Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.28 @ 05:11:16 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1971) 1971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7000) 7000 TOTAL SCORE: 14786 Bonus ------- Scavenger 7000 Cogmind --------- Core Integrity 0/1300 Matter 73/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Large Matter Pod (0) Hypervelocity Railgun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Huge Storage Unit System Shield Improved Datajack Great Maul [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Backup Propulsion I Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 1 1 . . . . Utility 7 | . . . 1 1 . 1 2 . . 2 Weapon 2 | . . 2 . . . . . . . . Parts Attached 75 | 6 . 8 9 9 13 3 15 2 2 8 Power 7 | 1 . 2 . . 2 . 2 . . . Engine 2 | 1 . 1 . . . . . . . . Core 4 | . . 1 . . 2 . 1 . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 20 | 2 . . 2 2 5 1 3 1 2 2 Treads 16 | 2 . . 2 2 5 1 2 1 . 1 Leg 1 | . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 2 | . . . . . . . . . 1 1 Utility 22 | 1 . 2 3 4 2 2 4 1 . 3 Device 6 | . . 2 . 1 . 1 1 . . 1 Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . . 1 1 . . . . 1 Hackware 6 | . . . . . . 1 3 1 . 1 Protection 5 | . . . 2 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 4 4 3 4 . 6 . . 3 Energy Gun 3 | 1 . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 1 . 3 2 1 2 . 5 . . 1 Ballistic Cannon 3 | . . 1 . . 2 . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 . . 1 . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 Parts Lost 36 | . . . . 2 8 . 16 1 2 7 Power 5 | . . . . . 1 . 3 1 . . Propulsion 15 | . . . . 1 3 . 6 . 1 4 Utility 5 | . . . . 1 1 . 2 . . 1 Weapon 11 | . . . . . 3 . 5 . 1 2 Highest Loss Streak 12 | . . . . 2 4 . 12 3 2 5 Average Slot Usage (%) 86 | . 85 95 98 99 96 94 78 27 30 22 Engine 2 | . 14 10 . . . . . 2 . . Core 5 | . . . 9 7 12 5 4 . . . Treads 25 | . 28 22 27 30 31 35 27 5 5 . Device 5 | . . 8 9 5 6 6 4 . . . Storage 6 | . 14 11 9 7 6 5 4 . . . Processor 3 | . . . . 6 6 5 4 . . . Hackware 2 | . . . . . . 3 6 9 10 9 Protection 4 | . . . 7 7 5 5 3 . . . Energy Gun 5 | . 14 11 9 6 3 . . 5 5 . Ballistic Gun 16 | . 14 22 26 23 14 11 10 . . . Ballistic Cannon 4 | . . 8 . . 6 11 7 . . . Naked Turns 18 | . . . . . . . 18 . . . Heaviest Build 64 | 12 12 20 50 45 54 52 64 2 1 14 Greatest Support 168 | 40 40 40 60 80 128 158 168 3 16 23 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 Average Capacity 11 | 6 8 8 10 15 15 15 14 5 5 5 Most Carried 15 | 5 7 8 15 15 15 14 14 5 5 5 Average Carried 10 | 2 5 7 9 14 13 13 11 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 Final Carried 15 | 5 7 8 15 15 15 14 5 4 5 4 Class Distribution -------------------- 49% | Scavenger-Tank 15% | Gunner 12% | Tank 10% | Hacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Matter Collected 2161 | 254 21 335 280 216 286 373 362 . . 34 Remotely . | . . . . . . . . . . . Salvage Created 2264 | . 154 385 387 438 310 213 343 . . 34 Parts 103 | . 6 21 25 21 13 4 12 . . 1 Haulers Intercepted 4 | . . . 2 . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 37 | . 3 8 5 8 5 1 7 . . . Melee 1 | . . . . . . . 1 . . . Guns 26 | . 3 2 5 8 4 . 4 . . . Cannons 10 | . . 6 . . 1 1 2 . . . Classes Destroyed 12 | . 2 3 1 2 1 . 2 . . 1 Worker 1 | . . . . . . . . . . 1 Builder 2 | . . . . . . . 1 . . 1 Hauler 4 | . . . 2 . 2 . . . . . Recycler 3 | . 1 1 . . . 1 . . . . Operator 3 | . . 1 1 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 5 | . 3 . . . 2 . . . . . Grunt 17 | . . 7 3 4 . . 3 . . . Brawler 1 | . . . . 