Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.18 @ 22:23:51 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3618) 3618 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1257) 1257 TOTAL SCORE: 9970 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 137 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Cogmind --------- Core Integrity 698/850 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Walking (122) Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Improved Target Analyzer Focal Shield Relay Coupler [NC] (27) > --- WEAPON (3) ------- Axe Ripper Phasing Sabre > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (13) Hacking Drone Bay (1/1) Heavy Ion Cannon Coil Gun Heavy Machine Gun Gauss Cannon Heavy Missile Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Target Analyzer Improved Maneuvering Thrusters Focal Shield > --- WEAPON ----------- Axe Ripper Phasing Sabre > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Improved Titanium Leg Advanced Heat Sink Advanced Heat Sink Relay Coupler [Sentry] Relay Coupler [Hunter] Hacking Drone Bay Heavy Ion Cannon Coil Gun Heavy Machine Gun Gauss Cannon Heavy Missile Launcher Remote Datajack Axe [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . 1 . . Utility 4 | . . 1 . 1 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 142 | 8 1 14 21 22 10 9 . 7 4 11 33 2 Power 15 | 1 1 2 4 . 1 . . . . 3 3 . Engine 12 | 1 1 . 4 . 1 . . . . 2 3 . Core 3 | . . 2 . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 . 2 5 13 . 1 . . . 2 9 1 Treads 14 | 2 . 2 5 5 . . . . . . . . Leg 21 | . . . . 8 . 1 . . . 2 9 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 2 . 4 6 5 6 3 . 2 1 4 10 1 Device 17 | 1 . 2 2 1 1 1 . 1 . 1 6 1 Storage 3 | 1 . 1 . 1 . . . . . . . . Processor 3 | . . . . 1 1 . . . . . 1 . Hackware 2 | . . . . . . . . . . . 2 . Protection 19 | . . 1 4 2 4 2 . 1 1 3 1 . Artifact . | . . . . . . . . . . . . . Weapon 48 | 3 . 6 6 4 3 5 . 5 3 2 11 . Energy Gun 4 | 2 . 1 1 . . . . . . . . . Energy Cannon 5 | . . . 1 1 1 . . . 1 . 1 . Ballistic Gun 10 | 1 . 5 3 1 . . . . . . . . Ballistic Cannon 4 | . . . . . 1 1 . . . . 2 . Launcher 9 | . . . 1 . . 2 . 3 1 . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 15 | . . . . 2 1 1 . 2 1 2 6 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 4 . . . . 4 . . . . Parts Lost 34 | . . 2 5 1 1 1 . . 1 4 16 3 Power 3 | . . 1 . . . . . . . 1 1 . Propulsion 13 | . . 1 1 1 . . . . . 1 8 1 Utility 14 | . . . 3 . . 1 . . 1 1 6 2 Weapon 4 | . . . 1 . 1 . . . . 1 1 . Highest Loss Streak 4 | . . 1 2 1 1 1 . . 1 4 3 3 Average Slot Usage (%) 94 | . 100 96 99 91 91 91 92 91 92 97 97 97 Engine 6 | . 14 . 9 9 7 7 7 7 7 1 4 6 Core 1 | . . 10 1 . . . . . . 4 1 . Treads 9 | . 28 30 33 11 . . . . . . . . Leg 22 | . . . . 23 30 29 30 30 30 32 32 33 Device 8 | . 14 12 12 7 . . 7 7 7 6 14 13 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 6 6 Processor 5 | . . . . 8 7 7 7 7 7 6 6 6 Protection 12 | . . 8 9 10 21 21 15 14 15 18 8 . Energy Cannon 1 | . . . 7 3 . . . . . . 1 . Ballistic Gun 4 | . 14 20 14 3 . . . . . . . . Ballistic Cannon 1 | . . . . . 6 5 . . . . 1 . Slashing Weapon 9 | . . . . 5 6 7 15 14 14 18 16 20 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 12 14 35 41 44 64 64 55 55 59 57 57 41 Greatest Support 92 | 40 40 60 60 80 68 68 68 68 68 91 92 80 Greatest Overweight (x) 2 | . . . . 2 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 5 12 14 14 14 13 15 14 14 13 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 14 15 15 13 15 15 15 14 15 15 14 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Mutant 19% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Matter Collected 2412 | 286 21 388 489 242 95 87 100 26 63 49 551 15 Remotely . | . . . . . . . . . . . . . Salvage Created 4890 | 93 86 618 934 625 294 233 94 . 