Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 23:43:09 Player: Gilgameshx13 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (860) 860 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 3637 Bonus ------- Follower Combat Kills 267 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 94/240 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Cooling System Experimental Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Advanced Hacking Suite Drone Bay (2/2) Beam Rifle RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor ECM Suite > --- WEAPON ----------- Beam Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Small Storage Unit Experimental Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Advanced Hacking Suite Shock Bomb Launcher RU-N14's Throwing Claymores [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 26 | 6 . 2 10 . 3 5 Power 3 | 1 . . 1 . . 1 Engine 1 | 1 . . . . . . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 2 2 . . 1 Treads 2 | . . 2 . . . . Leg 3 | . . . 2 . . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . . 4 . 2 1 Device 4 | . . . 3 . . 1 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . 3 . 1 2 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 9 | . 2 . 1 . . 6 Power 1 | . . . . . . 1 Propulsion 5 | . 2 . . . . 3 Utility 1 | . . . . . . 1 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 5 | . 2 . 1 . . 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 71 85 93 100 100 99 Engine 1 | . 14 14 . . . . Core 10 | . . . 10 11 11 10 Treads 1 | . . 28 3 . . . Leg 19 | . . . 19 22 22 21 Device 19 | . . . 18 22 22 22 Storage 13 | . 14 14 19 22 11 11 Processor 7 | . . . . . 10 11 Energy Gun 9 | . . . 10 11 11 10 Ballistic Gun 2 | . 28 28 2 . . 1 Launcher 2 | . . . 9 11 2 . Special Weapon 6 | . . . . . 8 9 Peak Build Rating 36 | 6 6 6 21 22 36 36 Average Rating 29 | 4 5 5 18 21 33 35 On Entrance 13 | . 6 4 6 21 22 36 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 13 13 64 64 64 61 Greatest Support 40 | 26 26 40 40 26 26 26 Greatest Overweight (x) 4 | . 4 . 2 2 2 2 Average Overweight (x) 1 | . 1 . 1 2 2 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 18 | 7 8 8 17 20 20 20 Most Carried 20 | 5 5 4 15 15 20 20 Average Carried 16 | 2 4 3 11 14 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 4 5 4 14 15 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 604 | 229 36 40 222 15 30 32 Remotely . | . . . . . . . Salvage Created 1025 | . 155 85 511 . . 274 Parts 48 | . 8 4 27 . . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 7 2 10 . . 7 Guns 11 | . 7 2 . . . 2 Cannons 1 | . . . . . . 1 AOE 13 | . . . 9 . . 4 Classes Destroyed 8 | . 2 . 4 . . 2 Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Swarmer 9 | . 5 . 4 . . . Grunt 12 | . 2 2 5 . . 3 Brawler 2 | . . . . . . 2 Sentry 2 | . . . 1 . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 4 2 5 . . 3 Combat Bots Only 4 | . 4 2 4 . . 3 Max Kills in Single Turn 2 | . 1 1 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 182 | . 42 22 43 . . 75 Missed 54 | . 11 4 15 . . 24 Damage Taken 1881 | . 267 271 447 . . 896 Core 500 | . 38 59 120 . . 283 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 42 | . . . . . 42 . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 63 | . 15 13 24 . . 11 Largest 2 | . 2 2 2 . . 2 Hottest 92 | . 40 40 92 . . 86 Shots Fired 109 | . 30 26 33 . . 20 Gun 90 | . 30 26 20 . . 14 Cannon . | . . . . . . . Launcher 14 | . . . 13 . . 1 Special 5 | . . . . . . 5 Kinetic 61 | . 30 26 . . . 5 Thermal 12 | . . . 3 . . 9 Explosive 5 | . . . . . . 5 Electromagnetic 31 | . . . 30 . . 1 Robot Hit Streak 14 | . 4 14 8 . . 6 Robot Miss Streak 3 | . 2 2 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 68 | . 18 19 17 . . 14 Core Hits 47 | . 11 6 15 . . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 . . 3 Corrupt 1 | . . . 1 . . . Sever 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2466 | . 216 218 731 . . 1301 Guns 761 | . 216 218 101 . . 226 Cannons . | . . . . . . . Explosions 1556 | . . . 630 . . 926 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 558 | . 216 218 . . . 124 Thermal 163 | . . . 61 . . 102 Explosive 882 | . . . . . . 882 Electromagnetic 714 | . . . 670 . . 44 Impact . | . . . . . . . Slashing 149 | . . . . . . 149 Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 4 1 1 . Message Errors 2 | . . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . 1 . . 30 Projectiles . | . . . . . . . Explosions 31 | . . . 1 . . 30 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . 109 . . . Shots 5 | . . . 5 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 374 | . 12 19 165 . 374 16 Average Temperature 52 | . 8 10 50 . 202 12 Received Heat Transfer 414 | . 36 153 177 . . 48 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 396 | . . . 137 . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 254 | . 187 137 254 13 . . Initial 72 | . . 72 53 13 . . Average 96 | . 116 126 114 13 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 90 | 100 100 100 81 100 . . Level 1 9 | . . . 18 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 10 2 12 . . 20 Peak Tracking Total 7 | . 4 2 4 . . 7 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . . 1 2 . . 4 Max in Single Turn 2 | . . 1 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 3 . 3 . . . Successful 2 | . 1 . 1 . . . Failed 4 | . 2 . 