Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 23:31:09 Player: Megaknight51 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (2537) 2537 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (547) 547 TOTAL SCORE: 11969 Bonus ------- High Alert Combat Kills 47 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Diametric Drive Diametric Drive Improved Trap Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Diametric Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Triangulator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Cloaking Device Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Improved Trap Scanner Advanced Sensor Array Advanced ECM Suite AEGIS Remote Shield Plasma Cutter [Rating: 133] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Diametric Drive Utility Hacking Suite Device Triangulator Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 . 1 Utility 13 | . . 2 . 2 . 2 . . 2 2 . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 113 | 7 13 24 2 12 10 8 1 1 9 2 1 3 8 2 3 1 6 Power 14 | 1 3 2 1 1 1 . . . 1 . 1 . 2 . 1 . . Engine 11 | 1 3 2 1 1 1 . . . 1 . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 . 1 . . Propulsion 36 | 2 3 9 1 1 5 2 . . 1 . . 3 3 . 1 . 5 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 18 | 2 3 9 1 1 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 3 2 . . 1 . . 3 3 . 1 . 5 Utility 45 | 2 1 8 . 8 2 6 1 1 7 2 . . 3 1 1 1 1 Device 18 | 1 . . . 1 . 3 1 1 4 1 . . 2 1 1 1 1 Storage 4 | 1 1 1 . 1 . . . . . . . . . . . . . Processor 9 | . . 2 . . 1 3 . . 2 . . . 1 . . . . Hackware 4 | . . . . 2 . . . . 1 1 . . . . . . . Protection 10 | . . 5 . 4 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 2 6 5 . 2 2 . . . . . . . . 1 . . . Energy Gun 3 | 1 . . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 4 4 . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . 1 . . 1 . 1 . 1 . Parts Lost 33 | . 1 5 6 . 4 1 . 1 3 . 1 . 6 . . . 5 Power 4 | . 1 . 1 . . . . . . . . . 2 . . . . Propulsion 10 | . . . 1 . 3 . . 1 1 . 1 . 2 . . . 1 Utility 12 | . . 3 2 . . 1 . . 2 . . . 2 . . . 2 Weapon 7 | . . 2 2 . 1 . . . . . . . . . . . 2 Highest Loss Streak 6 | . 1 2 4 . 3 1 . 1 3 . 1 . 6 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 10 14 14 17 19 5 4 5 4 3 3 4 4 2 3 4 4 Power 1 | . 2 2 1 1 1 1 1 . . 1 . . . . . . . Propulsion 3 | . 3 4 4 5 4 . . . . . . . 1 . . . 1 Utility 4 | . 2 3 6 7 11 3 2 2 2 1 2 2 1 1 2 3 2 Weapon 1 | . 2 3 1 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 4 16 . 6 1 2 . 2 1 . . 1 1 . 1 . 1 Power 7 | . 1 2 . 3 . . . 1 . . . . . . . . . Propulsion 8 | . . 8 . . . . . . . . . . . . . . . Utility 11 | . . 1 . 2 1 2 . . 1 . . 1 1 . 1 . 1 Weapon 8 | . 3 4 . 1 . . . . . . . . . . . . . Tool/Special 2 | . . 1 . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 72 96 94 91 93 93 86 83 81 86 86 85 85 86 60 Engine 8 | . 13 11 10 9 7 6 6 6 5 5 5 5 3 . . . . Wheel 15 | . 28 22 20 18 25 . . . . . . . . . . . . Flight 6 | . . . . . . 24 26 26 16 10 7 12 13 19 20 21 15 Device 10 | . 14 2 . 8 3 17 20 20 16 20 21 21 21 22 21 21 13 Storage 7 | . 14 11 11 9 7 . . . . . . . . . . . . Processor 12 | . . 12 17 9 11 19 20 20 23 21 21 21 19 19 17 17 13 Hackware 7 | . . . . 2 15 13 13 13 16 20 21 21 18 14 13 13 9 Protection 6 | . . 17 . 