Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 16:54:58 Player: whodovoodoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1856) 1856 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5116 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 100/100 System Corruption 84% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Heart of Steel > --- WEAPON (3) ------- Heavy EM Shotgun KE Penetrator > --- INVENTORY (15) --- Compact Battery (200) Compact Battery (200) Compact Battery (200) Improved Targeting Computer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating Heart of Steel > --- WEAPON ----------- Plasma Cannon KE Penetrator Great Maul > --- INVENTORY -------- Light Nuclear Core Compact Battery Compact Battery Heavy EM Shotgun [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 62 | 7 3 . 4 4 13 11 20 Power 9 | 1 . . . 1 3 3 1 Engine 4 | 1 . . . 1 1 1 . Core 5 | . . . . . 2 2 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . . 2 . 2 1 6 Treads 8 | . . . 2 . 2 1 3 Leg 4 | 2 . . . . . . 2 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 1 . 2 1 5 5 5 Device 12 | 1 . . 2 . 3 4 2 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 5 | . . . . 1 2 . 2 Artifact . | . . . . . . . . Weapon 19 | 2 2 . . 2 3 2 8 Energy Gun 6 | 2 1 . . . . 1 2 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 5 | . . . . 1 1 . 3 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 2 | . 1 . . 1 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 . 2 Corrupted Parts 3 | . . . . . . . 3 System Corruption 21 | . . . . . . . 21 Parts Lost 36 | . . . . 1 9 . 26 Power 7 | . . . . . 2 . 5 Propulsion 10 | . . . . . 2 . 8 Utility 11 | . . . . 1 4 . 6 Weapon 8 | . . . . . 1 . 7 Highest Loss Streak 13 | . . . . 1 8 . 13 To Critical Strikes 2 | . . . . . . . 2 Average Backups 6 | 3 8 9 9 10 8 8 3 Power 1 | . 2 2 2 2 . 2 . Propulsion 1 | 1 2 2 3 4 3 1 . Utility . | . 2 2 . . . . 1 Weapon 2 | . 2 2 3 4 4 5 1 Tool/Special . | . . . . . . . . Unused Backups 14 | . 1 1 3 2 . . 7 Power 3 | . . . . 2 . . 1 Propulsion 3 | . . . 3 . . . . Utility 4 | . . . . . . . 4 Weapon 4 | . 1 1 . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 100 100 99 99 85 95 48 Engine 6 | . 14 14 11 11 9 7 1 Core 3 | . . . . . 7 7 4 Treads 10 | . . . 8 22 17 23 4 Leg 5 | . 28 28 13 . . . 3 Device 14 | . 14 14 32 26 17 20 7 Storage 7 | . 14 14 11 11 9 7 3 Protection 5 | . . . . 6 8 3 6 Energy Gun 5 | . 18 14 11 5 . 6 3 Energy Cannon 2 | . . . . . 2 6 3 Ballistic Gun 2 | . . . . 6 4 . 3 Ballistic Cannon 1 | . . . . . 3 7 . Launcher 4 | . 9 14 11 10 6 . . Impact Weapon 1 | . . . . . . . 2 Peak Build Rating 44 | 8 11 11 17 17 26 38 44 Average Rating 26 | 5 10 11 15 16 21 34 35 On Entrance 15 | . 8 11 11 17 17 24 38 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . Naked Turns 35 | . . . . . . . 35 Heaviest Build 49 | 14 20 20 22 26 38 48 49 Greatest Support 69 | 20 20 20 46 46 46 69 69 Greatest Overweight (x) 16 | 4 . . 1 . 1 . 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 10 10 Average Carried 6 | 3 7 9 9 10 8 8 3 Final Capacity 15 | 8 10 10 10 10 10 10 15 Final Carried 10 | 8 8 10 10 10 6 10 4 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 7% | Gunner 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1489 | 260 . 38 50 161 261 362 357 Remotely 344 | . . . 50 161 44 89 . Salvage Created 2015 | 165 . . 78 587 336 360 489 Parts 109 | 10 . . 6 35 21 19 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 Prevented 4 | . . . . . . . 4 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 42 | . . . 2 14 10 7 9 Melee 1 | . . . . . . . 1 Guns 11 | . . . . 2 1 3 5 Cannons 7 | . . . . . . 4 3 AOE 23 | . . . 