2 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 153 | . . . . . 153 153 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 37 | . . . . . . 37 Total Damage 1183 | . . . . . . 1183 Kills 14 | . . . . . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6732 | 89 230 286 882 241 3325 1679 Spaces Moved 2723 | 93 133 155 347 93 1274 628 Core 68 | 25 43 . . . . . Treads 216 | . . 155 61 . . . Legs 2281 | . . . 286 93 1274 628 Wheels 158 | 68 90 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 120 260 260 260 Average Speed 238 | 79 141 160 226 260 260 260 Slowest Speed 260 | 90 250 160 260 260 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 27 34 29 15 84 62 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 6 | . . . . 2 2 2 Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . . . 13 . . 44 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 57 | . . . 13 . . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2881 | 108 148 170 415 93 1291 656 Wait 8 | . . . . . . 8 Move 2717 | 92 132 154 346 92 1273 628 Hop . | . . . . . . . Pick Up 49 | 10 1 1 24 1 10 2 Fast Attach . | . . . . . . . Attach 21 | 6 . 2 7 . 2 4 Detach 1 | . . . 1 . . . Swap 5 | . . . 3 . 1 1 Drop 17 | . . . 10 . 5 2 Fire 63 | . 15 13 24 . . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 576 | -10/Mines | Discovered new exit (range 15) 590 | -10/Mines | Identified exit to Materials 598 | -10/Mines | Assembled infested the area 606 | -10/Mines | Entered Materials 606 | -9/Materials | Evolved 2 slots: Utility x2 1388 | -9/Materials | Discovered new exit (range 12) 1488 | -9/Materials | Entered Mines 1489 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1729 | -9/Mines | Entered Zion 1839 | -7/Zion | System corruption cleaned by Quarantine Array 1922 | -7/Zion | Learned Factory garrison access intel 2019 | -7/Zion | Found Prototype Processor 2021 | -7/Zion | Identified Spectral Analyzer 2027 | -7/Zion | Found Prototype Processor 2028 | -7/Zion | Identified Exp. Terrain Scan Processor 2041 | -7/Zion | Found Prototype Processor 2429 | -7/Zion | Found Prototype Special Weapon 2430 | -7/Zion | Identified RU-N14's Throwing Claymores 2434 | -7/Zion | Found RU-N14's Throwing Claymores 4162 | -7/Zion | Met Imprinter 4222 | -7/Zion | Imprinted 4225 | -7/Zion | Declared Zion's savior 5013 | -7/Zion | Discovered new exit (range 16) 5026 | -7/Zion | Given A8's code to call for help 5054 | -7/Zion | Entered Proximity Caves 5054 | -6/Proximity Caves | Accompanied by 4 allies 5056 | -6/Proximity Caves | Spotter reported a threat 5057 | -6/Proximity Caves | Spotter reported a threat 5301 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5308 | -6/Proximity Caves | Core integrity fell below 50% 5427 | -6/Proximity Caves | Learned 8 Factory zone layouts 6149 | -6/Proximity Caves | P-60 Hacker assimilated allied CS-QBW(M) 6522 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6717 | -6/Proximity Caves | Ambushed by research squad 6727 | -6/Proximity Caves | Core integrity fell below 20% 6733 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Gatling Laser fries itself beyond repair. Acquired 22 matter. Penetrated by Slug. Critical hit (Destroy). Nuclear Core destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Slug penetrates Wall. P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Penetrated by Slug. Imp. Aluminum Leg destroyed. Penetrated by Slug. Slug penetrates Wall. P-60 Hacker resets H-66 Slayer, system corruption cleaned. Shock Bomb Launcher destroyed. Slug penetrates Wall. P-60 Hacker destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ##????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #####??????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????? #??????????????? | | #####??????????????????????????? ##?????????????? | | ??????????????????????????????? ## ??????????? | | ????????????????????????#####?? ??????????? | | ????????????????????????# ! #? ??????????? | | ?????????????????########h%h## #???????????? | | ????????????????## # [ # #????????????? | | ???????????????## #?????????????? | | ?###???????????# #?????????????????? | | ## #????? #### @ #???????????????????? | | ? #??? ##???????????????????? | | ?? ???# ##????????????????????? | | ??? ##??###### ### ######?????????????????? | | ???# #???????## ### ## ##????????????????? | | ???# ##????#### ## #????????????????? | | ???# ##???# ## ## #?????????????? | | #### #???# #?????????????? | | ## #??## #?????????????? | | ## #### ####?????????????? | | ## #????????????????? | | ### ### #???????????????? | | ##?# ##???????????????? | | ##??# ##????????????????? | | ##### ##??# ## ##?????????????????? | | ###### ###??# ## ###??????????????????? | | ######???# ### ##????????????????????? | | #???????# ##?# ##?????????????????????? | | ???# #??????????????????????? | | #???## ??????????????????????? | | ### ####### ?????# ?????????????????????? | | ###??####????? ?????# ????????????????????? | | ?????????????# ?????# ####????????????????????? | | ?????????????###???????###???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Med. Treads | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteCloakAutobeam Manual? 0 Play Time 00:24:32 Cumulative 24.7 hours Start 2024.10.16 @ 23:17:39 End 2024.10.16 @ 23:43:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 48 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98ef7445-020d-4fc1-8f99-7fce9af0f382