22 6 . . . . . . . . . . . . Energy Gun 2 | . . . . 14 11 . . . . . . . . . . . . Ballistic Gun 9 | . 17 21 12 . . . . . . . . . . . . . . Ballistic Cannon 1 | . 10 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 2 5 6 6 5 5 5 5 4 4 4 4 3 Peak Build Rating 133 | 7 11 18 18 28 33 42 45 47 68 77 77 86 101 98 122 125 133 Average Rating 36 | 5 10 15 13 25 30 37 44 45 60 76 71 81 97 95 114 115 93 On Entrance 52 | . 7 11 18 11 26 29 39 45 45 68 77 69 86 90 97 115 116 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 30 | . . . . . . . . . . . . . . . . . 30 Heaviest Build 80 | 13 32 44 34 80 71 63 16 16 18 19 19 12 33 23 37 35 37 Greatest Support 60 | 26 26 28 28 28 60 32 22 22 25 20 20 29 29 28 35 36 48 Greatest Overweight (x) 2 | . 1 1 2 2 2 1 . . . . . . 1 . 1 . . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 15 15 19 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 15 15 15 20 20 19 5 5 5 5 4 5 5 4 5 5 5 Average Carried 11 | 2 10 14 14 18 19 5 4 4 4 3 3 4 4 2 3 4 4 Final Capacity 20 | 8 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 14 20 19 5 5 5 5 4 3 5 2 4 4 5 4 Class Distribution -------------------- 47% | Mutant 23% | Hacker-Ninja 18% | Scavenger-Mutant 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Ninja | -6/Waste Scavenger-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Matter Collected 3281 | 294 760 1205 93 194 150 . . 179 64 . . . 155 . 165 . 22 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4032 | 125 1102 1810 141 283 222 21 . . 86 . . . 46 . 196 . . Parts 231 | 15 69 111 8 11 13 . . . 3 . . . . . 1 . . Haulers Intercepted 9 | . 2 6 . 1 . . . . . . . . . . . . . Recyclers Shooed 7 | 1 3 2 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 60 | . 17 34 4 2 3 . . . . . . . . . . . . Guns 55 | . 12 34 4 2 3 . . . . . . . . . . . . Cannons 5 | . 5 . . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 6 2 1 . 2 . . . . . . . . . . . . Worker 9 | . 5 3 . . . . . . 1 . . . . . . . . Builder 12 | . 1 4 . . . . . . . . . . 3 . 4 . . Tunneler 6 | 3 1 1 . 1 . . . . . . . . . . . . . Hauler 9 | . 2 6 . 1 . . . . . . . . . . . . . Recycler 14 | 1 4 5 . 2 1 . . . . . . . . . 1 . . Operator 7 | . 3 3 . . . . . . 1 . . . . . . . . Watcher 5 | . 1 1 . . . 1 . . 2 . . . . . . . . Swarmer 13 | . . 13 . . . . . . . . . . . . . . . Grunt 34 | . 17 13 3 1 . . . . . . . . . . . . . Sentry 10 | . . 8 . 1 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 4 6 9 2 3 1 1 . . 2 . . . 2 . 2 . . Combat Bots Only 9 | . 2 9 2 1 1 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 . . 1 . . . 1 . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Hostile Shots Fired 555 | . 60 134 36 19 53 45 1 9 35 . 1 2 42 6 12 4 96 Missed 205 | . 14 35 10 4 18 32 1 4 19 . . 1 23 . 9 . 35 Hits 350 | . 46 99 26 15 35 13 . 5 16 . 1 1 19 6 3 4 61 Melee 50 | . . . 3 . . . . . . . 1 . . . . . 46 Projectile 300 | . 46 99 23 15 35 13 . 5 16 . . 1 19 6 3 4 15 Critical Strikes 28 | . 3 2 1 . 1 . . . . . 1 . 1 . . . 19 Damage Taken 6542 | . 764 1192 683 215 381 126 . 39 306 . 34 23 634 . 68 . 2077 Core 2384 | . 231 194 22 . 45 6 . 6 137 . 34 . 108 . . . 1601 Absorbed by Shields 20 | . . . . . . . . . 20 . . . . . . . . Regen/Repaired (Parts) 14 | . 9 5 . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 7 . 