Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 21:00:20 Player: Zyalin Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (412) 2060 Value Destroyed (19275) 19275 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (13535) 13535 TOTAL SCORE: 44910 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5721 Follower Combat Kills 973 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 948 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -407 Cogmind --------- Core Integrity 0/1600 Matter 80/300 Energy 100/100 System Corruption 87% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (13) ----- Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Compact Wheel Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Experimental Reaction Control System Makeshift Armor Plating Centrium Light Armor Plating Wardrone Bay > --- WEAPON ----------- Coil Gun Compact Linear Accelerator Plasma Lance > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Biometal Leg Compact Matter Pod Particle Accelerator Centrium Light Armor Plating Improved Shield Generator Hacking Suite Advanced System Shield Improved Trap Extractor Transdimensional Reconstructor HERF Cannon Advanced Plasma Cannon Vortex Driver Vortex Driver Heavy Machine Gun Heavy Machine Gun Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array [Rating: 230] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Advanced Treads Leg Centrium Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Gamma Bomb Array Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 Utility 11 | . . . . . 2 2 1 1 . . . . 2 . . . . 1 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 512 | 6 12 3 . . 30 69 92 33 3 15 17 9 12 10 6 9 7 1 4 53 121 Power 50 | 1 2 1 . . 4 6 14 2 . . 1 . . . . . 2 . . 5 12 Engine 22 | 1 2 1 . . 2 5 11 . . . . . . . . . . . . . . Core 7 | . . . . . 2 1 3 1 . . . . . . . . . . . . . Reactor 21 | . . . . . . . . 1 . . 1 . . . . . 2 . . 5 12 Propulsion 94 | 2 3 1 . . 10 10 13 8 . 3 4 . 3 . . 2 1 . 2 11 21 Treads 37 | 2 2 . . . 6 9 6 2 . 1 1 . 3 . . . . . . . 5 Leg 46 | . 1 1 . . 4 1 4 5 . 2 3 . . . . 2 1 . 2 11 9 Wheel 8 | . . . . . . . 3 1 . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 3 Utility 162 | 1 4 . . . 8 22 21 7 3 3 5 3 7 3 2 5 . 1 2 19 46 Device 89 | . 3 . . . 5 10 10 6 1 2 3 2 1 1 . 4 . 1 . 10 30 Storage 11 | 1 1 . . . 2 . . . . . . . 1 1 . . . . 2 2 1 Processor 14 | . . . . . 1 3 2 . . . . . 1 1 . . . . . 1 5 Hackware 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Protection 44 | . . . . . . 9 9 . 2 1 2 1 4 . 2 1 . . . 6 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 2 3 1 . . 8 31 44 16 . 9 7 6 2 7 4 2 4 . . 18 42 Energy Gun 28 | 1 2 1 . . 1 1 4 3 . 3 2 2 . 1 2 . 1 . . . 4 Energy Cannon 18 | . . . . . 1 . 1 . . 1 1 1 . 1 . 1 . . . 2 9 Ballistic Gun 70 | 1 1 . . . 5 12 20 6 . 1 3 1 1 1 . . 2 . . 5 11 Ballistic Cannon 19 | . . . . . 1 8 3 . . . . . 1 . . . . . . 2 4 Launcher 46 | . . . . . . 4 11 1 . 3 1 1 . 2 2 . 1 . . 7 13 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 22 | . . . . . . 5 4 6 . 1 . 1 . 2 . 1 . . . 1 1 Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 5 . . . . 4 1 . . . 2 . . . 6 3 Corrupted Parts 10 | . . . . . 2 . 2 . . . . . . . . . . . . 2 4 System Corruption 50 | . . . . . 2 . 10 . . . . . . . . . . . . 14 24 Parts Lost 139 | . 2 3 . . 9 5 29 4 . 4 1 . 1 . 8 . . . 1 8 64 Power 22 | . 1 1 . . 2 . 8 . . . . . . . . . . . . 2 8 Propulsion 35 | . 1 1 . . 5 3 7 1 . 1 1 . . . 1 . . . . 2 12 Utility 51 | . . . . . . 1 6 2 . 2 . . 1 . 5 . . . 1 3 30 Weapon 31 | . . 1 . . 2 1 8 1 . 1 . . . . 2 . . . . 1 14 Highest Loss Streak 13 | . 1 3 . . 5 1 8 1 . 3 1 . 1 . 8 . . . 1 3 13 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 95 95 100 100 98 99 94 92 93 96 93 94 90 83 83 62 50 57 64 75 86 Engine 4 | . 13 9 14 14 4 4 9 7 . . . . . . . . . . . . . Core 1 | . . . . . 4 2 2 1 5 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . 2 5 5 4 5 5 5 5 5 6 9 9 7 6 Treads 9 | . 25 . . . 21 22 9 3 . 1 4 5 8 15 15 5 3 . . . 1 Leg 10 | . . 27 28 28 5 . 4 10 23 21 17 17 10 . . 9 11 14 21 20 17 Device 15 | . 12 14 14 14 17 18 16 11 11 13 17 17 12 10 10 16 10 14 13 17 19 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 9 9 10 9 5 4 4 6 4 Processor 8 | . . . . . 8 10 16 11 11 11 11 11 10 10 9 . . . . . 8 Hackware 1 | . . . . . . . . 4 . . . . . . . . . . . . 7 Protection 6 | . . . . . . 7 5 5 10 10 10 11 15 15 14 11 . . . 8 5 Energy Gun 4 | . 14 13 14 14 2 3 1 3 5 5 4 8 4 3 4 . 2 4 4 . . Energy Cannon 1 | . . . . . 