Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.27 @ 02:39:33 Player: Kino Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1721) 1721 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5016 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 275/275 System Corruption 0% Temperature Critical (2929) Movement Core (1700) Ox33 Location -7/DSF Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (8) ------ Huge Storage Unit Terrain Scanner Insulated Plating Graphene Brace > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Improved Melee Analysis Suite Improved Melee Analysis Suite Particle Charger Force Booster Force Booster EM Pulse Cannon Light Assault Rifle Shock Bomb Launcher Grenade Launcher Maul Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Terrain Scanner Improved Light Armor Plating Insulated Plating Graphene Brace > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Particle Charger Force Booster Force Booster EM Pulse Cannon Light Assault Rifle Shock Bomb Launcher Grenade Launcher Maul Maul [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . 1 2 2 1 . Weapon . | . . . . . . Parts Attached 48 | 7 6 17 10 4 4 Power 9 | 1 4 2 1 . 1 Engine 7 | 1 2 2 1 . 1 Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 4 2 1 . Treads . | . . . . . . Leg 10 | 2 1 4 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 7 5 3 2 Device 11 | . . 5 4 1 1 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | 1 1 1 1 2 1 Artifact . | . . . . . . Weapon 9 | 2 . 4 2 . 1 Energy Gun 2 | 1 . 1 . . . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 4 | . 2 2 . . . System Corruption 6 | . 3 3 . . . Parts Lost 14 | . . 4 2 . 8 Power 2 | . . 1 . . 1 Propulsion 2 | . . 1 . . 1 Utility 10 | . . 2 2 . 6 Weapon . | . . . . . . Highest Loss Streak 4 | . . 2 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 93 96 95 82 Engine 9 | . 11 9 8 7 7 Leg 17 | . 25 16 16 17 18 Device 20 | . . 16 31 33 22 Storage 9 | . 12 10 8 7 7 Protection 17 | . 25 20 14 15 11 Energy Gun 2 | . 12 1 1 . . Energy Cannon 3 | . . . 6 7 12 Ballistic Gun 5 | . 12 8 . . . Impact Weapon 4 | . . 3 8 7 1 Slashing Weapon 2 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 107 | 17 20 99 106 101 107 Greatest Support 43 | 20 20 23 26 43 43 Greatest Overweight (x) 33 | 3 . 9 4 3 33 Average Overweight (x) 2 | . . 4 3 2 2 Largest Inventory Capacity 25 | 10 10 25 25 25 25 Average Capacity 22 | 9 10 23 25 25 25 Most Carried 22 | 6 7 15 19 18 22 Average Carried 11 | 3 4 10 11 15 17 Final Capacity 25 | 10 10 25 25 25 25 Final Carried 22 | 4 7 12 19 14 22 Class Distribution -------------------- 81% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 851 | 131 154 290 141 . 135 Remotely . | . . . . . . Salvage Created 2166 | . 206 675 591 . 694 Parts 119 | . 14 41 30 . 34 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 50 | . 6 18 11 . 15 Melee 9 | . . 8 1 . . Guns 16 | . 5 6 5 . . Cannons 19 | . . . 5 . 14 AOE 2 | . 1 1 . . . Classes Destroyed 11 | . 2 4 3 . 2 Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 2 | . . 1 1 . . Swarmer 21 | . 2 8 3 . 8 Grunt 13 | . 4 3 3 . 3 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 10 | . . 6 4 . . Specialist 2 | . . . . . 2 Heavy 2 | . . . . . 2 Best Kill Streak 6 | . 3 4 4 . 6 Combat Bots Only 6 | . 3 4 4 . 6 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 365 | . 16 168 72 . 109 Missed 96 | . 4 43 15 . 34 Damage Taken 3056 | . 102 873 456 . 1625 Core 953 | . 14 144 63 . 732 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . 11 56 11 . 16 Ignored by Resistances 1535 | . 66 579 291 . 599 Core Remaining (%) 86 | 100 94 64 88 . . Volleys Fired 103 | . 12 21 35 . 35 Largest 2 | . 2 2 1 . 2 Hottest 136 | . 60 65 68 . 136 Shots Fired 150 | . 24 30 35 . 61 Gun 71 | . 24 30 17 . . Cannon 79 | . . . 18 . 61 Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | . 12 24 . . . Thermal 85 | . . 1 23 . 61 Explosive . | . . . . . . Electromagnetic 29 | . 12 5 12 . . Robot Hit Streak 16 | . 6 12 11 . 16 Robot Miss Streak 2 | . 2 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 144 | . 17 48 32 . 47 Core Hits 67 | . 8 22 18 . 19 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 3 | . . 2 1 . . Smash 3 | . . 2 1 . . Melee Attacks 28 | . . 26 2 . . Impact 13 | . . 11 2 . . Slashing 15 | . . 15 . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3159 | . 207 1341 647 . 964 Guns 737 | . 177 335 225 . . Cannons 1313 | . . . 349 . 964 Explosions 127 | . 30 97 . . . Melee 982 | . . 909 73 . . Ramming . | . . . . . . Kinetic 337 | . 63 274 . . . Thermal 1454 | . 30 113 347 . 964 Explosive . | . . . . . . Electromagnetic 386 | . 114 45 227 . . Impact 524 | . . 451 73 . . Slashing 458 | . . 458 . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 5 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 4 24 . . . Message Errors 5 | . . 5 . . . Matter Fused 7 | . 