2 12 9 . . Classes Destroyed 12 | 2 . . 1 4 1 1 3 Worker 2 | . . . . . 1 1 . Builder 3 | . . . . 1 2 . . Tunneler 4 | 4 . . . . . . . Recycler 4 | 1 . . . 1 . 2 . Mechanic 1 | . . . . 1 . . . Swarmer 6 | . . . . . . 6 . Grunt 21 | . . . 2 10 6 . 3 Duelist 5 | . . . . 2 2 . 1 Sentry 5 | . . . . 2 2 1 . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Savage 3 | . . . . . . . 3 Best Kill Streak 12 | 4 . . 2 12 7 5 4 Combat Bots Only 10 | . . . 2 10 5 3 4 Max Kills in Single Turn 4 | 2 . . 2 3 4 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 2 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 364 | . . . 1 28 55 89 191 Missed 96 | . . . 1 8 16 27 44 Hits 268 | . . . . 20 39 62 147 Melee 51 | . . . . . 7 . 44 Projectile 217 | . . . . 20 32 62 103 Critical Strikes 28 | . . . . . 4 2 22 Damage Taken 5490 | . . . . 328 892 730 3540 Core 944 | . . . . 86 141 61 656 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 38 | . . . . . 38 . . Core Remaining (%) 88 | 100 . 100 . 78 74 . . Volleys Fired 101 | 3 . . 2 12 15 21 48 Largest 3 | 2 . . 2 2 2 3 3 Hottest 171 | 90 . . 86 86 63 171 171 Shots Fired 191 | 6 . . 3 23 28 63 68 Gun 90 | 6 . . 2 12 12 21 37 Cannon 74 | . . . . . 2 42 30 Launcher 26 | . . . 1 11 14 . . Special 1 | . . . . . . . 1 Kinetic 67 | . . . . 4 14 21 28 Thermal 86 | 6 . . 2 8 . 42 28 Explosive 26 | . . . 1 11 14 . . Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 9 | 3 . . 1 4 6 9 7 Robot Miss Streak 8 | 1 . . 2 5 3 8 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 114 | 4 . . 1 12 23 29 45 Core Hits 107 | 6 . 1 2 29 33 14 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | 1 . . . . . . 1 Burn 1 | 1 . . . . . . . Smash 1 | . . . . . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4233 | 69 . 8 77 1196 1135 630 1118 Guns 1036 | 69 . . . 96 167 219 485 Cannons 968 | . . . . . 38 399 531 Explosions 2090 | . . . 77 1094 919 . . Melee 81 | . . . . . . . 81 Ramming 58 | . . 8 . 6 11 12 21 Kinetic 841 | . . . . 32 205 174 430 Thermal 1013 | 69 . . . 64 . 444 436 Explosive 1984 | . . . 77 1094 813 . . Electromagnetic 256 | . . . . . 106 . 150 Impact 81 | . . . . . . . 81 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 84 | . . . . . . . 84 Average Corruption 63 | . . . . . . . 63 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . . . . . . 86 Message Errors 15 | . . . . . . . 15 Matter Fused 18 | . . . . . . . 18 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 14 | . . . . . . . 14 Parts Rejected 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . . 3 Misdirections 7 | . . . . . . . 7 Weapon Failures 8 | . . . . . . . 8 Overload Shots . | . . . . . . . . Overflow Damage 103 | . . . . 16 37 . 50 Projectiles . | . . . . . . . . Explosions 53 | . . . . 16 37 . . Melee 50 | . . . . . . . 50 Knockbacks 4 | . . . . . 1 3 . Impact 1 | . . . . . 1 . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 341 | . . . . 108 227 . 6 Shots 13 | . . . . 4 9 . . Rammed 16 | . . . . 1 3 1 11 Targets Rammed 18 | . . 1 . 1 4 1 11 Kicked 1 | . . 1 . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 440 | 30 . . 25 106 430 440 257 Average Temperature 124 | 18 . . 13 49 162 192 84 Received Heat Transfer 1002 | . . . . 114 270 78 540 Effects 11 | . . . . . 2 9 . Shutdowns 5 | . . . . . 2 3 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 2020 | 260 . . . 148 . 814 798 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 71 | 100 100 100 100 18 53 100 . Level 1 28 | . . . . 81 46 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 323 | 20 6 . 57 323 274 167 . Initial 120 | . 6 . . 7 120 81 . Average 115 | 4 1 . 29 236 179 96 . Influence Increases 1294 | 25 . . 