6 1 2 . . 3 . . . . . . 3 . . . 5 Ballistic Gun 8 | . 14 14 14 14 12 10 9 10 5 3 7 5 5 10 9 . 1 4 4 4 4 Ballistic Cannon 2 | . . . . . 4 5 4 . . . . . . . . . . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 12 29 27 27 27 64 78 92 101 108 114 111 118 140 153 144 152 158 144 188 195 154 Greatest Support 180 | 40 40 20 20 20 64 78 76 75 75 75 95 75 130 130 130 70 85 85 141 150 180 Greatest Overweight (x) 5 | . 1 1 1 1 2 1 5 3 1 1 2 1 1 1 1 2 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 1 . 1 . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 Average Capacity 19 | 6 12 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 21 | 4 13 11 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 21 20 Average Carried 17 | 2 9 10 12 14 16 19 18 17 19 18 19 19 19 20 19 16 18 19 19 19 15 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 5 Final Carried 20 | 4 11 11 14 15 19 20 10 20 20 16 20 20 20 20 18 16 20 19 19 20 2 Class Distribution -------------------- 25% | Mutant 14% | Scavenger-Tank 14% | Scavenger-Mutant 12% | Tank 12% | Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 13155 | 249 182 70 6 6 695 1996 2551 1255 327 275 371 290 225 301 256 190 175 . 86 1110 2539 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20579 | . 393 187 . 13 1160 2748 3443 1399 314 575 262 156 231 305 547 190 56 . . 1631 6969 Parts 881 | . 22 8 . 1 55 133 144 73 5 6 8 11 12 13 18 1 5 . . 51 315 Haulers Intercepted 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 Recyclers Shooed 19 | . . . . . . 4 8 2 . . . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . . . 6 4 70 10 . 9 14 . 40 . . . . Prevented 23 | . . . . . . . . . . . 16 . . . . . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 335 | . 12 2 . . 25 45 59 19 . 16 9 9 1 9 13 . 3 . . 21 92 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Guns 111 | . 12 2 . . 9 20 19 15 . 2 . 4 1 1 8 . . . . 4 14 Cannons 81 | . . . . . 15 15 12 . . 2 . 1 . 1 . . . . . 2 33 AOE 120 | . . . . . 1 10 28 3 . 11 9 4 . 7 4 . 3 . . 8 32 Classes Destroyed 23 | . 2 2 . . 5 7 3 . 1 . . 1 . . . . . . . 2 . Worker 26 | . . 1 . 1 . 6 8 1 . . . . 1 . . . . . . . 8 Builder 13 | . . . . . . 3 4 . . . . . . . . . . . . . 6 Tunneler 8 | . . . . . . 5 . 1 . . . . 1 . . . . . . . 1 Hauler 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 Recycler 23 | . . 1 . . 1 8 8 2 . . . . 1 . . . . . . . 2 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Operator 5 | . . . . . . 1 . 1 . . . . . . . . . . . 2 1 Watcher 6 | . . . . . . 2 2 . . . . . . . . . . . . 1 1 Swarmer 54 | . 3 . . . 3 7 3 . . 1 . 8 . 4 5 . 3 . . 1 16 Saboteur 5 | . . . . . . . 1 . . . . . . . 1 . . . . . 3 Grunt 130 | . 9 2 . . 12 16 31 5 . 8 7 . . 4 2 . . . . 10 24 Brawler 17 | . . . . . . . 4 2 . 4 1 . . . 1 . . . . . 5 Duelist 14 | . . . . . 1 1 3 1 . 1 . . . . 1 . . . . 2 4 Protector 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Sentry 29 | . . . . . 6 6 6 2 . 2 . . . . 1 . . . . 3 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . 4 1 . . . . . . . . . . . . . 1 Hunter 21 | . . . . . 2 1 2 3 . . . . . . 2 . . . . 1 10 Programmer 47 | . . . . . . 8 8 6 . . . . 1 . . . . . . 2 22 Heavy 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 1 . 1 4 6 8 8 . 6 9 4 2 4 4 . 3 . . 10 10 Combat Bots Only 9 | . 3 1 . . 3 5 6 6 . 6 9 4 1 4 4 . 3 . . 6 9 Max Kills in Single Turn 6 | . 1 1 . 1 2 5 3 4 1 3 5 4 1 4 3 . 3 . . 3 6 Gunslinging 1 | . . . . . . . 1 . . . . 1 . . . . . . . . . Exploded 6 | . . . . . 1 5 3 3 . 3 5 4 . 4 3 . 3 . . 3 6 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Damage Taken 35286 | . 622 240 . . 1569 2576 5020 1215 . 1044 420 198 55 306 2499 . 315 . 1206 4744 13257 Core 3801 | . 114 15 . . 156 304 813 83 . 3 47 . 11 53 319 . 23 . 19 232 1609 Absorbed by Shields 5467 | . . . . . . 135 557 402 . 364 153 184 51 292 1361 . 303 . 351 415 899 Redirected to Shielding 518 | . . . . . . 11 82 . . . . . . . . . . . . 91 334 Core Remaining (%) 67 | 100 . . . 48 71 56 4 . . . . 86 . . . . 64 . 98 84 . Volleys Fired 845 | . 43 17 . 2 68 127 138 66 . 24 11 15 6 12 42 . 4 . . 67 203 Largest 4 | . 2 2 . 2 3 3 3 3 . 3 3 3 2 3 3 . 2 . . 3 4 Hottest 426 | . 60 60 . 60 132 139 165 174 . 199 139 191 98 163 126 . 173 . . 130 426 Shots Fired 2038 | . 86 34 . 4 196 356 340 175 1 56 23 43 12 27 83 . 7 . . 113 482 Gun 1275 | . 86 34 . 4 95 253 177 173 1 33 18 35 12 22 79 . 3 . . 52 198 Cannon 656 | . . . . . 101 99 144 . . 15 1 7 . 3 . . 3 . . 42 241 Launcher 107 | . . . . . . 