Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:01:25 Player: Aa1k Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1401) 1401 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6161 Bonus ------- None Cogmind --------- Core Integrity 507/1000 Matter 13/300 Energy 35/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Improved VSS Leg Antigrav System Enhanced Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Plasma Rifle Advanced Assault Cannon Chainsword > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Remote Datajack [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Launcher Guidance Computer Device Tractor Beam Storage Small Storage Unit Processor Launcher Guidance Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 2 | . . . . . . 1 . . 1 Propulsion 4 | . . 1 . . . 1 1 . 1 Utility 3 | . . 1 . . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 107 | 6 11 13 8 . 5 . 29 21 14 Power 16 | 1 1 1 2 . 1 . 7 3 . Engine 11 | 1 1 1 2 . 1 . 5 . . Core 5 | . . . . . . . 2 3 . Reactor . | . . . . . . . . . . Propulsion 34 | 2 3 5 . . 4 . 9 4 7 Treads 3 | 2 . . . . . . 1 . . Leg 6 | . 3 1 . . . . 2 . . Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . 1 . 4 Flight 20 | . . 4 . . 4 . 5 4 3 Utility 22 | 1 3 1 3 . . . 4 8 2 Device 12 | . 2 1 1 . . . 3 3 2 Storage 2 | 1 1 . . . . . . . . Processor 7 | . . . 2 . . . . 5 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 4 6 3 . . . 9 6 5 Energy Gun 14 | 1 1 2 1 . . . 5 2 2 Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 9 | 1 2 3 1 . . . 2 . . Ballistic Cannon 5 | . . . . . . . . 3 2 Launcher 5 | . . 1 1 . . . 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . . . 1 2 2 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 5 | . . . . . . . 5 . . Parts Lost 39 | . 2 5 . . 3 . 17 3 9 Power 10 | . . 2 . . 1 . 4 2 1 Propulsion 14 | . . 1 . . 2 . 5 1 5 Utility 8 | . 1 2 . . . . 2 . 3 Weapon 7 | . 1 . . . . . 6 . . Highest Loss Streak 10 | . 2 4 . . 2 . 10 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 93 74 78 100 98 81 51 80 43 Engine 7 | . 14 7 11 11 11 9 5 2 . Core 1 | . . . . . . . 2 6 2 Treads 3 | . 17 . . . . . . . . Leg 4 | . 10 17 . . . . 3 . . Flight 16 | . . 11 33 33 31 27 8 31 20 Device 6 | . 8 14 3 11 11 9 2 2 6 Storage 3 | . 14 5 . . . . . . . Processor 11 | . . . 8 22 22 18 13 24 5 Energy Gun 6 | . 16 4 11 11 11 9 1 4 3 Ballistic Gun 3 | . 8 11 . . . . 2 . . Launcher 2 | . . 2 11 11 11 9 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 12 15 15 10 6 6 6 19 30 30 Greatest Support 40 | 40 40 30 13 13 13 13 30 30 38 Greatest Overweight (x) 4 | . . . . . . . 4 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 Most Carried 8 | 4 8 7 4 4 5 4 5 5 5 Average Carried 4 | 2 5 4 3 4 4 4 2 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 4 4 4 4 4 5 5 5 Class Distribution -------------------- 53% | Mutant 27% | Sprinter 9% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1419 | 72 304 50 343 . 100 . 315 127 108 Remotely 320 | . 200 . 20 . 100 . . . . Salvage Created 1671 | . 415 346 . . 188 . 434 157 131 Parts 127 | . 24 18 . . 22 . 44 12 7 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 40 | . 12 8 . . 11 . 7 2 . Melee 2 | . . . . . . . . 2 . Guns 16 | . 6 7 . . 1 . 2 . . Cannons 6 | . 6 . . . . . . . . AOE 16 | . . 1 . . 10 . 5 . . Classes Destroyed 10 | . 4 2 . . . . 4 . . Worker 5 | . . . . . . . 3 2 . Builder 5 | . . . . . . . 4 . 1 Tunneler 2 | . . . . . . . 1 . 1 Hauler 1 | . . 1 . . . . . . . Recycler 4 | . 1 1 . . . . 1 . 1 Watcher 3 | . 1 1 . . . . . 1 . Swarmer 20 | . 8 4 . . 