Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 21:05:18 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (108) 540 Value Destroyed (3355) 3355 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4146) 4146 TOTAL SCORE: 16741 Bonus ------- High Alert Combat Kills 46 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1577/1600 Matter 280/300 Energy 98/150 System Corruption 3% Temperature Cool (6) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Flight Unit Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY (14) ----- Power Amplifier Structural Scanner Improved Transmission Jammer ECM Suite Improved Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Vibroblade Longsword +1 > --- INVENTORY (5) ---- Backup Power III Backup Power VII Improved Flight Unit Micro-nuke Launcher Power Sword Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Power Amplifier Structural Scanner Improved Transmission Jammer ECM Suite Improved Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Vibroblade Longsword +1 > --- INVENTORY -------- Backup Power III Backup Power VII Improved Flight Unit Micro-nuke Launcher Power Sword [Rating: 136] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . 1 1 . . . . 1 Utility 12 | . . . . . 2 2 . . . . 1 1 1 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 103 | 6 4 . . 5 21 5 5 7 . 11 14 4 6 1 1 6 7 Power 10 | 1 . . . 1 1 1 1 1 . . . 1 2 . . . 1 Engine 4 | 1 . . . 1 . 1 . . . . . . 1 . . . . Core 5 | . . . . . 1 . 1 1 . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 29 | 2 2 . . 1 9 . 2 . . 4 3 1 1 . . 2 2 Treads 17 | 2 1 . . 1 8 . 2 . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . 1 . . . 1 . . . . 1 3 1 1 . . 2 2 Utility 41 | 2 1 . . 1 5 4 1 5 . 4 6 2 2 1 1 4 2 Device 13 | 1 . . . . . 2 1 1 . . 1 1 1 . 1 2 2 Storage 4 | 1 . . . . 1 . . . . 2 . . . . . . . Processor 4 | . . . . . . . . 3 . . 1 . . . . . . Hackware 8 | . . . . . 1 . . . . . 4 1 . 1 . 1 . Protection 12 | . 1 . . 1 3 2 . 1 . 2 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 1 1 . . 2 6 . 1 1 . 3 5 . 1 . . . 2 Energy Gun 4 | . 1 . . 2 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . . . . 1 . 3 1 . . . . . . Ballistic Cannon 5 | . . . . . 4 . 1 . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 2 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 2 . . . . . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . System Corruption 8 | . . . . . . . . . . 8 . . . . . . . Parts Lost 20 | . . . . 1 2 1 . 6 . 8 . 1 . . 1 . . Power 3 | . . . . 1 . . . 1 . . . . . . 1 . . Propulsion 6 | . . . . . . . . 1 . 4 . 1 . . . . . Utility 10 | . . . . . 2 1 . 4 . 3 . . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 5 | . . . . 1 1 1 . 5 . 4 . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 7 8 7 7 13 14 15 13 15 18 5 4 4 5 4 4 4 Power . | . 1 1 2 1 . . 1 . 1 1 1 1 . 1 1 . . Propulsion 3 | 2 3 4 3 3 4 5 5 4 4 4 . . . 1 1 1 1 Utility 2 | . 2 3 1 1 2 3 3 1 1 3 . 1 1 . . . . Weapon 4 | 1 . . . 1 6 5 6 6 9 8 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 7 . 3 1 2 4 . . . 2 6 . 5 . . 1 . Power 6 | . 1 . . 1 1 . . . . . 2 . . . . 1 . Propulsion 7 | . 4 . 1 . . . . . . . 1 . 1 . . . . Utility 9 | . 1 . 2 . . 1 . . . . 1 . 4 . . . . Weapon 9 | . 1 . . . 1 3 . . . 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 100 98 92 92 92 87 85 92 96 93 92 89 91 94 94 Engine 5 | . 