Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 21:18:40 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1414) 1414 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4854 Bonus ------- None Cogmind --------- Core Integrity 833/850 Matter 125/600 Energy 160/160 System Corruption 0% Temperature Cool (28) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Large Matter Pod Large Matter Pod Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Grenade Launcher > --- INVENTORY (15) --- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite EM Pulse Gun EM Pulse Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Large Matter Pod Hacking Suite > --- WEAPON ----------- Plasma Rifle Grenade Launcher > --- INVENTORY -------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite EM Pulse Gun EM Pulse Gun Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 48 | 7 17 . 11 5 . 8 Power 6 | 1 3 . 1 . . 1 Engine 4 | 1 2 . 1 . . . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 2 . 2 3 . . Treads 2 | 2 . . . . . . Leg 7 | . 2 . 2 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 3 . . . . 2 Device 1 | . 1 . . . . . Storage 4 | 1 1 . . . . 2 Processor . | . . . . . . . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 3 9 . 8 2 . 5 Energy Gun 9 | 2 1 . 3 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 4 . . . . . Ballistic Cannon . | . . . . . . . Launcher 11 | . 2 . 5 . . 4 Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 2 . 7 1 . 3 Power 3 | . 1 . 1 . . 1 Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 8 | . 1 . 4 1 . 2 Highest Loss Streak 3 | . 1 . 3 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 91 71 66 Engine 7 | . 3 . 3 14 14 3 Core 6 | . 10 14 10 . . 6 Treads 1 | . 6 . . . . . Leg 26 | . 21 28 27 28 28 13 Device 1 | . 5 . . . . . Storage 14 | . 14 14 14 14 14 20 Hackware 12 | . 8 14 14 14 14 6 Energy Gun 4 | . . . 13 15 . . Ballistic Gun 3 | . 12 . . . . . Launcher 10 | . 13 28 14 5 . 16 Peak Build Rating 18 | 6 12 12 12 10 10 18 Average Rating 10 | 4 10 12 11 9 9 16 On Entrance 8 | . 6 12 12 10 10 9 Naked Turns . | . . . . . . . Heaviest Build 45 | 12 31 31 31 31 27 45 Greatest Support 40 | 40 40 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 14 Average Carried 12 | 3 10 15 11 12 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 8 15 15 9 Class Distribution -------------------- 67% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Bomber | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1294 | 212 574 115 147 147 99 . Remotely . | . . . . . . . Salvage Created 1183 | . 613 102 223 147 . 98 Parts 77 | . 51 3 14 7 . 2 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 34 | . 14 4 11 1 . 4 Guns 11 | . 8 . 1 1 . 1 AOE 22 | . 6 4 9 . . 3 Classes Destroyed 11 | . 8 1 2 . . . Worker 1 | . 1 . . . . . Tunneler 2 | . 2 . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | . 1 . . 1 . . Operator 2 | . 2 . . . . . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 7 | . 3 . 4 . . . Grunt 17 | . 11 2 . . . 4 Sentry 3 | . . 2 . 1 . . Subdweller 7 | . . . 7 . . . Best Kill Streak 5 | . 5 2 4 1 . 4 Combat Bots Only 4 | . 4 2 4 1 . 4 Max Kills in Single Turn 3 | . 3 2 3 1 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 167 | . 56 13 77 4 . 17 Missed 52 | . 17 3 26 2 . 4 Damage Taken 1777 | . 532 193 779 30 . 243 Core 246 | . 71 48 110 . . 17 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 . . . . 8 . Volleys Fired 114 | . 59 11 29 11 . 4 Largest 3 | . 2 1 2 2 . 3 Hottest 120 | . 120 30 80 80 . 90 Shots Fired 195 | . 104 11 56 16 . 8 Gun 132 | . 94 . 20 16 . 2 Cannon . | . . . . . . . Launcher 62 | . 9 11 36 . . 6 Special 1 | . 1 . . . . . Kinetic 92 | . 92 . . . . . Thermal 3 | . 1 . . . . 2 Explosive 62 | . 9 11 36 . . 6 Electromagnetic 38 | . 2 . 20 16 . . Robot Hit Streak 17 | . 6 3 17 8 . 10 Robot Miss Streak 6 | . 6 1 3 3 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 91 | . 47 6 25 11 . 2 Core Hits 101 | . 36 15 28 4 . 18 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3752 | . 1404 265 1320 169 . 594 Guns 924 | . 608 . 133 139 . 44 Cannons . | . . . . . . . Explosions 2828 | . 796 265 1187 30 . 550 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 584 | . 584 . . . . . Thermal 699 | . 492 . 133 30 . 44 Explosive 2173 | . 304 265 1054 . . 550 Electromagnetic 296 | . 24 . 133 139 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 101 | . 83 2 11 5 . . Projectiles . | . . . . . . . Explosions 101 | . 83 2 11 5 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 286 | . 77 50 159 . . . Shots 11 | . 1 2 8 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 54 | . 30 27 . 54 . 28 Average Temperature 15 | . 5 18 . 25 . 19 Received Heat Transfer 591 | . 198 96 174 18 . 105 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 450 | . 200 . 100 50 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 282 | . 282 190 . 109 . 78 Initial 79 | . . 75 . 79 . . Average 104 | . 163 73 . 46 . 13 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 85 | 100 69 100 . 100 . 100 Level 1 14 | . 30 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 5 . . . . . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 22 4 17 1 . 4 Peak Tracking Total 6 | . 4 2 6 1 . 4 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 3 | . 3 . . . . . Exploded 1 | . 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 11 | . 7 2 2 . . . Max in Single Turn 3 | . 3 2 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 12 | . 