4 19 2 . 8 4 1 . 2 4 . 1 . . 19 43 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1275 | . 43 17 . 2 130 266 256 129 . 15 12 14 6 21 71 . . . . 84 209 Thermal 598 | . 43 17 . 2 55 86 65 43 1 33 6 21 6 1 8 . 3 . . 10 198 Explosive 54 | . . . . . . 4 16 2 . 8 4 1 . 2 4 . 1 . . 4 8 Electromagnetic 84 | . . . . . 11 . 3 1 . . . . . . . . 3 . . 15 51 Entropic 27 | . . . . . . . . . . . 1 7 . 3 . . . . . . 16 Robot Hit Streak 28 | . 17 9 . 1 21 28 20 15 . 19 12 7 4 12 16 . 3 . . 19 20 Robot Miss Streak 8 | . 6 2 . 1 2 6 5 3 . 3 6 4 1 2 3 . 1 . . 6 8 Penetration Max 3 | . . . . . 1 1 1 3 . 1 . . . . 1 . . . . 1 1 Secondary Targets 8 | . 1 . . . . 1 1 1 . . . 1 . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . 1 . . 1 . . . . . 1 Shots Hit Robots 1337 | . 53 23 . 2 141 231 249 118 9 35 8 28 10 16 50 5 4 . . 66 289 Core Hits 1258 | . 23 8 . 1 50 131 257 75 4 74 75 17 5 32 53 . 11 . . 83 359 Critical Kills 21 | . . . . . 1 2 5 6 . . . . . . 2 . . . . 1 4 Critical Parts Destroyed 39 | . . . . . . 4 6 18 . . . 1 . . . . . . . . 10 Critical Strikes 96 | . . . . . 2 14 17 28 . . 1 5 1 2 4 . . . . 2 20 Burn 11 | . . . . . . 5 2 1 . . 1 1 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 64 | . . . . . 1 6 11 27 . . . 1 . . 4 . . . . 1 13 Blast 11 | . . . . . 1 3 4 . . . . . . . . . . . . 1 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sunder 8 | . . . . . . . . . . . . 3 . 2 . . . . . . 3 Melee Attacks 141 | . . . . . . 36 11 37 19 . . 14 4 4 . 5 . . . 7 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Piercing 137 | . . . . . . 36 11 37 19 . . 14 4 4 . 5 . . . 4 3 Sneak Attacks 8 | . . . . . . . . 2 4 . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56686 | . 572 305 . 23 2811 6073 10556 3040 762 2590 2528 1251 382 1309 1883 447 329 . . 4428 17397 Guns 16587 | . 572 305 . 23 1068 3132 2654 1929 . 427 206 396 219 299 997 . 76 . . 782 3502 Cannons 15653 | . . . . . 1687 1712 2580 . . 341 . 519 . 262 . . 32 . . 996 7524 Explosions 22492 | . . . . . 53 1214 5318 792 . 1822 2322 336 . 748 886 . 221 . . 2563 6217 Melee 1743 | . . . . . . . . 303 762 . . . 163 . . 447 . . . 68 . Ramming 211 | . . . . . 3 15 4 16 . . . . . . . . . . . 19 154 Kinetic 19048 | . 280 184 . 23 1703 3718 4179 1278 . 160 134 167 140 299 892 . . . . 1440 4451 Thermal 12763 | . 292 121 . . 966 1126 1564 651 . 608 72 229 79 . 105 . 32 . . 842 6076 Explosive 14610 | . . . . . . 1214 4357 792 . 1822 2322 336 . 748 886 . 221 . . 518 1394 Electromagnetic 6419 | . . . . . 139 . 452 . . . . . . . . . 76 . . 1541 4211 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . . . 68 . Piercing 1675 | . . . . . . . . 303 762 . . . 163 . . 447 . . . . . Entropic 1892 | . . . . . . . . . . . . 519 . 262 . . . . . . 1111 Highest Corruption 87 | . . . . . 2 4 24 11 11 11 11 . 1 1 6 6 8 . . 16 87 Average Corruption 8 | . . . . . 1 2 15 7 11 11 11 . 1 1 1 6 7 . . 1 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . 26 . Effects 436 | . . . . . 7 59 46 59 24 20 2 . . 9 7 14 17 . . 12 160 Message Errors 104 | . . . . . 3 15 12 16 7 3 . . . 4 1 7 4 . . 2 30 Matter Fused 100 | . . . . . . 22 9 19 6 1 . . . 2 . 1 3 . . 4 33 Heat Flow Errors 48 | . . . . . 1 4 5 4 1 3 . . . 1 4 2 2 . . 2 19 Energy Discharges 56 | . . . . . 1 8 2 5 2 7 . . . . . 3 5 . . 1 22 Parts Rejected 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 Data Loss (minor) 48 | . . . . . . 5 6 9 4 2 2 . . 1 2 1 2 . . 2 12 Data Loss (major) 19 | . . . . . 1 2 3 2 2 2 . . . . . . . . . 1 6 Misfires 12 | . . . . . . . 2 2 1 1 . . . 1 . . . . . . 5 Alerts 10 | . . . . . . 1 2 . 1 1 . . . . . . 1 . . . 4 Misdirections 8 | . . . . . . . 3 . . . . . . . . . . . . . 5 Weapon Failures 27 | . . . . . . 1 2 2 . . . . . . . . . . . . 22 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1231 | . . . . . 31 82 80 105 241 3 . . 47 . . 341 . . . 2 299 Projectiles 353 | . . . . . 31 66 17 . . . . . . . . . . . . 2 237 Explosions 135 | . . . . . . 16 63 . . 3 . . . . . . . . . . 53 Melee 743 | . . . . . . . . 105 241 . . . 47 . . 341 . . . . 9 Knockbacks 51 | . . . . . 8 10 16 . . . . . . . . . . . . 5 12 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 49 | . . . . . 8 9 16 . . . . . . . . . . . . 5 11 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1700 | . . . . . 50 130 120 23 . 316 . 12 . 18 97 . . . . 94 840 Shots 83 | . . . . . 1 3 7 1 . 14 . 1 . 1 5 . . . . 9 41 Rammed 11 | . . . . . 1 2 2 3 . . . . . . . . . . . . 3 Targets Rammed 15 | . . . . . 