14 14 14 13 3 6 6 . . . 2 4 9 9 9 8 5 Core 3 | . . . . . 5 . . 7 7 7 3 . . . . . 2 Treads 22 | . 28 28 28 28 34 30 30 29 30 25 . . . . . . . Flight 7 | . . . . . . . . . . 1 32 35 26 23 23 21 24 Device 7 | . 9 . . . . 6 7 7 15 10 12 11 10 9 10 15 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 9 . . . . . . . Processor 3 | . . . . . . . . 3 15 15 10 5 5 4 4 4 2 Hackware 6 | . . . . . 6 1 . . . . 14 22 21 22 23 22 24 Protection 12 | . 4 14 14 13 15 22 23 14 7 4 6 5 9 9 9 12 12 Energy Gun 3 | . 8 14 14 22 9 . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 5 . . . 7 . 13 4 . . . . . . Ballistic Cannon 4 | . . . . . 8 14 8 7 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 5 8 9 9 8 7 Peak Build Rating 136 | 7 10 8 9 12 32 39 43 46 44 51 55 61 81 86 93 109 136 Average Rating 43 | 4 7 8 8 10 24 37 39 40 34 44 51 58 73 85 86 102 122 On Entrance 42 | . 7 8 8 9 12 32 39 43 44 44 43 50 56 81 86 93 109 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 1 11 6 . . 9 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 13 12 12 21 52 68 72 70 44 64 20 16 20 19 20 23 33 Greatest Support 104 | 40 40 40 40 40 91 91 91 92 92 104 26 32 39 39 39 43 57 Greatest Overweight (x) 3 | . . . . . . . . . . 2 3 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 20 5 5 5 5 5 5 Average Capacity 11 | 7 8 8 8 8 14 15 15 15 15 19 5 5 5 5 5 5 5 Most Carried 20 | 8 8 8 8 8 15 15 15 15 15 20 18 5 5 5 5 5 5 Average Carried 11 | 5 7 8 7 7 13 14 15 13 15 18 5 4 4 4 4 4 4 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 5 5 5 5 5 5 5 Final Carried 19 | 8 8 8 8 8 15 15 15 15 15 19 5 5 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Mutant 11% | Hacker-Scout 7% | Derelict-Mutant 5% | Wizard-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Matter Collected 3422 | 281 222 . . 25 613 440 193 390 . 749 144 34 136 . . 55 140 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4493 | 95 235 . . 111 1641 445 258 96 . 577 473 33 189 . . 105 235 Parts 227 | 8 16 . . 7 84 17 9 6 . 20 30 2 9 . . 2 17 Haulers Intercepted 11 | . 1 . . . 5 1 . . . . 1 . 1 . . 1 1 Recyclers Shooed 3 | . . . . . 1 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 1 6 . 13 . . . . . . . Prevented 11 | . . . . . . . 7 . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 61 | . 4 . . 2 25 5 5 4 . 8 3 . . . . . 5 Melee 2 | . . . . . . . . . . . 1 . . . . . 1 Guns 16 | . 4 . . 2 2 . . 2 . 6 . . . . . . . Cannons 20 | . . . . . 13 4 1 2 . . . . . . . . . AOE 22 | . . . . . 10 1 3 . . 2 2 . . . . . 4 Classes Destroyed 15 | 2 3 . . 1 4 2 . 1 . 1 1 . . . . . . Worker 5 | . . . . . 3 1 . . . . . . . . . . 1 Builder 3 | . . . . . 1 . . . . . 2 . . . . . . Tunneler 4 | 2 . . . . 2 . . . . . . . . . . . . Hauler 11 | . 1 . . . 5 1 . . . . 1 . 1 . . 1 1 Recycler 10 | 1 . . . . 5 3 . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 . . . . . . . 2 . . . . Watcher 9 | . 1 . . . 4 . . . . . 2 1 1 . . . . Swarmer 15 | . . . . . 6 . . . . 2 3 . . . . . 4 Grunt 25 | . 4 . . . 15 . 4 . . 2 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 9 | . . . . 2 4 1 . 1 . 1 . . . . . . . Hunter 5 | . . . . . . 3 1 . . 1 . . . . . . . Programmer 6 | . . . . . . 1 . 2 . 1 1 . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 1 2 . . 2 15 2 4 1 . 2 4 1 1 . . 1 5 Combat Bots Only 8 | . 2 . . 2 8 2 4 1 . 