 13 6 14 12 9 10 Storage 6 | . 14 11 11 11 11 9 9 7 6 6 6 6 6 5 5 5 5 4 Processor 21 | . . 1 11 11 11 13 18 14 15 26 26 26 26 34 31 29 31 34 Protection 6 | . . 7 11 11 11 9 8 7 17 6 6 6 2 2 5 2 2 4 Ballistic Gun 15 | . 11 22 22 22 22 1 . 7 20 20 20 20 20 17 17 16 17 13 Ballistic Cannon 1 | . . . . . . 8 9 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 9 22 33 36 36 36 89 89 96 55 49 49 47 47 48 49 55 60 56 Greatest Support 56 | 20 20 20 22 22 22 22 45 45 30 15 6 6 51 56 56 56 54 54 Greatest Overweight (x) 16 | 2 2 1 3 1 1 4 5 2 3 16 16 7 7 . . 1 1 3 Average Overweight (x) 2 | . . 1 1 1 1 3 3 1 1 10 13 7 . . . . . 2 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 2 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 1 1 7 8 10 9 9 9 8 10 10 10 10 9 9 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 . 5 8 10 10 10 10 10 10 10 10 10 10 10 10 9 10 4 Class Distribution -------------------- 54% | Gunner 21% | Mutant 11% | Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 2142 | 197 134 71 74 . 58 20 50 184 175 163 75 . 115 77 364 179 72 134 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4048 | . 198 105 56 . 69 81 650 432 235 299 218 . 202 77 504 315 116 491 Parts 182 | . 5 7 8 . 7 4 33 20 9 10 8 . 7 4 29 14 . 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . 10 12 . 5 . 26 14 . 17 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 86 | . 5 2 4 . 4 3 19 11 4 4 3 . 3 1 11 5 . 7 Guns 59 | . 5 2 4 . 4 . . 6 4 4 3 . 3 1 11 5 . 7 Cannons 27 | . . . . . . 3 19 5 . . . . . . . . . . Classes Destroyed 13 | . 1 3 . . . . 4 2 . 1 . . . . 1 . . 1 Worker 2 | . . . . . . . 1 1 . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . 1 . . . 2 1 . . . . . . . . . . . Swarmer 15 | . . 1 4 . 4 . . 1 . . . . . . 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 49 | . 5 . . . . 2 14 5 1 3 3 . 3 . 2 5 . 6 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . Duelist 5 | . . . . . . . 1 3 . 1 . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 9 | . . 1 . . . 1 3 . 2 . . . . 1 1 . . . Programmer 5 | . . . . . . . . 2 1 . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 1 1 4 . 4 4 10 5 1 4 3 . 3 1 4 4 . 3 Combat Bots Only 8 | . 1 1 4 . 4 2 8 4 1 4 3 . 3 1 4 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 1 1 1 2 . 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 5770 | . 310 24 141 . 77 33 359 1015 253 238 233 . 251 . 459 529 . 1848 Core 862 | . 31 . 16 . 18 . 65 81 10 39 57 . . . . 47 . 498 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 87 . . . 91 . 88 88 . . . . 87 . . . . . Volleys Fired 140 | . 30 5 4 . 6 . . 11 10 8 4 . 6 1 27 8 2 18 Largest 3 | . 2 2 2 . 2 . . 3 3 3 3 . 3 3 3 3 3 3 Hottest 89 | . 80 43 51 . 51 . . 69 84 84 84 . 80 80 83 76 76 89 Shots Fired 443 | . 55 10 8 . 12 12 54 50 30 24 11 . 18 3 81 24 6 45 Gun 360 | . 55 10 8 . 12 . . 33 30 24 11 . 18 3 81 24 6 45 Cannon 83 | . . . . . . 12 54 17 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 410 | . 22 10 8 . 12 12 54 50 30 24 11 . 18 3 81 24 6 45 Thermal 33 | . 33 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | . 10 3 5 . 3 14 14 15 20 10 13 . 24 15 24 11 6 51 Robot Miss Streak 4 | . 4 2 3 . 4 . 2 2 3 3 3 . 3 . 2 4 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 13 | . . . 2 . . . . 1 . . 1 . 1 . 3 2 . 3 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 . 1 . 1 1 . 1 Autonomous 84 | . . . . . . 12 54 18 . . . . . . . . . . Shots Hit Robots 350 | . 37 6 6 . 6 12 45 41 26 23 9 . 