1 3 2 4 . . . . . . . . . . . 1 4 Kicked 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 728 | . 108 1 . . 205 320 328 266 227 395 114 248 48 255 728 243 217 . . 199 300 Average Temperature 99 | . 34 1 . . 33 55 78 70 103 124 46 104 26 86 179 111 86 . . 97 93 Received Heat Transfer 4989 | . 273 135 . . 492 628 1487 48 . 264 133 20 . 49 363 . 4 . . 538 555 Effects 26 | . . . . . . 2 . 3 . 4 . . . . 17 . . . . . . Shutdowns 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Interference 10 | . . . . . . 2 . 3 . . . . . . 5 . . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . . . . . 7 12 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . . 6 12 Parts Fried 54 | . . . . . . . 2 . . . . . . . . . . . . 17 35 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Melted 22 | . . 1 . . 3 6 1 1 . 5 . . 1 . 1 . . . . 1 2 Heat Transferred 15895 | . 650 275 . . 1518 2627 2362 1036 . 777 185 518 222 . 222 . 50 . . 534 4919 Parts Sabotaged 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 1 . 1 . . . . . . . . . . . . 4 9 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Peak Influence 2145 | . 125 83 . 5 501 1459 1453 764 . . . . 62 . . . . 137 164 479 2145 Initial 714 | . . 42 . . . 177 714 711 . . . . . . . . . 137 102 92 245 Average 533 | . 56 49 . 2 137 489 776 609 . . . . 13 . . . . 137 124 197 987 Maximum Alert Level 5 | . . . . . 2 4 4 3 . . . . . . . . . . . 2 5 Low Security (%) 31 | 100 100 100 . 100 76 33 . . . . . . 100 . . . . 100 100 56 . Level 1 14 | . . . . . 17 23 5 . . . . . . . . . . . . 33 21 Level 2 23 | . . . . . 6 21 42 64 . . . . . . . . . . . 10 10 Level 3 15 | . . . . . . 5 30 35 . . . . . . . . . . . . 28 Level 4 12 | . . . . . . 16 21 . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 5 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 3 . . . 6 17 22 9 . 1 . . 1 . 1 . . . 1 2 31 Investigation 15 | . 1 . . . 2 3 5 2 . . . . . . . . . . . 1 1 Extermination 24 | . . . . . . 7 5 3 . . . . 1 . . . . . . . 8 Reinforcement 26 | . 2 . . . 4 6 3 3 . . . . . . . . . . 1 1 6 Assault 23 | . . . . . . 1 6 1 . 1 . . . . 1 . . . . . 13 Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 20 | . . . . . 1 2 2 . . . 1 . . . . . . . . 7 7 Communications Jammed 45 | . . . . . . 12 23 5 . . . . . . . . . . . . 5 Distress Signals 34 | . . . . . . 6 18 5 . . . . . . . . . . . . 5 Times Spotted 517 | . 25 2 . . 32 63 83 29 . 16 17 10 5 8 18 . 16 . 6 61 126 Peak Tracking Total 14 | . 4 2 . . 6 5 7 5 . 6 14 5 2 4 5 . 4 . 5 10 14 Tactical Retreats 32 | . 1 . . . 3 1 8 . . 2 1 1 1 . 1 . 2 . 2 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 19 | . 2 . . . 1 8 4 . . . . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . 16 17 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Reused 7 | . . . . . . . 2 . . . . . 2 . 2 . . . . . 1 Traps Extracted 11 | . . . . . . . 2 . 1 . 6 . 1 . 1 . . . . . . Installed 10 | . . . . . . . 2 . . . . . 3 . 3 . . . . . 2 Triggered 24 | . . . . . . 2 2 . . . 15 . 2 . 2 . . . . . 1 Most Traps Carried 7 | . . . . . . . 2 . 1 1 7 6 6 4 4 2 2 2 2 2 2 Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 41 | . . . . . 2 6 11 7 . 1 1 . 1 . 1 . . . . 1 10 Max in Single Turn 8 | . . . . . 1 4 8 4 . 1 1 . 1 . 1 . . . . 1 1 Garrison Access 6 | . . . . . . 1 3 1 . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 54 | . 2 1 2 . 5 10 13 6 . . 3 . 1 1 . 4 . 1 . 1 4 Terminals 29 | . 2 1 . . 4 7 7 4 . . . . 1 . . . . 1 . . 2 Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 4 1 . . . . . . . . . . . 1 2 Total Hacks 134 | . 3 6 2 . 19 30 23 17 . . 4 . 1 1 . 17 . 2 . 3 6 Successful 71 | . 3 4 2 . 14 10 8 6 . . 4 . . 1 . 17 . 1 . . 1 Failed 63 | . . 2 . . 5 20 15 11 . . . . 1 . . . . 1 . 3 5 Catastrophic 16 | . . 1 . . . 3 5 3 . . . . 1 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 2 7 3 . 8 5 6 7 . . . . . . . . . . . 2 5 Terminals 71 | . 3 6 . . 12 19 14 12 . . . . 1 . . . . 2 . . 2 Fabricators 4 | . . . . . . 1 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 7 7 . 3 . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 3 6 2 . . . . . . . . . . . 3 4 Terminal Hacks 40 | . 2 1 2 . 4 4 2 2 . . 4 . . 1 . 17 . 1 . . . Record 8 | . . . 1 . . . . . . . 2 . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . Open DSF 4 | . . . . . . 2 1 . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 7 3 . 1 . . . . . . . . . . . . . Insert Component 5 | . . . . . 2 2 . 1 . . . . . . . . . . . . . Analyze 6 | . . . . . 