8 . . . . Grunt 13 | . 4 2 . . 3 . 4 . . Sentry 3 | . . 2 . . . . 1 . . Programmer 4 | . . . . . . . 2 2 . Best Kill Streak 7 | . 6 7 . . 7 . 5 3 2 Combat Bots Only 7 | . 5 6 . . 7 . 3 2 . Max Kills in Single Turn 4 | . 1 2 . . 4 . 2 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . 1 . . 4 . 1 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 601 | . 83 104 . . 13 1 214 67 119 Missed 236 | . 21 39 . . 6 . 84 32 54 Damage Taken 4891 | . 542 762 18 . 99 13 1477 668 1312 Core 1611 | . 110 196 . . 19 . 494 299 493 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 . . Core Remaining (%) 65 | 100 56 . . . 46 100 29 64 . Volleys Fired 147 | . 54 23 . . 7 1 48 3 11 Largest 2 | . 2 2 . . 2 1 2 2 2 Hottest 132 | . 100 70 . . 70 40 70 123 132 Shots Fired 245 | . 107 45 . . 13 1 58 6 15 Gun 183 | . 84 38 . . 7 1 46 3 4 Cannon 37 | . 23 . . . . . . 3 11 Launcher 25 | . . 7 . . 6 . 12 . . Special . | . . . . . . . . . . Kinetic 99 | . 30 28 . . . . 27 3 11 Thermal 113 | . 77 10 . . 7 1 11 3 4 Explosive 25 | . . 7 . . 6 . 12 . . Electromagnetic 8 | . . . . . . . 8 . . Robot Hit Streak 10 | . 4 6 . . 3 . 10 4 3 Robot Miss Streak 6 | . 5 6 . . 2 1 5 2 3 Penetration Max 2 | . . . . . . . 2 . . Secondary Targets 5 | . 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 133 | . 38 27 . . 6 . 45 11 6 Core Hits 87 | . 17 16 . . 15 . 29 5 5 Critical Kills 2 | . . 1 . . . . 1 . . Critical Parts Destroyed 7 | . 1 . . . . . 6 . . Critical Strikes 11 | . 1 1 . . . . 8 1 . Burn 2 | . . . . . . . 1 1 . Destroy 9 | . 1 1 . . . . 7 . . Melee Attacks 14 | . . . . . . . 5 9 . Impact . | . . . . . . . . . . Slashing 14 | . . . . . . . 5 9 . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 5 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4413 | . 658 548 . . 661 . 1754 481 311 Guns 1299 | . 377 289 . . 24 . 499 43 67 Cannons 487 | . 281 . . . . . . 27 179 Explosions 1775 | . . 259 . . 637 . 827 . 52 Melee 815 | . . . . . . . 404 411 . Ramming 37 | . . . . . . . 24 . 13 Kinetic 947 | . 156 246 . . . . 339 27 179 Thermal 785 | . 502 43 . . 24 . 106 43 67 Explosive 1775 | . . 259 . . 637 . 827 . 52 Electromagnetic 54 | . . . . . . . 54 . . Impact . | . . . . . . . . . . Slashing 815 | . . . . . . . 404 411 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . 7 2 9 Average Corruption 5 | . . . . . . . 6 2 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . . . 20 7 4 Message Errors 10 | . . . . . . . 6 2 2 Matter Fused 8 | . . . . . . . 5 2 1 Heat Flow Errors 6 | . . . . . . . 3 2 1 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . . 41 . . 2 . 68 72 19 Projectiles 19 | . . . . . . . . . 19 Explosions 84 | . . 41 . . 2 . 41 . . Melee 99 | . . . . . . . 27 72 . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 257 | . . 28 . . . . 223 . 6 Shots 10 | . . 1 . . . . 9 . . Rammed 3 | . . . . . . . 1 . 2 Targets Rammed 8 | . . . . . . . 6 . 2 Kicked 5 | . . . . . . . 5 . . Crushed . | . . . . . . . . . . Highest Temperature 463 | . 414 21 . . 49 . 224 463 283 Average Temperature 165 | . 133 10 . . 17 . 52 271 117 Received Heat Transfer 882 | . 96 258 . . 36 9 423 21 39 Effects 27 | . 3 . . . . . . 23 1 Shutdowns 13 | . 1 . . . . . . 12 . Energy Bleed 2 | . . . . . . . . 1 1 Interference 9 | . 2 . . . . . . 7 . Matter Decay 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . 1 . . 1 . Heat Transferred 1926 | . 1092 100 . . 50 . 334 200 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 422 | . 272 307 156 . 293 113 284 370 422 Initial 113 | . . 57 111 . . 113 51 97 93 Average 159 | . 