16 3 50 22 5 43 Core Hits 278 | . 11 4 7 . 5 4 23 20 13 32 17 . 22 9 23 18 13 57 Critical Hits 15 | . . . . . . . 4 1 . . . . . . 9 1 . . Critical Kills 8 | . . . . . . . 2 . . . . . . . 5 1 . . Critical Parts Destroyed 6 | . . . . . . . 2 1 . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12185 | . 390 84 97 . 86 1057 3893 2391 439 472 222 . 364 96 1030 527 132 905 Guns 5255 | . 390 84 79 . 86 . . 429 439 472 222 . 364 96 1030 527 132 905 Cannons 6355 | . . . . . . 1057 3893 1405 . . . . . . . . . . Explosions 540 | . . . . . . . . 540 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 35 | . . . 18 . . . . 17 . . . . . . . . . . Kinetic 11377 | . 157 84 79 . 86 1057 3893 1834 439 472 222 . 364 96 1030 527 132 905 Thermal 773 | . 233 . . . . . . 540 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 . . . . . . 2 1 1 1 1 1 . . . . 1 Average Corruption 1 | . 1 . . . . . . 1 1 1 1 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . 3 2 6 10 1 3 . . . . . Message Errors 9 | . . . . . . . . . 1 1 6 . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . Energy Discharges 8 | . . . . . . . . 1 1 4 2 . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 . 1 1 1 1 . . . . . Targeting Errors 1 | . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1145 | . . . . . . 270 599 276 . . . . . . . . . . Projectiles 1091 | . . . . . . 270 599 222 . . . . . . . . . . Explosions 54 | . . . . . . . . 54 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . 4 18 8 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 4 16 7 . . . . . . . . . . Secondary 3 | . . . . . . . 2 1 . . . . . . . . . . Self-Inflicted Damage 17 | . . . 9 . . . . 8 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 180 | . 180 8 24 . 36 . . 109 108 99 48 . 27 . 33 57 . 4 Average Temperature 51 | . 98 3 12 . 18 . . 37 41 36 24 . 15 . 23 38 . 4 Received Heat Transfer 1380 | . 168 . . . . 18 153 117 48 75 84 . 66 . 54 123 . 474 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 975 | . 525 . . . . . . 450 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 345 | . 95 174 157 . 105 99 345 257 106 . . . . 45 . . . . Initial 156 | . . 39 67 . . . 41 156 61 . . . . . . . . . Average 90 | . 44 110 96 . 67 32 94 136 70 . . . . 21 . . . . Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . . . . . . Low Security (%) 94 | 100 100 100 100 . 100 100 88 87 100 . . . . 100 . . . . Level 1 5 | . . . . . . . 11 12 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 4 3 4 . . . . . . . . 1 Investigation 3 | . 1 . . . . . 1 1 . . . . . . . . . . Extermination 3 | . . . . . . . . 2 1 . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . . . . . . . . . Assault 3 | . . . . . . . 2 . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 6 5 9 . 4 5 23 13 4 11 3 . 3 1 14 7 . 19 Peak Tracking Total 11 | . 4 3 11 . 4 3 9 4 1 9 3 . 3 1 4 5 . 9 Tactical Retreats 13 | . . 1 3 . . . 2 1 . 1 . . . . 3 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 9 | . 2 . 1 . . . 3 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . 1 . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 8 | . . . . . . . . 8 . . . . . . . . . . Max in Single Turn 8 | . . . . . . . . 8 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 19 | . 1 3 1 1 . . 3 . 1 . 1 4 . . . . 4 . Terminals 7 | . 1 3 . . . . 3 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 62 | . 2 7 1 1 . . 4 . 1 . 1 28 . . . . 17 . Successful 55 | . 1 2 1 1 . . 3 . 1 . 1 28 . . . . 