5 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 1 . . . . . . . . . . . . 1 Seal Access 4 | . . . . . . . 2 1 . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 1 3 . . 3 3 2 2 . . . . . . . . . . . . . Terminals 11 | . 1 3 . . 3 1 1 2 . . . . . . . . . . . . . Track 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Botnet 8 | . 1 1 . . 2 1 1 2 . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 1 . . 5 10 7 5 . . . . 1 . . . . 1 . 1 3 Full Trace Events 12 | . . 1 . . 1 2 4 2 . . . . . . . . . . . 1 1 Feedback Events 4 | . . . . . . . 1 2 . . . . . . . . . . . 1 . Corruption 4 | . . . . . . . 1 2 . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 1 . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 5 | . . . . 5 . . . . . . . . . . . . . . . . . Largest Group 5 | . . . . 5 5 . . . . . . . . . . . . . . . . Highest-Rated Group 79 | . . . . 79 79 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . . Total Orders 20 | . . . . . . . 2 . . . . . . . . . 6 . 1 5 6 EXPLORE 13 | . . . . . . . 2 . . . . . . . . . 1 . . 4 6 RETURN 7 | . . . . . . . . . . . . . . . . . 5 . 1 1 . Ally Attacks 71 | . . . . . 39 . . . . . . . . . . . 14 . 3 15 . Total Damage 4410 | . . . . . 455 . . . . . . . . . . . 1761 . 522 1672 . Kills 19 | . . . . . 1 . . . . . . . . . . . 11 . 2 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 2 . 1 . 1 . . . . . . . Drone Launches 41 | . . . . . . . 2 . . . . . . . . . 5 . 1 18 15 Drone Recoveries 22 | . . . . . . . . . . . . . . . . . 5 . 1 8 8 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 27801 | 66 1027 602 993 637 1238 5001 4300 2059 623 616 1020 665 593 991 828 492 623 102 144 1612 3569 Spaces Moved 13021 | 36 462 285 522 331 556 2047 1985 1027 293 276 501 322 298 399 299 186 236 58 71 909 1922 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 4937 | 33 462 . . . 419 2047 636 19 . . . . 96 399 299 186 99 . . . 242 Legs 6248 | . . 285 522 331 137 . 291 397 293 276 501 322 202 . . . 137 58 71 909 1516 Wheels 1669 | . . . . . . . 1058 611 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 164 | . . . . . . . . . . . . . . . . . . . . . 164 Fastest Speed 47 | 50 160 190 190 190 120 145 115 123 190 190 176 176 150 230 150 240 176 176 176 102 47 Average Speed 175 | 150 172 190 190 190 147 204 178 155 190 190 187 176 176 230 228 244 247 176 177 143 127 Slowest Speed 490 | 160 240 190 190 190 260 240 490 325 190 190 260 176 230 230 240 320 320 176 178 190 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 74 50 90 71 51 62 59 18 44 72 66 42 9 56 52 60 55 3 72 56 57 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . . 1 . . . . 1 2 . . . 3 1 . . . . . . Spaces Dug 117 | . . . . . 2 25 11 37 10 . . 14 2 7 . . . . . . 9 Terrain Destroyed 1251 | . . . . . 19 133 230 101 10 204 43 51 3 54 97 . 29 . . 71 206 Melee 96 | . . . . . . 20 11 32 10 . . 14 2 4 . . . . . . 3 Projectile 214 | . . . . . 17 22 11 19 . 6 2 3 1 9 17 . 2 . . 29 76 AOE 940 | . . . . . 2 91 207 50 . 198 41 34 . 41 80 . 27 . . 42 127 Terrain Rammed 20 | . . . . . . . . . . . . . . . . . . . . . 20 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total 16026 | 45 608 311 524 336 832 2555 2410 1277 334 315 567 364 351 440 359 220 268 58 89 1120 2643 Wait 992 | . 82 5 . 3 144 178 105 76 14 . 11 2 9 12 5 3 10 . 1 32 300 Move 12989 | 35 461 284 521 330 555 2046 1984 1026 292 275 500 321 297 398 298 185 235 57 70 909 1910 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 170 | 4 5 2 3 1 17 26 18 20 2 . 7 1 7 . . 6 8 . 2 18 23 Fast Attach 182 | 6 6 1 . . 14 19 31 10 . 1 3 1 5 3 . 5 2 . 2 19 54 Attach 143 | . . 2 . . 11 14 26 7 3 5 7 1 4 . 2 5 2 1 1 13 39 Detach 46 | . 1 . . . . 4 8 1 2 . 6 . 2 1 . 5 . . . 3 13 Swap 188 | . 6 . . . 5 36 35 16 . 9 7 7 3 7 4 . 3 . 1 21 28 Drop 211 | . 4 . . . 17 44 25 14 2 1 15 2 11 3 . 6 4 . 2 27 34 Fire 845 | . 43 17 . 2 68 127 138 66 . 24 11 15 6 12 42 . 4 . . 67 203 Melee 141 | . . . . . . 36 11 37 19 . . 14 4 4 . 5 . . . 7 4 Ram 20 | . . . . . . . 1 . . . . . . . . . . . . . 19 Kick 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Crush 11 | . . . . . 1 3 1 3 . . . . . . . . . . . . 3 Escape Stasis 26 | . . . . . . 6 8 . . . . . . . . . . . 10 . 2 Rewire 5 | . . . . . . . . . . . . . . . 5 . . . . . . Trap 43 | . . . . . . 16 19 . . . . . 3 . 3 . . . . . 