Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 16:15:47 Player: Somberlain Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (3623) 3623 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 8765 Bonus ------- Follower Combat Kills 272 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Antimatter Reactor Improved Particle Charger Transmission Jammer Advanced ECM Suite Reaction Control System Hacking Suite System Shield Corruption Screen Advanced System Restoration Module Recalibrator Plasma Cutter Heavy Pick Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Plasma Cannon > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Coolant Injector Improved Sensor Array Improved Particle Charger Transmission Jammer Reaction Control System Hacking Suite System Shield Corruption Screen Recalibrator Gatling Laser Plasma Cannon Plasma Cannon Improved Grenade Launcher Plasma Cutter Powered Hammer [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility System Shield Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 89 | 6 5 3 9 1 30 20 2 1 . 12 Power 8 | 1 . 1 1 1 1 . 1 . . 2 Engine 5 | 1 . . 1 1 . . 1 . . 1 Core 3 | . . 1 . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 1 2 . 6 2 . . . 4 Treads 6 | 2 2 1 . . . . . . . 1 Leg 11 | . . . 2 . 6 2 . . . 1 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 2 1 3 . 9 7 1 1 . 3 Device 12 | . . . 2 . 4 4 . . . 2 Storage 5 | 1 . 1 . . 2 . 1 . . . Processor 4 | . 1 . . . . 2 . . . 1 Hackware 6 | . . . 1 . 3 1 . 1 . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 . 3 . 14 11 . . . 3 Energy Gun 15 | 1 . . 3 . 6 5 . . . . Energy Cannon 9 | . . . . . 5 4 . . . . Ballistic Gun 5 | 1 1 . . . . 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 26 | . 1 . . 2 4 1 . 2 . 16 Power 2 | . 1 . . . . . . . . 1 Propulsion 8 | . . . . . 1 . . 1 . 6 Utility 6 | . . . . . 3 1 . . . 2 Weapon 10 | . . . . 2 . . . 1 . 7 Highest Loss Streak 6 | . 1 . . 1 2 1 . 2 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | . 3 8 9 9 12 14 16 18 17 16 Power . | . . . . 1 1 . . 1 1 2 Propulsion . | . 1 2 . 1 . 1 1 . . . Utility 5 | . . 3 4 5 4 6 8 9 9 8 Weapon 4 | . 1 3 4 2 6 6 5 6 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . . . . 5 3 . . . 9 Power 4 | . . . . . 3 . . . . 1 Propulsion . | . . . . . . . . . . . Utility 7 | . . . . . . . . . . 7 Weapon 5 | . . . . . 2 3 . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 83 98 99 93 98 99 94 84 84 85 Engine 3 | . 2 . 6 11 3 . 1 7 7 5 Core 4 | . . 12 4 . 5 7 5 . . 1 Treads 6 | . 28 28 4 . . . . . . 1 Leg 14 | . . . 17 22 26 23 23 22 23 7 Wheel 1 | . . . . . . . . . . 4 Device 10 | . . . 10 11 10 15 15 15 15 13 Storage 8 | . 13 14 11 11 9 7 7 7 7 6 Processor 6 | . 10 14 4 . . 6 7 7 7 7 Hackware 11 | . . . 6 11 16 15 15 15 15 15 Energy Gun 10 | . 5 . 30 26 20 11 13 7 7 1 Energy Cannon 5 | . . . . . 4 8 3 . . 11 Ballistic Gun 5 | . 22 28 1 . . . . . . . Peak Build Rating 54 | 6 6 10 26 26 43 52 54 54 44 54 Average Rating 34 | 4 5 9 23 22 35 49 49 45 44 44 On Entrance 27 | . 6 6 10 26 22 43 51 45 44 44 Avg Prop Armor Cover (%) 10 | . . . 9 . . . . . . 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 13 13 18 25 24 40 51 70 61 57 71 Greatest Support 60 | 40 40 40 40 30 60 60 60 60 58 38 Greatest Overweight (x) 21 | . . . 1 . 1 . 1 1 . 21 Average Overweight (x) . | . . . . . . . . . . 4 Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 20 20 20 20 Average Capacity 14 | 7 7 9 10 10 13 15 17 20 20 19 Most Carried 20 | . 6 10 10 10 15 15 19 19 17 20 Average Carried 12 | . 3 8 9 9 12 14 16 18 17 17 Final Capacity 20 | 8 8 10 10 10 15 15 20 20 20 20 Final Carried 19 | . 