302 117 968 526 Parts 232 | 7 8 31 51 40 14 8 7 . 6 8 30 22 Haulers Intercepted 3 | . . 2 1 . . . . . . . . . Recyclers Shooed 5 | 1 . 2 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 7 12 . 3 . . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Combat Hostiles Destroyed 77 | . 2 5 17 11 3 7 2 . 5 2 20 3 Melee 34 | . . . . 8 2 2 2 . 1 2 14 3 Guns 21 | . 2 5 11 3 . . . . . . . . Cannons 10 | . . . 6 . 1 . . . 1 . 2 . AOE 11 | . . . . . . 4 . . 3 . 4 . Classes Destroyed 15 | 2 1 2 1 2 3 2 1 . . . . 1 Worker 2 | . . . 1 1 . . . . . . . . Builder 3 | . . . . 2 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . . Recycler 9 | 1 . 4 1 . 1 . . . . . . 2 Operator 2 | . . . . . . . . . . . . 2 Watcher 2 | . . . . . 2 . . . . . . . Swarmer 14 | . . . . . 2 3 . . 4 . 5 . Grunt 36 | . 2 3 10 7 . 1 . . 1 . 11 1 Brawler 2 | . . . . 1 . . . . . . 1 . Duelist 4 | . . . . . 1 . . . . . 2 1 Sentry 15 | . . 2 7 3 . . . . . 1 1 1 Hunter 2 | . . . . . . 1 1 . . . . . Programmer 2 | . . . . . . . 1 . . 1 . . Thief 2 | . . . . . . 2 . . . . . . Best Kill Streak 5 | 2 2 4 5 3 2 3 2 . 4 1 4 5 Combat Bots Only 4 | . 2 2 4 3 2 3 2 . 4 1 4 3 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 1 . 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 3 . 2 . Melee 1 | . . . . 1 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Damage Taken 6389 | . 88 454 1269 470 656 578 90 . 238 370 1946 230 Core 520 | . . 58 75 17 87 61 32 . 38 17 112 23 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 . 66 96 . . . . 68 . . . Volleys Fired 162 | 6 14 37 65 9 2 9 . . 5 . 15 . Largest 2 | 2 2 2 2 2 1 1 . . 1 . 2 . Hottest 113 | 60 60 46 91 91 65 36 . . 65 . 113 . Shots Fired 294 | 12 24 74 128 18 2 9 . . 5 . 22 . Gun 216 | 12 24 74 97 9 . . . . . . . . Cannon 59 | . . . 30 9 2 . . . 1 . 17 . Launcher 19 | . . . 1 . . 9 . . 4 . 5 . Special . | . . . . . . . . . . . . . Kinetic 209 | 6 14 74 97 9 . . . . . . 9 . Thermal 66 | 6 10 . 30 9 2 . . . 1 . 8 . Explosive 19 | . . . 1 . . 9 . . 4 . 5 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 31 | 3 11 19 31 5 4 8 . . 10 . 5 . Robot Miss Streak 4 | 3 4 2 2 1 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 336 | 7 16 60 105 26 18 11 4 . 14 6 58 11 Core Hits 152 | 3 7 19 27 17 9 13 2 . 13 2 33 7 Critical Hits 9 | . . 1 5 2 . . . . . . 1 . Critical Kills 2 | . . 1 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 2 . . . . . . 1 . Melee Attacks 184 | . . . . 16 29 9 7 . 15 12 79 17 Impact 1 | . . . . . . 1 . . . . . . Slashing 183 | . . . . 16 29 8 7 . 15 12 79 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 2 3 . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . 1 . . 1 3 17 1 Damage Inflicted 11907 | 96 211 778 1731 1250 1079 1203 191 . 1491 248 2709 920 Guns 2384 | 93 209 775 1209 98 . . . . . . . . Cannons 980 | . . . 513 137 52 . . . 27 . 251 . Explosions 1627 | . . . . 97 . 632 . . 347 . 551 . Melee 6886 | . . . . 918 1014 571 191 . 1117 248 1907 920 Ramming 30 | 3 2 3 9 . 13 . . . . . . . Kinetic 2432 | 48 131 775 1209 98 . . . . . . 171 . Thermal 932 | 45 78 . 513 137 52 . . . 27 . 80 . Explosive 1627 | . . . . 97 . 632 . . 347 . 551 . Electromagnetic . | . . . . . . . . . . . . . Impact 19 | . . . . . . 19 . . . . . . Slashing 6867 | . . . . 918 1014 552 191 . 1117 248 1907 920 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 . . . . . . 6 6 Average Corruption 5 | . . . . 