5 . . 6 1 . Terminals 9 | . 5 . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 59 | . 19 . . 31 9 . Successful 47 | . 10 . . 28 9 . Failed 12 | . 9 . . 3 . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 31 | . 19 . . 12 . . Terminals 32 | . 19 . . 13 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . . . . 12 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 2 . . 9 9 . Record 14 | . . . . 5 9 . Level Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 11 | . . . . 11 . . Recycle Component 7 | . . . . 7 . . Process 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 8 . . 8 . . Terminals 16 | . 8 . . 8 . . Track 5 | . 1 . . 4 . . Botnet 9 | . 5 . . 4 . . Detonate 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . 3 . . Full Trace Events 3 | . 2 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 7 | . . . . 7 . . Recycled Matter 40 | . . . . 40 . . Retrieved Matter 40 | . . . . 40 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 2 | . . 2 . . . . Total Damage 21 | . . 21 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 5654 | 84 1388 794 924 740 1676 48 Spaces Moved 2745 | 47 642 382 427 356 881 10 Core 9 | 9 . . . . . . Treads 161 | 38 123 . . . . . Legs 2575 | . 519 382 427 356 881 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 Average Speed 182 | 138 162 190 190 190 190 246 Slowest Speed 260 | 160 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 80 83 34 36 58 . Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 352 | . 131 101 111 1 . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 352 | . 131 101 111 1 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3187 | 65 885 441 482 403 885 26 Wait 207 | . 138 47 9 7 3 3 Move 2739 | 46 641 381 426 355 880 10 Hop . | . . . . . . . Pick Up 48 | 12 18 1 . 16 . 1 Fast Attach 2 | . 2 . . . . . Attach 26 | 6 6 . 7 . . 7 Detach 3 | . 2 . . . 1 . Swap 20 | 1 9 . 4 5 . 1 Drop 14 | . 10 1 . 2 1 . Fire 114 | . 59 11 29 11 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 14 | . . . 7 7 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 12) 972 | -10/Materials | Build established: Scavenger-Mutant 1114 | -10/Materials | Discovered new exit (range 7) 1473 | -10/Materials | Entered Mines 1479 | -10/Mines | Met a Derelict bent on vengeance 1529 | -10/Mines | Learned location of Zion (-7) 1572 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2021 | -10/Mines | Received a Mining Laser from a helpful Derelict 2245 | -10/Mines | Discovered new exit (range 12) 2267 | -10/Mines | Entered Subcaves 2267 | -10/Subcaves | Accompanied by 1 ally 2417 | -10/Subcaves | A Subdweller sparked back to life 2417 | -10/Subcaves | A Subdweller sparked back to life 2417 | -10/Subcaves | A Subdweller sparked back to life 2506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2645 | -10/Subcaves | Ambushed by Subdweller buried in earth 2664 | -10/Subcaves | Core integrity fell below 50% 2699 | -10/Subcaves | Lost 3 parts (1n2w) 2735 | -10/Subcaves | Build established: Mutant 3113 | -10/Subcaves | Discovered new exit (range 16) 3137 | -10/Subcaves | Core integrity fell below 20% 3191 | -10/Subcaves | Entered Recycling 3539 | -8/Recycling | Identified exit to Factory 3855 | -8/Recycling | Scanned before Scraplab entrance 3892 | -8/Recycling | Entered Scraplab 3911 | -8/Recycling | Discovered new exit (range 3) 3931 | -8/Recycling | Entered Scraptown 4586 | -8/Scraptown | Discovered exit to Factory (range 5) 4825 | -8/Scraptown | Visited Bundlers 4913 | -8/Scraptown | Visited Fellowship of the Rings 4996 | -8/Scraptown | Visited Awakened 5057 | -8/Scraptown | Visited UFD Registry 5093 | -8/Scraptown | Visited Shadow of the Wyrm 5394 | -8/Scraptown | Visited Spacefarers 5430 | -8/Scraptown | Visited Red Mages 5490 | -8/Scraptown | Visited TADAMA 5607 | -8/Scraptown | Entered Factory 5607 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5655 | -6/Factory | Self-destructed Last Messages --------------- 05469_ KP-8QF(g): "Can't wait to see the final final v2 Warlord! That's going to be one mad lad, for sure." 05490_ LOCAL NARROWCAST: TADAMA. YNGWTM. KP-8QF(g): Acronym hell? Or comedy heaven? That's what we're here to find out! PARAMETERS=POWER+1,PROPULSION+2,UTILITY+4,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE 05626_ Acquired Plasma Rifle. 05635_ ALERT: All DSF locations entering lockdown mode. 05635_ Ion Engine destroyed. 05642_ G-50 Soldier destroyed. 05645_ Grenade Launcher destroyed. 05646_ U-05 Engineer lays Concrete. 05646_ G-50 Soldier destroyed. 05648_ U-05 Engineer lays Concrete. 05650_ Grenade Launcher destroyed. 05650_ U-05 Engineer lays Concrete. 05653_ G-67 Veteran destroyed. 05654_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????###################?????????????? | | ?????????? #?????????????? | | ?????????? % [ #?????????????? | | ??????????T = #?????????????? | | ????????? % #?????????????? | | ????????? u % @ #?????????????? | | ?????????? #####/#####????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# """ """ #????????????? | | ????????????????????# """ """ #????????????? | | ????????????????????# """ """ #????????????? | | ????????????????????# #????????????? | | ????????????????????###########????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed MappingCoilTerminator Manual? 0 Play Time 00:34:21 Cumulative 13.1 hours Start 2024.11.23 @ 20:38:59 End 2024.11.23 @ 21:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90b42ab4-b91b-4ab1-a105-04dc9d87e651