2 Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Tes x2 / DSF) -3/DSF -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 527 | -10/Materials | Discovered new exit (range 4) 924 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Discovered new exit (range 11) 1094 | -10/Materials | Entered Mines 1103 | -10/Mines | Core integrity fell below 50% 1159 | -10/Mines | Lost 3 parts (1p1n1w) 1263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -10/Mines | Discovered new exit (range 5) 1312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1351 | -10/Mines | Learned 8 Materials zone layouts 1406 | -10/Mines | Discovered new exit (range 9) 1478 | -10/Mines | Learned 4 Materials zone layouts 1696 | -10/Mines | Entered Exiles 1745 | -10/Exiles | Met 8R-AWN 1775 | -10/Exiles | Met EX-HEX 1872 | -10/Exiles | Met EX-DEC 1915 | -10/Exiles | Visited The Gauntlet 2190 | -10/Exiles | Learned location of Zion (-6) 2279 | -10/Exiles | Met EX-BIN 2378 | -10/Exiles | Aligned with FarCom system 2380 | -10/Exiles | Given EX-Vault access code 2423 | -10/Exiles | Opened EX-Vault 2446 | -10/Exiles | Found 0b10 Alert Chip 2487 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2668 | -10/Exiles | Discovered new exit (range 12) 2689 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2689 | -10/Exiles | Entered Mines 2738 | -9/Mines | Learned 4 Materials zone layouts 2973 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3210 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3303 | -9/Mines | Discovered new exit (range 10) 3326 | -9/Mines | Entered Materials 3326 | -8/Materials | Accompanied by 5 allies 3326 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3327 | -8/Materials | Identified exit to Storage 3327 | -8/Materials | Identified exit to Factory 3333 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3408 | -8/Materials | Lost 5 parts (1p2n2w) 3621 | -8/Materials | Build established: Scavenger-Skirmisher 4476 | -8/Materials | Build established: Skirmisher 4564 | -8/Materials | Entered Factory 4564 | -7/Factory | Evolved 2 slots: Utility x2 5017 | -7/Factory | Build established: Scavenger-Tank 5253 | -7/Factory | Cargo convoy interrupted 5764 | -7/Factory | Build established: Tank 5936 | -7/Factory | Found Prototype Launcher 5936 | -7/Factory | Identified Rocket Array 5951 | -7/Factory | Found Rocket Array 5953 | -7/Factory | Found Rocket Array 6469 | -7/Factory | Build established: Skirmisher 6842 | -7/Factory | Build established: Tank 7774 | -7/Factory | Build established: Gunner 8193 | -7/Factory | Discovered new exit (range 5) 8232 | -7/Factory | Identified exit to Factory 8964 | -7/Factory | First assault squad dispatched 9565 | -7/Factory | Entered another Factory area 9565 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9702 | -6/Factory | Identified exit to DSF 10304 | -6/Factory | Discovered new exit (range 15) 10965 | -6/Factory | First assault squad dispatched 11285 | -6/Factory | Discovered new exit (range 13) 11330 | -6/Factory | Lost 3 parts (1n2w) 11438 | -6/Factory | Identified exit to Factory 11459 | -6/Factory | Discovered exit to Factory (range 5) 11666 | -6/Factory | Build established: Scavenger-Gunner 11754 | -6/Factory | Lost 6 parts (2p2n2w) 12451 | -6/Factory | Build established: Tank 12971 | -6/Factory | Lost 3 parts (2p1u) 12974 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 12974 | -6/Factory | System corruption reached 10% 13278 | -6/Factory | Crushed by falling debris 13309 | -6/Factory | Lost 5 parts (2p1u2w) 13634 | -6/Factory | Core integrity fell below 50% 13695 | -6/Factory | Core integrity fell below 20% 13700 | -6/Factory | Lost 8 parts (2p2n2u2w) 13865 | -6/Factory | Entered another Factory area 13865 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14224 | -5/Factory | Build established: Scavenger-Tank 14382 | -5/Factory | Identified exit to Upper Caves 14382 | -5/Factory | Identified exit to Extension 14765 | -5/Factory | First assault squad dispatched 14919 | -5/Factory | System corruption reached 10% 15924 | -5/Factory | Entered Upper Caves 15960 | -5/Upper Caves | Build established: Scavenger-Mutant 16123 | -5/Upper Caves | Learned Factory terminal intel 16410 | -5/Upper Caves | Discovered new exit (range 11) 16547 | -5/Upper Caves | Entered another Upper Caves area 16587 | -5/Upper Caves | Discovered new exit (range 16) 16774 | -5/Upper Caves | Learned Factory emergency access door positions 16821 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16913 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17047 | -5/Upper Caves | Lost 3 parts (1n1u1w) 17091 | -5/Upper Caves | Discovered new exit (range 12) 17163 | -5/Upper Caves | Entered Warlord 