2 . . . . . . 5 6 Corruption Purged . | . . . . . . . . . . . . . Effects 27 | . . . . 2 . . . . . . 25 . Message Errors 10 | . . . . 1 . . . . . . 9 . Matter Fused 7 | . . . . . . . . . . . 7 . Heat Flow Errors 2 | . . . . 1 . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1673 | . . . . 59 251 379 . . 681 29 121 153 Projectiles . | . . . . . . . . . . . . . Explosions 200 | . . . . 42 . 63 . . 26 . 69 . Melee 1473 | . . . . 17 251 316 . . 655 29 52 153 Knockbacks 4 | . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 406 | . . . . 99 . 234 . . 38 . 35 . Shots 10 | . . . . 1 . 5 . . 1 . 3 . Rammed 5 | 1 1 1 2 . . . . . . . . . Targets Rammed 8 | 1 1 1 2 . 3 . . . . . . . Kicked 3 | . . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 432 | . 30 432 14 170 . 26 . . 26 . 153 . Average Temperature 58 | . 18 216 5 52 . 12 . . 15 . 40 . Received Heat Transfer 1593 | . 48 132 474 144 36 9 . . 63 42 630 15 Effects 1 | . . 1 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 1644 | 100 175 . 925 222 74 . . . 37 . 111 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Peak Influence 671 | 10 118 119 366 270 243 . . . . 47 671 437 Initial 352 | . 6 12 46 124 72 . . . . 12 32 352 Average 199 | 4 61 54 228 142 108 . . . . 19 441 385 Maximum Alert Level 2 | . . . 1 1 1 . . . . . 2 2 Low Security (%) 63 | 100 100 100 27 89 95 . . . . 100 20 . Level 1 20 | . . . 72 10 4 . . . . . 15 64 Level 2 15 | . . . . . . . . . . . 63 35 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 2 3 1 1 . . . . 1 . 3 Investigation 3 | . . . . 1 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 8 | . 1 2 3 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Distress Signals 5 | . 1 1 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 8 17 31 20 13 9 2 . 8 7 32 5 Peak Tracking Total 9 | . 4 5 9 5 4 3 2 . 4 5 4 3 Tactical Retreats 20 | . . 1 1 6 2 1 . . 1 . 8 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Traps Triggered 6 | . . 1 2 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Machines Disabled 7 | . 1 . 2 2 . . . . . . 2 . Max in Single Turn 2 | . 1 . 1 2 . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Machines Accessed 21 | . 2 1 6 5 3 1 . 1 . 2 . . Terminals 12 | . 2 . 5 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Total Hacks 44 | . 5 2 9 11 6 1 . 6 . 4 . . Successful 30 | . 3 2 4 6 5 1 . 6 . 3 . . Failed 14 | . 2 . 5 5 1 . . . . 1 . . Catastrophic 5 | . . . 3 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 4 . 6 7 1 . . . . . . . Terminals 22 | . 5 . 7 9 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . 2 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . 3 . . . . . . . Garrison Access 3 | . . . . 2 . . . . . 1 . . Terminal Hacks 16 | . 2 . 2 5 . 1 . 6 . . . . Part Schematic 7 | . 1 . . . . . . 6 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 2 . . . . 2 . . Scan Component 4 | . . . 2 . 1 . . . . 1 . . Repair 2 | . . . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . 3 . . . . . . . Insert Component 2 | . . 1 . . 1 . . . . . . . Analyze 3 | . . 1 . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 6 4 3 . . . . 1 . . Full Trace Events 2 | . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 1 . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . 1 . . Time 76 | . . . . . 38 . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Used RIF Installer 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . . . . 9 . Attached 2 | . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 53 | . . . 53 . . . . . . . . . Total Damage 462 | . . . 462 . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Turns Passed 8014 | 140 479 628 977 790 443 841 328 1128 595 365 1197 103 Spaces Moved 4818 | 70 264 254 442 446 222 581 240 853 417 216 757 56 Core 4 | 4 . . . . . . . . . . . . Treads 1155 | 66 264 254 442 129 . . . . . . . . Legs 3659 | . . . . 317 222 581 240 853 417 216 757 56 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 130 130 130 130 130 130 122 122 Average Speed 136 | 153 160 160 160 139 130 130 130 130 130 130 124 122 Slowest Speed 360 | 160 160 160 160 360 130 210 130 130 130 130 130 122 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 32 16 65 39 6 78 45 84 64 7 60 15 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . Spaces Dug 60 | . . . . . 2 28 . . 1 . 29 . Terrain Destroyed 164 | . . . 4 14 2 71 . . 34 . 39 . Melee 3 | . . . . . 2 1 . . . . . . Projectile . | . . . . . . . . . . . . . AOE 161 | . . . 4 14 . 70 . . 34 . 39 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Gar Ext Total 5734 | 86 297 402 592 573 315 638 249 874 444 288 905 71 Wait 274 | . 9 71 29 33 42 18 5 . 6 44 17 . Move 4807 | 69 263 253 441 445 222 580 239 852 416 216 755 56 Hop . | . . . . . . . . . . . . . Pick Up 92 | 2 7 12 14 16 3 8 . 5 . 6 18 1 Fast Attach 51 | 7 . 8 4 12 3 2 . 5 . 3 7 . Attach 36 | . . 1 5 3 4 1 . . 1 7 12 2 Detach 9 | . . 2 1 3 1 . . . . 2 . . Swap 55 | 1 1 5 12 7 3 6 . 2 3 1 14 . Drop 91 | . 2 12 19 29 4 6 . 10 . . 9 . Fire 162 | 6 14 37 65 9 2 9 . . 5 . 15 . Melee 148 | . . . . 16 29 8 5 . 13 9 56 12 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush 5 | 1 1 1 2 . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / Ext / Gar) -6/Garrison (discovered 2 exits: *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 963 | -9/Materials | Discovered new exit (range 15) 1248 | -9/Materials | Entered Storage 1603 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2008 | -9/Storage | Build established: Scavenger-Mutant 2199 | -9/Storage | Discovered new exit (range 15) 2225 | -9/Storage | Entered Materials 2225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -8/Materials | Build established: Mutant 2979 | -8/Materials | Discovered new exit (range 7) 3015 | -8/Materials | Entered Factory 3015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3101 | -7/Factory | Discovered new exit (range 14) 3127 | -7/Factory | Identified exit to Factory 3189 | -7/Factory | Repaired Hrd. Medium Armor Plating 3331 | -7/Factory | Discovered new exit (range 5) 3458 | -7/Factory | Entered Lower Caves 4105 | -7/Lower Caves | Encountered a Warlord checkpoint 4205 | -7/Lower Caves | Learned Factory non-interactive machine intel 4285 | -7/Lower Caves | Discovered new exit (range 4) 4299 | -7/Lower Caves | Entered another Lower Caves area 4515 | -7/Lower Caves | Build established: Gladiator 4601 | -7/Lower Caves | Discovered new exit (range 10) 4627 | -7/Lower Caves | Entered Zion 4666 | -7/Zion | Given the Hacking Drone Bay 4667 | -7/Zion | Found Prototype Device 4669 | -7/Zion | Identified Hacking Drone Bay 4948 | -7/Zion | Learned Factory stockpile data 4967 | -7/Zion | Learned 12 Factory zone layouts 5013 | -7/Zion | Learned Factory emergency access door positions 5053 | -7/Zion | Found Prototype Launcher 5053 | -7/Zion | Identified Rocket Array 5064 | -7/Zion | Found Prototype Launcher 5064 | -7/Zion | Identified Gui. Missile Launcher 5697 | -7/Zion | Build established: Mutant 5727 | -7/Zion | Discovered new exit (range 16) 5755 | -7/Zion | Entered Proximity Caves 6292 | -6/Proximity Caves | Build established: Gladiator 6330 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6350 | -6/Proximity Caves | Entered Factory 