Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 18:25:01 Player: Zeldest Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (769) 769 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2539 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 50/100 System Corruption 0% Temperature Hot (221) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Cannon Rocket Launcher > --- INVENTORY (15) --- Large Storage Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Particle Cannon Gauss Rifle > --- INVENTORY -------- Aluminum Leg Large Storage Unit Particle Cannon Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 40 | 11 3 13 13 Power 8 | 2 1 2 3 Engine 5 | 2 . 2 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 11 | 5 2 1 3 Treads . | . . . . Leg 3 | . . . 3 Wheel 8 | 5 2 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 3 2 Device 3 | 1 . 1 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 7 5 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon 3 | . . 2 1 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 12 12 Power 6 | . . 3 3 Propulsion 5 | . . 2 3 Utility 5 | . . 3 2 Weapon 8 | . . 4 4 Highest Loss Streak 7 | . . 4 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 70 | . 100 74 52 Engine 6 | . 8 6 4 Core 3 | . 5 3 2 Leg 4 | . . . 13 Wheel 13 | . 28 19 . Device 7 | . 14 7 4 Storage 10 | . 14 11 9 Processor 2 | . . 5 . Energy Cannon 2 | . . 1 5 Ballistic Gun 11 | . 28 10 5 Special Weapon 2 | . . 2 3 Impact Weapon 3 | . . 4 2 Naked Turns . | . . . . Heaviest Build 45 | 15 15 33 45 Greatest Support 32 | 32 26 32 20 Greatest Overweight (x) 10 | 2 . 2 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 13 15 Most Carried 10 | 7 8 10 10 Average Carried 6 | 3 7 7 5 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 7 8 10 2 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 880 | 352 154 320 54 Remotely . | . . . . Salvage Created 993 | 106 205 632 50 Parts 69 | 11 15 41 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 7 18 1 Guns 19 | . 7 12 . Cannons 7 | . . 6 1 Classes Destroyed 9 | 2 2 4 1 Builder 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Watcher 1 | . . 1 . Swarmer 10 | . 3 7 . Grunt 14 | . 4 10 . Brawler 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 6 | 2 5 6 1 Combat Bots Only 6 | . 5 6 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2933 | . 310 1142 1481 Core 962 | . 76 335 551 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 69 16 . Volleys Fired 179 | 7 24 111 37 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 120 101 Shots Fired 230 | 14 48 130 38 Gun 170 | 14 48 108 . Cannon 35 | . . 12 23 Launcher 1 | . . . 1 Special 24 | . . 10 14 Kinetic 170 | 14 48 108 . Thermal 59 | . . 22 37 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 13 | 6 9 13 1 Robot Miss Streak 4 | 1 4 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 135 | 9 29 95 2 Core Hits 55 | 5 11 37 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Meltdown 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 11 | . . 11 . Impact 11 | . . 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1667 | 112 367 1102 86 Guns 1154 | 112 367 675 . Cannons 244 | . . 202 42 Explosions 44 | . . . 44 Melee 129 | . . 129 . Ramming . | . . . . Kinetic 1154 | 112 367 675 . Thermal 340 | . . 298 42 Explosive 44 | . . . 44 Electromagnetic . | . . . . Impact 129 | . . 129 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . 13 . Average Corruption 12 | . . 12 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . 24 . Message Errors 4 | . . 4 . Matter Fused 8 | . . 8 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 2 | . . 2 . Misdirections 2 | . . 2 . Weapon Failures 5 | . . 5 . Overload Shots . | . . . . Overflow Damage 33 | . . 33 . Projectiles . | . . . . Explosions . | . . . . Melee 33 | . . 33 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . 2 237 250 Average Temperature 75 | . 2 56 121 Received Heat Transfer 414 | . 105 309 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 2 | . . 2 . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 644 | . . 570 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 261 | 20 188 261 100 Initial 79 | . 