2 2 . . . . . 4 Max Kills in Single Turn 4 | 1 1 . . 1 4 1 2 1 . 2 3 1 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 2 . . 2 2 . . . . . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 499 | . 23 . . 18 89 48 19 145 . 100 28 1 4 . 3 2 19 Missed 185 | . 10 . . 4 25 18 6 61 . 32 19 . 3 . . 1 6 Hits 314 | . 13 . . 14 64 30 13 84 . 68 9 1 1 . 3 1 13 Melee 5 | . . . . . . . . . . 5 . . . . . . . Projectile 309 | . 13 . . 14 64 30 13 84 . 63 9 1 1 . 3 1 13 Critical Strikes 10 | . . . . . 1 . . 3 . 4 1 . . . . . 1 Damage Taken 5218 | . 184 . . 198 1092 262 224 1336 . 1207 174 77 17 . 124 30 293 Core 385 | . 15 . . 45 66 . . 124 . 57 25 . . . . 30 23 Absorbed by Shields 43 | . . . . . . . . . . . . . . . 43 . . Redirected to Shielding 139 | . . . . . . . . 50 . . . . . . . . 89 Regen/Repaired (Parts) 239 | . . . . . . 36 . . . . . . 203 . . . . Core Remaining (%) 93 | 100 . . . 76 88 . . . . 74 97 100 100 . 100 97 98 Volleys Fired 242 | 7 30 . . 6 77 28 8 35 . 38 10 . . . . . 3 Largest 2 | 1 2 . . 2 2 2 2 2 . 2 2 . . . . . 1 Hottest 100 | 20 60 . . 60 100 74 74 72 . 56 56 . . . . . 49 Shots Fired 433 | 7 53 . . 12 136 51 12 70 . 72 17 . . . . . 3 Gun 241 | 7 53 . . 12 49 . . 35 . 69 16 . . . . . . Cannon 170 | . . . . . 78 49 8 35 . . . . . . . . . Launcher 22 | . . . . . 9 2 4 . . 3 1 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 333 | 7 30 . . 6 78 49 8 70 . 69 16 . . . . . . Thermal 30 | . 23 . . 6 1 . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . 1 . . . . . 3 Electromagnetic 66 | . . . . . 57 2 4 . . 3 . . . . . . . Robot Hit Streak 21 | 7 8 . . 9 11 8 7 19 . 21 4 . . . . . 3 Robot Miss Streak 6 | . 3 . . 1 6 2 3 1 . 3 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 329 | 7 31 . . 10 84 33 4 60 . 55 20 2 7 . . 9 7 Core Hits 173 | 4 13 . . 4 70 12 9 12 . 23 12 1 4 . . 2 7 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 2 1 . 1 . . . . . . . 1 1 Blast 4 | . . . . . 2 1 . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 1 Melee Attacks 131 | . . . . . . . . . . . 32 10 31 . . 19 39 Impact 4 | . . . . . . . . . . . 4 . . . . . . Slashing 127 | . . . . . . . . . . . 28 10 31 . . 19 39 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 5 . 2 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 1 . . 3 . Damage Inflicted 10822 | 85 373 . . 118 3227 846 517 1523 . 1192 1084 106 449 . . 474 828 Guns 3078 | 85 373 . . 118 597 . . 679 . 1053 173 . . . . . . Cannons 2806 | . . . . . 1175 711 76 844 . . . . . . . . . Explosions 2869 | . . . . . 1445 95 441 . . 139 234 . . . . . 515 Melee 2019 | . . . . . . . . . . . 677 106 449 . . 474 313 Ramming 50 | . . . . . 10 40 . . . . . . . . . . . Kinetic 5072 | 85 226 . . 50 1175 711 76 1523 . 1053 173 . . . . . . Thermal 1139 | . 147 . . 68 839 . 85 . . . . . . . . . . Explosive 749 | . . . . . . . . . . . 234 . . . . . 515 Electromagnetic 1793 | . . . . . 1203 95 356 . . 139 . . . . . . . Impact 140 | . . . . . . . . . . . 140 . . . . . . Slashing 1879 | . . . . . . . . . . . 537 106 449 . . 474 313 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 1 9 . . . . . . 3 Average Corruption 1 | . . . . . . . . 1 1 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 4 2 12 . . . . . . 6 Message Errors 7 | . . . . . . . . 1 . 3 . . . . . . 3 Matter Fused 6 | . . . . . . . . 1 1 3 . . . . . . 