6350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6351 | -6/Factory | Identified exit to Extension 6352 | -6/Factory | Identified exit to Lower Caves 6355 | -6/Factory | Loaded intel: 244 non-interactive machine locations 6455 | -6/Factory | Lost 4 parts (1p1n1u1w) 6534 | -6/Factory | Repaired Hrd. Medium Armor Plating 6707 | -6/Factory | Build established: Mutant 6715 | -6/Factory | Identified exit to Garrison 6715 | -6/Factory | Entered Garrison 6837 | -6/Garrison | Triggered checkpoint 7087 | -6/Garrison | Discovered exit to Extension (range 10) 7182 | -6/Garrison | Triggered checkpoint 7226 | -6/Garrison | Lost 3 parts (3n) 7270 | -6/Garrison | Triggered checkpoint 7325 | -6/Garrison | Discovered exit to Extension (range 13) 7348 | -6/Garrison | Installed Relay Interface Framework 7392 | -6/Garrison | Triggered checkpoint 7442 | -6/Garrison | Lost 3 parts (2n1w) 7463 | -6/Garrison | Build established: Scavenger-Mutant 7474 | -6/Garrison | Garrison Relay disabled 7745 | -6/Garrison | Spotted B-75 Beast 7745 | -6/Garrison | Spotted B-75 Beast 7782 | -6/Garrison | Triggered checkpoint 7799 | -6/Garrison | Garrison Relay disabled 7827 | -6/Garrison | Lost 3 parts (1n2u) 7912 | -6/Garrison | Entered Extension 8007 | -6/Extension | Lost 3 parts (1n2u) 8015 | -6/Extension | Self-destructed Last Messages --------------- 07981_ L-41 Fighter destroyed. 07986_ Acquired Carbon-fiber Leg. 07989_ Acquired 15 matter. 07992_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07995_ O-24 Administrator uses terminal to summon reinforcements. 07995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E002. 07995_ O-24 Administrator locks terminal. 08001_ Sneak attack on O-16 Technician. 08001_ O-16 Technician destroyed. 08008_ Triggered Alarm Trap. 08008_ An alarm sounds. 08008_ ALERT: Alarm triggered, dispatching investigation squad. 08010_ Sneak attack on O-24 Administrator. 08010_ Destroyed Lgt. Deuterium Engine. 08010_ Destroyed Imp. Datajack. 08010_ Destroyed Imp. Hover Unit. 08010_ Destroyed System Backup Module. 08010_ Destroyed Imp. Hover Unit. 08010_ O-24 Administrator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????##########??###############??????????????? | | ?????#%+=""" *#??# ???????????????? | | ?????#*#="T" #??# #?????????????????? | | ?????#*#%%/ #### #?????????????????? | | ?????# #! !== +=%= #?????????????????? | | ?????# #[ !=! #*! #?????????????????? | | ?????# # ==! # """"" ######????????????? | | ?????# ## ##### ""T"" ??????????? | | ?????# ####???# % #?????????????????? | | ?????# ######## !@ #?????????????????? | | ?????# """"""" #?????????????????? | | ?????# """"""" #?????????????????? | | ?????# #?????????????????? | | ?????# ????????????????? | | ?????# *= ##"Y"#######???????????????? | | ?????#=== ##"""#?????????????????????? | | ?????#!%=! ######?????????????????????? | | ?????#%#############??????????????????????????? | | ?????#=#??????????????????????????????????????? | | ?????#!#??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?##### #####??????????????????????????????????? | | ?# "" "" #??????????????????????????????????? | | ?# " " ##########?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 60 Target Analysis 6 Recoil Reduction 4 Relay Coupler Types 57 Relay Coupler Value 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Machine Analyzer | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatTacticalTerminator Manual? 0 Play Time 01:35:51 Cumulative 229.0 hours Start 2021.03.18 @ 15:42:57 End 2021.03.18 @ 22:23:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5993d61e-58ea-40d9-8104-f2319315c1d2