124 174 142 . 172 113 115 220 295 Maximum Alert Level 2 | . 1 1 . . 1 . 1 1 2 Low Security (%) 69 | 100 77 45 100 . 54 100 90 49 22 Level 1 27 | . 22 54 . . 45 . 9 50 48 Level 2 3 | . . . . . . . . . 28 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . 1 4 6 . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . 1 1 . Reinforcement 10 | . 1 . . . . 1 3 5 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 1 1 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 20 14 2 . 10 5 16 33 19 Peak Tracking Total 16 | . 4 6 3 . 4 5 6 16 9 Tactical Retreats 14 | . . . 1 . . . 3 7 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . . . 2 1 1 Indirectly 2 | . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 15 | . 2 1 . . . . 4 . 8 Max in Single Turn 4 | . 1 1 . . . . 2 . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 2 | . . . . . . . . 2 . Terminals 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 5 | . . . . . . . . 5 . Successful 4 | . . . . . . . . 4 . Failed 1 | . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Recycle Component 1 | . . . . . . . . 1 . Process 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter 141 | . . . . . . . . 141 . Retrieved Matter 141 | . . . . . . . . 141 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2616 | 80 502 207 168 148 62 58 699 420 272 Spaces Moved 3835 | 43 227 86 397 461 101 163 660 1023 674 Core 216 | 1 . . . . . . 146 . 69 Treads 174 | 42 109 . . . . . 23 . . Legs 374 | . 118 52 . . . . 204 . . Wheels . | . . . . . . . . . . Hover 34 | . . . . . . . . . 34 Flight 3037 | . . 34 397 461 101 163 287 1023 571 Fastest Speed 23 | 50 120 30 32 32 32 34 23 23 23 Average Speed 46 | 157 139 85 32 32 34 34 73 28 30 Slowest Speed 250 | 160 160 120 32 32 37 34 250 100 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 30 | . . 1 11 . 3 . . 6 9 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 48 14 57 89 38 20 18 38 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 200 | . . 32 . . 53 . 72 1 42 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 2 1 4 AOE 191 | . . 32 . . 53 . 68 . 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 4348 | 52 311 177 425 460 110 163 804 1130 716 Wait 182 | . 7 46 28 . . . 40 57 4 Move 3769 | 42 226 83 377 460 94 162 659 1010 656 Hop 27 | . . 1 8 . 3 . . 6 9 Pick Up 25 | 4 7 2 . . . . 5 5 2 Fast Attach 77 | 6 6 6 5 . 2 . 23 16 13 Attach 22 | . 3 5 2 . 1 . 5 4 2 Detach 11 | . . . 2 . . . 1 5 3 Swap 10 | . 2 3 1 . 2 . 1 1 . Drop 56 | . 6 8 2 . 1 . 11 14 14 Fire 147 | . 54 23 . . 7 1 48 3 11 Melee 14 | . . . . . . . 5 9 . Ram 3 | . . . . . . . 1 . 2 Kick 5 | . . . . . . . 5 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Discovered new exit (range 15) 790 | -9/Materials | Entered Mines 791 | -9/Mines | Assembled infested the area 803 | -9/Mines | Met a Derelict bent on vengeance 816 | -9/Mines | Met 8R-AWN 818 | -9/Mines | Lost 4 parts (1p1n2u) 886 | -9/Mines | Found Prototype Ballistic Gun 886 | -9/Mines | Identified 8R-AWN's Boregun 956 | -9/Mines | Discovered new exit (range 5) 958 | -9/Mines | Entered Exiles 970 | -9/Exiles | Welcomed by 8R-AWN 979 | -9/Exiles | Met EX-HEX 991 | -9/Exiles | Met EX-BIN 1026 | -9/Exiles | Met EX-DEC 1055 | -9/Exiles | Visited The Gauntlet 1102 | -9/Exiles | Discovered new exit (range 14) 1106 | -9/Exiles | Entered Mines 1145 | -8/Mines | Discovered new exit (range 15) 1149 | -8/Mines | Core integrity fell below 50% 1168 | -8/Mines | Entered Materials 1168 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1181 | -8/Materials | Destroyed 7 combat bots 