Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 12:39:51 Player: SVIT13 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (992) 992 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 3111 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 14 Cogmind --------- Core Integrity 366/550 Matter 300/300 Energy 36/100 System Corruption 2% Temperature Cool (6) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Compact Wheel Disposable Heat Sink Medium Storage Unit Improved Terrain Scanner Target Analyzer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Beamcaster Particle Cannon High-powered Shotgun EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Cannon Particle Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Disposable Heat Sink Medium Storage Unit Improved Terrain Scanner Target Analyzer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Beamcaster Particle Cannon High-powered Shotgun EMP Blaster Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Heavy Armor Plating Weapon Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 31 | 8 4 6 4 9 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 3 . 1 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 3 . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . 1 2 6 Device 4 | 1 . . 1 2 Storage 3 | 1 . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 12 | 2 4 4 1 1 Energy Gun 2 | . 2 . . . Energy Cannon 5 | . 2 2 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 1 9 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 100 100 90 Engine 6 | . 14 11 11 . Core 3 | . . . . 8 Wheel 29 | . 28 33 33 25 Device 7 | . 14 11 6 3 Storage 10 | . 14 11 11 9 Protection 8 | . . . 4 16 Energy Cannon 21 | . 2 31 32 18 Ballistic Gun 3 | . 23 . . . Launcher 3 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 61 | 11 17 26 30 61 Greatest Support 30 | 26 20 30 30 30 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 11 | 7 8 9 10 14 Most Carried 15 | 6 7 9 10 15 Average Carried 9 | 3 5 7 8 13 Final Capacity 15 | 8 8 10 10 15 Final Carried 15 | 5 7 9 10 15 Class Distribution -------------------- 45% | Tank 25% | Skirmisher 20% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 645 | 308 . 90 35 212 Remotely . | . . . . . Salvage Created 844 | 66 . 41 52 685 Parts 63 | 9 . 6 10 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . . . 4 20 Cannons 6 | . . . 4 2 AOE 18 | . . . . 18 Classes Destroyed 8 | 1 . 2 1 4 Worker 1 | . . . . 1 Tunneler 3 | 3 . . . . Recycler 1 | . . . . 1 Operator 2 | . . 1 . 1 Watcher 2 | . . 1 . 1 Swarmer 8 | . . . 4 4 Grunt 14 | . . . . 14 Sentry 2 | . . . . 2 Best Kill Streak 10 | 1 . 2 4 10 Combat Bots Only 9 | . . . 4 9 Max Kills in Single Turn 4 | 1 . 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 112 | . . 5 22 85 Missed 26 | . . 2 4 20 Damage Taken 1165 | . . 42 150 973 Core 234 | . . . 50 184 Absorbed by Shields 112 | . . . . 112 Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 41 | 14 . 4 7 16 Largest 3 | 2 . 3 3 3 Hottest 236 | 40 . 236 204 172 Shots Fired 90 | 28 . 10 14 38 Gun 28 | 28 . . . . Cannon 50 | . . 8 14 28 Launcher 10 | . . . . 10 Special 2 | . . 2 . . Kinetic 28 | 28 . . . . Thermal 52 | . . 10 14 28 Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 7 | 3 . 1 1 7 Robot Miss Streak 6 | 4 . 2 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | 12 . 2 4 18 Core Hits 54 | 5 . 2 4 43 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 . . . 1 Meltdown 1 | . . . . 1 Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2695 | 127 . 41 102 2425 Guns 127 | 127 . . . . Cannons 450 | . . 41 102 307 Explosions 2118 | . . . . 2118 Melee . | . . . . . Ramming . | . . . . . Kinetic 127 | 127 . . . . Thermal 450 | . . 41 102 307 Explosive 2118 | . . . . 2118 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 102 | . . . . 102 Projectiles . | . . . . . Explosions 102 | . . . . 102 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . . . 89 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 660 | . . 247 422 660 Average Temperature 160 | . . 91 174 175 Received Heat Transfer 407 | . . 18 . 389 Effects 14 | . . . 5 9 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . . 3 2 Damage (minor) 3 | . . . 1 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 4 | . . . 1 3 Heat Transferred 814 | . . 74 185 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 643 | 15 9 82 111 643 Initial 42 | . 9 3 31 42 Average 156 | 7 9 43 105 309 Maximum Alert Level 2 | . . . . 2 Low Security (%) 73 | 100 100 100 100 39 Level 1 11 | . . . . 27 Level 2 14 | . . . . 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . . 8 3 32 Peak Tracking Total 12 | . . 5 3 12 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 3 . 3 Terminals 7 | . 1 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 4 7 . 10 Successful 10 | . 3 2 . 5 Failed 11 | . 1 5 . 5 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 20 | . 3 7 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 . 5 Prototype ID Bank 1 | . . . . 1 Alert Level 3 | . 1 1 . 1 Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 1 2 . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 108 | . . . . 108 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1048 | 117 118 239 126 448 Spaces Moved 880 | 68 129 257 104 322 Core 20 | 18 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 860 | 50 129 257 104 320 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 95 Average Speed 87 | 73 80 80 80 102 Slowest Speed 450 | 90 80 80 80 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 29 30 37 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . 2 . . Terrain Destroyed 56 | . . 2 . 54 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 54 | . . . . 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1069 | 111 144 276 133 405 Wait 72 | 10 . 4 15 43 Move 876 | 67 128 256 103 322 Hop . | . . . . . Pick Up 37 | 12 7 5 3 10 Fast Attach . | . . . . . Attach 14 | 7 . 2 1 4 Detach 2 | . . . . 2 Swap 17 | 1 4 4 3 5 Drop 10 | . 5 1 1 3 Fire 41 | 14 . 4 7 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 10) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 239 | -9/Materials | Discovered new exit (range 14) 388 | -9/Materials | Discovered new exit (range 15) 413 | -9/Materials | Discovered new exit (range 12) 475 | -9/Materials | Entered Mines 590 | -9/Mines | Received a Mining Laser from a helpful Derelict 594 | -9/Mines | Discovered new exit (range 9) 601 | -9/Mines | Entered Materials 601 | -8/Materials | Accompanied by 1 ally 601 | -8/Materials | Evolved 2 slots: Utility x2 782 | -8/Materials | Garrison activated, responded to threat 812 | -8/Materials | Destroyed 7 combat bots 854 | -8/Materials | Build established: Tank 904 | -8/Materials | Destroyed 9 combat bots 1033 | -8/Materials | Garrison activated, responded to threat 1038 | -8/Materials | Discovered new exit (range 14) 1049 | -8/Materials | Self-destructed Last Messages --------------- 01038_ Nuclear Reactor explodes. 01038_ G-47 Trooper destroyed. 01038_ Missile Launcher destroyed. 01038_ Destroyed Missile Launcher. 01038_ G-47 Trooper destroyed. 01038_ EXIT=FOUND 01038_ G-47 Trooper destroyed. 01038_ K-01 Serf collects debris. 01039_ Particle Cannon destroyed. 01039_ Wheel destroyed. 01039_ System corrupted by crushing effect (+2). 01040_ Critical hit (Burn: +27). 01042_ U-05 Engineer lays Concrete. 01042_ Knocked back. 01042_ K-01 Serf collects debris. 01043_ U-05 Engineer lays Concrete. 01043_ G-47 Trooper destroyed. 01044_ U-05 Engineer lays Concrete. 01048_ K-01 Serf collects debris. 01049_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ???????????????????????????? !! #???????????????? | | ?????????????????????????### !! #???????????????? | | ????????????????????????? + #???????????????? | | ??????????????????#??????# # !????######??????? | | ??????????????????# ????# # ????"" #??????? | | ??????????????????#