6 10 10 10 15 15 19 17 17 16 Class Distribution -------------------- 35% | Hacker-Mutant 19% | Hacker-Skirmisher 18% | Scavenger-Gunner 13% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2046 | 234 189 122 98 20 335 351 137 38 . 522 Remotely . | . . . . . . . . . . . Salvage Created 4985 | . 437 256 494 133 1845 494 76 58 . 1192 Parts 270 | . 27 28 18 12 104 33 8 6 . 34 Haulers Intercepted 13 | . 2 . 3 . 6 2 . . . . Recyclers Shooed 4 | . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 7 6 . 33 Prevented 1 | . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 93 | . 9 7 6 5 30 11 2 4 . 19 Guns 57 | . 9 7 5 5 17 4 1 4 . 5 Cannons 22 | . . . . . 10 6 1 . . 5 AOE 10 | . . . 1 . 1 . . . . 8 Classes Destroyed 19 | . 6 . 3 1 3 1 . . . 5 Worker 5 | . 1 2 . . 2 . . . . . Builder 5 | . 1 . . 1 1 . . . . 2 Tunneler 1 | . 1 . . . . . . . . . Hauler 13 | . 2 . 3 . 6 2 . . . . Recycler 4 | . . . 1 . . 1 . . . 2 Minesweeper 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 5 | . . . 1 . 4 . . . . . Swarmer 40 | . 3 5 2 3 10 6 . 4 . 7 Grunt 27 | . 6 2 3 . 13 . . . . 3 Brawler 2 | . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 10 | . . . 1 . 5 1 1 . . 2 Demolisher 2 | . . . . 2 . . . . . . Hunter 3 | . . . . . 2 . . . . 1 Programmer 5 | . . . . . . 4 1 . . . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . 3 3 4 3 6 4 1 4 . 4 Combat Bots Only 4 | . 3 3 3 3 4 4 1 4 . 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 1 1 . 3 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . 1 . 1 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 497 | . 62 20 11 16 57 59 22 21 . 229 Missed 162 | . 16 6 3 3 20 20 3 5 . 86 Hits 335 | . 46 14 8 13 37 39 19 16 . 143 Melee 4 | . . . . . . . . . . 4 Projectile 331 | . 46 14 8 13 37 39 19 16 . 139 AOE 13 | . . . . 12 . . . . . 1 Critical Strikes 9 | . . . . . 1 . . . . 8 Damage Taken 5181 | . 521 135 134 412 577 667 177 246 . 2312 Core 1082 | . 150 22 10 108 81 97 6 . . 608 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 160 | . . . . . 160 . . . . . Core Remaining (%) 71 | 100 . 31 . 70 85 . . . . . Volleys Fired 266 | . 49 15 18 11 64 25 4 6 . 74 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 Hottest 240 | . 70 40 155 160 204 240 230 230 . 240 Shots Fired 592 | . 95 31 54 25 178 65 13 15 . 116 Gun 410 | . 95 31 54 25 101 28 9 15 . 52 Cannon 166 | . . . . . 70 37 4 . . 55 Launcher 9 | . . . . . . . . . . 9 Special 7 | . . . . . 7 . . . . . Kinetic 108 | . 64 31 . . . 4 . . . 9 Thermal 326 | . 31 . 18 13 77 61 13 15 . 98 Explosive 9 | . . . . . . . . . . 9 Electromagnetic 149 | . . . 36 12 101 . . . . . Robot Hit Streak 23 | . 10 8 9 6 14 14 8 6 . 23 Robot Miss Streak 8 | . 3 2 5 6 4 4 5 5 . 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 2 2 3 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 399 | . 61 19 36 13 111 38 10 12 . 99 Core Hits 271 | . 26 13 20 9 70 29 12 13 . 79 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 3 . . . 1 1 . . . . Burn 4 | . 3 . . . 1 . . . . . Meltdown 1 | . . . . . . 1 . . . . Melee Attacks 13 | . . . . . 1 7 . . . 5 Impact 8 | . . . . . 1 7 . . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9548 | . 679 253 662 306 2966 1031 227 271 . 3153 Guns 5088 | . 646 216 551 211 1419 578 176 271 . 1020 Cannons 2725 | . . . . . 1150 453 51 . . 1071 Explosions 1362 | . . . 111 95 396 . . . . 760 Melee 300 | . . . . . . . . . . 300 Ramming 73 | . 33 37 . . 1 . . . . 2 Kinetic 812 | . 383 216 . . . 64 . . . 149 Thermal 5633 | . 263 . 242 184 1537 967 227 271 . 1942 Explosive 760 | . . . . . . . . . . 760 Electromagnetic 1970 | . . . 