Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 21:48:09 Player: bluemonk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (291) 291 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1511 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 287/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Treads Improved Heat Sink Propulsion Shielding Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Improved Heat Sink Beam Cannon Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 8 . 2 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 5 . 2 Power 2 | . 2 . . Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 3 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 100 87 Engine 3 | . 6 . . Core 9 | . 6 14 11 Leg 28 | . 26 28 35 Device 11 | . 10 14 11 Storage 13 | . 14 14 11 Energy Gun 13 | . 13 14 11 Ballistic Gun 12 | . 14 14 7 Peak Build Rating 11 | 6 10 10 11 Average Rating 8 | 4 7 10 9 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 14 | 11 14 14 14 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 7 Average Carried 6 | 3 6 8 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 404 | 222 182 . . Remotely . | . . . . Salvage Created 335 | . 276 . 59 Parts 17 | . 14 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 6 . 1 Guns 7 | . 6 . 1 Classes Destroyed 3 | . 2 . 1 Watcher 1 | . 1 . . Grunt 6 | . 6 . . Sentry 1 | . . . 1 Best Kill Streak 2 | . 2 . 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 79 | . 65 . 14 Missed 18 | . 11 . 7 Damage Taken 835 | . 726 . 109 Core 184 | . 170 . 14 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 44 | . 40 . 4 Largest 2 | . 2 . 2 Hottest 70 | . 70 . 70 Shots Fired 83 | . 76 . 7 Gun 83 | . 76 . 7 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 43 | . 40 . 3 Thermal 40 | . 36 . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 . 5 Robot Miss Streak 4 | . 4 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 51 | . 45 . 6 Core Hits 19 | . 17 . 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 545 | . 491 2 52 Guns 543 | . 491 . 52 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 202 | . 188 . 14 Thermal 341 | . 303 . 38 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 349 | . 349 . 81 Average Temperature 141 | . 151 . 36 Received Heat Transfer 432 | . 405 . 27 Effects 4 | . 4 . . Matter Decay 2 | . 2 . . Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 . 1 Heat Transferred 1147 | . 962 . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 197 | . 197 76 83 Initial 76 | . . 76 29 Average 78 | . 101 76 62 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 14 . 3 Peak Tracking Total 4 | . 4 . 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 . 5 Successful 10 | . 5 . 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Prototype ID Bank 2 | . 2 . . Branch Access Points 2 | . 1 . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Patrol Status 1 | . 1 . . Investigation Status 2 | . 1 . 1 Assault Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 689 | 73 346 176 94 Spaces Moved 432 | 50 178 137 67 Core 2 | 2 . . . Treads . | . . . . Legs 430 | 48 178 137 67 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 117 123 120 120 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 36 55 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 520 | 61 237 148 74 Wait 11 | . . 11 . Move 429 | 49 177 136 67 Hop . | . . . . Pick Up 14 | 6 7 . 1 Fast Attach 11 | 6 5 . . Attach 5 | . 3 . 2 Detach 1 | . 1 . . Swap . | . . . . Drop 4 | . 4 . . Fire 44 | . 40 . 4 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Core integrity fell below 50% 283 | -10/Materials | Lost 3 parts (1p1n1w) 283 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 563 | -10/Mines | Discovered new exit (range 9) 596 | -10/Mines | Entered Materials 596 | -9/Materials | Evolved 2 slots: Propulsion x2 633 | -9/Materials | Identified exit to Mines 690 | -9/Materials | Self-destructed Last Messages --------------- Map updated. >>Alert(Check) Current Alert Level: Low Security >>Traps(Locate) Found 3 traps in 1 array: 3x Alarm Trap Map updated. >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Lgt. Assault Rifle destroyed. Acquired Propulsion Shielding. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????##????????????????????? | | ??????????????????????????###########???????? | | ?????????????????????#????# #???????? | | ???????????################ "#????#??? | | ???????????# + """ T#???????? | | ???????????# # """ "#???????? | | ???????????# # """ #??#????? | | ???????????######+##### # #???????? | | ????????????# # # ##??????? | | ????????????# # # #???????? | | ????????????# # ###+#######???????? | | ???#????????# # #??????????? | | ??????????#?# + #??????????? | | ????????????# # #???????"??? | | ????????????# ######## #?????#????? | | ????????????# #??????# #??????????? | | ????????????###########??????# #??? ??????? | | ?????????????????????#????#??# #??????????? | | ?????????????????????????????# #??? ?#????? | | ??????????????????############ #??????? ??? | | ?????????????#????# ## ##?????????? | | ??????????????????# # ###+###???? | | ??????????????????# """ """ # * | | ??????????????????# """ """ Y =%= | | ??????????????????# """ """ # | | ??????????????????# @ # ####### | | ??????????????????# ### ###????????## | | ??????????????????# #?# ??????????? | | ??????????????????###########?# ###?????????? | | ??????????????#??????????????##+#????#??????? | | ???????????????????????#?#???? ????????????? | | ????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? "????????????? | | ?????????????????????????????? "?"??????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????#???????? ?????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????#????????????????????? | | ??????????????????#?????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionBoreRedirector Manual? 0 Play Time 00:07:18 Cumulative 30.5 hours Start 2024.10.09 @ 19:08:24 End 2024.10.09 @ 21:48:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc6271b1-ea08-4af6-bba2-1e457de2ff5c