46 100 93 . . 98 86 . . 97 . 91 . 100 . Volleys Fired 264 | 8 81 118 16 24 16 . . . . . . . . 1 . . . Largest 2 | 2 2 2 2 2 2 . . . . . . . . 1 . . . Hottest 108 | 70 66 46 46 108 108 . . . . . . . . 20 . . . Shots Fired 509 | 16 163 234 26 41 28 . . . . . . . . 1 . . . Gun 448 | 16 103 234 26 41 28 . . . . . . . . . . . . Cannon 60 | . 60 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 431 | 8 163 234 26 . . . . . . . . . . . . . . Thermal 46 | 8 . . . 21 16 . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . 20 12 . . . . . . . . . . . . Robot Hit Streak 13 | 5 10 13 5 13 11 . . . . . . . . . . . . Robot Miss Streak 9 | 2 6 9 5 3 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 6 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 366 | 9 102 168 16 32 23 1 . . 6 . . . 3 . 5 . 1 Core Hits 190 | 4 58 93 7 13 11 . . . 1 . . . . . . . 3 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 2 . . . 1 . . 1 . . . 1 . 3 . . Critical Strikes 11 | . 2 3 . . . 1 . . 1 . . . 1 . 3 . . Destroy 3 | . . 3 . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . Smash 6 | . . . . . . 1 . . 1 . . . 1 . 3 . . Melee Attacks 134 | . . 1 . 2 6 18 . 6 21 5 . 10 24 3 19 6 13 Impact 130 | . . . . . 5 18 . 6 21 5 . 10 24 3 19 6 13 Slashing 4 | . . 1 . 2 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 . . . 1 . . . 3 . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7089 | 116 1851 2688 257 486 379 39 . . 396 . . . 348 . 445 . 84 Guns 4910 | 116 1051 2670 253 486 334 . . . . . . . . . . . . Cannons 611 | . 611 . . . . . . . . . . . . . . . . Explosions 189 | . 189 . . . . . . . . . . . . . . . . Melee 1340 | . . . . . 45 39 . . 396 . . . 348 . 445 . 67 Ramming 39 | . . 18 4 . . . . . . . . . . . . . 17 Kinetic 4652 | 67 1662 2670 253 . . . . . . . . . . . . . . Thermal 495 | 49 . . . 222 224 . . . . . . . . . . . . Explosive 189 | . 189 . . . . . . . . . . . . . . . . Electromagnetic 374 | . . . . 264 110 . . . . . . . . . . . . Impact 1295 | . . . . . . 39 . . 396 . . . 348 . 445 . 67 Slashing 45 | . . . . . 45 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 5 13 . 1 . 9 9 2 . 7 7 9 9 . . . Average Corruption 5 | . 2 4 8 . 1 . 9 9 1 . 7 7 9 9 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 41 | . 5 9 11 . . . . 7 1 . . 4 1 3 . . . Message Errors 9 | . . 2 4 . . . . 1 . . . . . 2 . . . Matter Fused 12 | . 1 4 1 . . . . 4 . . . 1 1 . . . . Heat Flow Errors 6 | . 1 2 1 . . . . . . . . 1 . 1 . . . Energy Discharges 3 | . . . 2 . . . . . 1 . . . . . . . . Parts Fused 2 | . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 6 | . 1 . 1 . . . . 2 . . . 2 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 974 | . . . . . . 39 . . 209 . . . 308 . 401 . 17 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 974 | . . . . . . 39 . . 209 . . . 308 . 401 . 17 Knockbacks 18 | . 12 . . . . . . . 4 . . . . . 1 . 1 Impact 6 | . . . . . . . . . 4 . . . . . 1 . 1 Kinetic 12 | . 12 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . 170 119 2 . . . . . . . . . . . . . 7 Shots 3 | . 2 1 . . . . . . . . . . . . . . . Rammed 9 | . . 1 1 . . . . . . . . . . . . . 7 Targets Rammed 9 | . . 1 1 . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 45 183 218 103 348 198 . . 2 . . . 227 . 