420 122 1428 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 300 | . . . . . . . . . . 300 Highest Corruption 6 | . 6 6 . . . 5 5 5 5 6 Average Corruption 5 | . 4 6 . . . 3 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 161 | . 2 23 . . . 22 26 8 2 78 Message Errors 38 | . 1 4 . . . 5 8 2 1 17 Matter Fused 33 | . . 7 . . . 5 2 2 . 17 Heat Flow Errors 25 | . . 3 . . . 2 6 1 1 12 Energy Discharges 21 | . . 3 . . . 3 3 . . 12 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . 3 . . . Data Loss (minor) 19 | . . 3 . . . 5 2 1 . 8 Data Loss (major) 5 | . . 1 . . . . 1 2 . 1 Misfires 6 | . 1 1 . . . 1 1 . . 2 Alerts 7 | . . 1 . . . . . . . 6 Weapon Failures 3 | . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 214 | . . . . 10 66 2 . . . 136 Projectiles 62 | . . . . . 39 2 . . . 21 Explosions 45 | . . . . 10 27 . . . . 8 Melee 107 | . . . . . . . . . . 107 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 169 | . . . 31 38 100 . . . . . Shots 5 | . . . 1 1 3 . . . . . Rammed 11 | . 5 6 . . . . . . . . Targets Rammed 17 | . 8 7 . . 1 . . . . 1 Kicked 2 | . . . . . 1 . . . . 1 Crushed 4 | . 3 1 . . . . . . . . Highest Temperature 464 | . 330 210 192 102 200 450 359 198 96 464 Average Temperature 85 | . 92 76 52 56 52 98 138 109 69 99 Received Heat Transfer 1055 | . 255 42 15 . 171 36 36 . . 500 Effects 6 | . 1 . . . . 1 1 . . 3 Energy Bleed 1 | . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 7 | . . . 3 . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . . . 1 Combat Hostiles 3 | . . . . . 1 1 . . . 1 Parts Melted 21 | . . . 1 . 3 9 . 2 . 6 Heat Transferred 9791 | . 999 . 446 372 2524 1450 240 400 . 3360 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 2 8 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 91 | 100 100 100 100 100 74 93 . . . . Level 1 8 | . . . . . 25 6 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 331 | . 66 105 178 128 331 229 . . . . Initial 82 | . . . 8 50 27 82 . . . . Average 77 | . 12 27 99 90 141 81 . . . . Influence Increases 3384 | . 286 274 446 162 1002 562 50 90 . 512 Destroy 0b10 Robot/C 2100 | . 180 180 240 100 600 280 40 80 . 400 Destroy 0b10 Robot/NC 210 | . 25 15 35 5 75 15 . . . 40 Destroy Leader 468 | . 34 40 70 20 160 84 10 10 . 40 Allied During Kill 70 | . . 9 25 . . 19 . . . 17 Successful Hack 136 | . 31 . 6 . 17 82 . . . . Disable Machine 165 | . . 15 15 15 90 30 . . . . Destroy Structure 85 | . 1 . 10 7 60 7 . . . . Lose Combat Pursuer 150 | . 15 15 45 15 . 45 . . . 15 Influence Decreases 3247 | . 286 252 338 220 891 719 76 90 . 375 Entered New Map 250 | . . . 14 80 45 101 10 . . . Time Decay 2229 | . 276 227 274 60 496 540 66 70 . 220 Lost Part 235 | . 10 . . 20 40 10 . 20 . 135 Lost Ally 205 | . . 25 50 60 10 40 . . . 20 Purge Threat 328 | . . . . . 300 28 . . . . Squads Dispatched 11 | . . . 1 . 6 3 . . . 1 Investigation 2 | . . . . . 1 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . . . 1 . 4 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 9 | . 3 . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 23 9 13 5 41 17 2 4 . 30 Peak Tracking Total 6 | . 4 3 4 2 4 4 1 4 . 6 Tactical Retreats 8 | . 1 1 2 1 . 2 . . . 1 ECM-based Alert Blocks 1 | . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 3 . . . 1 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . . 1 1 1 6 2 . . . . Max in Single Turn 1 | . . 1 1 1 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 42 | . 9 . 2 . 10 14 2 . 4 1 Terminals 25 | . 8 . 2 . 7 7 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 4 | . 1 . . . . 2 . . . 1 Scanalyzers 3 | . . . . . 