Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 11:53:30 Player: Sweaty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (823) 823 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 2247 Bonus ------- Follower Combat Kills 109 Cogmind --------- Core Integrity 229/400 Matter 208/300 Energy 280/280 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Weight Redist. System > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (20) --- Hardened Light Armor Plating Particle Gun Particle Gun Particle Gun Particle Gun Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Rocket Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 50 | 6 4 6 34 Power 8 | 1 2 1 4 Engine 6 | 1 1 . 4 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 2 | . . . 2 Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 3 | . 1 . 2 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 23 | 2 1 3 17 Energy Gun 12 | 1 1 . 10 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 8 | . . 1 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 11 | . 1 . 10 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 87 100 95 Engine 5 | . 13 . 5 Core 7 | . 1 14 5 Leg 29 | . 28 28 30 Device 10 | . 2 14 11 Storage 12 | . 14 14 11 Protection 4 | . . . 8 Energy Gun 16 | . 14 14 19 Ballistic Gun 6 | . 14 12 . Launcher 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 59 | 10 14 16 59 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 10 | 7 8 8 12 Most Carried 14 | 5 8 8 14 Average Carried 7 | 2 4 7 8 Final Capacity 20 | 8 8 8 20 Final Carried 8 | 3 8 8 7 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 775 | 255 51 69 400 Remotely . | . . . . Salvage Created 890 | . 170 14 706 Parts 66 | . 17 2 47 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 5 1 18 Guns 15 | . 5 1 9 AOE 9 | . . . 9 Classes Destroyed 9 | . 3 . 6 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 3 | . . . 3 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 1 . 3 Swarmer 8 | . 3 1 4 Grunt 11 | . 2 . 9 Sentry 5 | . . . 5 Best Kill Streak 8 | . 3 1 8 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 197 | . 45 8 144 Missed 51 | . 12 2 37 Damage Taken 1887 | . 362 45 1480 Core 228 | . 51 6 171 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 76 | . 21 3 52 Largest 2 | . 2 2 2 Hottest 130 | . 60 70 130 Shots Fired 127 | . 41 4 82 Gun 108 | . 41 4 63 Cannon . | . . . . Launcher 19 | . . . 19 Special . | . . . . Kinetic 22 | . 21 1 . Thermal 82 | . 20 3 59 Explosive 19 | . . . 19 Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | . 11 1 13 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 77 | . 27 1 49 Core Hits 69 | . 14 1 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2126 | . 251 15 1860 Guns 965 | . 247 12 706 Cannons . | . . . . Explosions 1144 | . . . 1144 Melee . | . . . . Ramming 17 | . 4 3 10 Kinetic 113 | . 113 . . Thermal 775 | . 134 12 629 Explosive 1144 | . . . 1144 Electromagnetic 77 | . . . 77 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles . | . . . . Explosions 41 | . . . 41 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . . . 161 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 5 | . 2 1 2 Kicked 5 | . 2 1 2 Crushed . | . . . . Highest Temperature 461 | . 135 6 461 Average Temperature 122 | . 50 4 152 Received Heat Transfer 705 | . 120 6 579 Effects 8 | . . . 8 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1669 | . 300 37 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 357 | . 132 192 357 Initial 34 | . . . 34 Average 126 | . 60 58 203 Maximum Alert Level 1 | . . . 1 Low Security (%) 72 | 100 100 100 43 Level 1 27 | . . . 56 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 13 25 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . 3 . 5 Successful 6 | . 1 . 5 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 34 | . . 34 . Total Damage 341 | . . 341 . Kills 10 | . . 10 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2168 | 74 419 633 1042 Spaces Moved 1393 | 70 282 509 532 Core 34 | 34 . . . Treads 29 | . . . 29 Legs 1330 | 36 282 509 503 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 86 120 120 146 Slowest Speed 470 | 120 120 120 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 40 88 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 153 | . . . 153 Melee . | . . . . Projectile . | . . . . AOE 153 | . . . 153 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1651 | 84 325 528 714 Wait 68 | . 8 1 59 Move 1390 | 69 281 508 532 Hop . | . . . . Pick Up 39 | 9 8 3 19 Fast Attach 2 | . . . 2 Attach 21 | 6 2 . 13 Detach 1 | . . . 1 Swap 27 | . 2 6 19 Drop 22 | . 1 6 15 Fire 76 | . 21 3 52 Melee . | . . . . Ram . | . . . . Kick 5 | . 2 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered Mines 501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 534 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 556 | -10/Mines | Discovered new exit (range 11) 620 | -10/Mines | Discovered new exit (range 9) 854 | -10/Mines | Found a hidden stash of uninstalled traps 927 | -10/Mines | Learned 4 Materials zone layouts 992 | -10/Mines | Lost 3 allies 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -9/Materials | Identified exit to Storage 1128 | -9/Materials | Identified exit to Materials 1221 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Lost 6 parts (3n2u1w) 2169 | -9/Materials | Self-destructed Last Messages --------------- 02107_ U-05 Engineer lays Concrete. 02108_ R-06 Scavenger collects Lgt. Armor Plating. 02108_ U-05 Engineer lays Concrete. 02108_ U-05 Engineer builds a Wall. 02109_ U-05 Engineer lays Concrete. 02111_ U-05 Engineer builds a Door. 02112_ U-05 Engineer lays Concrete. 02115_ U-05 Engineer builds a Wall. 02115_ U-05 Engineer lays Concrete. 02132_ U-05 Engineer builds a Wall. 02133_ U-05 Engineer lays Concrete. 02137_ U-05 Engineer builds a Wall. 02142_ U-05 Engineer builds a Door. 02145_ R-06 Scavenger collects Com. Wheel. 02149_ R-06 Scavenger collects Wheel. 02149_ U-05 Engineer builds a Wall. 02152_ R-06 Scavenger collects Sml. Storage Unit. 02169_ Particle Gun destroyed. 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"" " #????????# ?????? | | # # """ #?# #????????# #?????? | | # [ + #?# """ """ #????????# #?????? | | # == # """ #?# """ """ #????????# #?????? | | # #### *=# """ #?# """ """ #????????# #?????? | | # #??# # """ #?? ######??## #?##### | | # < #??# # ! #???## ### # # #### ### """ | | # #??# ############## # # # # """ | | #####??# ! ## ####### # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed VisualLightpackCarapace Manual? 0 Play Time 00:30:09 Cumulative 4.8 hours Start 2024.04.20 @ 11:13:17 End 2024.04.20 @ 11:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65831962-2fae-4467-a76a-538338f83027