17228 | -5/Warlord | System corruption cleaned by Quarantine Array 17647 | -5/Warlord | Warlord's base attacked by MAIN.C 17673 | -5/Warlord | Found Prototype Energy Cannon 17677 | -5/Warlord | Found Prototype Energy Cannon 17716 | -5/Warlord | Build established: Scavenger-Tank 17894 | -5/Warlord | Met Warlord 17911 | -5/Warlord | Identified Vortex Driver (x2) 17947 | -5/Warlord | Found Prototype Reactor 17947 | -5/Warlord | Identified Vortex Chain Reactor 17994 | -5/Warlord | Spotted Striker 17997 | -5/Warlord | Warlord forces counterattacked 18035 | -5/Warlord | Spotted Striker 18048 | -5/Warlord | Destroyed 9 combat bots 18069 | -5/Warlord | Found Prototype Device 18135 | -5/Warlord | Opened side exit 18170 | -5/Warlord | Discovered new exit (range 9) 18183 | -5/Warlord | Entered Proximity Caves 18408 | -4/Proximity Caves | Spotted B-86 Titan 18457 | -4/Proximity Caves | Destroyed B-86 Titan 18752 | -4/Proximity Caves | Discovered new exit (range 8) 18848 | -4/Proximity Caves | Entered Factory 18848 | -4/Factory | Evolved 2 slots: Utility x2 18850 | -4/Factory | Loaded intel: 26 terminal locations 18853 | -4/Factory | Build established: Scavenger-Mutant 19339 | -4/Factory | Build established: Mutant 19344 | -4/Factory | Discovered new exit (range 4) 19441 | -4/Factory | Entered Upper Caves 19600 | -4/Upper Caves | Learned Research trap positions 19698 | -4/Upper Caves | Spotted B-86 Titan 19730 | -4/Upper Caves | Destroyed B-86 Titan 19853 | -4/Upper Caves | Encountered a Warlord checkpoint 19988 | -4/Upper Caves | Build established: Tank 20280 | -4/Upper Caves | Discovered new exit (range 11) 20432 | -4/Upper Caves | Entered another Upper Caves area 20705 | -4/Upper Caves | Spotted B-86 Titan 20892 | -4/Upper Caves | Build established: Mutant 21088 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21148 | -4/Upper Caves | Discovered new exit (range 13) 21260 | -4/Upper Caves | Entered Zhirov 21261 | -4/Zhirov | Discovered new exit (range 3) 21291 | -4/Zhirov | Lost 8 parts (1n5u2w) 21365 | -4/Zhirov | Learned location of Quarantine (-2) 21365 | -4/Zhirov | Learned location of Testing (-3) 21365 | -4/Zhirov | Learned location of Command (-1) 21430 | -4/Zhirov | Found Alien Artifact 21430 | -4/Zhirov | Identified Integrated Reactor 21430 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21457 | -4/Zhirov | Found Alien Artifact 21595 | -4/Zhirov | Identified Wardrone Bay 21752 | -4/Zhirov | Entered Proximity Caves 21754 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22350 | -3/Proximity Caves | Discovered new exit (range 10) 22375 | -3/Proximity Caves | Entered Research 22375 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22376 | -3/Research | Identified exit to Testing 22377 | -3/Research | Loaded intel: 68 trap records 22447 | -3/Research | Discovered exit to Testing (range 16) 22463 | -3/Research | Identified exit to DSF 22477 | -3/Research | Entered DSF 22527 | -3/DSF | Additional patrols routed to DSF 22598 | -3/DSF | Discovered new exit (range 13) 22621 | -3/DSF | Entered Research 22621 | -2/Research | Warlord forces began assault on 0b10 22621 | -2/Research | Evolved 2 slots: Utility x2 22731 | -2/Research | Research machine network offline 22904 | -2/Research | Met up with Warlord 22959 | -2/Research | Found Unknown Launcher 22959 | -2/Research | Identified Gamma Bomb Array 22964 | -2/Research | Found Gamma Bomb Array 22967 | -2/Research | Found Gamma Bomb Array 22969 | -2/Research | Borebot progress halted 23171 | -2/Research | Spotted Striker 23171 | -2/Research | Spotted Striker 23180 | -2/Research | Allies destroyed Striker 23190 | -2/Research | Allies destroyed Striker 23240 | -2/Research | Borebot progress halted 23271 | -2/Research | Borebot progress halted 23306 | -2/Research | Spotted Striker 23310 | -2/Research | Spotted Executioner 23381 | -2/Research | Spotted Striker 23406 | -2/Research | Destroyed Striker 23443 | -2/Research | Lost 3 parts (1n1u1w) 23486 | -2/Research | Found Launcher Loader 23682 | -2/Research | Found Prototype Slashing Weapon 23682 | -2/Research | Identified Centrium Greatsword 23700 | -2/Research | Found Prototype Launcher 23763 | -2/Research | Warlord invited to help at Command 23883 | -2/Research | Spotted Executioner 23907 | -2/Research | Found Prototype Processor 23907 | -2/Research | Identified Exp. Core Analyzer 23928 | -2/Research | Build established: Assassin 23963 | -2/Research | Spotted B-90 Cyclops 24128 | -2/Research | Warlord