1 Heat Flow Errors 5 | . . . . . . . . 1 . 4 . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 1 . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 383 | . . . . . 40 36 8 30 . . 137 1 57 . . 29 45 Projectiles 66 | . . . . . . 36 . 30 . . . . . . . . . Explosions 93 | . . . . . 40 . 8 . . . . . . . . . 45 Melee 224 | . . . . . . . . . . . 137 1 57 . . 29 . Knockbacks 22 | . . . . . 13 8 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . 11 8 1 . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . 61 . . . . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . . . . Rammed 4 | . . . . . 2 2 . . . . . . . . . . . Targets Rammed 7 | . . . . . 4 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 1 . . . . . . . . . . . Highest Temperature 338 | . 39 . . 36 338 48 18 243 . 224 . 37 2 . . . 44 Average Temperature 60 | . 16 . . 18 90 20 7 123 . 43 . 10 1 . . . 14 Received Heat Transfer 1164 | . 105 . . 63 504 . 81 132 . 270 . . 9 . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Fried 16 | . . . . . 7 1 4 . . 2 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 1512 | . 325 . . 150 937 . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 9 . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . . Low Security (%) 88 | 100 100 100 . 100 74 77 . . . . 100 100 100 100 100 100 100 Level 1 6 | . . . . . 7 22 . . . . . . . . . . . Level 2 4 | . . . . . 18 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 624 | 5 50 6 . 40 624 280 . . . . 109 24 50 16 15 21 197 Initial 280 | . . 6 . . . 280 . . . . . 24 . 16 . 8 . Average 77 | . 13 2 . 9 160 138 . . . . 33 10 4 4 2 4 26 Influence Increases 2806 | 15 128 . . 40 1063 233 150 110 . 210 227 19 193 . 15 46 357 Destroy 0b10 Robot/C 1220 | . 80 . . 40 500 100 100 80 . 160 60 . . . . . 100 Destroy 0b10 Robot/NC 235 | 15 10 . . . 105 25 . . . 5 35 5 20 . . 5 10 Destroy Leader 300 | . 24 . . . 108 42 20 30 . 30 16 2 4 . . 2 22 Allied During Kill 3 | . . . . . . . . . . . 2 . 1 . . . . Successful Hack 121 | . 14 . . . 20 18 . . . . 12 . 36 . . . 21 Disable Machine 195 | . . . . . 120 30 . . . . 30 . . . . . 15 Destroy Structure 342 | . . . . . 45 3 . . . . 42 12 42 . . 24 174 Partial Spotted 60 | . . . . . . . . . . . . . 30 . . 15 15 Lose Combat Pursuer 330 | . . . . . 165 15 30 . . 15 30 . 60 . 15 . . Influence Decreases 2791 | 15 112 16 . 40 447 780 216 107 6 210 177 69 161 32 . 61 342 Entered New Map 429 | . . 10 . . . 336 26 2 6 . . 26 . 16 . 7 . Time Decay 2030 | 15 112 6 . 40 407 434 190 95 . 153 164 41 121 16 . 54 182 Lost Part 99 | . . . . . 20 10 . 10 . 57 . 2 . . . . . Lost Ally 80 | . . . . . 20 . . . . . 10 . 40 . . . 10 Purge Threat 153 | . . . . . . . . . . . 3 . . . . . 150 Squads Dispatched 26 | . 1 . . . 4 5 . . . . 3 . 9 . . 1 3 Investigation 9 | . 1 . . . . 2 . . . . 1 . 4 . . . 1 Extermination 8 | . . . . . . 2 . . . . 1 . 2 . . 1 2 Reinforcement 7 | . . . . . 3 1 . . . . . . 3 . . . . Assault 1 | . . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Distress Signals 6 | . 2 . . . 1 . . . . . 1 . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 115 | . 7 . . 2 40 6 7 4 . 9 11 2 15 . 1 3 8 Peak Tracking Total 9 | . 3 . . 2 6 2 4 1 . 3 3 1 9 . 1 1 4 Tactical Retreats 14 | . . . . . 7 1 1 . . 1 2 . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Traps Triggered 8 | . 1 . . . 1 1 . . . . 1 . 