79 147 89 95 Average Temperature 81 | 18 75 38 20 144 93 . . 2 . . . 120 . 46 54 36 47 Received Heat Transfer 1173 | . 387 372 195 72 30 30 . 12 36 . . 12 27 . . . . Effects 6 | . . . . 6 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . 1 . 2 . . 2 . . . 6 . 8 . . Impact Corruptions 34 | . . . . . . 1 . . 10 . . . 9 . 13 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . . . . . . Heat Transferred 1073 | 148 . . . 481 444 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Maximum Alert Level 2 | . 1 2 1 . . . . . . . . . . . . . . Low Security (%) 86 | 100 99 53 71 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 4 | . . 13 28 . . . . . . . . . . . . . . Level 2 8 | . . 33 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 546 | 10 200 546 248 30 43 96 33 29 30 68 35 30 90 32 100 91 87 Initial 208 | . . 77 208 7 . 12 33 16 4 9 20 10 15 3 11 51 54 Average 96 | 1 71 275 140 3 8 13 28 6 5 13 22 4 31 10 17 62 53 Influence Increases 3408 | 20 737 1109 70 108 166 189 . 48 153 82 15 62 248 57 166 60 118 Destroy 0b10 Robot/C 1180 | . 340 680 60 40 60 . . . . . . . . . . . . Destroy 0b10 Robot/NC 310 | 20 85 115 . 20 5 5 . . 20 . . . 15 . 25 . . Destroy Leader 318 | . 86 174 10 12 30 2 . . 4 . . . . . . . . Successful Hack 227 | . 25 33 . 18 21 16 . 12 15 14 . 12 19 8 18 6 10 Disable Machine 225 | . 75 45 . 15 . . . . 30 . . . 15 15 . 30 . Destroy Structure 203 | . 21 2 . 3 5 16 . 6 24 8 . 20 34 4 33 9 18 Partial Spotted 150 | . . 15 . . . 45 . 30 15 . 15 . . 15 . . 15 Lose Combat Pursuer 795 | . 105 45 . . 45 105 . . 45 60 . 30 165 15 90 15 75 Influence Decreases 3356 | 20 553 757 586 128 139 120 73 62 142 44 58 47 272 42 94 62 157 Entered New Map 699 | . . 107 328 13 . 15 63 7 5 11 38 5 15 3 10 42 37 Time Decay 2231 | 20 393 600 198 115 139 95 10 45 121 33 10 42 197 39 84 20 70 Lost Part 274 | . 10 50 60 . . 10 . 10 14 . 10 . 60 . . . 50 Purge Threat 152 | . 150 . . . . . . . 2 . . . . . . . . Squads Dispatched 28 | . 4 5 . . 1 3 . . 2 2 . . 2 1 4 1 3 Investigation 8 | . 1 2 . . . 1 . . 1 . . . . . 2 . 1 Extermination 6 | . . . . . 1 1 . . 1 1 . . 1 . 1 . . Reinforcement 14 | . 3 3 . . . 1 . . . 1 . . 1 1 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Distress Signals 12 | . 2 7 . . . 1 . . 1 1 . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . . Times Spotted 191 | . 33 56 5 3 5 11 5 4 13 4 4 5 17 2 10 1 13 Peak Tracking Total 9 | . 5 7 3 1 3 7 5 2 5 6 4 4 7 1 4 1 9 Tactical Retreats 28 | . 4 3 1 . 2 1 . . 3 1 . 1 6 1 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Traps Triggered 10 | . 1 2 . . . 1 . 3 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Machines Disabled 15 | . 5 3 . 1 . . . . 2 . . . 1 1 . 2 . Max in Single Turn 3 | . 3 2 . 1 . . . . 1 . . . 1 1 . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Machines Accessed 60 | . 6 7 . 4 3 6 . 3 7 3 . 3 3 5 4 3 3 Terminals 45 | . 5 5 . 4 1 2 . 3 5 3 . 2 1 5 4 2 3 Fabricators 4 | . . . . . . 2 . . 1 . . . 1 . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 . . 1 1 . . 1 . . 1 1 . . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Total Hacks 134 | . 17 13 . 8 6 11 . 10 20 6 . 8 5 7 11 7 5 Successful 59 | . 8 6 . 3 4 4 . 5 9 2 . 4 3 3 1 5 2 Failed 70 | . 9 6 . 5 1 7 . 4 10 4 . 3 2 4 10 2 3 Catastrophic 14 | . . 1 . 1 . . . . 2 3 . 1 . 