1 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 166 | . 31 . 9 . 46 46 2 . 31 1 Successful 109 | . 18 . 6 . 23 28 2 . 31 1 Failed 55 | . 12 . 3 . 22 18 . . . . Catastrophic 9 | . 2 . 1 . 2 4 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 100 | . 29 . 9 . 35 27 . . . . Terminals 105 | . 27 . 9 . 39 29 1 . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 7 | . . . . . 4 3 . . . . Recycling Units 10 | . 4 . . . . 5 . . . 1 Scanalyzers 5 | . . . . . 1 4 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 61 | . 6 . 3 . 10 9 2 . 31 . Record 12 | . . . . . . . 1 . 11 . Part Schematic 13 | . . . . . . 1 . . 12 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 10 | . 3 . 1 . 3 3 . . . . Prototype ID Bank 8 | . 2 . 2 . 1 . . . 3 . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Unreport Threat 3 | . . . . . 2 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . 4 1 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 5 | . 1 . . . . 3 . . . 1 Retrieve Components 5 | . 1 . . . . 3 . . . 1 Scanalyzer 3 | . . . . . 1 2 . . . . Retrieve Study 3 | . . . . . 1 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 32 | . 11 . 3 . 7 11 . . . . Terminals 28 | . 9 . 3 . 7 9 . . . . Assimilate 8 | . 5 . 1 . 1 1 . . . . Botnet 15 | . 3 . 1 . 5 6 . . . . Operators 5 | . 1 . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . Recyclers 2 | . 1 . . . . 1 . . . . Mask 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 . 2 . 8 11 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . Part Schematics Acquired 13 | . . . . . . 1 . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 2 . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 76 | . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 1 . . . . 9 . . . 1 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 13 | . 1 3 1 3 1 3 . . . 1 Largest Group 3 | . 1 2 3 3 1 2 1 . . 1 Highest-Rated Group 96 | . 10 62 72 40 10 74 26 . . 96 Highest-Rated Ally 96 | . 10 31 31 16 10 37 26 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 78 | . . 6 37 4 . 18 . . . 13 Total Damage 1177 | . . 126 447 43 . 198 . . . 363 Kills 15 | . . 2 8 . . 3 . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 7470 | . 920 904 252 . . 1622 994 381 87 2310 Sensors 4931 | . . . . . . 1578 988 381 87 1897 Decoding 2 | . . . . . . . . . . 2 T.N.C. 2076 | . 920 904 252 . . . . . . . Jamming 428 | . . . . . . 20 . . . 408 ECM 38 | . . . . . . 26 6 . . 6 Robot Analysis Total 10 | . 3 . 1 . 3 3 . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 10378 | 70 1224 904 637 130 1647 1661 1079 381 87 2558 Spaces Moved 5945 | 42 633 500 377 75 850 1158 851 306 76 1077 Core 87 | 5 . . . . . . . . . 82 Treads 1241 | 37 633 500 71 . . . . . . . Legs 3838 | . . . 306 75 850 1158 851 306 76 216 Wheels 779 | . . . . . . . . . . 779 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 115 115 115 116 50 Average Speed 137 | 146 160 160 128 120 121 115 119 116 116 177 Slowest Speed 1100 | 160 160 160 190 120 190 130 185 186 116 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 54 | 2 89 90 31 20 65 22 87 48 68 76 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . . . . 3 1 . 3 Spaces Dug 14 | . . . . . 7 7 . . . . Terrain Destroyed 88 | . . . 8 7 64 7 . . . 2 Melee 6 | . . . . . . 6 . . . . Projectile 10 | . . . . . 9 1 . . . . AOE 72 | . . . 8 7 55 . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 7592 | 47 755 573 492 92 1320 1417 904 318 75 1599 Wait 1051 | . 53 43 71 5 314 157 38 2 . 368 Move 5935 | 41 632 499 376 74 849 1157 850 305 75 1077 Hop . | . . . . . . . . . . . Pick Up 72 | . 4 4 8 . 19 11 2 . . 