1 . . . . . . Sentry 7 | . . 1 2 2 1 1 . . . . Hunter 3 | . . . . . 1 . 2 . . . Programmer 4 | . . . . 1 1 . 2 . . . Best Kill Streak 4 | . 4 3 3 2 2 1 4 . . 1 Combat Bots Only 4 | . 3 3 3 2 2 1 4 . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Damage Taken 6477 | . 91 146 214 777 609 70 2628 56 138 1748 Core 1950 | . 9 11 12 79 18 . 452 56 . 1313 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 100 96 97 97 88 97 100 . . 55 . Volleys Fired 138 | . 15 24 17 27 21 5 27 . . 2 Largest 4 | . 2 4 4 4 4 4 4 . . 1 Hottest 169 | . 60 118 134 137 169 129 129 . . 40 Shots Fired 487 | . 30 85 65 106 72 20 106 1 . 2 Gun 390 | . 30 61 65 106 39 10 76 1 . 2 Cannon 97 | . . 24 . . 33 10 30 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 409 | . 15 72 51 81 62 20 106 . . 2 Thermal 78 | . 15 13 14 25 10 . . 1 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 7 6 8 12 15 9 8 4 . 5 Robot Miss Streak 4 | . 3 3 2 3 2 1 4 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 318 | . 15 52 39 66 51 16 75 1 . 3 Core Hits 136 | . 10 19 13 21 16 7 49 . . 1 Critical Kills 3 | . 1 1 . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 1 1 . 1 . . . Critical Strikes 9 | . 1 2 1 1 1 . 2 . . 1 Destroy 6 | . 1 1 1 1 1 . 1 . . . Blast 2 | . . 1 . . . . 1 . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 27 | . . . 1 19 . . 1 . . 6 Impact 27 | . . . 1 19 . . 1 . . 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5324 | . 152 588 658 1132 1022 293 1291 9 . 179 Guns 3850 | . 142 335 658 1132 551 150 864 9 . 9 Cannons 1274 | . . 242 . . 471 143 418 . . . Explosions . | . . . . . . . . . . . Melee 170 | . . . . . . . . . . 170 Ramming 30 | . 10 11 . . . . 9 . . . Kinetic 4410 | . 67 464 533 860 902 293 1282 . . 9 Thermal 714 | . 75 113 125 272 120 . . 9 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 170 | . . . . . . . . . . 170 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 2 5 . 3 10 10 . Average Corruption 2 | . . . . 1 4 . 2 7 10 . Corruption Purged . | . . . . . . . . . . . Effects 17 | . . . . 3 10 . . 2 2 . Message Errors 8 | . . . . 2 5 . . . 1 . Matter Fused 2 | . . . . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 3 | . . . . 1 2 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . . . . . 1 . . . 44 Projectiles 1 | . . . . . . 1 . . . . Explosions . | . . . . . . . . . . . Melee 44 | . . . . . . . . . . 44 Knockbacks 16 | . 1 2 . . 2 . 10 . . 1 Impact 2 | . 1 . . . . . . . . 1 Kinetic 14 | . . 2 . . 2 . 10 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 7 | . 4 3 . . . . . . . . Targets Rammed 9 | . 4 4 . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . . Highest Temperature 264 | . 60 264 81 152 212 . 78 . . . Average Temperature 52 | . 30 89 19 40 69 . 26 . . . Received Heat Transfer 979 | . . 81 162 213 78 . 90 . . 355 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . Heat Transferred 1535 | . 175 250 259 555 259 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Peak Influence 226 | . 96 226 169 208 142 52 110 31 29 182 Initial 42 | . . 5 10 25 42 2 . 31 14 . Average 55 | . 28 65 58 89 69 8 44 25 4 43 Maximum Alert Level 1 | . . 1 . 1 . . . . . . Low Security (%) 96 | 100 100 85 100 93 100 100 100 100 100 100 Level 1 3 | . . 14 . 6 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 2 1 5 2 . 2 . . 1 Investigation 1 | . . . . 1 . . . . . . Extermination 3 | . . . . 1 1 . 1 . . . Reinforcement 6 | . . 2 1 . 1 . 1 . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Distress Signals 9 | . . . 1 . 1 . 1 . 