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Machines Disabled 13 | . . . . . 8 2 . . . . 2 . . . . . 1 Max in Single Turn 5 | . . . . . 5 2 . . . . 2 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Machines Accessed 50 | . 2 . 2 . 4 6 1 . 3 . 7 3 11 1 . 2 8 Terminals 23 | . 1 . . . 1 3 . . . . 6 1 4 1 . 1 5 Fabricators 3 | . . . . . . 1 . . . . . . 2 . . . . Repair Stations 7 | . 1 . . . . 1 . . . . 1 . 2 . . . 2 Recycling Units 5 | . . . . . 1 . . . . . . 2 2 . . . . Scanalyzers 5 | . . . . . 1 1 . . . . . . 1 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 128 | . 4 . 2 . 11 14 1 . 22 . 14 6 28 1 . 5 20 Successful 76 | . 2 . 2 . 6 6 1 . 22 . 7 5 12 1 . 3 9 Failed 51 | . 2 . . . 5 8 . . . . 7 1 16 . . 2 10 Catastrophic 9 | . 1 . . . . 2 . . . . 3 . 3 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 Manual 46 | . 3 . 1 . 2 7 . . . . 7 3 15 . . 3 5 Terminals 59 | . 3 . . . 7 6 . . . . 13 3 11 1 . 3 12 Fabricators 10 | . . . . . . 4 . . . . . . 6 . . . . Repair Stations 14 | . 1 . . . . 2 . . . . 1 . 5 . . . 5 Recycling Units 9 | . . . . . 2 . . . . . . 3 4 . . . . Scanalyzers 10 | . . . . . 1 2 . . . . . . 2 . . 2 3 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 40 | . 1 . 2 . 2 . 1 . 22 . 3 1 1 1 . 1 5 Record 5 | . . . 1 . . . . . 4 . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 3 | . . . . . 1 . . . . . 1 . . . . . 1 Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Level Access Points 5 | . . . . . . . . . . . 1 1 1 . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 10 | . 1 . . . . 2 . . . . 1 . 4 . . . 2 Scan Component 4 | . . . . . . 1 . . . . . . 2 . . . 1 Repair 2 | . . . . . . 1 . . . . . . 1 . . . . Refit 4 | . 1 . . . . . . . . . 1 . 1 . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . . 2 2 . . . . Retrieve Components 4 | . . . . . . . . . . . . 2 2 . . . . Scanalyzer 6 | . . . . . 1 1 . . . . . . 2 . . 1 1 Insert Component 2 | . . . . . 1 1 . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . 2 . . 1 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . 2 2 . . . . 3 2 2 . . 1 1 Terminals 8 | . . . . . . 1 . . . . 3 2 . . . 1 1 Assimilate 3 | . . . . . . . . . . . 1 . . . . 1 1 Botnet 3 | . . . . . . 1 . . . . 1 1 . . . . . Operators 2 | . . . . . . . . . . . 1 1 . . . . . Fabricators 3 | . . . . . . 1 . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . 1 . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . . . 1 5 . . . . 6 2 10 . . 2 8 Full Trace Events 5 | . . . . . . 1 . . . . 1 . 2 . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . 2 . . 1 1 Parts Repaired 2 | . . . . . . 1 . . . . . . 1 . . . . Time 82 | . . . . . . 60 . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . 3 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 . 3 3 1 . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Total Allies 8 | . . . . . 1 . . . . . 2 . 3 . . 1 1 Largest Group 3 | . . . . . . . . . . . 1 . 3 . . 1 1 Highest-Rated Group 141 | . . . . . . . . . . . 26 . 141 . . 26 45 Highest-Rated Ally 47 | . . . . . . . . . . . 26 . 47 . . 26 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 2 . . . . . 1 . 11 . . . . Total Damage 283 | . . . . . 31 . . . . . 16 . 236 . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 2236 | 53 313 . . . . . . . . . 413 109 486 104 42 209 507 IFF 135 | . . . . . . . . . . . . . . . . 