Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.07 @ 01:02:23 Player: Lebothegizebo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1321) 1321 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3346 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Flight Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Beam Rifle Pulse Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Light Assault Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 44 | 7 10 17 10 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 5 5 Treads 5 | 2 . 3 . Leg . | . . . . Wheel 3 | . . 2 1 Hover . | . . . . Flight 4 | . . . 4 Utility 11 | 2 4 4 1 Device 2 | 1 . 1 . Storage 4 | 1 . 2 1 Processor 3 | . 2 1 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 16 | 2 6 5 3 Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher 6 | . 3 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . 2 9 15 Power 4 | . . 1 3 Propulsion 9 | . . 3 6 Utility 3 | . 1 1 1 Weapon 10 | . 1 4 5 Highest Loss Streak 13 | . 1 3 13 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 94 73 Engine 17 | . 14 20 12 Treads 23 | . 28 20 13 Device 4 | . 2 6 2 Storage 6 | . . 11 12 Processor 12 | . 13 12 9 Protection 5 | . 11 1 . Energy Gun 7 | . . 12 14 Ballistic Gun 6 | . 13 1 1 Launcher 8 | . 12 5 6 Peak Build Rating 21 | 9 11 19 21 Average Rating 12 | 7 9 14 14 On Entrance 9 | . 9 10 19 Naked Turns . | . . . . Heaviest Build 87 | 12 16 64 87 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 18 | . . 11 18 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 11 | 7 5 15 20 Most Carried 12 | 5 6 12 11 Average Carried 5 | 1 4 6 9 Final Capacity 20 | 8 5 20 20 Final Carried 12 | 5 5 12 4 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1131 | 279 258 501 93 Remotely . | . . . . Salvage Created 1628 | 165 589 695 179 Parts 126 | 9 38 73 6 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 10 27 3 Guns 14 | . 2 10 2 AOE 26 | . 8 17 1 Classes Destroyed 10 | 3 5 2 . Worker 10 | 1 4 4 1 Builder 10 | . 2 7 1 Tunneler 3 | 3 . . . Hauler 2 | . 1 1 . Recycler 2 | 1 1 . . Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 19 | . 6 13 . Grunt 17 | . 4 10 3 Sentry 4 | . . 4 . Best Kill Streak 9 | 2 9 5 4 Combat Bots Only 5 | . 4 5 2 Max Kills in Single Turn 4 | 1 3 4 1 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 440 | . 89 210 141 Missed 129 | . 37 58 34 Damage Taken 3016 | . 536 1194 1286 Core 838 | . 92 189 557 Absorbed by Shields 223 | . . 212 11 Ignored by Resistances 964 | . 166 431 367 Core Remaining (%) 71 | 100 63 52 . Volleys Fired 137 | 10 22 90 15 Largest 3 | 2 2 2 3 Hottest 149 | 60 101 119 149 Shots Fired 217 | 20 40 126 31 Gun 162 | 20 17 96 29 Cannon 5 | . 5 . . Launcher 50 | . 18 30 2 Special . | . . . . Kinetic 60 | 10 17 25 8 Thermal 107 | 10 5 71 21 Explosive 34 | . 2 30 2 Electromagnetic 16 | . 16 . . Robot Hit Streak 24 | 4 10 24 11 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 155 | 11 31 87 26 Core Hits 122 | 6 23 73 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 9 | . . 7 2 Burn 8 | . . 6 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4775 | 130 1200 2793 652 Guns 1614 | 130 193 944 347 Cannons 61 | . 61 . . Explosions 3075 | . 933 1842 300 Melee . | . . . . Ramming 25 | . 13 7 5 Kinetic 514 | 64 193 197 60 Thermal 1274 | 66 174 747 287 Explosive 2291 | . 149 1842 300 Electromagnetic 671 | . 671 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 60 | . 34 26 . Projectiles 1 | . 1 . . Explosions 59 | . 33 26 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 266 | . 107 159 . Shots 13 | . 6 7 . Rammed 8 | . 4 3 1 Targets Rammed 8 | . 4 3 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 533 | . 124 198 533 Average Temperature 71 | . 28 44 208 Received Heat Transfer 1641 | . 168 447 1026 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 3630 | 150 261 2405 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 5 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 424 | 25 346 424 81 Initial 23 | . 13 . 23 Average 164 | 15 105 253 44 Maximum Alert Level 2 | . 1 2 . Low Security (%) 51 | 100 74 17 100 Level 1 46 | . 25 77 . Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 5 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 17 57 12 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly 3 | . 