61 463 364 216 165 Destroy 0b10 Robot/C 780 | . . . 40 280 200 140 120 Destroy 0b10 Robot/NC 80 | 25 . . . 25 15 15 . Destroy Leader 170 | . . . 10 50 50 30 30 Successful Hack 4 | . . . 4 . . . . Disable Machine 75 | . . . . 30 30 15 . Destroy Structure 155 | . . . 7 78 69 1 . Lose Combat Pursuer 30 | . . . . . . 15 15 Influence Decreases 1294 | 15 10 . 44 195 469 305 256 Entered New Map 313 | . 4 . . 10 165 99 35 Time Decay 845 | 15 6 . 44 175 214 206 185 Lost Part 136 | . . . . 10 90 . 36 Squads Dispatched 4 | . . . 1 1 1 1 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 2 | . . . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . . . 3 19 13 9 14 Peak Tracking Total 9 | . . . 3 9 5 3 4 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 5 | . . . . 2 2 1 . Max in Single Turn 2 | . . . . 1 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 8 | . 2 . 1 2 . 1 2 Terminals 7 | . 2 . 1 2 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 3 . 4 2 . 1 2 Successful 5 | . . . 2 1 . . 2 Failed 7 | . 3 . 2 1 . 1 . Catastrophic 2 | . . . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . . 1 1 Terminals 11 | . 3 . 4 2 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 2 1 . . 2 Record 3 | . . . 2 . . . 1 Open Door 2 | . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 1 1 . 1 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Active Infowar (turns) 1628 | 11 78 338 116 405 448 232 . Terrain 1201 | . . . 116 405 448 232 . Seismic 701 | 11 78 338 116 158 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 3192 | 97 78 338 116 405 448 435 1275 Spaces Moved 1664 | 60 61 278 59 227 228 214 537 Core 95 | 12 . . . . . . 83 Treads 962 | . . . 27 227 228 214 266 Legs 538 | 48 61 278 32 . . . 119 Wheels 69 | . . . . . . . 69 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 50 Average Speed 164 | 116 120 120 176 160 162 160 201 Slowest Speed 850 | 250 120 120 190 160 240 160 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 16 67 6 44 23 6 62 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 184 | . . . 7 91 85 . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 183 | . . . 7 91 85 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 1906 | 77 66 283 72 246 269 256 637 Wait 6 | . . 1 . . . . 5 Move 1657 | 59 60 277 58 226 227 213 537 Hop . | . . . . . . . . Pick Up 28 | 8 1 3 5 1 1 4 5 Fast Attach 38 | 7 . . . 1 12 4 14 Attach 16 | . . . 2 . 5 2 7 Detach . | . . . . . . . . Swap 24 | . 3 . 2 3 4 8 4 Drop 13 | . 2 1 3 2 1 3 1 Fire 101 | 3 . . 2 12 15 21 48 Melee 3 | . . . . . . . 3 Ram 9 | . . . . . . . 9 Kick 1 | . . 1 . . . . . Crush 8 | . . . . 1 4 1 2 Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 176 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 334 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 448 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 493 | -10/Mines | Learned Materials trap positions 503 | -10/Mines | Discovered new exit (range 10) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Utility x2 515 | -9/Materials | Loaded intel: 24 trap records 547 | -9/Materials | Discovered new exit (range 13) 630 | -9/Materials | Entered Storage 736 | -9/Storage | Destroyed 10 combat bots 1011 | -9/Storage | Discovered new exit (range 16) 1035 | -9/Storage | Entered Materials 1035 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1301 | -8/Materials | Lost 8 parts (2p2n3u1w) 1467 | -8/Materials | Discovered new exit (range 4) 1483 | -8/Materials | Entered Factory 1483 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1714 | -7/Factory | Discovered new exit (range 9) 1918 | -7/Factory | Entered Lower Caves 1928 | -7/Lower Caves | Ambushed