135 . Structural 1789 | . . . . . . . . . . . 350 109 486 104 42 209 489 Seismic 366 | 53 313 . . . . . . . . . . . . . . . . Machine Analysis 1499 | . . . . . . . . . . . 217 109 486 104 42 209 332 Cloaking 58 | . . . . . . . . . . . . . . . 1 . 57 Jamming 25 | . . . . . . . . . . . . . . . . . 25 ECM 26 | . . . . . . . . . . . . . . . . . 26 Robot Analysis Total 3 | . . . . . 1 . . . . . 1 . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Turns Passed 7526 | 143 436 44 368 169 1251 1073 389 697 152 880 467 109 486 104 42 209 507 Spaces Moved 6728 | 70 210 28 228 84 554 539 228 355 93 404 909 268 981 77 95 489 1116 Core 29 | 2 . . . . . . . . . . 27 . . . . . . Treads 2791 | 68 210 28 228 84 554 539 228 355 93 404 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3908 | . . . . . . . . . . . 882 268 981 77 95 489 1116 Fastest Speed 24 | 50 160 160 160 160 156 156 156 156 160 160 27 24 27 28 28 28 25 Average Speed 83 | 156 160 160 160 160 156 156 156 158 160 179 32 25 27 28 36 28 25 Slowest Speed 320 | 160 160 160 160 160 160 156 156 160 160 320 200 29 28 28 120 28 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 6 1 5 . 1 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 52 13 61 21 51 17 42 55 69 55 27 9 26 3 90 20 27 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . 3 2 . 5 . . . . . . . Spaces Dug 77 | . . . . . . . . . . . 18 6 21 . . 8 24 Terrain Destroyed 217 | . . . . . 46 . 7 5 . . 50 6 21 . . 8 74 Melee 77 | . . . . . . . . . . . 18 6 21 . . 8 24 Projectile 16 | . . . . . 11 . . 5 . . . . . . . . . AOE 124 | . . . . . 35 . 7 . . . 32 . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Total 8041 | 94 262 27 233 108 803 722 250 418 96 487 1020 290 1154 158 99 538 1282 Wait 644 | 2 . . . 5 104 131 2 13 . 16 31 6 117 80 1 22 114 Move 6683 | 69 209 27 227 83 553 538 227 354 92 403 897 265 970 76 92 488 1113 Hop 13 | . . . . . . . . . . . 5 1 5 . 1 . 1 Pick Up 86 | 10 8 . 3 1 15 7 2 5 . 10 9 2 8 1 1 2 2 Fast Attach 48 | 4 1 . . 3 8 1 1 4 2 5 5 2 8 . 1 3 . Attach 34 | 2 2 . . 1 3 2 . 5 . 5 5 1 1 1 1 1 4 Detach 14 | . 1 . . . 2 1 . 1 . . 5 . 1 . . . 3 Swap 51 | . 2 . . 3 17 4 5 1 . 6 6 1 1 . . 2 3 Drop 93 | . 9 . 3 6 19 7 5 . 2 4 15 2 15 . . 5 1 Fire 242 | 7 30 . . 6 77 28 8 35 . 38 10 . . . . . 3 Melee 123 | . . . . . . . . . . . 32 10 28 . . 15 38 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 4 3 . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Identified exit to Mines 455 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Entered Mines 606 | -10/Mines | Met a Derelict bent on vengeance 616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 617 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Entered Exiles 690 | -10/Exiles | Met 8R-AWN 714 | -10/Exiles | Met EX-HEX 755 | -10/Exiles | Met EX-BIN 778 | -10/Exiles | Aligned with FarCom system 779 | -10/Exiles | Given EX-Vault access code 818 | -10/Exiles | Opened EX-Vault 828 | -10/Exiles | Found Longsword +1 864 | -10/Exiles | Warned to stay clear of 0b10 Research branches 884 | -10/Exiles | Exiles lab attacked by MAIN.C 930 | -10/Exiles | Learned location of Zion (-6) 978 | -10/Exiles | Discovered new exit (range 11) 992 | -10/Exiles | Left Exiles lab with Longsword +1 992 | -10/Exiles | Entered Mines 1077 | -9/Mines | Assembled infested the area 1138 | -9/Mines | Discovered