Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 18:48:01 Player: 5taquitos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (464) 464 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 2040 Bonus ------- Follower Combat Kills 168 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 145/300 Energy 79/100 System Corruption 2% Temperature Cool (18) Location -9/Storage Parts ------- Power (1) Propulsion (4) Light Treads Light Treads Utility (2) Large Storage Unit Visual Processing Unit Weapon (2) Assault Rifle Rocket Launcher Inventory (10) Aluminum Leg Medium Laser Particle Cannon Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Utility Heat Sink Large Storage Unit Weapon Beam Rifle Particle Gun Inventory Light Treads Light Treads Aluminum Leg Aluminum Leg Visual Processing Unit Medium Laser Small Laser Particle Cannon Assault Rifle Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 8 7 1 5 13 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 4 4 . 2 4 Treads 6 | 2 2 . . 2 Leg 8 | 2 2 . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 1 | . . . 1 . Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 1 1 7 Energy Gun 7 | 1 1 1 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 4 | . . 1 . 3 Highest Loss Streak 3 | . . 1 . 3 Average Slot Usage (%) 92 | . 92 100 99 80 Engine 9 | . 14 14 11 . Core 1 | . . . . 5 Leg 32 | . 28 28 43 36 Device 1 | . . . 5 3 Storage 19 | . 21 28 12 11 Processor 1 | . . . . 4 Energy Gun 19 | . 26 28 22 5 Energy Cannon 2 | . . . . 7 Launcher 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 29 | 11 27 27 26 29 Greatest Support 40 | 40 20 20 40 40 Greatest Overweight (x) 5 | . 1 1 . 5 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 5 6 10 10 10 Average Carried 6 | 3 5 6 9 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 5 6 10 10 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 593 | 232 136 85 30 110 Remotely . | . . . . . Salvage Created 555 | . . 73 123 359 Parts 39 | . . 2 12 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 10 | . . . 2 8 Guns 3 | . . . 2 1 Cannons 4 | . . . . 4 AOE 3 | . . . . 3 Classes Destroyed 6 | . . 1 2 3 Worker 2 | . . . . 2 Recycler 1 | . . 1 . . Operator 3 | . . . 1 2 Grunt 6 | . . . . 6 Brawler 1 | . . . . 1 Sentry 3 | . . . 2 1 Best Kill Streak 4 | . . 1 2 4 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1605 | . 28 107 204 1266 Core 430 | . . 22 29 379 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 47 | . . 4 13 30 Largest 2 | . . 2 2 2 Hottest 133 | . . 100 96 133 Shots Fired 85 | . . 8 26 51 Gun 51 | . . 8 26 17 Cannon 19 | . . . . 19 Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 3 | . . . . 3 Thermal 67 | . . 8 26 33 Explosive 15 | . . . . 15 Electromagnetic . | . . . . . Robot Hit Streak 7 | . . 5 7 7 Robot Miss Streak 3 | . . 3 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 52 | . . 5 18 29 Core Hits 33 | . . 2 7 24 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1192 | . . 57 225 910 Guns 509 | . . 57 225 227 Cannons 226 | . . . . 226 Explosions 452 | . . . . 452 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 41 | . . . . 41 Thermal 694 | . . 57 225 412 Explosive 452 | . . . . 452 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 110 | . . . . 110 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 401 | . . 90 81 401 Average Temperature 83 | . . 40 28 113 Received Heat Transfer 588 | . 9 . 72 507 Effects 2 | . . . . 2 Shutdowns 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 1560 | . . 149 582 829 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 234 | . . 42 234 188 Average Influence 47 | . . 8 144 81 Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | . . . . . Level 1 4 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 4 5 7 20 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . . . 3 4 Terminals 6 | . . . 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . . 4 11 Successful 10 | . . . 3 7 Failed 5 | . . . 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 2 1 Terminals 13 | . . . 2 11 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 1 7 Prototype ID Bank 1 | . . . . 1 Alert Level 2 | . . . . 2 Unreport Threat 2 | . . . . 2 Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . . 1 . Security Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . . . 2 3 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 1 Highest-Rated Group 40 | . . 40 32 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 26 | . . 8 18 . Total Damage 323 | . . 93 230 . Kills 7 | . . 2 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1661 | 93 299 541 244 484 Spaces Moved 1046 | 51 205 348 133 309 Core 5 | 4 . . . 1 Treads 47 | 45 . . . 2 Legs 994 | 2 205 348 133 306 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 136 | 149 140 150 120 121 Slowest Speed 300 | 160 150 150 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 30 76 10 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . . . 94 Melee . | . . . . . Projectile . | . . . . . AOE 94 | . . . . 94 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1195 | 63 213 359 193 367 Wait 42 | . . 2 32 8 Move 1042 | 50 204 347 132 309 Hop . | . . . . . Pick Up 19 | 5 . 5 7 2 Fast Attach 10 | 6 3 . . 1 Attach 12 | . . 1 4 7 Detach 1 | . 1 . . . Swap 12 | 2 4 . 1 5 Drop 9 | . 1 . 4 4 Fire 47 | . . 4 13 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 371 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Entered Mines 468 | -10/Mines | Learned location of Zion (-6) 722 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 922 | -10/Mines | Discovered new exit (range 8) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Accompanied by 2 allies 934 | -9/Materials | Evolved 2 slots: Propulsion x2 1058 | -9/Materials | Repaired Beam Rifle 1079 | -9/Materials | Discovered new exit (range 16) 1178 | -9/Materials | Entered Storage 1178 | -9/Storage | Accompanied by 1 ally 1383 | -9/Storage | Lost 3 parts (1n1u1w) 1623 | -9/Storage | Core integrity fell below 50% 1647 | -9/Storage | Core integrity fell below 20% 1662 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01604_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Adv. Beam Rifle >>Enumerate(Squads) Retrieving dispatch records... Found 22 active squads: 12x Security 2x Surveillance 1x Patrol 6x Transport 1x Reinforcement 01606_ K-01 Serf cleans the Terminal. 01619_ Aluminum Leg destroyed. 01620_ K-01 Serf cleans the Terminal. 01630_ Aluminum Leg destroyed. 01655_ G-47 Trooper destroyed. 01658_ G-34 Mercenary destroyed. 01662_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "????" ###### ####?#####??#??? | | """""" # ### ## ???? | | = # !!] + ????? | | ###+##### !!] #?# #?????? | | ### ###?# !!] #??# ######## | | %# #?#= #??# ## # | | # #?# #### ## # | | ## ###?# "T" + ## ! # | | # % #??# # ## # | | # #######+####### ## # | | ## # # | | # u + # | | ############+######### # # | | ??????????? ??????## # | | ??????????? ??????# ! # | | ??????????#" "#?????? Y # | | ???????????! !??????? Y ! # | | ???????????! !???????? ## | | ???????????! !???????? % Y #?? | | ???????????! !???????##= g #?? | | ???????????###???????# ??? | | ?????????????????????? ??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# @ #??? | | ??????????????????????# #??? | | ??????????????????????# ####??? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ?????????????????????? ??????? | | ??????????????????????#???????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 160 Matter Stores 398 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalPhasingRecalibrator Manual? 0 Play Time 00:26:32 Cumulative 10.2 hours Start 2019.11.01 @ 18:21:59 End 2019.11.01 @ 18:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0b18b4c-490e-4e31-b277-1376b54c9504