by wild Derelicts 1965 | -7/Lower Caves | System corruption reached 10% 1975 | -7/Lower Caves | System corruption reached 30% 1984 | -7/Lower Caves | Core integrity fell below 50% 2026 | -7/Lower Caves | Lost 13 parts (2p2n5u4w) 2086 | -7/Lower Caves | Found Prototype Device 2086 | -7/Lower Caves | Identified Heart of Steel 2289 | -7/Lower Caves | Core integrity fell below 20% 2463 | -7/Lower Caves | Build established: Scavenger-Mutant 2517 | -7/Lower Caves | Learned 4 Factory zone layouts 2785 | -7/Lower Caves | Lost 4 parts (2n2w) 3193 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Matter fused (-9). System corrupted: Component data lost. 8VR5Q >VV>/UPK4SQPBZC%F/ Acquired 29 matter. System corrupted: Matter fused (-8). SV/KT9 System corrupted: Matter fused (-6). OJPPD3BC0TF2FEX2ADNTERB0YN|STTQFN1 B System corrupted: Matter fused (-7). S-27 Virus destroyed. Lgt. Nuclear Core destroyed. Lgt. Nuclear Core fries itself beyond repair. Aluminum Leg destroyed. VTOL Module fries itself beyond repair. System corrupted: Heat flow error (+220). Aluminum Leg destroyed. WTQ MNPD<,G91FLPWGQ1R,&W7HTKQFCGQ&BIVTEN Map ----- +----------------------------------------------------+ | ?????????????# ##?????????###???# " | | ?????????????# ####?????# ##??# | | ?????????????## ##???# #??#### ## "" | | ?????????????## ##??# #?????# ### " | | ?????????????# #??# #?????# #?# | | ?????????????# #?## #????## ### ### | | ?????????????# ## ##?# #????# ## #?# | | ????????????## ##?###?## #?????# #?? | | ????????????# ####?????## #?????# ### | | ????????????## #??#####?# #####?## | | ?????????????## #### ### #??## ##### | | ??????????????## #???# #???? | | ???????????????### #???# ##??? | | ?????????????????## ##???# ##?? | | ??????????????????### ###### #????# #?? | | ????????????????????## ##???## ##??## #?? | | ?????????????????????## ##???# #### ##?? | | ??????????????????????# #???# % ##??? | | ??????????????????????# ###?## % #???? | | ??????????????????????# ##?# ##% # #???? | | ?????????????????????## ### ### #####???? | | ????????????????????## ##?# ###?????? | | ????????????????????# ##?##! #?????? | | ???????????????????## ##??#%!! #?????? | | ??????????????????## s ###### ##???# | | ??????????????????# s @ ## !!% #### | | ??????????????????# ## !%!! | | ??????????????????## ## /### # | | ???????????????????## ## #?# ### | | ????????????????????# ### ### /##?# ##?? | | ????????????????????# ??##?### ##??# #??? | | ????????????????????# #?????## #???# #?? | | ????????????????????# #????## ###### #? | | ????????????????????# #?#### #??# #? | | ????????????????????# ## ## #??? ##? | | ????????????????????# #### #??? ##?? | | ????????????????????# =% #### ##??# ###??# | | ????????????????????# ### #???###???## | | ????????????????? ### #?????????# | | ??????????????# ### #????###### | | ???????????????# ##?# ##???# | | ???????????????# ###???# ##??# | | ??????????????? ???####### #### ##### | | ???????????????? ????# #?# | | ???????????????? ?????# ! ## | | ????????????????? ??????# ##### ### ##### ? | | ????????????????? ???????# ?#"" "] # ?? | | ?????????????????????????????#" T " # ?? | | ??????????????????????????#??#"" """" # #?? | | ??????????????????????????# ?#" " """" # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Hydra Use The Force Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed whodovoodoo Manual? 1 Play Time 00:33:46 Cumulative 39.8 hours Start 2025.11.30 @ 16:22:51 End 2025.11.30 @ 16:54:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 10 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 26 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5efb9427-b039-43a0-bb0a-7775b49c46cd