1218 | -8/Materials | Discovered new exit (range 15) 1226 | -8/Materials | Entered Factory 1226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -7/Factory | Lost 5 parts (1p3n1u) 1741 | -7/Factory | Core integrity fell below 50% 1788 | -7/Factory | Discovered new exit (range 9) 1798 | -7/Factory | Lost 10 parts (3p2n1u4w) 1925 | -7/Factory | Entered another Factory area 1925 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2266 | -6/Factory | Spotted B-75 Beast 2285 | -6/Factory | Build established: Sprinter 2296 | -6/Factory | Found Launcher Loader 2343 | -6/Factory | Discovered new exit (range 10) 2345 | -6/Factory | Entered another Factory area 2345 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2459 | -5/Factory | Lost 3 parts (1n2u) 2600 | -5/Factory | Lost 3 parts (2n1u) 2617 | -5/Factory | Self-destructed Last Messages --------------- Power Amplifier destroyed. R-10 Processor collects Terrain Scan Processor. U-05 Engineer builds a Wall. R-10 Processor collects Welding Torch. Acquired Antigrav System. K-01 Serf cleans the Manufacturing Mainframe. Dropped Imp. Cesium-ion Thruster. Acquired Antigrav System. RY|FC,ZF&YLAAQV8#WZ:TIAX5 K-01 Serf cleans the Manufacturing Mainframe. Dropped Linear Gravjet. Acquired Antigrav System. K-01 Serf cleans the Manufacturing Mainframe. Manufacturing Mainframe disabled. K-01 Serf collects debris. System corrupted: Matter fused (-3). Antigrav System destroyed. Slammed into M-13 Machinist. Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | "" + """ ] #????????????????????????????? | | """ # """ ""#????????????????????????????? | | R" # ""#????????????????????????????? | | """ # """ G#????????????????????????????? | | # """ ""#????????????????????????????? | | / + """ ""#????????????????????????????? | | ####+#### #????????????????????????????? | | ??? ??#############????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????# !![ #????????????????????? | | ???????????????????# ![ #????????????????????? | | ???????????????????# ![ #????????????????????? | | #??????????????????# #????????????????????? | | ###????????????????# @ #????????????????????? | | #????????????????# #????????????????????? | | #????????????????#! #????????????????????? | | #?????????????###########g#####"###+#??????????? | | #?????????????# #?? | | #?????????????# g H #?? | | #?????????????# #?? | | #?????????????# #################+## ?? | | #?????????????# #???????????????????????? #?? | | #?????????????# #????????????????????????????? | | #?????????????# #????????????????????????????? | | #?????????????+ #????????????????????????????? | | #?????????????# #????????????????????????????? | | ###?############# #????????????????????????????? | | ????# # #????????????????????????????? | | ????# """" #^ #????????????????????????????? | | #####= = """" / +????????????????????????????? | | += = """ # #????????????????????????????? | | ##### "F"" """ # #????????????????????????????? | | ????# """" # ???????????????????????????? | | ????# # ?????????????????????????? | | ????############# ????????????????????????? | | ????????????????###### #???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Resistance: EX 50 Propulsion Shielding 33 Evasion (%) 73 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Please Form A Line Challenges ------------ None Game ------ Seed NetworkLightCharge Manual? 0 Play Time 00:53:06 Cumulative 5.2 hours Start 2024.04.01 @ 16:08:12 End 2024.04.01 @ 17:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acf8256f-bdb8-4468-8a49-d663ec0cff17