17 . Failed 7 | . 1 5 . . . . 1 . . . . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . . 4 . 1 . . . . . . . . . . . . . . Terminals 13 | . 2 7 . . . . 4 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 1 2 1 1 . . 3 . . . 1 28 . . . . 17 . Record 16 | . . . . . . . . . . . . 11 . . . . 5 . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . Open Door 5 | . . . 1 . . . 3 . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 2 . . . . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 8 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . . . 234 . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . . . . . . . . . . . Total Damage 209 | . . . . . . . 209 . . . . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 12678 | 51 299 373 282 247 426 233 1169 1322 704 1823 2615 468 451 265 675 335 223 717 Spaces Moved 5062 | 36 142 220 210 212 244 86 424 753 380 312 337 79 273 180 422 238 167 347 Core 487 | 5 . . . . . . . . . 179 241 . . . . . . 62 Treads . | . . . . . . . . . . . . . . . . . . . Legs 3389 | 31 142 220 42 . . . 141 753 380 133 . . 255 180 422 238 167 285 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 993 | . . . 168 212 244 86 283 . . . . . . . . . . . Flight 193 | . . . . . . . . . . . 96 79 18 . . . . . Fastest Speed 50 | 50 120 150 116 116 116 116 150 120 150 210 600 600 120 120 123 120 120 50 Average Speed 229 | 117 141 150 123 116 116 266 267 153 162 577 772 600 156 122 123 129 121 169 Slowest Speed 850 | 150 180 150 240 116 116 296 296 180 210 850 850 600 600 123 123 150 150 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 25 25 55 62 57 10 67 25 10 45 54 69 46 6 56 44 60 57 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 1 . . . 3 . Known Exits Taken 13 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . 2 . . . . 1 2 . 1 . . 3 . 3 Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 20 | . . . . . . . 6 7 . . . . . . 6 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . 6 . . . . . . . 6 1 . . AOE 7 | . . . . . . . . 7 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 5842 | 42 187 253 224 213 375 92 464 896 453 323 343 78 282 222 524 249 182 440 Wait 462 | . 10 18 3 . 123 . 17 111 25 4 . . . 23 64 . . 64 Move 5044 | 35 141 219 209 211 243 85 423 752 379 311 336 78 272 179 421 237 166 347 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 46 | 1 1 4 2 1 1 3 5 7 11 . . . . 1 5 . 4 . Fast Attach 39 | 6 2 3 2 . . 1 3 4 4 . 2 . 3 4 . . 5 . Attach 23 | . 2 . . . . 1 . 5 2 . . . . 4 2 1 1 5 Detach 4 | . . . . . . . . . 1 . . . . 2 . . . 1 Swap 20 | . . 2 1 . 1 . 2 1 6 . . . . 3 1 2 . 1 Drop 56 | . 1 2 2 1 1 2 9 4 15 . 1 . 1 5 4 1 4 3 Fire 140 | . 30 5 4 . 6 . . 11 10 8 4 . 6 1 27 8 2 18 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Lost 3 parts (1n2w) 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 432 | -9/Materials | Identified exit to Mines 724 | -9/Materials | Entered Mines 774 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 826 | -9/Mines | Assembled infested the area 831 | -9/Mines | Assisted by a Guerilla fighting off Assembled 898 | -9/Mines | Discovered new exit (range 13) 1000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1001 | -9/Mines | Discovered new exit (range 5) 1006 | -9/Mines | Entered Exiles 1034 | -9/Exiles | Met 8R-AWN 1054 | -9/Exiles | Met EX-HEX 1085 | -9/Exiles | Met EX-BIN 1104 | -9/Exiles | Aligned with FarCom system 1105 | -9/Exiles | Given EX-Vault access code 1133 | -9/Exiles | Opened EX-Vault 