3 4 . . . Energy Discharges 4 | . . 4 . . . Data Loss (minor) 5 | . 1 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 4 | . . 4 . . . Alerts 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 157 | . . 157 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 157 | . . 157 . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . 26 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2929 | . 64 31 1 . 2929 Average Temperature 571 | . 27 16 1 . 804 Received Heat Transfer 768 | . 72 219 279 . 198 Effects 36 | . . . . . 36 Shutdowns 6 | . . . . . 6 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 8 | . . . . . 8 Damage (major) 5 | . . . . . 5 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . 6 2 . . Impact Corruptions 5 | . . 5 . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . . . . 12 Heat Transferred 2703 | . 50 137 777 . 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 367 | . 180 367 275 . 333 Initial 54 | . . 54 46 . . Average 114 | . 101 123 115 . 156 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 82 | 100 100 82 78 100 66 Level 1 17 | . . 17 21 . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 7 | . . 2 3 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 14 | . . 9 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 8 33 19 . 15 Peak Tracking Total 5 | . 2 4 5 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . 1 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . . 1 1 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3521 | 74 363 1555 891 191 447 Spaces Moved 1037 | 40 263 336 226 61 111 Core 15 | 14 . . . . 1 Treads . | . . . . . . Legs 1022 | 26 263 336 226 61 110 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 330 263 263 Average Speed 290 | 141 120 404 340 286 302 Slowest Speed 1700 | 200 120 750 400 330 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 55 43 26 3 71 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . 3 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1374 | 57 288 466 312 80 171 Wait 70 | . . 40 17 13 . Move 1032 | 39 262 335 225 60 111 Hop . | . . . . . . Pick Up 64 | 11 6 19 17 . 11 Fast Attach . | . . . . . . Attach 30 | 7 2 8 6 4 3 Detach . | . . . . . . Swap 18 | . 4 9 4 . 1 Drop 19 | . 2 8 6 3 . Fire 103 | . 12 21 35 . 35 Melee 28 | . . 26 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 287 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered exit to Mines (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 375 | -10/Materials | Identified exit to Materials 375 | -10/Materials | Discovered exit to Materials (range 5) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 1933 | -9/Materials | Identified exit to Materials 1933 | -9/Materials | Discovered exit to Materials (range 13) 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Utility x2 2069 | -8/Materials | Garrison activated, responded to threat 2818 | -8/Materials | Identified exit to Factory 2818 | -8/Materials | Discovered exit to Factory (range 5) 2884 | -8/Materials | Entered Factory 2884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2906 | -7/Factory | Build established: Scavenger-Mutant 3075 | -7/Factory | Identified exit to DSF 3075 | -7/Factory | Entered DSF 3128 | -7/DSF | Additional patrols routed to DSF 3190 | -7/DSF | Lost 4 parts (1p3u) 3192 | -7/DSF | Identified exit to Factory 3192 | -7/DSF | Discovered exit to Factory (range 14) 3366 | -7/DSF | Sterilization system engaged 3386 | -7/DSF | Ambient heat levels rising (+10) 3401 | -7/DSF | Ambient heat levels rising (+10) 3413 | -7/DSF | Build established: Hacker-Mutant 3416 | -7/DSF | Ambient heat levels rising (+10) 3431 | -7/DSF | Ambient heat levels rising (+10) 3446 | -7/DSF | Ambient heat levels rising (+10) 3461 | -7/DSF | Ambient heat levels rising (+10) 3475 | -7/DSF | Core integrity fell below 50% 3476 | -7/DSF | Ambient heat levels rising (+10) 3491 | -7/DSF | Ambient heat levels rising (+10) 3506 | -7/DSF | Ambient heat levels rising (+10) 3508 | -7/DSF | Core integrity fell below 20% 3521 | -7/DSF | Ambient heat levels rising (+10) 3523 | -7/DSF | Core destroyed Last Messages --------------- Network Coupler. 03512_ Power failure, Deuterium Engine shutdown. 03512_ Overheating: System interference. 03512_ Adv. Beam Cannon temporarily disabled. 03513_ Imp. Aluminum Leg broken. 03513_ Overheating: Short circuit. 03514_ Overheating: Adv. Beam Cannon damaged (-2). 03515_ Overheating: Huge Storage Unit damaged (-91). 03517_ A-02 Transporter heat damages Transport Network Coupler. 03518_ Power failure, Deuterium Engine shutdown. 03518_ A-02 Transporter heat damages core (-5). 03520_ Overheating: Terrain Scanner damaged (-3). 03521_ ALERT: Ambient heat levels +10. 03522_ A-02 Transporter heat spikes uncontrollably. 03523_ Overheating: Core damaged (-126). 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