new exit (range 12) 1161 | -9/Mines | Entered Materials 1161 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1312 | -8/Materials | Build established: Scavenger-Mutant 2207 | -8/Materials | Destroyed 8 combat bots 2262 | -8/Materials | Discovered new exit (range 13) 2361 | -8/Materials | First assault squad dispatched 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Utility x2 2559 | -7/Factory | Repaired Adv. EMP Blaster 2604 | -7/Factory | Hacking Suite fried by hacking feedback 2713 | -7/Factory | Build established: Mutant 3287 | -7/Factory | Discovered new exit (range 5) 3485 | -7/Factory | Entered Lower Caves 3710 | -7/Lower Caves | Learned Factory garrison access intel 3811 | -7/Lower Caves | Discovered new exit (range 15) 3874 | -7/Lower Caves | Entered another Lower Caves area 3923 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4039 | -7/Lower Caves | Spotted B-75 Beast 4050 | -7/Lower Caves | Encountered a Warlord checkpoint 4203 | -7/Lower Caves | Destroyed B-75 Beast 4225 | -7/Lower Caves | Lost 5 parts (1p1n3u) 4509 | -7/Lower Caves | Discovered new exit (range 5) 4568 | -7/Lower Caves | Identified exit to Data Miner 4571 | -7/Lower Caves | Entered Data Miner 4573 | -7/Data Miner | Discovered new exit (range 6) 4603 | -7/Data Miner | Met Data Miner 4641 | -7/Data Miner | Learned location of Section 7 (-2) 4641 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4664 | -7/Data Miner | Received God Mode back door access code from Data Miner 4697 | -7/Data Miner | Identified exit to Proximity Caves 4723 | -7/Data Miner | Entered Proximity Caves 5122 | -6/Proximity Caves | Build established: Derelict-Mutant 5208 | -6/Proximity Caves | Lost 3 parts (2u1w) 5291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5398 | -6/Proximity Caves | Lost 4 parts (3n1u) 5486 | -6/Proximity Caves | Discovered new exit (range 10) 5600 | -6/Proximity Caves | Identified exit to Factory 5603 | -6/Proximity Caves | Entered Factory 5603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5604 | -6/Factory | Loaded intel: 4 garrison access locations 5867 | -6/Factory | Spotted B-75 Beast 5877 | -6/Factory | Garrison activated, responded to threat 5891 | -6/Factory | Discovered new exit (range 3) 5892 | -6/Factory | Identified exit to Lower Caves 5908 | -6/Factory | Identified exit to Factory 6070 | -6/Factory | Entered another Factory area 6070 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -5/Factory | Identified exit to Factory 6179 | -5/Factory | Entered another Factory area 6179 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6318 | -4/Factory | Build established: Hacker-Scout 6339 | -4/Factory | Incoming investigation squad redirected 6450 | -4/Factory | Lost 3 allies 6489 | -4/Factory | Identified exit to Research 6514 | -4/Factory | Repaired Lyr. Light Armor Plating 6665 | -4/Factory | Entered Research 6665 | -3/Research | Evolved 2 slots: Utility x2 6769 | -3/Research | Identified exit to DSF 6769 | -3/Research | Entered DSF 6800 | -3/DSF | Additional patrols routed to DSF 6802 | -3/DSF | Discovered new exit (range 16) 6811 | -3/DSF | Entered Research 6811 | -2/Research | Evolved 2 slots: Utility x2 6873 | -2/Research | Identified exit to Access 7020 | -2/Research | Entered Access 7020 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7024 | -1/Access | Identified exit to Surface 7195 | -1/Access | Spotted B-99 Colossus 7268 | -1/Access | Build established: Wizard-Ninja 7373 | -1/Access | Central database locked down 7527 | *** | Escaped! Last Messages --------------- 07372_ O-32 Director IFF database reprogrammed. 