13 79 50 Average 96 | 8 113 143 48 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 74 100 Level 1 11 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 30 8 Peak Tracking Total 6 | . 5 6 2 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 11 | . 2 . 9 Successful 9 | . 1 . 8 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Record 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2026 | 170 293 907 656 Spaces Moved 1014 | 128 229 475 182 Core 30 | 23 . . 7 Treads . | . . . . Legs 175 | . . . 175 Wheels 809 | 105 229 475 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 190 Average Speed 122 | 95 84 102 243 Slowest Speed 550 | 150 90 130 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 41 45 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 26 | . . . 26 Terrain Destroyed 30 | . . 4 26 Melee . | . . . . Projectile 17 | . . 4 13 AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1511 | 159 280 741 331 Wait 223 | . 15 116 92 Move 1011 | 127 228 474 182 Hop . | . . . . Pick Up 36 | 14 5 12 5 Fast Attach . | . . . . Attach 34 | 7 1 13 13 Detach 3 | . . 3 . Swap 6 | 4 2 . . Drop 7 | . 4 1 2 Fire 179 | 7 24 111 37 Melee 11 | . . 11 . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 503 | -9/Materials | Discovered new exit (range 5) 506 | -9/Materials | Identified exit to Storage 656 | -9/Materials | Lost 3 parts (3w) 911 | -9/Materials | System corruption reached 10% 947 | -9/Materials | Lost 4 parts (3u1w) 1301 | -9/Materials | Discovered new exit (range 14) 1327 | -9/Materials | Core integrity fell below 50% 1370 | -9/Materials | Core integrity fell below 20% 1371 | -9/Materials | Entered another Materials area 1371 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1665 | -8/Materials | Build established: Scavenger-Mutant 1752 | -8/Materials | Core integrity fell below 50% 1771 | -8/Materials | Lost 7 parts (2p2n1u2w) 2007 | -8/Materials | Core integrity fell below 20% 2027 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 01740_ Critical hit (Blast). 01743_ U-05 Engineer builds a Wall. 01746_ Knocked back. 01790_ K-01 Serf cleans the Terminal. 01794_ U-05 Engineer builds a Wall. 01795_ K-01 Serf cleans the Terminal. 01825_ The unstable cave ceiling collapses. 01831_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01841_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01867_ U-05 Engineer builds a Wall. 01970_ The unstable cave ceiling collapses. 01975_ Lgt. Assault Rifle destroyed. 01990_ Acquired Lgt. Nuclear Core. 01994_ Mining Laser destroyed. 01997_ Electrolysis Chamber disabled. 02003_ Aluminum Leg destroyed. 02015_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????#########????????????????????? | | ????????????# #????????????????????? | | ????????????# """ """ #???#????????????????? | | ????????????# """ """ #?? ##???????????????? | | ????????????# "" """ +? ????????????????? | | ????????????# # ??????????????????? | | ????????????# [ ##??????????????????? | | ????????????# #????#######???????? | | ????????????# @ x #???? ###+#???? | | ????????????####### #????? ????? | | ??????????????????## #????? ?????? | | ????????????????????# ###????? ??????? | | ????????????????????##;##?##?? #???????? | | ?????????????????####"#T####### #????????? | | ?????????????????# # #????????? | | ?????????????????# # #????????? | | ?????????????????# " """"" + +????????? | | ?????????????????# """"""""" # #????????? | | ????????????????## """ """ # #????????? | | ??????????##################### #????????? | | ??????????# T # # #???????????# #????????? | | ??????????# #####???????????# #????????? | | ??????????# #???????????????# #????????? | | ??????????# #???????????????# #????????? | | ??????????# #???????????????? #????????? | | ??????????# = #???????????????? #????????? | | ???######## #???####????????? #????????? | | ???# ###+#####"T"#####+#??? ????????? | | ???# ????????? | | ???# %% ????????? | | ???# % % ?????????? | | ???# ##################### ???????????? | | ???## ###????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 44 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeBoreMegatreads Manual? 0 Play Time 00:24:33 Cumulative 24.3 hours Start 2022.05.09 @ 17:38:32 End 2022.05.09 @ 18:25:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 512ae5d9-0f77-4221-a0b6-cd5637ae29cf