destroyed during the assault 24141 | -2/Research | Identified Mni. Smartbomb Launcher 24167 | -2/Research | Spotted Striker 24185 | -2/Research | Discovered new exit (range 31) 24213 | -2/Research | Discovered new exit (range 48) 24222 | -2/Research | Spotted Striker 24224 | -2/Research | Spotted Striker 24228 | -2/Research | Spotted Executioner 24228 | -2/Research | Spotted Striker 24233 | -2/Research | System corruption reached 10% 24233 | -2/Research | Entered Access 24233 | -1/Access | Accompanied by 1 ally 24233 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 24256 | -1/Access | Build established: Scavenger-Assassin 24902 | -1/Access | Build established: Hacker-Assassin 25286 | -1/Access | Build established: Hacker-Skirmisher 25415 | -1/Access | System corruption reached 10% 25514 | -1/Access | Energy Cycler disabled 25733 | -1/Access | First assault squad dispatched 25988 | -1/Access | Found Gamma Bomb Array 26076 | -1/Access | Lost 5 parts (2p3u) 26089 | -1/Access | Found Prototype Device 26089 | -1/Access | Identified Exp. Focal Shield 26258 | -1/Access | Garrison activated, responded to threat 26351 | -1/Access | Lost 8 parts (1p1n3u3w) 26375 | -1/Access | Spotted B-99 Colossus 26421 | -1/Access | Destroyed B-99 Colossus 26452 | -1/Access | Lost 6 parts (1p1n4u) 27002 | -1/Access | System corruption reached 30% 27042 | -1/Access | Destroyed 8 combat bots 27050 | -1/Access | Lost 5 parts (1p1n1u2w) 27116 | -1/Access | Core integrity fell below 50% 27161 | -1/Access | Lost 8 parts (2n3u3w) 27445 | -1/Access | Build established: Scavenger-Gunner 27503 | -1/Access | Found Prototype Device 27507 | -1/Access | Destroyed 9 combat bots 27518 | -1/Access | High security lockdown imminent 27565 | -1/Access | Identified Active Sensor Suite 27572 | -1/Access | Spotted B-99 Colossus 27598 | -1/Access | High security lockdown engaged 27613 | -1/Access | Lost 13 parts (2p4n5u2w) 27639 | -1/Access | Crushed by falling debris 27786 | -1/Access | Core integrity fell below 20% 27802 | -1/Access | Core destroyed Last Messages --------------- 27795_ Exp. Core Analyzer broken. 27795_ Destabilizing: Short circuit. 27795_ Centrium Leg broken. 27795_ Destabilizing: Short circuit. 27796_ Slammed into Earth. 27796_ Destabilizing: Core damaged (-16). 27796_ Destabilizing: Core damaged (-64). 27797_ Slammed into Earth. 27797_ Destabilizing: System corrupted (+1). 27798_ Slammed into Earth. 27799_ System corrupted: Matter fused (-6). 27799_ Slammed into Earth. 27799_ Destabilizing: System corrupted (+1). 27799_ Destabilizing: System corrupted (+2). 27800_ Slammed into Earth. 27801_ Broken Adv. Heat Sink destroyed. 27801_ System corrupted by crushing effect (+2). 27801_ Destabilizing: System corrupted (+1). 27802_ Slammed into Earth. 27802_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????###??????????????????????? | | #????????????????????##@#??????????????????????? | | #????????????????########??????????????????????? | | #????????????????# ##???????????????????????? | | #????????????????# CC#????????????????????????? | | +????????????????# CC #????????????????????????? | | #????????????????# #????????????????????????? | | #???????########## #????????????????????????? | | #???????# + #????????????????????????? | | *!#???????# # #????????????????????????? | | !!#???????# # #????????????????????????? | | #???????# # #????????????????????????? | | #???????# ######????????????????????????? | | ######### #?????????????????????????????? | | +?????????????????????????????? | | ####?????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????BB??????????????????????? | | #????????BB??????????????????????? | | #????????????????????????????????? | | #################????????????????????????????????? | | ????????????????????????????????#"""#????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ??????########################### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 80 Energy Capacity 1050 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 850 Resistance: KI 30 Resistance: TH 25 Core Shielding 40 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyFlightSegregator Manual? 0 Play Time 03:51:41 Cumulative 404.8 hours Start 2022.03.18 @ 01:05:09 End 2022.03.18 @ 21:00:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 264 Adventurer 0 Explorer 6 Win Type - Total 39 Types 29/3/4/2/1/0/0/0/0 Lore% 84 Gallery% 86 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07e819dc-df7a-4819-914d-d0729799ac08