07373_ Connecting with Terminal... 07373_ ALERT: Central database lockdown, local access denied. 07394_ ALERT: Security rotation in progress. 07396_ System corrupted: Matter fused (-6). 07397_ Director 10a reveals location of Hellfire Trap. 07443_ Connecting with Repair Station... >>Scan(Lyr. Light Armor Plating) Scanning Lyr. Light Armor Plating... Ready to Repair: Lyr. Light Armor Plating Rating: 4 Time: 14 07453_ Sneak attack on A-15 Conveyor. 07453_ A-15 Conveyor destroyed. 07454_ VPZNHOHJP8G6 E 24WZYGILRY:QKNJ 07455_ Acquired 53 matter. 07481_ System corrupted: Component data lost. 07484_ U-05 Engineer builds a Wall. 07497_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ########## ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | "" "" ##??????????????????????????????????????? | | ""R"" ##??????????????????????????????????????? | | """" ##??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB??????????w?????????? | | ?????????????????????BB????BB????????????????????? | | ???????????????????????????????????????w?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""?????????????????????? | | ??????????????????##"????" "?"##?????????????????? | | ??????????????????##"""""" """##?????????????????? | | ??????????????????## ##?????"T??????????? | | ??????????????????## ##?????""??????????? | | #############?????## ##?????????????????? | | #############?????## "" ##?????????????????? | | ##?????## "@ ##?????????????????? | | ##?????## ##?????????????????? | | ##?????## ##?????????????????? | | ##????### ###????????????????? | | " ##????### ###????????????????? | | """ ##????## ##????????????????? | | """##????###"" ###????????????????? | | " #####?###"" ###????? # ????????? | | #########"" ##?????? # ????????? | | ## ######T ##?????? # ????????? | | # ###"" ##?????? # ????????? | | #### ###"" ####### # #? | | #####+#####"########"" ;###### ###+######? | | u B | | k h | | ####+##+############################# | | ### % ######################### """ | | ?##* # " # "Y | | ?## " # # """ | | ?## """ # ## " # # ??? | | ?## """ #### """" # + ?????? | | ?## " #### """"" # # ???? | | ?## #### """"" # ###### # ???? | | ?## #### """" # ###### # ???? | | ?############### " ! # ##????### ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 33 Energy Capacity 265 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Armor Coverage 975 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 56 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. EMP Blaster | 60% | -7/Factory Lyr. Light Armor Plating | 15% | -4/Factory Studied --------- Field Propulsion Array | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Nuclear Pulse Thruster | -2/Research | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSystemCorpse Manual? 0 Play Time 01:16:52 Cumulative 168.0 hours Start 2026.03.28 @ 09:59:32 End 2026.03.28 @ 21:05:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 102 Adventurer 4 Explorer 0 Win Type 0 Total 17 Types 16/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f50a93-c9d0-4744-b93e-aef4eff5ec0f