Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 12:09:43 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (759) 759 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2571 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 178/550 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Large Storage Unit Improved Power Shielding > --- WEAPON (3) ------- Great Maul Great Maul Great Maul > --- INVENTORY (16) --- Improved Ion Engine Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Beam Rifle Heavy Assault Rifle Minigun Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Great Maul Great Maul Great Maul > --- INVENTORY -------- Improved Ion Engine Wheel Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Beam Rifle Light Assault Rifle Minigun Great Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Power Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 4 4 19 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 3 | 1 . . 2 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 3 | . 1 1 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 17 | 2 2 2 11 Energy Gun 2 | 1 . . 1 Energy Cannon 6 | . 2 1 3 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 90 | . 94 85 90 Engine 7 | . 14 11 1 Core 3 | . . . 7 Treads 10 | . 14 11 8 Wheel 10 | . 14 11 8 Device 13 | . 8 13 14 Storage 14 | . 14 11 17 Protection 6 | . . 5 10 Energy Gun 2 | . 8 . . Energy Cannon 16 | . 13 21 14 Ballistic Gun 1 | . 5 . 1 Impact Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 55 | 13 28 30 55 Greatest Support 20 | 20 10 10 10 Greatest Overweight (x) 5 | 1 2 2 5 Average Overweight (x) 2 | . 1 2 4 Largest Inventory Capacity 16 | 6 10 10 16 Average Capacity 11 | 5 6 10 15 Most Carried 16 | 2 10 10 16 Average Carried 9 | 1 4 9 12 Final Capacity 16 | 6 10 10 16 Final Carried 15 | 2 10 10 15 Class Distribution -------------------- 79% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 512 | 230 45 88 149 Remotely . | . . . . Salvage Created 774 | . 92 250 432 Parts 49 | . 8 12 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 2 5 10 Guns 2 | . 2 . . Cannons 9 | . . 4 5 AOE 6 | . . 1 5 Classes Destroyed 5 | . 1 2 2 Builder 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 8 | . 2 2 4 Duelist 2 | . . 1 1 Sentry 4 | . . 2 2 Best Kill Streak 7 | . 2 1 7 Combat Bots Only 6 | . 2 1 6 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1896 | . 107 180 1609 Core 413 | . 11 30 372 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 95 92 . Volleys Fired 43 | . 5 14 24 Largest 3 | . 2 2 3 Hottest 180 | . 60 120 180 Shots Fired 86 | . 10 26 50 Gun 10 | . 10 . . Cannon 68 | . . 24 44 Launcher 8 | . . 2 6 Special . | . . . . Kinetic 5 | . 5 . . Thermal 68 | . . 24 44 Explosive . | . . . . Electromagnetic 13 | . 5 2 6 Robot Hit Streak 22 | . 5 22 8 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 69 | . 9 19 41 Core Hits 35 | . 4 8 23 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 1493 | . 116 354 1023 Guns 116 | . 116 . . Cannons 785 | . . 295 490 Explosions 355 | . . 59 296 Melee 237 | . . . 237 Ramming . | . . . . Kinetic 64 | . 64 . . Thermal 873 | . . 295 578 Explosive . | . . . . Electromagnetic 319 | . 52 59 208 Impact 237 | . . . 237 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . . 9 54 Projectiles 7 | . . . 7 Explosions 14 | . . 9 5 Melee 42 | . . . 42 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . 3 94 Shots 8 | . . 1 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 310 | . 60 111 310 Average Temperature 104 | . 36 42 140 Received Heat Transfer 783 | . 60 48 675 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 1865 | . . 629 1236 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 509 | . 100 226 509 Average Influence 145 | . 58 132 216 Maximum Alert Level 2 | . . 1 2 Low Security (%) 78 | 100 100 84 60 Level 1 15 | . . 15 26 Level 2 5 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 4 6 20 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 8 12 14 Successful 16 | . 4 4 8 Failed 18 | . 4 8 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 23 | . 2 12 9 Terminals 34 | . 8 12 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 1 5 Prototype ID Bank 3 | . 1 . 2 Emergency Access Points 1 | . 1 . . Patrol Status 1 | . . . 1 Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 3 3 Terminals 7 | . 1 3 3 Botnet 7 | . 1 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 986 | 59 226 255 446 Spaces Moved 658 | 49 193 182 234 Core 5 | 5 . . . Treads 1 | 1 . . . Legs . | . . . . Wheels 652 | 43 193 182 234 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 110 Average Speed 103 | 84 91 100 120 Slowest Speed 160 | 160 100 100 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 45 24 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 2 8 Melee . | . . . . Projectile . | . . . . AOE 10 | . . 2 8 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 859 | 63 233 227 336 Wait 81 | 7 19 26 29 Move 655 | 48 192 181 234 Hop . | . . . . Pick Up 28 | 2 9 1 16 Fast Attach 17 | 6 3 2 6 Attach 11 | . . . 11 Detach . | . . . . Swap 5 | . 1 2 2 Drop 10 | . 4 1 5 Fire 43 | . 5 14 24 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 514 | -9/Materials | Discovered new exit (range 16) 541 | -9/Materials | Entered another Materials area 541 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 716 | -8/Materials | Lost 5 parts (2n1u2w) 857 | -8/Materials | Garrison activated, responded to threat 913 | -8/Materials | Lost 5 parts (1u4w) 967 | -8/Materials | Core integrity fell below 50% 987 | -8/Materials | Self-destructed Last Messages --------------- 00951_ K-01 Serf collects debris. 00951_ U-05 Engineer lays Concrete. 00953_ U-05 Engineer builds a Wall. 00955_ K-01 Serf collects debris. 00957_ U-05 Engineer builds a Wall. 00958_ C-30 ARC bursts open, deploying its payload. 00958_ G-50 Soldier unfolds itself. 00958_ G-47 Trooper unfolds itself. 00958_ I-25 Savior unfolds itself. 00968_ Great Maul follow-up attack on G-47 Trooper. 00968_ G-47 Trooper knocked back. 00974_ Lgt. Treads destroyed. 00976_ Wheel destroyed. 00976_ Lgt. Armor Plating destroyed. 00978_ K-01 Serf collects debris. 00981_ Sneak attack on K-01 Serf. 00981_ Destroyed Sml. Matter Pod. 00981_ K-01 Serf system corrupted by crushing effect. 00984_ Lgt. Nuclear Core destroyed. 00986_ Wheel destroyed. Map ----- +----------------------------------------------------+ | #= ! 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