3 1 2 . Database Lockouts 5 | . . 1 . . 1 . . 1 1 . . 1 . . . . . Manual 91 | . 13 12 . 8 1 3 . 8 13 6 . 5 2 5 11 4 . Terminals 102 | . 16 10 . 8 1 3 . 10 14 6 . 5 2 7 11 4 5 Fabricators 8 | . . . . . . 3 . . 3 . . . 2 . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 2 . . 3 3 . . 3 . . 3 1 . . 3 . Garrison Access 4 | . . . . . 2 2 . . . . . . . . . . . Terminal Hacks 23 | . 4 1 . 2 1 . . 4 4 1 . 2 . 2 . . 2 Record 3 | . . . . . . . . 1 . . . . . 2 . . . Part Schematic 3 | . 1 . . . . . . 1 . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . 2 Level Access Points 5 | . . 1 . 1 1 . . . 1 . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . 2 . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . 1 . . 1 . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 1 . . 2 2 . . 2 . . 2 1 . . 3 . Retrieve Study 13 | . . 1 . . 2 2 . . 2 . . 2 1 . . 3 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 4 . 1 . . . 1 1 1 . . 1 1 1 2 . Terminals 15 | . 3 3 . 1 . . . 1 1 1 . . 1 1 1 2 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 12 | . 2 2 . 1 . . . 1 1 1 . . 1 . 1 2 . Operators 2 | . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . Patch 2 | . 1 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 5 . 3 2 5 . 2 6 3 . 1 2 3 4 2 1 Full Trace Events 5 | . . . . . . 1 . . 1 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . 1 . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 276 | . . . . . . 95 . . 42 . . . 139 . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . Part Studies Acquired 13 | . . 1 . . 2 2 . . 2 . . 2 1 . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Total Allies 1 | . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Active Infowar (turns) 7165 | 12 1263 1941 231 570 543 572 34 163 396 171 29 172 499 119 278 54 118 Optics 2575 | . . . . . . 542 34 163 396 171 29 172 499 119 278 54 118 Sensors 2542 | . . . . . . 553 34 161 375 171 29 172 499 119 278 54 97 Terrain 2564 | . . . . . . 540 34 163 396 171 29 172 499 119 278 54 109 Structural 1367 | . . . . 570 330 467 . . . . . . . . . . . Traps 138 | . . . . . . . . . . . . . 2 117 19 . . Seismic 1773 | 12 1263 498 . . . . . . . . . . . . . . . T.N.C. 2165 | . . 1934 231 . . . . . . . . . . . . . . Machine Analysis 3064 | . . . . . 459 572 34 163 396 171 29 172 499 119 278 54 118 Triangulation 2016 | . . . . . . . 34 163 396 171 29 172 499 119 278 54 101 Cloaking 788 | . . . . . . . . . . . . . 384 2 261 54 87 Jamming 1082 | . . . . . . . . . . 167 29 66 352 37 261 54 116 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Turns Passed 7689 | 87 1263 1941 410 626 727 572 34 163 396 171 29 172 499 119 278 54 148 Spaces Moved 8856 | 53 755 1233 233 412 590 1057 102 356 853 419 72 408 991 245 670 129 278 Core 50 | 2 . . . . . . . . . . . . . . . . 48 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3286 | 51 755 1233 233 412 590 12 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5520 | . . . . . . 1045 102 356 853 419 72 408 991 245 670 129 230 Fastest Speed 21 | 50 90 100 85 95 95 31 31 31 34 37 37 27 24 24 21 21 21 Average Speed 57 | 88 99 102 96 123 105 31 31 31 34 37 38 30 27 24 25 21 28 Slowest Speed 125 | 100 105 110 120 125 125 115 31 34 37 37 40 40 107 24 109 21 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . 1 . 2 1 . . 2 4 5 1 . 4 Potential Cave-ins 15 | . . . 15 . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . 2 . . . . . . . . . 1 . . . . Exploration Rate (%) 32 | 4 76 85 43 19 11 23 84 9 27 14 80 14 20 25 21 23 8 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 96 | . . . . 1 5 17 . 6 12 4 . 10 17 2 13 3 6 Terrain Destroyed 120 | . 22 2 . 1 5 17 . 6 12 4 . 10 17 2 13 3 6 Melee 96 | . . . . 1 5 17 . 6 12 4 . 10 17 2 13 3 6 Projectile 2 | . 2 . . . . . . . . . . . . . . . . AOE 22 | . 20 2 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Qua Res Tes Acc Total 10717 | 73 1108 1698 391 487 650 1267 103 396 922 427 72 439 1178 290 749 146 321 Wait 1093 | . 237 260 139 15 16 163 . 12 7 . . 16 155 30 43 . . Move 8800 | 52 754 1232 230 411 589 1055 101 351 850 419 71 403 982 234 667 128 271 Hop 19 | . . . . . . 1 . 2 1 . . 2 4 5 1 . 3 Pick Up 79 | 6 12 26 . 13 3 2 1 2 3 1 . 3 1 1 2 . 3 Fast Attach 42 | 7 2 1 . 4 1 1 . 4 4 . . 2 4 2 5 1 4 Attach 36 | . 1 6 2 2 3 5 1 . 2 2 1 . 4 2 3 . 2 Detach 12 | . . . . . . 1 . . . . . . 2 2 5 1 1 Swap 68 | . 10 19 1 8 13 7 . 1 4 . . 1 1 . . . 3 Drop 95 | . 11 34 . 8 3 14 . 3 5 . . 2 1 . 4 . 10 Fire 264 | 8 81 118 16 24 16 . . . . . . . . 1 . . . Melee 134 | . . 1 . 2 6 18 . 6 21 5 . 10 24 3 19 6 13 Ram 9 | . . 1 1 . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . 2 . . . . 15 25 . . . . 9 . 10 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . 1 . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 13) 911 | -10/Materials | Discovered new exit (range 6) 1095 | -10/Materials | Core integrity fell below 50% 1279 | -10/Materials | Core integrity fell below 20% 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Utility x2 1619 | -9/Materials | Discovered new exit (range 7) 1778 | -9/Materials | Central database locked down 1864 | -9/Materials | Discovered new exit (range 12) 2097 | -9/Materials | Discovered new exit (range 9) 2306 | -9/Materials | Discovered new exit (range 6) 2490 | -9/Materials | Destroyed 9 combat bots 2682 | -9/Materials | Identified exit to Materials 3072 | -9/Materials | Discovered new exit (range 16) 3292 | -9/Materials | Entered Mines 3293 | -9/Mines | Assembled infested the area 3295 | -9/Mines | Core integrity fell below 50% 3517 | -9/Mines | Build established: Scavenger-Mutant 3523 | -9/Mines | Crushed by falling debris 3524 | -9/Mines | System corruption reached 10% 3540 | -9/Mines | Crushed by falling debris 3569 | -9/Mines | Lost 4 parts (1p1u2w) 3638 | -9/Mines | Learned location of Storage (-9) 3702 | -9/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Utility x2 3823 | -8/Materials | Build established: Mutant 4242 | -8/Materials | Identified exit to Factory 4328 | -8/Materials | Entered Factory 4328 | -7/Factory | Evolved 2 slots: Propulsion x2 4461 | -7/Factory | Central database locked down 4532 | -7/Factory | Build established: Scavenger-Mutant 4885 | -7/Factory | Lost 3 parts (3n) 5015 | -7/Factory | Identified exit to Factory 5055 | -7/Factory | Entered another Factory area 5055 | -6/Factory | Evolved 2 slots: Utility x2 5234 | -6/Factory | Spotted B-75 Beast 5365 | -6/Factory | Build established: Scavenger-Scout 5627 | -6/Factory | Manually triggered Chute Trap 5627 | -6/Factory | Sucked down chute 5627 | -6/Factory | Entered Waste 5633 | -6/Waste | Spotted C-40 Crusher 5642 | -6/Waste | EMP discharged 5643 | -6/Waste | Spotted C-40 Crusher 5644 | -6/Waste | Spotted C-40 Crusher 5646 | -6/Waste | Spotted C-40 Crusher 5648 | -6/Waste | Spotted C-40 Crusher 5656 | -6/Waste | Spotted C-40 Crusher 5656 | -6/Waste | Discovered new exit (range 14) 5661 | -6/Waste | Identified exit to Factory 5661 | -6/Waste | Entered Factory 5678 | -6/Factory | Central database locked down 5735 | -6/Factory | Discovered new exit (range 5) 5736 | -6/Factory | Identified exit to Extension 5789 | -6/Factory | Discovered new exit (range 8) 5792 | -6/Factory | Identified exit to Factory 5824 | -6/Factory | Entered another Factory area 5824 | -5/Factory | Evolved 2 slots: Utility x2 5837 | -5/Factory | Central database locked down 5904 | -5/Factory | Identified exit to Factory 6112 | -5/Factory | Build established: Hacker-Ninja 6128 | -5/Factory | Fabricated Transmission Jammer? 6170 | -5/Factory | Spotted B-75 Beast 6218 | -5/Factory | Lost 3 parts (1n2u) 6220 | -5/Factory | Entered another Factory area 6220 | -4/Factory | Evolved 2 slots: Utility x2 6296 | -4/Factory | Spotted B-86 Titan 6391 | -4/Factory | Sucked down chute 6391 | -4/Factory | Entered Waste 6393 | -4/Waste | Spotted C-40 Crusher 6395 | -4/Waste | Spotted C-40 Crusher 6402 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6402 | -4/Waste | Spotted C-40 Crusher 6406 | -4/Waste | EMP discharged 6408 | -4/Waste | Spotted C-40 Crusher 6416 | -4/Waste | Discovered new exit (range 11) 6420 | -4/Waste | Identified exit to Factory 6420 | -4/Waste | Entered Factory 6439 | -4/Factory | Identified exit to Upper Caves 6439 | -4/Factory | Identified exit to Armory 6447 | -4/Factory | Central database locked down 6560 | -4/Factory | Identified exit to Research 6592 | -4/Factory | Entered Research 6592 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6790 | -3/Research | Spotted B-86 Titan 7055 | -3/Research | Crushed by falling debris 7086 | -3/Research | Discovered new exit (range 22) 7091 | -3/Research | Identified exit to Quarantine 7091 | -3/Research | Entered Quarantine 7097 | -3/Quarantine | Scanned by Researcher 7115 | -3/Quarantine | Lost 6 parts (2p2n2u) 7153 | -3/Quarantine | Found Alien Artifact 7153 | -3/Quarantine | Identified Subatomic Replicator 7208 | -3/Quarantine | Discovered new exit (range 9) 7209 | -3/Quarantine | Identified exit to Research 7210 | -3/Quarantine | Entered Research 7210 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7220 | -2/Research | Used Subatomic Replicator to replicate Diametric Drive 7485 | -2/Research | Discovered new exit (range 19) 7488 | -2/Research | Identified exit to Testing 7488 | -2/Research | Entered Testing 7536 | -2/Testing | Found Prototype Device 7536 | -2/Testing | Identified AEGIS Remote Shield 7541 | -2/Testing | Discovered new exit (range 6) 7542 | -2/Testing | Identified exit to Access 7542 | -2/Testing | Entered Access 7542 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7632 | -1/Access | Discovered new exit (range 14) 7660 | -1/Access | Released all parts (11) 7674 | -1/Access | Core integrity fell below 50% 7686 | -1/Access | Core integrity fell below 20% 7689 | -1/Access | Lost 5 parts (1n2u2w) 7690 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07660_ Slammed into C-57 Dissector. 