24 Fast Attach 43 | 6 2 1 2 . 13 7 . . . 12 Attach 37 | . 2 . 3 1 6 3 1 3 . 18 Detach 20 | . 2 . 1 . 2 2 3 1 . 9 Swap 59 | . 2 2 4 1 21 22 4 1 . 2 Drop 66 | . 1 2 9 . 30 15 2 . . 7 Fire 266 | . 49 15 18 11 64 25 4 6 . 74 Melee 13 | . . . . . 1 7 . . . 5 Ram . | . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . 1 Crush 15 | . 8 7 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . . . 11 . . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 583 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Discovered new exit (range 16) 1225 | -10/Materials | Discovered new exit (range 8) 1268 | -10/Materials | Central database locked down 1295 | -10/Materials | Entered Mines 1295 | -10/Mines | Accompanied by 1 ally 1374 | -10/Mines | Discovered new exit (range 7) 1491 | -10/Mines | Learned Materials emergency access door positions 1537 | -10/Mines | Discovered new exit (range 9) 1661 | -10/Mines | Build established: Scavenger-Mutant 1800 | -10/Mines | Learned location of Zion (-6) 1816 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2103 | -10/Mines | Escorted by a lone wolf Derelict 2199 | -10/Mines | Entered Materials 2199 | -9/Materials | Accompanied by 2 allies 2199 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2204 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2414 | -9/Materials | Discovered new exit (range 13) 2574 | -9/Materials | Discovered new exit (range 13) 2739 | -9/Materials | Build established: Scavenger-Gunner 2836 | -9/Materials | Entered Mines 2837 | -9/Mines | Assembled infested the area 2864 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2913 | -9/Mines | Lost 3 allies 2955 | -9/Mines | Discovered new exit (range 9) 2966 | -9/Mines | Entered Materials 2966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -8/Materials | Garrison activated, responded to threat 3462 | -8/Materials | Discovered new exit (range 8) 3534 | -8/Materials | Repaired Carbon-fiber Leg 3573 | -8/Materials | Repaired Carbon-fiber Leg 4170 | -8/Materials | Central database locked down 4386 | -8/Materials | Discovered new exit (range 15) 4613 | -8/Materials | Entered Factory 4613 | -7/Factory | Evolved 2 slots: Utility x2 4752 | -7/Factory | System Shield fried by hacking feedback 4819 | -7/Factory | Fabricated P-60 Hacker? 5010 | -7/Factory | Identified exit to Storage 5010 | -7/Factory | Identified exit to Lower Caves 5022 | -7/Factory | Discovered new exit (range 4) 5025 | -7/Factory | Identified exit to Factory 5067 | -7/Factory | Build established: Hacker-Skirmisher 5821 | -7/Factory | Crushed by falling debris 6058 | -7/Factory | Build established: Hacker-Mutant 6274 | -7/Factory | Entered Lower Caves 6274 | -7/Lower Caves | Accompanied by 1 ally 6478 | -7/Lower Caves | Build established: Hacker-Skirmisher 6652 | -7/Lower Caves | Encountered a Warlord checkpoint 7081 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7163 | -7/Lower Caves | Build established: Hacker-Mutant 7346 | -7/Lower Caves | Discovered new exit (range 6) 7351 | -7/Lower Caves | Identified exit to Lower Caves 7353 | -7/Lower Caves | Entered another Lower Caves area 7565 | -7/Lower Caves | Learned Factory emergency access door positions 7729 | -7/Lower Caves | Discovered new exit (range 6) 7733 | -7/Lower Caves | Identified exit to Data Miner 7734 | -7/Lower Caves | Entered Data Miner 7734 | -7/Data Miner | Discovered new exit (range 6) 7757 | -7/Data Miner | Met Data Miner 7786 | -7/Data Miner | Learned location of Section 7 (-2) 7786 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7797 | -7/Data Miner | Received God Mode back door access code from Data