1142 | -9/Exiles | Found AWS/Autocannon 1167 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1201 | -9/Exiles | Met EX-DEC 1243 | -9/Exiles | Discovered new exit (range 10) 1253 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1253 | -9/Exiles | Entered Mines 1665 | -8/Mines | Discovered new exit (range 9) 1679 | -8/Mines | Entered Materials 1679 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1844 | -8/Materials | Discovered new exit (range 12) 1904 | -8/Materials | Identified exit to Storage 1912 | -8/Materials | Entered Storage 1993 | -8/Storage | Build established: Skirmisher 2841 | -8/Storage | Met a pair of Derelict thieves 2971 | -8/Storage | Destroyed 8 combat bots 3024 | -8/Storage | Discovered new exit (range 15) 3080 | -8/Storage | Identified exit to Factory 3081 | -8/Storage | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Utility x2 3406 | -7/Factory | Build established: Mutant 4236 | -7/Factory | Build established: Gunner 4372 | -7/Factory | Discovered new exit (range 15) 4391 | -7/Factory | Identified exit to Factory 4403 | -7/Factory | Entered another Factory area 4403 | -6/Factory | Evolved 2 slots: Utility x2 4770 | -6/Factory | Garrison activated, responded to threat 4857 | -6/Factory | Build established: Tank 4929 | -6/Factory | Discovered new exit (range 8) 4978 | -6/Factory | Identified exit to Lower Caves 5107 | -6/Factory | Entered Lower Caves 5108 | -6/Lower Caves | Encountered a Warlord checkpoint 5359 | -6/Lower Caves | Build established: Gunner 6526 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6577 | -6/Lower Caves | Spotted B-75 Beast 6904 | -6/Lower Caves | Discovered new exit (range 5) 6921 | -6/Lower Caves | Identified exit to Lower Caves 6928 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6930 | -6/Lower Caves | Entered another Lower Caves area 7161 | -6/Lower Caves | Encountered a Warlord checkpoint 9473 | -6/Lower Caves | Discovered new exit (range 11) 9533 | -6/Lower Caves | Identified exit to Data Miner 9545 | -6/Lower Caves | Entered Data Miner 9545 | -6/Data Miner | Discovered new exit (range 6) 9659 | -6/Data Miner | Met Data Miner 9815 | -6/Data Miner | Learned location of Section 7 (-2) 9815 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9863 | -6/Data Miner | Received God Mode back door access code from Data Miner 10007 | -6/Data Miner | Identified exit to Proximity Caves 10013 | -6/Data Miner | Entered Proximity Caves 10014 | -5/Proximity Caves | Identified exit to Factory 10025 | -5/Proximity Caves | Learned location of Armory (-3) 10464 | -5/Proximity Caves | Entered Factory 10464 | -5/Factory | Evolved 2 slots: Utility x2 10592 | -5/Factory | Discovered new exit (range 9) 10629 | -5/Factory | Identified exit to Upper Caves 10729 | -5/Factory | Entered Upper Caves 10907 | -5/Upper Caves | Build established: Scavenger-Gunner 11038 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11259 | -5/Upper Caves | Identified exit to Upper Caves 11404 | -5/Upper Caves | Entered another Upper Caves area 11404 | -5/Upper Caves | Discovered new exit (range 13) 11422 | -5/Upper Caves | Identified exit to Factory 11519 | -5/Upper Caves | Spotted B-75 Beast 11579 | -5/Upper Caves | Lost 3 parts (2u1w) 11702 | -5/Upper Caves | Discovered new exit (range 9) 11723 | -5/Upper Caves | Identified exit to Zhirov 11739 | -5/Upper Caves | Entered Zhirov 11739 | -5/Zhirov | Discovered new exit (range 3) 11761 | -5/Zhirov | Met Zhirov 11784 | -5/Zhirov | Learned location of Quarantine (-2) 11784 | -5/Zhirov | Learned location of Testing (-3) 11784 | -5/Zhirov | Learned location of Command (-1) 11795 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11813 | -5/Zhirov | Found Alien Artifact 11813 | -5/Zhirov | Identified Integrated Dissipator 11813 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11830 | -5/Zhirov | Found Alien Artifact 11960 | -5/Zhirov | Identified exit to Proximity Caves 11962 | -5/Zhirov | Entered Proximity Caves 12029 | -4/Proximity Caves | Lost 4 parts (2n2w) 12286 | -4/Proximity Caves | Spotted B-86 Titan 12324 | -4/Proximity Caves | Build established: Gunner 12393 | -4/Proximity Caves | Learned Research stockpile data 12525 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12530 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12530 | -4/Proximity Caves | Warped through subspace 12641 | -4/Proximity Caves | Lost 3 parts (1u2w) 12671 | -4/Proximity Caves | Core integrity fell below 50% 12679 | -4/Proximity Caves | Self-destructed Last Messages --------------- 12593_ Found Power Amplifier. 12593_ Found 22 Matter. 12594_ Acquired 11 matter. 12602_ Flak Gun destroyed. 12606_ G-67 Veteran triggered Fire Trap. 12606_ Burning plasma bursts from the floor. 12608_ G-67 Veteran heat damages Adv. Heat Sink. 12610_ Exp. Utility Shielding destroyed. 12643_ Prc. Matter Filter destroyed. 12645_ Rnf. Fission Core destroyed. 12645_ Imp. Carbon-fiber Leg destroyed. 12647_ Dropped Adv. Power Amplifier. 12647_ Dropped Com. Matter Pod. 12648_ Dropped Lrg. Storage Unit. 12648_ Adv. Targeting Computer destroyed. 12661_ Slug penetrates Wall. 12662_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 12662_ Penetrated by Slug. 12662_ Adv. Sensor Array destroyed. 12664_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????? ##### # #??# #???????????????? | | ??????????? # #??# #???????????????? | | ???????????# ## # #??# #???????????????? | | ???????????# ## #??# #??# #???????????????? | | ???????????# #?#### #??# #???????????????? | | ?????????###*### ### ## #### #???????????????? | | ??????#### #?## ## !##??????????????? | | ?###### #??## !!##?????????????? | | ## ^ ##??# ### #?????????????? | | ##?# #?# #?????????????? | | ## #?# #?# #?????????????? | | ## ###?#!#?## g #?????????????? | | ?## ##???#%#??## ##????????????? | | ??## ##?####=#???# ##### #????????????? | | ???## ##??# ##??# ##??## #????????????? | | ????### #???# ##?### #?### ##????????????? | | ??????## ##??# ##### ### ##????????????? | | ???????# ##?##### ### #????????????? | | #####??# ##????### #### #????????????? | | ##?# ##?????## #### ##????????????? | | #?#### #??????## ### ##?????????????? | | ###????### #???????### #??????????????? | | ####?????????##????????## ##?????????????? | | ?????????????????????### #?????????????? | | ?????????????????##### ##?????????????? | | ?????????????????# @ #??????????????? | | ?????????????????## ##### ##??????????????? | | ??????????????????######????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 525 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Item Schematics ----------------- Kinetic Spear | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSuperchargedModule Manual? 0 Play Time 00:45:06 Cumulative 96.5 hours Start 2021.03.27 @ 14:21:43 End 2021.03.27 @ 15:13:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 91 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fc8f6bb-a9ff-4aea-9447-551a1aa64f82