1 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 6 13 10 11 8 2 20 6 1 47 Peak Tracking Total 25 | . 3 3 4 4 3 1 9 6 3 25 Tactical Retreats 8 | . . . . 2 1 . 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 6 | . . . . 1 1 . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 5 | . . 3 1 . . . 1 . . . Max in Single Turn 2 | . . 2 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 39 | . 3 6 3 8 3 2 4 . 3 7 Terminals 24 | . 2 5 2 4 1 1 1 . 2 6 Fabricators 2 | . . . . 1 . . 1 . . . Repair Stations 5 | . . 1 . 1 1 . 2 . . . Recycling Units 6 | . 1 . 1 2 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 100 | . 8 15 11 24 6 3 7 . 6 20 Successful 41 | . 3 9 4 9 4 . 3 . 4 5 Failed 58 | . 4 6 7 15 2 3 4 . 2 15 Catastrophic 14 | . . 1 . 2 1 1 1 . 1 7 Database Lockouts 1 | . 1 . . . . . . . . . Manual 49 | . 4 9 5 15 3 2 3 . 2 6 Terminals 69 | . 6 13 8 15 2 2 1 . 5 17 Fabricators 4 | . . . . 2 . . 2 . . . Repair Stations 10 | . . 2 . 3 1 . 4 . . . Recycling Units 13 | . 2 . 3 4 3 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 3 Terminal Hacks 19 | . 2 6 3 2 . . . . 3 3 Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 6 | . 1 2 3 . . . . . . . Level Access Points 2 | . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 Unreport Threat 5 | . 1 1 . . . . . . 2 1 Zone Layout 3 | . . 2 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . 2 . . 1 . . . Scan Component 2 | . . 1 . 1 . . . . . . Repair 2 | . . 1 . 1 . . . . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . 1 1 2 . . . 1 . Retrieve Components 6 | . 1 . 1 1 2 . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 10 | . . 1 . 4 2 . 2 . . 1 Terminals 5 | . . 1 . 2 1 . . . . 1 Botnet 5 | . . 1 . 2 1 . . . . 1 Fabricators 3 | . . . . 1 . . 2 . . . Report 1 | . . . . . . . 1 . . . Haulers 2 | . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Mask 2 | . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used 2 | . . 1 . 1 . . . . . . Hacking Detections 32 | . 2 6 3 7 2 2 3 . 2 5 Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . Time 45 | . . 32 . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . 1 . 9 1 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total 6 | . 1 2 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Turns Passed 4505 | 92 260 658 578 919 484 410 709 52 71 272 Spaces Moved 2670 | 51 132 311 202 452 229 221 363 98 128 483 Core 352 | 3 . . . . . . 67 98 123 61 Treads 1880 | 48 132 311 202 452 229 221 285 . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 11 | . . . . . . . 11 . . . Flight 427 | . . . . . . . . . 5 422 Fastest Speed 39 | 50 160 160 160 160 160 160 50 50 50 39 Average Speed 126 | 153 160 160 160 160 160 160 136 50 50 44 Slowest Speed 160 | 160 160 160 160 160 160 160 160 50 95 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 4 25 28 20 14 11 9 16 78 4 21 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . . . 1 15 . . 1 . . 3 Terrain Destroyed 45 | . . 25 1 15 . . 1 . . 3 Melee 20 | . . . 1 15 . . 1 . . 3 Projectile . | . . . . . . . . . . . AOE 25 | . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total 3423 | 62 152 424 418 546 297 266 507 99 132 520 Wait 428 | . . 58 170 31 21 35 97 . 2 14 Move 2653 | 50 131 310 201 451 228 220 363 97 127 475 Hop 4 | . . . . . . . . . . 4 Pick Up 50 | 6 2 10 12 5 9 2 1 . 1 2 Fast Attach 31 | 5 . 4 3 3 4 . 4 1 2 5 Attach 28 | 1 . 1 1 3 7 2 9 1 . 3 Detach 2 | . . . . . . . . . . 2 Swap 16 | . . 3 5 3 2 1 2 . . . Drop 32 | . . 10 8 4 5 1 2 . . 2 Fire 138 | . 15 24 17 27 21 5 27 . . 2 Melee 27 | . . . 1 19 . . 1 . . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . 4 4 . . . . 1 . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Weapon x2 650 | -9/Materials | Build established: Gunner 828 | -9/Materials | Repaired Hvy. Assault Rifle 943 | -9/Materials | Discovered new exit (range 19) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -8/Materials | Build established: Tank 1544 | -8/Materials | Discovered new exit (range 9) 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -7/Factory | Identified exit to Factory 1877 | -7/Factory | Build established: Scavenger-Tank 2156 | -7/Factory | Repaired Huge Storage Unit 2257 | -7/Factory | Garrison activated, responded to threat 2508 | -7/Factory | Entered another Factory area 2508 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2817 | -6/Factory | Lost 4 parts (2n1u1w) 2976 | -6/Factory | Discovered new exit (range 11) 2992 | -6/Factory | Entered another Factory area 2992 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3305 | -5/Factory | Discovered new exit (range 19) 3402 | -5/Factory | Entered another Factory area 3402 | -4/Factory | Evolved 2 slots: Utility x2 4027 | -4/Factory | Lost 12 parts (2p3n2u5w) 4067 | -4/Factory | Released all parts (14) 4111 | -4/Factory | Manually triggered Chute Trap 4111 | -4/Factory | Sucked down chute 4111 | -4/Factory | Entered Waste 4126 | -4/Waste | EMP discharged 4126 | -4/Waste | System corruption reached 10% 4128 | -4/Waste | Spotted C-40 Crusher 4131 | -4/Waste | Spotted C-40 Crusher 4133 | -4/Waste | Spotted C-40 Crusher 4133 | -4/Waste | Spotted C-40 Crusher 4135 | -4/Waste | Crushed by Compactor (1 part destroyed) 4136 | -4/Waste | Spotted C-40 Crusher 4136 | -4/Waste | Spotted C-40 Crusher 4155 | -4/Waste | Discovered new exit (range 12) 4163 | -4/Waste | Entered Factory 4166 | -4/Factory | Lost 3 parts (2p1n) 4184 | -4/Factory | Identified exit to Research 4234 | -4/Factory | Entered Research 4234 | -3/Research | Evolved 2 slots: Utility x2 4449 | -3/Research | Build established: Hacker-Mutant 4481 | -3/Research | Core integrity fell below 50% 4494 | -3/Research | Core integrity fell below 20% 4506 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04474_ C-30 ARC bursts open, deploying its payload. 04474_ B-74 Champion unfolds itself. 04474_ G-67 Veteran unfolds itself. 04475_ Shock Maul destroyed. 04477_ Slug penetrates Wall. 04477_ Penetrated by Slug. 04477_ Slug penetrates Wall. 04480_ Critical hit (Burn: +37). 04480_ Penetrated by Slug. 04480_ Slug penetrates T-07 Excavator. 04480_ T-07 Excavator suffers critical hit (Destroy). 04484_ Slug penetrates Wall. 04484_ Biometal Medium Treads destroyed. 04484_ Slug penetrates Wall. 04486_ Slug penetrates G-67 Veteran. 04486_ Slug penetrates U-05 Engineer. 04492_ Slug penetrates Y-72 Warden. 04495_ Slug penetrates Wall. 04497_ S-43 Plague destroyed. 04499_ K-01 Serf collects debris. 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"""" #??????? | | ????????????????????????# [#? """"????????????? | | ????????????????????????# # """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 30 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Stasis Canceling 1 Offensive Hacking 32 Defensive Hacking 34 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Scavenger Game ------ Seed MasterDerelictRegenerator Manual? 0 Play Time 00:32:30 Cumulative 979.3 hours Start 2021.10.28 @ 04:39:52 End 2021.10.28 @ 05:11:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 672 Rogue 668 Adventurer 4 Explorer 0 Win Type - Total 103 Types 78/9/6/4/2/0/0/2/2 Lore% 93 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8f65e61-de0e-466c-aef6-d64dacb0867d