Miner 7820 | -7/Data Miner | Identified exit to Proximity Caves 7821 | -7/Data Miner | Entered Proximity Caves 8005 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9148 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9708 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 9715 | -6/Proximity Caves | Spotted B-75 Beast 9740 | -6/Proximity Caves | Core integrity fell below 50% 9741 | -6/Proximity Caves | Destroyed B-75 Beast 9773 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 9878 | -6/Proximity Caves | Escorted by Enhanced Grunt 10039 | -6/Proximity Caves | Core integrity fell below 20% 10298 | -6/Proximity Caves | Watched by a mysterious "MATRIX" hacker 10379 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10337_ System corrupted: Component data lost. 10342_ Slug penetrates Wall. 10345_ Mak. Transmission Jammer destroyed. 10350_ Dropped Dirty Bomb Trap. 10351_ Installed Dirty Bomb Trap. 10359_ C-30 ARC bursts open, deploying its payload. 10359_ G-67 Veteran unfolds itself. 10359_ G-50 Soldier unfolds itself. 10362_ Com. Wheel destroyed. 10364_ Penetrated by Slug. 10364_ G-50 Soldier destroyed. 10369_ Slug penetrates Reinforced Barrier. 10369_ Penetrated by Slug. 10369_ Lgt. Fission Core destroyed. 10372_ Flak Gun destroyed. 10373_ Kicked G-50 Soldier. 10375_ Penetrated by Slug. 10376_ Acquired 49 matter. 10379_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????######??????????????????????????????????? | | ##???????# #??????????????????????????????????? | | #???????# ^#??????????????????????????????????? | | #???????# #??????####################????????? | | ##???????#&&#?????? " " " " #????????? | | #???????#% #?????? " " " " ?????????? | | #???????#^ ##????? " " " " ??????????? | | #??###### ##???? " " " " ## ##### ######? | | #??#"""" ##???"""" " " | | #??#" #??#"""" % % | | #??#" #??#"""" % % | | #### % "##^##??#""" ## ###### ###+#?? | | "#?##???#"""" # #?????? | | "#??????# """ # #?????? | | ## "#??????#"""" # #?????? | | ##" ##??????# " # + # #?????? | | ##### ^#???????# " h# # " "# #?????? | | ### ##??????#"" #^# # "Y"# #?????? | | ## ^ #??????#"" # # # """# #?????? | | ## / #??????###### # ########### ######? | | ####!%#???????????# # """ # #? | | ##?#] #???????????# # ""F""# #? | | #?# #####???????# # "" ""# #? | | ### ! #???????#=#!!! # #? | | ## % #???????#@########## ## | | # ##???????#g % | | ## %%####????????# % % | | ?# ##???????????# ########## ! ## | | ?# "#??????###### #####???## #? | | ?# ######??# #???# #? | | ?# #" #"" ##?# % ##??## #? | | ?# #" "### % #???# %% #? | | ?# ##???###### ## ###? | | ## #### % #?????????# #?##??? | | # ##??#" ########### #?????? | | ## ##?### % #?????? | | ## ## ## #?????? | | # ######### # ###########+#####??? | | #??????### #?????#%%% %%%#??? | | #????????# #?????#%%% %%%#??? | | ##???????##### #####?????#%%% %%%#??? | | ###?????????# #?????????#%%% %%%#??? | | #?????????####?????????## #??? | | ## ## ##???????????????????????### ## #??? | | ?## ### ##??????????????????????????####?###??? | | ??##### ##????????????????????????????????????? | | ????## #????????????????????????????????????? | | ??### ####????????????????????????????????????? | | ?## ##????####???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 26% | -8/Materials Carbon-fiber Leg | 28% | -8/Materials Studied --------- Particle Cannon | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberArmageddonOptics Manual? 0 Play Time 01:03:10 Cumulative 220.8 hours Start 2026.10.09 @ 04:56:51 End 2026.10.09 @ 16:15:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83031463-849c-430b-9ca7-9fff4630a7a9