3 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 6 5 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 32 . . Successful 18 | . 18 . . Failed 14 | . 14 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 32 | . 32 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 18 . . Record 7 | . 7 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 3 | . 3 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4356 | 381 1634 2074 267 Spaces Moved 2104 | 205 927 897 75 Core 19 | 3 . 13 3 Treads 2076 | 202 927 884 63 Legs . | . . . . Wheels 6 | . . . 6 Hover . | . . . . Flight 3 | . . . 3 Fastest Speed 50 | 50 160 160 130 Average Speed 182 | 158 160 202 284 Slowest Speed 950 | 160 160 600 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 13 96 53 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 260 | . 14 229 17 Melee . | . . . . Projectile . | . . . . AOE 260 | . 14 229 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2411 | 241 1040 1028 102 Wait 59 | 8 50 1 . Move 2101 | 204 926 896 75 Hop . | . . . . Pick Up 42 | 12 13 17 . Fast Attach 5 | . 3 2 . Attach 31 | 7 3 12 9 Detach 3 | . . 2 1 Swap 8 | . 4 3 1 Drop 17 | . 15 2 . Fire 137 | 10 22 90 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 4 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 382 | -11/Scrapyard | Entered Materials 383 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Identified exit to Materials 2016 | -10/Materials | Entered another Materials area 2016 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2343 | -9/Materials | Lost 3 parts (1p1u1w) 2355 | -9/Materials | Discovered new exit (range 9) 2404 | -9/Materials | Lost 3 parts (2n1w) 2537 | -9/Materials | Discovered new exit (range 15) 2815 | -9/Materials | Build established: Scavenger-Mutant 3200 | -9/Materials | Build established: Mutant 4013 | -9/Materials | Discovered new exit (range 10) 4090 | -9/Materials | Entered another Materials area 4090 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4324 | -8/Materials | Core integrity fell below 50% 4347 | -8/Materials | Core integrity fell below 20% 4357 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04318_ M-13 Machinist repairs G-47 Trooper. 04318_ Acquired 28 matter. 04319_ U-05 Engineer builds a Wall. 04322_ Lgt. Assault Rifle destroyed. 04326_ Acquired 5 matter. 04327_ Acquired 10 matter. 04328_ Acquired 8 matter. 04329_ M-13 Machinist repairs G-47 Trooper. 04329_ U-05 Engineer builds a Door. 04332_ U-05 Engineer destroyed. 04332_ Acquired 2 matter. 04334_ Flight Unit destroyed. 04338_ M-13 Machinist repairs G-47 Trooper. 04341_ Flight Unit destroyed. 04343_ M-13 Machinist repairs G-47 Trooper. 04344_ Flight Unit destroyed. 04345_ M-13 Machinist repairs Aluminum Leg. 04350_ M-13 Machinist repairs U-05 Engineer. 04352_ Com. Wheel destroyed. 04352_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????##??????????????????? | | ??????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ??????????????????+ #??""?????????????? | | ??????????????????# #?""""????????????? | | ??????????????????# +?""""" #????????? | | ??????????????????# # """"" #????????? | | ???????????????#### # """ ?????????? | | ???????????????# #### #######?????? | | ???????????????# ! * ????? | | ???????????????# T *%! ????? | | ???????????????# ===% ????? | | ???????????????# ##=* #???????????? | | ?????????######## %=##???? #???????????? | | ?????????# #%*%##?????????????????? | | ?????????# #%g ##?????????????????? | | ?????????# @g*g ##?????????????????? | | ?????????# # ##?????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ????????######### #??????????????????? | | ???????# ! # #??????????????????? | | ???????# """ # #??????????????????? | | ???????# """ + #??????????????????? | | ???????# """ # #??????????????????? | | ???????# # #??????????????????? | | ???????# """ # #??????????????????? | | ???????# """ # #??????????????????? | | ???????# """ # #??????????????????? | | ???????# # #??????????????????? | | ???????########## #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ??????????????### ######### ??????? | | ??????????????# ?????? | | ??????????????# ?????? | | ??????????????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSlugBuckler Manual? 0 Play Time 00:40:26 Cumulative 6.8 hours Start 2025.03.07 @ 00:20:32 End 2025.03.07 @ 01:02:23 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6d21a61-2f38-4e1c-88be-be6c1029fc78