07661_ Destabilizing: Core damaged (-16). 07662_ Slammed into C-57 Dissector. 07668_ Penetrated by Slug. 07668_ C-57 Dissector destroyed. 07672_ Penetrated by Slug. 07672_ Slug penetrates Wall. 07676_ Penetrated by Slug. 07678_ K-01 Serf knocked back. 07678_ Adv. Sensor Array tumbles out of TF Node. 07678_ Adv. Signal Interpreter tumbles out of TF Node. 07679_ K-01 Serf collects debris. 07681_ Slug penetrates Wall. 07681_ Penetrated by Slug. 07683_ Acquired 9 matter. 07683_ Knocked back. 07684_ K-01 Serf collects debris. 07685_ Penetrated by Slug. 07685_ Acquired 13 matter. 07687_ Knocked back. Map ----- +----------------------------------------------------+ | ??##### ##### ##### ##???## ] #?#?? | | ?##???? #####+##### #?????# #???? | | ?#??#?? # ! #??# #???### = #???# | | #??#????# ####+####### #?### | | ???????# # ## [ ]]#?### | | ?????? + # ## ]!##??# | | ??????### # ] ###########???? | | ??????### # = ####???###????? | | ???#???###############+###########?##??? | | ? ??##?????#?#?#?#?# ##??#??? | | ??#?#?#?#?#####?#?## ! #????#?? | | ???#?############## ##???##? | | ???#?#####?##?##?### ###?#??# | | ??#####?##?##??##### ##??#?## | | ? #??#####??#?#??#?# ###????? | | ? #?##?#?#?##??#??## #??????? | | #???###?#########??# #???#??? | | ?##??#########?##### #?????#? | | ####?#??######??#### ###??#?? | | ?#?##?###???###?#### ####???? | | ######??##??######## ##?#?#?? | | ?###??#####?###?##?#"#####+####"####?#?# | | ###?###?################# ###########?? | | ?#####?#?### # # # | | ##?######?## # # ! # | | ###?#?####?# #@ # "" # | | #?########## #c # "" # | | ##??###??### #c # S" # | | ###????###?# #c # """ # | | ############ #c # """ # | | ?#??##?###?# # #= """ # | | ########?#?# # # # | | ###?#?### = /c%+ # | | ###?##### !=!= # # # | | #?#######* ! = # # ? | | #####?################ ###########?# | | ##T####!"# ####### ####??##?##? | | % % H #####?####?? | | % ! ! ##?#?###??#? | | ############# ####### ###??#?#???? | | ###?#####?####/####???#############????? | | ##?##?### ??? #????####?#??????#? | | ##??#?#?# ???####?##?####?????? | | ? ??#### ""??###?#?##?#?#????? | | ? #?#?## """""" ""##????#?#??#?#????? | | ? ?#?#?## """""" ""####?????###??????? | | ??###### """""" G##?###??#??##?????? | | ######### """""" ""####?##?#?#?#?????? | | #####?### """""" ""##?####?#?????????? | | #?##???## ? ""###?#####?#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 675 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transmission Jammer | -6/Factory | Hacked Structural Scanner | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Mining Claw | -9/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Flight Unit | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Hvy. Flail | -5/Factory | Hacked Lgt. Deuterium Engine | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Plasma Cutter | -3/Research | Hacked Field Propulsion Drive | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Lgt. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed CloakHardlightPod Manual? 0 Play Time 01:28:06 Cumulative 116.7 hours Start 2026.05.24 @ 22:03:23 End 2026.05.24 @ 23:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e5806d7-c794-402a-8ec9-a2a052e36f00